Guess yjay would be ok.
Simon33 Allies +18 -vs- dawgoneit Axis
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;Combat Move - Russians
3 artilleries moved from Novgorod to VyborgNon Combat Move - Russians
1 armour and 1 mech_infantry moved from Belarus to Vyborg
4 infantry moved from Vyborg to Novgorod
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Belarus
1 artillery and 3 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Rostov to Caucasus
1 aaGun and 9 infantry moved from Russia to Bryansk
2 infantry moved from Belarus to NovgorodPlace Units - Russians
3 infantry placed in Novgorod
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 bomber moved from Kwangsi to Chahar
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 3 artilleries, 5 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery, 1 bomber and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Chahar from Chinese with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 armour and 1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from 20 Sea Zone to Kwangsi
2 infantry moved from 36 Sea Zone to Kwangsi
1 bomber moved from Chahar to Kwangsi
2 artilleries and 2 infantry moved from Anhwe to Kweichow
5 infantry moved from Jehol to Manchuria
1 aaGun moved from Jehol to Manchuria
1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Manchuria
3 fighters moved from Kwangsi to Manchuria
1 fighter and 1 tactical_bomber moved from Kwangsi to Manchuria
1 carrier and 1 destroyer moved from 20 Sea Zone to 36 Sea Zone
3 fighters moved from Kwangsi to 36 Sea Zone
3 tactical_bombers moved from Kwangsi to 36 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
2 armour, 1 artillery and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs -
Hello:
It’s telling me that this file was saved in 1.9.
Unfortunately, because I’m a Mac user I can’t use anything newer than 1.8.
Not sure how you want to proceed. You may have to download the older file and then rebuild it to reflect how Japan’s turn ended. The only other option I can think of is to replay Japan’s turn in 1.8.
I’ll wait and see what you decide to do.
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Holy crap! I tried download your and Simon’s game. That explains it.
Frig it’s been a long day.
Sorry about that gents. :oops:
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All good
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea ZoneNon Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Philippines to GuamPlace Units - Americans
1 carrier placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Central United States
1 artillery placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 89 Sea Zone: 1 carrier and 1 transport
EDIT: Adding units owned by Americans to 102 Sea Zone: 1 carrier, 1 destroyer and 2 fighters
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from Eastern United States: 2 fighters
EDIT: Removing units owned by Americans from Central America: 1 armour and 1 infantry
EDIT: Adding units owned by Americans to Central United States: 1 armour and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
1 fighter moved from United Kingdom to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to Kenya
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 92 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone
1 mech_infantry moved from Ethiopia to Kenya -
Scramble to SZ97?
Submerge the sub first round, if not do you want me to keep asking? -
no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British repair damage of 10x factory_major; Remaining resources: 24 PUs;
British buy 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to Kenya
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 92 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone
1 mech_infantry moved from Ethiopia to KenyaCombat - British
Battle in Kenya
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 109 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser, 1 destroyer and 1 submarine
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 cruiser
Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarineNon Combat Move - British
1 bomber moved from 97 Sea Zone to Egypt
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 cruiser moved from 76 Sea Zone to 79 Sea Zone
1 transport moved from 41 Sea Zone to 38 Sea Zone
1 aaGun and 1 infantry moved from Burma to 38 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
2 aaGuns, 1 artillery and 3 infantry moved from Burma to Shan State
1 armour moved from India to Shan State
1 destroyer moved from 78 Sea Zone to 39 Sea Zone
1 carrier moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from India to 39 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 mech_infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 101 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
1 fighter moved from 92 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to MaltaPlace Units - British
1 infantry placed in Egypt
7 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 armour, 2 artilleries and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 1 armour, 2 artilleries and 2 mech_infantrys -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
2 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Northern Italy to Southern Italy
1 infantry moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 artillery moved from Tunisia to Libya
1 infantry moved from Tobruk to LibyaCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Java to India
1 transport moved from 42 Sea Zone to 55 Sea Zone
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from Northern Territory to QueenslandPlace Units - ANZAC
2 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneNon Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 18 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
2 transports moved from 112 Sea Zone to 113 Sea Zone
2 armour moved from Germany to 113 Sea Zone
2 armour and 2 transports moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 armour and 3 artilleries moved from Western Germany to 112 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
2 bombers, 2 fighters and 4 tactical_bombers moved from Holland Belgium to United Kingdom
4 armour and 2 infantry moved from 110 Sea Zone to United Kingdom
