Guess yjay would be ok.
Simon33 Allies +18 -vs- dawgoneit Axis
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to Queensland
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,2
ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Finland to Norway
Germans take Norway from Russians
1 armour moved from Norway to Sweden
16 armour and 11 mech_infantrys moved from Finland to Sweden
1 fighter moved from Germany to 115 Sea Zone
3 infantry moved from Southern France to Spain
2 infantry moved from Portugal to Spain
1 artillery and 5 infantry moved from Normandy Bordeaux to Spain
2 bombers moved from Normandy Bordeaux to Sweden
1 bomber and 1 fighter moved from Germany to Sweden
2 fighters moved from Western Germany to Sweden
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from RussiansCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 fighter
Russians defend with 1 submarine; Americans defend with 1 transport
1 submarine owned by the Russians Submerged
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Spain
Germans attack with 1 artillery and 10 infantry
Americans defend with 1 artillery
Germans win, taking Spain from Americans with 1 artillery and 9 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Sweden
Germans attack with 17 armour, 3 bombers, 3 fighters and 11 mech_infantrys
Americans defend with 1 armour, 5 artilleries, 1 factory_minor, 4 fighters and 8 infantry
Germans win, taking Sweden from Americans with 17 armour, 3 bombers, 3 fighters and 4 mech_infantrys remaining. Battle score for attacker is 62
Casualties for Germans: 7 mech_infantrys
Casualties for Americans: 1 armour, 5 artilleries, 4 fighters and 8 infantryNon Combat Move - Germans
7 aaGuns and 42 infantry moved from Eastern Poland to Baltic States
5 infantry moved from Western Germany to Germany
3 fighters moved from Sweden to Baltic States
15 infantry moved from Germany to Poland
3 bombers moved from Sweden to Baltic States
1 fighter moved from 115 Sea Zone to Baltic States
4 infantry moved from Western Germany to Holland BelgiumPlace Units - Germans
3 infantry placed in Normandy Bordeaux
2 armour and 1 infantry placed in Western Germany
1 armour, 1 artillery and 1 infantry placed in Southern France
Germans undo move 3.
1 artillery and 2 infantry placed in Southern France
Germans undo move 1.
1 artillery and 2 infantry placed in Normandy Bordeaux
2 armour and 2 mech_infantrys placed in Germany
Germans undo move 1.
3 infantry placed in Western Germany
2 armour and 1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 61 PUs (3 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Yakut S.S.R. to Sakha
Russians take Buryatia from Japanese
Russians take Sakha from Japanese
2 artilleries and 3 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Italians
1 artillery and 1 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Volgograd to Rostov
1 artillery and 2 infantry moved from Kazakhstan to Afghanistan
1 armour and 1 mech_infantry moved from Sikang to Afghanistan
5 fighters moved from Sikang to Afghanistan
1 tactical_bomber moved from Novosibirsk to Afghanistan
2 artilleries moved from Ukraine to Bryansk
2 infantry moved from Russia to Bryansk
6 artilleries and 32 infantry moved from Archangel to Novgorod
18 infantry moved from Belarus to NovgorodCombat - Russians
Battle in Afghanistan
Russians attack with 1 armour, 1 artillery, 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 8 infantry
Russians win, taking Afghanistan from Japanese with 1 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Russians: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 artillery and 8 infantry
Battle in Novgorod
Russians attack with 6 artilleries and 50 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians win, taking Novgorod from Germans with 6 artilleries and 49 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 5 artilleries and 6 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 5 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 2 artilleries and 2 infantry
Italians defend with 1 armour
Russians win, taking Rostov from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
1 aaGun, 12 artilleries and 20 infantry moved from Belarus to Bryansk
1 aaGun moved from Archangel to Novgorod
2 fighters moved from Russia to Sikang
5 fighters and 1 tactical_bomber moved from Afghanistan to Sikang
4 artilleries and 4 infantry moved from Russia to Samara
1 aaGun moved from Russia to SamaraPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
3 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 destroyers, 12 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Manchuria to Amur
1 infantry moved from Buyant-Uhaa to Amur
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Central Mongolia
4 infantry moved from Szechwan to Shensi
3 infantry moved from Yunnan to Szechwan
3 infantry moved from West India to Afghanistan
1 bomber moved from Szechwan to Shensi
1 bomber moved from Szechwan to Afghanistan
2 armour moved from Sumatra to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 armour, 2 battleships, 2 infantry and 2 transports moved from 41 Sea Zone to 43 Sea Zone
2 armour and 2 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 44 Sea Zone to 46 Sea Zone
3 destroyers and 2 submarines moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
3 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea ZoneCombat - Japanese
-
scramble in sz33?
-
No scramble. Max D.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 destroyers, 12 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Manchuria to Amur
1 infantry moved from Buyant-Uhaa to Amur
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Central Mongolia
4 infantry moved from Szechwan to Shensi
3 infantry moved from Yunnan to Szechwan
3 infantry moved from West India to Afghanistan
1 bomber moved from Szechwan to Shensi
1 bomber moved from Szechwan to Afghanistan
2 armour moved from Sumatra to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 armour, 2 battleships, 2 infantry and 2 transports moved from 41 Sea Zone to 43 Sea Zone
2 armour and 2 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 44 Sea Zone to 46 Sea Zone
3 destroyers and 2 submarines moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
3 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 7 destroyers and 3 submarines
Americans defend with 1 destroyer and 1 submarine; ANZAC defend with 1 destroyer and 1 submarine
Japanese win with 7 destroyers and 1 submarine remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 2 submarines
Battle in 43 Sea Zone
Japanese attack with 2 battleships and 2 transports
Americans defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 2 battleships and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 2 armour and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from Americans with 2 armour and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Afghanistan
Japanese attack with 1 bomber and 3 infantry
Russians defend with 1 armour
Japanese win, taking Afghanistan from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Shensi
Japanese attack with 1 bomber and 4 infantry
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 bomber and 4 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 bomber moved from Shensi to Szechwan
1 bomber moved from Afghanistan to SzechwanPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 3 infantry
EDIT: Adding units owned by Japanese to West India: 3 infantry
EDIT: Removing units owned by Japanese from Shan State: 1 infantry
EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
EDIT: Removing units owned by Japanese from Malaya: 3 infantry
EDIT: Adding units owned by Japanese to Shan State: 3 infantry
EDIT: Removing units owned by Japanese from Kwangsi: 3 infantry
EDIT: Adding units owned by Japanese to Yunnan: 3 infantry
EDIT: Removing units owned by Japanese from Kwangtung: 3 infantry
EDIT: Adding units owned by Japanese to Kwangsi: 3 infantry
EDIT: Removing units owned by Japanese from Anhwe: 3 infantry
EDIT: Adding units owned by Japanese to Jehol: 3 infantry
EDIT: Removing units owned by Japanese from Kiangsu: 3 infantry
EDIT: Adding units owned by Japanese to Anhwe: 3 infantry
EDIT: Turning off Edit Mode
3 infantry placed in India
3 infantry placed in Malaya
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 destroyers, 5 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 87 Sea Zone
1 battleship, 1 carrier, 2 destroyers and 3 fighters moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Iceland to 92 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West AfricaCombat - Americans
Battle in French West Africa
Battle in 92 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 destroyers and 3 fighters
Italians defend with 1 cruiser, 1 destroyer, 6 submarines and 1 transport
Units damaged: 1 battleship owned by the Americans
Americans win, taking French West Africa from Italians with 1 battleship, 1 bomber, 1 carrier, 1 destroyer and 3 fighters remaining. Battle score for attacker is 55
Casualties for Italians: 1 cruiser, 1 destroyer, 6 submarines and 1 transport
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 bomber moved from 92 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 89 Sea Zone
2 artilleries moved from Southeast Mexico to 89 Sea Zone
2 infantry moved from Southeast Mexico to 89 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 89 Sea Zone to 88 Sea Zone
2 artilleries and 2 infantry moved from 88 Sea Zone to British Guiana
1 artillery and 1 infantry moved from Venezuela to British Guiana
1 artillery and 2 infantry moved from Colombia to Brazil
2 artilleries and 2 infantry moved from Brazil to British Guiana
1 armour moved from Argentina to British Guiana
1 infantry moved from Central United States to Southeast Mexico
1 artillery and 1 infantry moved from Central America to Colombia
2 fighters moved from Archangel to Sikang
2 fighters moved from 113 Sea Zone to Novgorod
2 fighters moved from Iceland to 113 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to 26 Sea Zone
3 fighters moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 transport placed in 101 Sea Zone
1 armour, 2 artilleries and 2 infantry placed in Central United States
2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United States
3 fighters placed in Eastern United States
Americans undo move 3.
