Oh you’re right. Delete the mech in Egypt.
Simon33 Allies +18 -vs- dawgoneit Axis
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 71 PUs;
Americans buy 3 artilleries, 2 bombers, 2 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Norway to Germany
2 infantry and 2 mech_infantrys moved from Venezuela to 89 Sea Zone
1 carrier and 3 destroyers moved from 89 Sea Zone to 87 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 89 Sea Zone to 83 Sea Zone
1 bomber moved from Eastern United States to 83 Sea Zone
1 destroyer moved from 21 Sea Zone to 33 Sea Zone
Americans take 22 Sea Zone from Japanese
1 carrier, 1 destroyer and 2 fighters moved from 30 Sea Zone to 33 Sea ZoneCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Morocco
Battle in Gibraltar
Battle in 87 Sea Zone
Americans attack with 1 carrier and 3 destroyers
Italians defend with 1 destroyer
Americans win, taking Morocco from Italians, taking Gibraltar from Italians with 1 carrier and 2 destroyers remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 33 Sea Zone
Americans attack with 1 carrier, 2 destroyers and 2 fighters
Japanese defend with 2 battleships, 2 carriers and 2 fighters
Units damaged: 1 carrier owned by the Japanese
Japanese win with 2 battleships, 1 carrier and 1 fighter remaining. Battle score for attacker is -26
Casualties for Americans: 1 carrier, 2 destroyers and 2 fighters
Casualties for Japanese: 1 carrier and 1 fighter
Battle in 83 Sea Zone
Americans attack with 1 bomber and 2 fighters
Italians defend with 1 cruiser, 1 destroyer and 4 transports
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 48
Casualties for Italians: 1 cruiser, 1 destroyer and 4 transportsNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Bolivia from Neutral_True to Americans
EDIT: Turning off Edit Mode
2 fighters moved from 83 Sea Zone to 87 Sea Zone
1 bomber moved from 83 Sea Zone to French Central Africa
1 armour moved from Venezuela to Bolivia
1 artillery moved from Venezuela to Brazil
3 artilleries and 3 infantry moved from Central United States to Southeast Mexico
4 fighters moved from Eastern United States to Iceland
1 bomber moved from Germany to NorwayPlace Units - Americans
2 bombers placed in Eastern United States
1 artillery and 2 infantry placed in Sweden
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 artillery and 2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
EDIT: 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 1 aaGun
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Sikang to India
EDIT: 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
EDIT: 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
EDIT: 1 artillery and 1 infantry moved from 63 Sea Zone to New ZealandCombat - British
Strategic bombing raid in India
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in India causes 3 damage total.Non Combat Move - British
1 bomber moved from India to Ceylon
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 80 Sea Zone to 72 Sea ZoneTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 6 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery moved from Ethiopia to Italian Somaliland
Italians take Italian Somaliland from British
1 armour moved from Belgian Congo to Union of South Africa
Italians take Rhodesia from British
Italians take Union of South Africa from British
2 artilleries and 1 infantry moved from French West Africa to French Central Africa
2 armour moved from French West Africa to French Equatorial Africa
Italians take Nigeria from British
1 mech_infantry moved from French Equatorial Africa to Egypt
1 mech_infantry moved from Slovakia Hungary to Belarus
Italians take Belarus from Russians
1 mech_infantry moved from Slovakia Hungary to Baltic States
Italians take Baltic States from Russians
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
2 mech_infantrys moved from Egypt to Tobruk
2 infantry moved from Egypt to Alexandria
1 armour moved from Iraq to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest PersiaCombat - Italians
Battle in French Central Africa
Italians attack with 2 artilleries and 1 infantry
Americans defend with 1 bomber
Italians win, taking French Central Africa from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Northwest Persia
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 armour and 1 infantry
Russians win with 1 armour remaining. Battle score for attacker is -7
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 artilleries moved from Ukraine to Bessarabia
2 aaGuns and 13 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
1 fighter moved from Eastern Poland to Southern Italy
1 fighter moved from Eastern Poland to Southern ItalyPlace Units - Italians
2 transports placed in 97 Sea Zone
3 infantry placed in Southern Italy
1 artillery and 3 infantry placed in Northern Italy
2 armour placed in Egypt
Italians undo move 3.
1 infantry placed in Egypt
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,4,3,2
Italians collect 35 PUs (2 lost to blockades); end with 35 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 57 Sea Zone
1 bomber moved from Caroline Islands to SumatraPlace Units - ANZAC
1 artillery and 2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 46 PUs;
Germans buy 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Spain to Gibraltar
2 artilleries moved from Spain to Gibraltar
2 bombers moved from Eastern Poland to Northwest Persia
1 bomber moved from Eastern Poland to SwedenCombat - Germans
Strategic bombing raid in Sweden
Bombing raid in Sweden rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Sweden causes 5 damage total.
Battle in Gibraltar
Germans attack with 2 artilleries and 2 infantry
Americans defend with 1 harbour, 1 infantry and 1 mech_infantry
Germans win, taking Gibraltar from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Northwest Persia
Germans attack with 2 bombers
Russians defend with 1 armour
Germans win with 2 bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Gibraltar: 1 infantry
EDIT: Turning off Edit Mode
2 bombers moved from Northwest Persia to Trans-Jordan
1 aaGun, 3 armour and 9 infantry moved from Poland to Eastern Poland
3 aaGuns moved from Western Ukraine to Eastern Poland
13 infantry moved from Germany to Poland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from Normandy Bordeaux to Spain
1 armour moved from Romania to Eastern Poland
1 bomber moved from Sweden to Eastern PolandPlace Units - Germans
9 infantry and 1 mech_infantry placed in Germany
3 infantry placed in Western Germany
2 infantry placed in Normandy BordeauxTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Italians
1 artillery and 1 infantry moved from Kazakhstan to Afghanistan
3 fighters and 1 tactical_bomber moved from Sikang to Afghanistan
1 artillery moved from Yenisey to Yakut S.S.R.
1 armour moved from Evenkiyskiy to Yakut S.S.R.
1 fighter moved from Caucasus to AfghanistanCombat - Russians
Battle in Afghanistan
Russians attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Neutral_True defend with 4 infantry
Russians win, taking Afghanistan from Neutral_True with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Neutral_True: 4 infantry
Battle in Yakut S.S.R.
Russians attack with 1 armour and 1 artillery
Japanese defend with 1 infantry
Russians win, taking Yakut S.S.R. from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 artillery
Casualties for Japanese: 1 infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Afghanistan to Sikang
1 artillery and 1 infantry moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Sikang
5 artilleries moved from Russia to Bryansk
5 artilleries and 5 infantry moved from Rostov to CaucasusPlace Units - Russians
3 infantry placed in Novgorod
1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
Russians undo move 2.
1 armour and 2 mech_infantrys placed in Volgograd
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 62 PUs;
Japanese buy 1 armour, 1 artillery, 1 destroyer, 10 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 battleships, 1 carrier and 1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Yunnan to Szechwan
2 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Chahar
2 infantry moved from Korea to Amur
3 infantry moved from West India to Afghanistan
1 mech_infantry moved from Eastern Persia to Northwest Persia
Japanese take Northwest Persia from Russians
3 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kwangtung to Kwangsi
3 infantry moved from Kiangsu to Anhwe
1 artillery moved from Shan State to Burma
1 armour and 1 mech_infantry moved from Szechwan to Suiyuyan
3 infantry moved from India to West IndiaCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Afghanistan
Japanese attack with 3 infantry
Russians defend with 1 artillery
Japanese win, taking Afghanistan from Russians with 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea ZonePlace Units - Japanese
1 destroyer and 2 transports placed in 6 Sea Zone
3 infantry placed in India
1 armour, 1 artillery and 5 infantry placed in Japan
2 infantry placed in Kiangsu
Japanese undo move 3.
Japanese undo move 2.
Japanese undo move 2.
1 armour, 1 artillery and 1 infantry placed in India
Japanese undo move 2.
1 artillery and 2 infantry placed in India
1 armour and 2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans repair damage of 5x factory_minor; Remaining resources: 72 PUs;
Americans buy 1 artillery, 2 destroyers, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Norway to Germany
1 infantry and 1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall IslandsCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in Marshall IslandsNon Combat Move - Americans
4 fighters moved from Iceland to Norway
1 bomber moved from Germany to Norway
1 artillery and 2 infantry moved from Sweden to Norway
2 transports moved from 91 Sea Zone to 89 Sea Zone
2 artilleries and 2 infantry moved from Southeast Mexico to 89 Sea Zone
2 artilleries and 2 infantry moved from 89 Sea Zone to Venezuela
1 artillery and 1 infantry moved from Southeast Mexico to Central America
1 artillery and 2 infantry moved from Central United States to Southeast Mexico
2 bombers moved from Eastern United States to Norway
2 fighters moved from Western United States to Hawaiian Islands
1 carrier, 2 destroyers and 2 fighters moved from 87 Sea Zone to 91 Sea ZonePlace Units - Americans
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
3 fighters placed in Western United States
1 artillery and 1 infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,5
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - British
1 bomber moved from Ceylon to India
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 72 Sea Zone to 70 Sea ZoneCombat - British
Strategic bombing raid in India
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in India causes 4 damage total.Non Combat Move - British
1 bomber moved from India to Ceylon
1 artillery and 1 infantry moved from Central United States to Southeast MexicoTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to Algeria
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 armour moved from Union of South Africa to South West Africa
Italians take South West Africa from British
1 armour moved from South West Africa to Rhodesia
1 artillery moved from Tanganyika Territory to Kenya
1 artillery moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
2 armour moved from French Equatorial Africa to Egypt
2 artilleries and 1 infantry moved from French Central Africa to French Equatorial Africa
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Alexandria to Egypt
2 mech_infantrys moved from Tobruk to Egypt
12 infantry moved from Yugoslavia to Romania
2 artilleries moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Baltic States to Smolensk
Italians take Smolensk from Russians
1 mech_infantry moved from Belarus to Archangel
Italians take Archangel from RussiansCombat - Italians
Battle in Morocco
Battle in Algeria
Italians attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Italians win, taking Morocco from Americans, taking Algeria from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Ukraine
Italians attack with 2 artilleries and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 fighters moved from Algeria to TunisiaPlace Units - Italians
1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 95 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Northern Italy
Italians undo move 2.
1 armour, 1 artillery and 1 infantry placed in Egypt
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,6,4,1
Italians collect 40 PUs (1 lost to blockades); end with 40 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 55 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry and 1 transport moved from 57 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in Borneo
Battle in MalayaNon Combat Move - ANZAC
1 aaGun, 1 artillery and 2 fighters moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 46 PUs;
Germans buy 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber and 1 fighter moved from Eastern Poland to Western Ukraine
2 bombers moved from Trans-Jordan to Western UkraineCombat - Germans
Battle in Western Ukraine
Germans attack with 3 bombers, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 3 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Western Ukraine to Germany
3 bombers moved from Western Ukraine to Eastern Poland
13 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
6 infantry moved from Germany to Poland
3 infantry moved from Germany to Poland
6 infantry moved from Western Germany to Germany
1 infantry moved from Spain to Gibraltar
2 infantry moved from Normandy Bordeaux to Spain
3 infantry moved from Normandy Bordeaux to Spain
1 artillery and 1 infantry moved from Spain to GibraltarPlace Units - Germans
2 artilleries and 6 infantry placed in Germany
2 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Yakut S.S.R. to Sakha
Russians take Buryatia from Japanese
Russians take Sakha from Japanese
2 artilleries and 2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
Russians take Belarus from Italians
1 artillery and 2 infantry moved from Russia to Smolensk
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 armour moved from Volgograd to Turkey
1 infantry moved from Kazakhstan to Afghanistan
1 tactical_bomber moved from Sikang to Turkey
5 artilleries and 4 infantry moved from Caucasus to Turkey
1 mech_infantry moved from Volgograd to Turkey
3 fighters moved from Sikang to Afghanistan
1 fighter moved from Sikang to Turkey
1 artillery moved from Bryansk to SmolenskCombat - Russians
Battle in Turkey
Russians attack with 1 armour, 5 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 8 infantry
Russians win, taking Turkey from Neutral_True with 1 armour, 5 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Russians: 3 infantry
Casualties for Neutral_True: 8 infantry
Battle in Smolensk
Russians attack with 2 artilleries and 2 infantry
Italians defend with 1 mech_infantry
Russians win, taking Smolensk from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Afghanistan
Russians attack with 3 fighters and 1 infantry
Japanese defend with 2 infantry
Russians win, taking Afghanistan from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 artillery and 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 2 artilleries and 2 infantry
Italians defend with 1 mech_infantry
Russians win, taking Archangel from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Turkey to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 artillery moved from Kazakhstan to Sikang
3 fighters moved from Afghanistan to Sikang
3 infantry moved from Russia to SamaraPlace Units - Russians
3 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Volgograd
1 fighter and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 61 PUs;
Japanese buy 2 armour, 2 artilleries, 1 destroyer and 11 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from Burma to Shan State
2 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Szechwan
2 infantry moved from Kweichow to Shensi
1 armour moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kansu to Timguska
Japanese take Timguska from Russians
2 infantry moved from Amur to Sakha
2 bombers moved from Szechwan to Shensi
1 fighter moved from 6 Sea Zone to SakhaCombat - Japanese
Battle in Sakha
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 armour
Japanese win, taking Sakha from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Shensi
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 fighter moved from 37 Sea Zone to Shan State
2 battleships and 1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to Philippines
2 bombers moved from Shensi to Szechwan
1 artillery and 2 infantry moved from India to West India
3 infantry moved from Kwangsi to Yunnan
1 armour and 2 infantry moved from Kwangtung to Kwangsi
1 armour moved from Kwangsi to Yunnan
3 infantry moved from Anhwe to Kweichow
3 infantry moved from Kiangsu to Anhwe
1 fighter moved from Sakha to AmurPlace Units - Japanese
3 infantry placed in India
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 destroyer placed in 6 Sea Zone
2 armour, 2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 5 artilleries, 1 battleship, 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers and 5 fighters moved from Norway to Germany
1 artillery and 2 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery moved from Central America to 89 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
1 fighter moved from 91 Sea Zone to Spain
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from Western United States to 1 Sea Zone
1 fighter moved from Western United States to 1 Sea ZoneCombat - Americans
Air Battle in Germany
Americans attacks with 8 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 6,6 and causes: 12 damage to unit: factory_major
Bombing raid in Germany causes 12 damage total.
Battle in Spain
Americans attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 5 infantry
Americans win, taking Spain from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 9
Casualties for Germans: 5 infantry
Casualties for Americans: 2 infantry
Battle in 92 Sea Zone
Americans attack with 1 fighter
Italians defend with 2 transports
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Cleaning up after air battlesNon Combat Move - Americans
2 fighters moved from 1 Sea Zone to Western United States
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers and 5 fighters moved from Germany to Norway
1 fighter moved from Spain to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Sweden
1 battleship placed in 101 Sea Zone
2 fighters placed in Eastern United States
4 artilleries and 4 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 artillery and 1 infantry moved from Central United States to Southeast Mexico
EDIT: 1 infantry moved from Central America to Colombia
EDIT: 2 artilleries and 2 infantry moved from Venezuela to British Guiana
1 fighter and 1 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total