3 infantry moved from Norway to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
2 armour, 3 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 5 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
2 armour, 3 artilleries and 5 infantry moved from 110 Sea Zone to United Kingdom
1 bomber moved from Western Germany to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 6 armour, 3 artilleries, 3 bombers, 2 fighters, 7 infantry and 4 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 13 infantry
Germans captures 33PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 6 armour, 2 artilleries, 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for French: 2 infantry
Casualties for Germans: 1 artillery, 1 fighter, 7 infantry and 2 tactical_bombers
Casualties for British: 5 aaGuns, 1 fighter and 13 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
3 bombers moved from United Kingdom to France
1 fighter and 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
2 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 armour moved from Southern France to Yugoslavia
5 infantry moved from Romania to Slovakia HungaryPlace Units - Germans
10 infantry placed in Germany
8 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4
Germans collect 50 PUs; end with 83 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Vyborg to Finland
2 fighters and 1 tactical_bomber moved from Novgorod to FinlandCombat - Russians
Battle in Finland
Russians attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Finland from Germans with 1 armour, 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Finland to Novgorod
1 aaGun, 2 artilleries and 5 infantry moved from Vyborg to Novgorod
14 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Bryansk to Russia
1 artillery and 12 infantry moved from Bryansk to Belarus
9 infantry moved from Russia to Bryansk
3 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour moved from Turkmenistan to Persia
2 infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Sikang to CaucasusPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
3 artilleries, 3 infantry and 1 mech_infantry moved from Yunnan to Shan State
2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to Shan State
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters and 3 tactical_bombers moved from 36 Sea Zone to 38 Sea Zone
2 fighters, 2 infantry and 3 tactical_bombers moved from 38 Sea Zone to Shan State
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour, 1 artillery, 4 fighters, 11 infantry and 1 tactical_bomber moved from Manchuria to Amur
2 infantry moved from Korea to Amur
3 transports moved from 19 Sea Zone to 6 Sea Zone
2 armour, 1 artillery and 5 infantry moved from Japan to 6 Sea Zone
2 armour, 1 artillery, 5 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
2 armour, 1 artillery and 5 infantry moved from 5 Sea Zone to AmurCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Shan State
Japanese attack with 3 artilleries, 2 bombers, 6 fighters, 5 infantry, 1 mech_infantry and 7 tactical_bombers
British defend with 2 aaGuns, 1 armour, 1 artillery, 8 infantry and 1 tactical_bomber; ANZAC defend with 1 fighter and 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 2 bombers, 6 fighters, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 38
Casualties for British: 2 aaGuns, 1 armour, 1 artillery, 8 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Japanese: 1 artillery, 5 infantry and 1 tactical_bomber
Battle in Amur
Japanese attack with 3 armour, 2 artilleries, 4 fighters, 18 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 18 infantry
Japanese win, taking Amur from Russians with 3 armour, 2 artilleries, 3 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Russians: 2 aaGuns and 18 infantry
Casualties for Japanese: 1 fighter and 11 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
3 fighters moved from Amur to Japan
1 aaGun moved from Manchuria to Amur
1 mech_infantry moved from Kiangsu to Jehol
1 infantry moved from Chahar to Jehol
2 artilleries and 2 infantry moved from Kweichow to Yunnan
2 mech_infantrys moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kiangsi to Kwangsi
2 bombers moved from Shan State to Kwangsi
1 tactical_bomber moved from Amur to Jehol
1 fighter moved from 41 Sea Zone to 38 Sea Zone
2 fighters moved from Shan State to 38 Sea Zone
2 tactical_bombers moved from Shan State to 38 Sea Zone
4 fighters and 4 tactical_bombers moved from Shan State to YunnanPlace Units - Japanese
2 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
2 infantry and 2 mech_infantrys placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total -
Meant to move the USSR Cruiser back. I’ll edit it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber and 4 fighters; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 bomber moved from Eastern United States to 110 Sea Zone
2 fighters moved from 102 Sea Zone to 110 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
1 armour, 4 artilleries, 1 cruiser, 2 destroyers, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from Guam to 5 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 4 artilleries and 5 infantry
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 5 Sea Zone
Americans attack with 1 fighter
Japanese defend with 4 transports
Americans win with 1 fighter remaining. Battle score for attacker is 28
Casualties for Japanese: 4 transports
Battle in 42 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 110 Sea Zone
Americans attack with 1 bomber and 2 fighters
Germans defend with 1 battleship, 2 cruisers, 1 destroyer and 9 transports
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 2 cruisers and 9 transports remaining. Battle score for attacker is -24
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 bomber and 2 fightersNon Combat Move - Americans
1 carrier and 1 destroyer moved from 102 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 cruiser and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from 5 Sea Zone to Soviet Far East
1 battleship, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from Hawaiian Islands to QueenslandPlace Units - Americans
1 bomber and 2 fighters placed in Eastern United States
2 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 30 Sea Zone: 1 carrier
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs