@gamerman01 Hello I will take my turn soon,. I’m quite busy. I will get to it this weekend, it’s a busy week for me.
16L BM2 oysteilo (axis) vs. axis-dominion (allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
3 infantry moved from Tsinghai to SikangCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 3 infantry
Germans defend with 1 mech_infantry
Chinese win, taking Sikang from Germans with 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to SuiyuyanPlace Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - British
British buy 1 bomber, 1 fighter and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
6 fighters moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
5 artilleries and 18 infantry moved from India to Burma
3 armour and 1 mech_infantry moved from West India to BurmaCombat - British
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Burma
British attack with 3 armour, 5 artilleries, 18 infantry and 1 mech_infantry
Japanese defend with 1 infantry and 1 mech_infantry
British win, taking Burma from Japanese with 3 armour, 5 artilleries, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Southern France
British attack with 6 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
British win, taking Southern France from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
3 fighters moved from Southern France to Gibraltar
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 carriers, 2 destroyers and 3 tactical_bombers moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 submarine moved from 93 Sea Zone to 92 Sea Zone
3 fighters moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from India to Iraq
1 bomber moved from West India to Persia
1 marine moved from India to Burma
2 aaGuns moved from India to Burma
2 infantry moved from West India to India
1 transport moved from 79 Sea Zone to 72 Sea Zone
1 cruiser moved from 79 Sea Zone to 76 Sea Zone
2 fighters moved from Southern France to United Kingdom
1 fighter moved from Southern France to United Kingdom
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 aaGun and 2 artilleries moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 artilleries, 2 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
1 aaGun, 2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria
1 mech_infantry moved from Iraq to Trans-Jordan
3 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Trans-Jordan to IraqPlace Units - British
3 submarines placed in 81 Sea Zone
1 bomber and 1 fighter placed in United KingdomTurn Complete - British
British collect 45 PUs; end with 45 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 1 mech_infantry moved from Rostov to Caucasus
1 infantry moved from Northern Italy to Southern France
2 fighters moved from 95 Sea Zone to Southern France
2 fighters moved from Southern Italy to Southern France
1 tactical_bomber moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to Holland Belgium
1 infantry moved from Western Germany to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Italians attack with 1 armour, 1 artillery and 1 mech_infantry
British defend with 1 mech_infantry
Italians win, taking Caucasus from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Southern France
Italians attack with 4 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 submarines and 2 transports moved from 95 Sea Zone to 97 Sea Zone
4 fighters moved from Southern France to 97 Sea Zone
1 tactical_bomber moved from Southern France to Southern Italy
1 armour moved from Northern Italy to Southern Italy
4 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Western Germany to Northern Italy
1 armour and 1 mech_infantry moved from Greater Southern Germany to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from 92 Sea Zone to AlgeriaTurn Complete - French
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hold on
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from 92 Sea Zone to AlgeriaTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 79 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 38 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 infantry and 12 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Kazakhstan to Tsinghai
Germans take Tsinghai from Chinese
1 infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 artillery moved from Archangel to Vologda
1 mech_infantry moved from Archangel to Vologda
2 fighters moved from Novgorod to Vologda
2 mech_infantrys moved from Karelia to Finland
2 fighters moved from Novgorod to Finland
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
Germans take Northwest Persia from British
3 armour moved from Rostov to Northwest Persia
1 infantry moved from Tambov to Samara
1 infantry moved from Rostov to Tambov
1 mech_infantry moved from Volgograd to Northwest Persia
6 mech_infantrys moved from Rostov to Northwest PersiaCombat - Germans
Battle in Vologda
Germans attack with 1 artillery, 2 fighters and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Finland
Germans attack with 2 fighters and 2 mech_infantrys
Americans defend with 1 mech_infantry
Germans win, taking Finland from Americans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Germans
2 fighters moved from Finland to 113 Sea Zone
2 fighters moved from Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from 113 Sea Zone to Western Germany
1 fighter moved from 113 Sea Zone to Germany
1 artillery and 2 infantry moved from Novgorod to Karelia
2 fighters moved from Vologda to Novgorod
4 aaGuns, 9 armour, 17 artilleries, 17 infantry and 13 mech_infantrys moved from Rostov to Ukraine
4 infantry moved from Western Germany to FrancePlace Units - Germans
3 mech_infantrys placed in Volgograd
3 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Poland: 1 artillery and 4 infantry
EDIT: Adding units owned by Germans to Eastern Poland: 5 mech_infantrys
EDIT: Removing units owned by Germans from Germany: 1 artillery, 4 infantry and 5 mech_infantrys
EDIT: Turning off Edit Mode
8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 58 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 31 PUs;
Russians buy 3 fighters; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Russia to Samara
2 armour and 2 mech_infantrys moved from Russia to Vologda
3 artilleries and 3 infantry moved from Russia to Vologda
2 artilleries and 2 infantry moved from Russia to Vologda
3 artilleries and 3 infantry moved from Russia to Samara
2 artilleries and 2 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to Samara
2 artilleries moved from Russia to Samara
1 fighter moved from Russia to Urals
1 infantry moved from Evenkiyskiy to Urals
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Germans
1 fighter and 1 tactical_bomber moved from Suiyuyan to VologdaCombat - Russians
Battle in Vologda
Russians attack with 2 armour, 5 artilleries, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 1 mech_infantry
Russians win, taking Vologda from Germans with 2 armour, 5 artilleries, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Urals
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 8 artilleries and 8 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 8 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 aaGun moved from Russia to Samara
1 aaGun moved from Russia to Vologda
1 aaGun and 9 infantry moved from Yakut S.S.R. to Yenisey
1 fighter moved from Urals to Russia
2 artilleries and 2 infantry moved from Russia to Samara
2 artilleries and 2 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to VologdaPlace Units - Russians
3 fighters placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 11 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs -
I think the axis has no realistic chance of winning here. The momentum is on your side and total unit value and number of units seem to increase round by round. I will post your win. Feel free to comment on what I did wrong! Good game
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I think the axis has no realistic chance of winning here. The momentum is on your side and total unit value and number of units seem to increase round by round. I will post your win. Feel free to comment on what I did wrong! Good game
well i didn’t think you were doing that bad actually, i felt your axis was doing quite ok, especially your income is about equal to mine, and has made that great breakthrough to the oil fields and even middle east. you’d lose your italian navy here but that’s not the end of the world for axis, i think you still have chances, and japan too is doing well.





