Scramble to Taranto?
Simon33 Allies +18 -vs- dawgoneit Axis
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Southern Italy to 91 Sea Zone
2 fighters moved from Southern Italy to Algeria
1 armour and 1 mech_infantry moved from Libya to Algeria
2 artilleries and 4 infantry moved from Libya to Tobruk
1 artillery and 3 infantry moved from Yugoslavia to Albania
1 armour and 1 mech_infantry moved from Northern Italy to Albania
1 infantry moved from Northern Italy to Southern Italy
1 armour moved from Baltic States to Smolensk
Italians take Belarus from Russians
Italians take Smolensk from Russians
2 artilleries and 2 infantry moved from Baltic States to Eastern PolandCombat - Italians
Battle in Algeria
Italians attack with 1 armour, 2 fighters and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Algeria from French with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 91 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in EgyptNon Combat Move - Italians
1 fighter moved from 91 Sea Zone to Gibraltar
2 fighters moved from Algeria to LibyaPlace Units - Italians
1 cruiser and 1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 fighter moved from India to IraqNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Morocco
2 bombers moved from France to Morocco
1 bomber moved from France to 103 Sea Zone
2 artilleries moved from Normandy Bordeaux to France
1 armour moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Baltic States to Archangel
Germans take Archangel from Russians
2 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Poland to Baltic StatesCombat - Germans
Battle in Morocco
Germans attack with 1 armour, 2 bombers and 1 infantry
Americans defend with 1 fighter, 1 infantry and 1 mech_infantry
Germans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 1 infantry
Casualties for Americans: 1 fighter, 1 infantry and 1 mech_infantry
Battle in Western Ukraine
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Battle in 103 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win, taking Norway from Russians with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Germans
1 bomber moved from 103 Sea Zone to United Kingdom
2 bombers moved from Morocco to Algeria
4 armour, 1 artillery, 10 infantry and 4 mech_infantrys moved from Baltic States to Eastern Poland
1 artillery moved from Poland to Eastern Poland
5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Ukraine to Eastern PolandPlace Units - Germans
1 destroyer placed in 112 Sea Zone
3 infantry placed in United Kingdom
3 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 52 PUs (1 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Novgorod to Archangel
1 fighter and 1 infantry moved from Novgorod to Baltic States
15 infantry moved from Bryansk to Smolensk
1 armour, 8 infantry and 1 mech_infantry moved from Russia to Smolensk
1 armour, 3 artilleries and 4 infantry moved from Finland to Norway
1 submarine moved from 125 Sea Zone to 112 Sea ZoneCombat - Russians
Battle in Archangel
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 armour, 23 infantry and 1 mech_infantry
Italians defend with 1 armour
Russians win, taking Smolensk from Italians with 1 armour, 23 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Norway
Russians attack with 1 armour, 3 artilleries and 4 infantry
Germans defend with 1 infantry
Russians win, taking Norway from Germans with 1 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer and 1 transport
Russians win with 1 submarine remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transportNon Combat Move - Russians
1 aaGun and 4 infantry moved from Finland to Karelia
1 fighter moved from Baltic States to Novgorod
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 aaGun and 15 infantry moved from Ukraine to Rostov
2 infantry moved from Tsinghai to Novosibirsk
1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
1 infantry moved from Northwest Persia to CaucasusPlace Units - Russians
1 transport placed in 115 Sea Zone
2 artilleries placed in Novgorod
6 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 51 PUs;
Japanese buy 3 destroyers, 1 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Yenisey
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Sakha to Buryatia
2 armour moved from Amur to Yakut S.S.R.
1 mech_infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from Hunan to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Hunan to Yunnan
1 artillery moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from Hunan to Yunnan
2 bombers moved from Hunan to Kansu
1 fighter and 1 tactical_bomber moved from Hunan to Kansu
1 infantry and 2 mech_infantrys moved from Philippines to 35 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 3 fighters, 1 infantry, 2 mech_infantrys, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from Americans
1 infantry and 2 mech_infantrys moved from 42 Sea Zone to Java
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
3 mech_infantrys moved from Kiangsu to Kwangsi
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from Chahar to Suiyuyan
2 artilleries and 4 infantry moved from Chahar to HopeiCombat - Japanese
Battle in Java
Japanese attack with 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
ANZAC defend with 1 aaGun and 3 infantry
Japanese win, taking Java from ANZAC with 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 aaGun and 3 infantry
Battle in 33 Sea Zone
Japanese attack with 2 destroyers
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese win with 2 destroyers remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in Kansu
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 fighter
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
1 fighter and 2 tactical_bombers moved from Hunan to French Indo China
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
3 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
1 tactical_bomber moved from Kansu to Suiyuyan
2 bombers moved from Kansu to HopeiPlace Units - Japanese
3 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Kwangtung
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 destroyer, 3 infantry and 4 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to 46 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 33 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Japanese defend with 2 destroyers
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters moved from 46 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 30 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 armour, 1 artillery and 1 infantry moved from Southeast Mexico to Central America
3 artilleries and 3 infantry moved from Iceland to 123 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 123 Sea Zone to 125 Sea Zone
3 artilleries and 3 infantry moved from 125 Sea Zone to Norway
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 bomber moved from Eastern United States to Norway
3 fighters moved from Eastern United States to Iceland
1 carrier and 2 destroyers moved from 101 Sea Zone to 123 Sea Zone
1 infantry moved from Central United States to Southeast Mexico
1 mech_infantry moved from Central United States to Central America
1 mech_infantry moved from Western United States to Southeast MexicoPlace Units - Americans
1 destroyer and 4 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Central United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Alexandria to Egypt
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
3 artilleries and 6 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
1 bomber moved from Burma to 36 Sea Zone
1 armour moved from Burma to YunnanCombat - British
Battle in 36 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Yunnan
British attack with 1 armour, 3 artilleries and 7 infantry
Japanese defend with 1 artillery
British win, taking Yunnan from Japanese with 1 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Egypt
British attack with 1 artillery and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
British win, taking Egypt from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Bulgaria from Germans to British
EDIT: Turning off Edit Mode
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from India to Sikang
2 fighters moved from 39 Sea Zone to India
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 bomber moved from 36 Sea Zone to Dutch New Guinea
6 infantry moved from Greece to BulgariaPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Albania to Greece
Italians take Greece from British
1 armour moved from Greece to Bulgaria
1 artillery, 3 infantry and 1 mech_infantry moved from Albania to Bulgaria
2 fighters moved from Libya to Southern Italy
1 fighter moved from Gibraltar to Southern Italy
1 cruiser and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 3 infantry moved from Tobruk to Libya
1 mech_infantry moved from Algeria to Libya
1 armour moved from Algeria to Morocco
Italians take Morocco from French
1 armour moved from Morocco to Algeria
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Baltic States
2 artilleries moved from Eastern Poland to RomaniaCombat - Italians
Battle in Trans-Jordan
Battle in Bulgaria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 6 infantry
1 armour owned by the Italians and 1 artillery owned by the Italians retreated to Albania
British win, taking Trans-Jordan from British with 4 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 3 infantry and 1 mech_infantry
Casualties for British: 2 infantryNon Combat Move - Italians
Place Units - Italians
2 transports placed in 97 Sea Zone
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun, 1 artillery and 1 infantry moved from Queensland to New South Wales
1 bomber moved from New South Wales to Caroline Islands
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from India to Sikang
1 fighter moved from Iraq to India
2 infantry moved from Alexandria to Egypt
1 fighter moved from Queensland to Dutch New GuineaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Alexandria to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from United Kingdom to 125 Sea Zone
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
2 bombers moved from Algeria to Bulgaria
1 armour and 2 mech_infantrys moved from Eastern Poland to Bulgaria
1 fighter moved from Eastern Poland to Bulgaria
1 mech_infantry moved from Eastern Poland to Bulgaria
1 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from France to Southern FranceCombat - Germans
Battle in Bulgaria
Germans attack with 1 armour, 2 bombers, 1 fighter and 3 mech_infantrys
British defend with 4 infantry
Germans win, taking Bulgaria from British with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 3 mech_infantrys
Casualties for British: 4 infantry
Battle in 125 Sea Zone
Germans attack with 1 bomber
Americans defend with 3 transports
Germans win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Americans: 3 transportsNon Combat Move - Germans
1 bomber moved from 125 Sea Zone to United Kingdom
2 bombers moved from Bulgaria to Romania
1 armour moved from Bessarabia to Western Ukraine
6 aaGuns, 8 armour, 6 artilleries, 34 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
1 fighter moved from Bulgaria to Eastern Poland
3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Western Germany to Slovakia HungaryPlace Units - Germans
1 infantry and 1 mech_infantry placed in United Kingdom
3 armour and 7 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total -
Mis click in Belarus. I’ll edit.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Allies To War With TrueNeutrals
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Russians
1 armour moved from Norway to Finland
1 armour moved from Finland to Sweden
3 artilleries and 4 infantry moved from Norway to Sweden
1 fighter and 1 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
1 infantry moved from Smolensk to Bryansk
1 fighter moved from Bryansk to Ukraine
1 infantry moved from Rostov to Ukraine
1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Western Germany
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Novosibirsk to Timguska
Russians take Timguska from JapaneseCombat - Russians
Battle in Western Germany
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Russians converts factory_major into different units
Russians win, taking Western Germany from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Italians win with no units remaining. Battle score for attacker is -10
Casualties for Russians: 1 fighter and 1 infantry
Casualties for Italians: 1 infantry
Battle in Sweden
Russians attack with 1 armour, 3 artilleries and 4 infantry
Neutral_True defend with 6 infantry
1 armour owned by the Russians, 3 artilleries owned by the Russians and 1 infantry owned by the Russians retreated to Finland
Neutral_True win with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 3 infantry
Casualties for Neutral_True: 3 infantry
Battle in Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Belarus: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 fighter
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Ukraine to Russia
1 aaGun and 14 infantry moved from Rostov to Tambov
1 infantry moved from Caucasus to Volgograd
1 armour, 22 infantry and 1 mech_infantry moved from Smolensk to Russia
1 artillery and 1 infantry moved from Archangel to Vologda
1 aaGun and 4 infantry moved from Karelia to NovgorodPlace Units - Russians
1 artillery and 1 fighter placed in Novgorod
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 53 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 cruiser, 3 destroyers and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Japanese
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 infantry and 2 mech_infantrys moved from Java to 42 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 4 fighters, 1 infantry, 2 mech_infantrys, 2 tactical_bombers and 2 transports moved from 42 Sea Zone to 39 Sea Zone
4 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers moved from 39 Sea Zone to India
3 mech_infantrys moved from Kwangsi to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers moved from French Indo China to Yunnan
2 armour moved from Yakut S.S.R. to Timguska
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
1 infantry moved from Yenisey to Timguska
1 tactical_bomber moved from Suiyuyan to Timguska
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 bombers moved from Hopei to Yunnan
1 transport moved from 19 Sea Zone to 6 Sea Zone -
scramble?
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No. It’s going to be close! Max D.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 cruiser, 3 destroyers and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Japanese
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 infantry and 2 mech_infantrys moved from Java to 42 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 4 fighters, 1 infantry, 2 mech_infantrys, 2 tactical_bombers and 2 transports moved from 42 Sea Zone to 39 Sea Zone
4 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers moved from 39 Sea Zone to India
3 mech_infantrys moved from Kwangsi to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers moved from French Indo China to Yunnan
2 armour moved from Yakut S.S.R. to Timguska
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
1 infantry moved from Yenisey to Timguska
1 tactical_bomber moved from Suiyuyan to Timguska
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 bombers moved from Hopei to Yunnan
1 transport moved from 19 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in India
Japanese attack with 4 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 fighters and 6 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; ANZAC defend with 1 fighter
Japanese win with 2 fighters remaining. Battle score for attacker is -5
Casualties for British: 2 fighters and 6 infantry
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry, 6 mech_infantrys and 4 tactical_bombers
British defend with 1 armour, 3 artilleries and 7 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 3 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 20
Casualties for British: 1 armour, 3 artilleries and 7 infantry
Casualties for Japanese: 1 infantry and 4 mech_infantrys
Battle in Timguska
Japanese attack with 3 armour, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour, 2 infantry and 1 mech_infantry
Japanese win, taking Timguska from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 armour, 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 armour and 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 fighter
EDIT: Adding units owned by Japanese to India: 1 mech_infantry
EDIT: Changing ownership of India from UK_Pacific to Japanese
EDIT: Changing PUs for Japanese from 0 to 15
EDIT: Turning off Edit Mode
1 fighter moved from India to 39 Sea Zone
2 fighters and 3 tactical_bombers moved from Yunnan to 39 Sea Zone
2 artilleries and 4 infantry moved from Hopei to Kweichow
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
3 mech_infantrys moved from Kiangsu to Hunan
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
1 tactical_bomber moved from Timguska to Yenisey
1 aaGun moved from Chahar to AnhwePlace Units - Japanese
1 cruiser and 3 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 61 PUs; end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 45 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 45 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
sorry about the edits. got a little excited and pushed done to quick