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - British
1 transport moved from 91 Sea Zone to 101 Sea ZoneNon Combat Move - British
Turn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 2 armour, 16 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Albania
Italians take Albania from Russians
10 infantry moved from Romania to Bessarabia
9 infantry moved from Yugoslavia to Romania
2 armour, 2 infantry and 2 mech_infantrys moved from Northwest Persia to Caucasus
1 artillery and 9 infantry moved from Turkey to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
3 artilleries and 4 infantry moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Tobruk to Tunisia
1 artillery moved from Tobruk to Libya
1 mech_infantry moved from Egypt to Iraq
4 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Tobruk
1 infantry and 3 mech_infantrys moved from Belgian Congo to French Equatorial Africa
3 mech_infantrys moved from French Equatorial Africa to French Central Africa
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
10 infantry moved from Northern Italy to Yugoslavia
9 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from RussiansCombat - Italians
Battle in Caucasus
Italians attack with 3 armour, 1 artillery, 11 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Caucasus from Russians with 3 armour, 1 artillery, 11 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
Place Units - Italians
10 infantry placed in Northern Italy
3 infantry placed in Southern Italy
3 infantry placed in Egypt
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - Italians
Italians collect 43 PUs; end with 43 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 53 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Celebes to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
3 fighters moved from Caroline Islands to 33 Sea Zone
1 carrier moved from 62 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 carrier and 5 fighters
Japanese defend with 7 destroyers and 1 submarine
retreated to 33 Sea Zone
Japanese win with 6 destroyers and 1 submarine remaining. Battle score for attacker is -38
Casualties for ANZAC: 1 carrier and 3 fighters
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from Queensland to New South WalesPlace Units - ANZAC
1 infantry placed in New South Wales
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
15 infantry moved from Poland to Baltic States
2 mech_infantrys moved from Germany to Baltic States
4 armour moved from Germany to Baltic States
17 armour and 4 mech_infantrys moved from Sweden to Finland
1 mech_infantry moved from Finland to Karelia
1 mech_infantry moved from Finland to Vyborg
1 artillery and 3 infantry moved from Spain to Gibraltar
1 infantry moved from Spain to GibraltarCombat - Germans
Battle in Gibraltar
Germans attack with 1 artillery and 4 infantry
British defend with 1 artillery and 1 harbour; Americans defend with 1 bomber
Germans win, taking Gibraltar from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 16
Casualties for British: 1 artillery
Casualties for Americans: 1 bomberNon Combat Move - Germans
1 artillery and 2 infantry moved from Southern France to Spain
1 artillery and 2 infantry moved from Normandy Bordeaux to Spain
6 infantry moved from Germany to Poland
3 infantry moved from Western Germany to France
4 infantry moved from Holland Belgium to Normandy BordeauxPlace Units - Germans
1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
1 armour, 1 artillery and 1 infantry placed in Southern France
2 armour and 1 mech_infantry placed in Sweden
9 infantry and 1 mech_infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 59 PUs (3 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
4 artilleries and 5 infantry moved from Bryansk to Ukraine
2 artilleries and 2 infantry moved from Rostov to Ukraine
6 artilleries and 49 infantry moved from Novgorod to Belarus
3 infantry moved from Bryansk to Ukraine
1 armour moved from Sakha to Soviet Far East
Russians take Siberia from Japanese
Russians take Soviet Far East from JapaneseCombat - Russians
Battle in Belarus
Russians attack with 6 artilleries and 49 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 6 artilleries and 48 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 6 artilleries and 10 infantry
Italians defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Italians with 6 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Novgorod to Belarus
1 aaGun, 6 artilleries and 10 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Bryansk to Belarus
6 artilleries and 6 infantry moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
1 aaGun, 4 artilleries and 4 infantry moved from Samara to Kazakhstan
1 aaGun, 3 artilleries and 6 infantry moved from Russia to SamaraPlace Units - Russians
3 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 2 destroyers, 14 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from 5 Sea Zone to Soviet Far East
2 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
3 infantry moved from Shensi to Kansu
3 infantry moved from Jehol to Manchuria
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
6 destroyers and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 armour and 2 infantry moved from Borneo to 43 Sea Zone
2 armour, 2 battleships, 2 infantry and 2 transports moved from 43 Sea Zone to 35 Sea Zone
2 armour and 2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from RussiansCombat - Japanese
Battle in Soviet Far East
Japanese attack with 2 infantry
Russians defend with 1 armour
Japanese win, taking Soviet Far East from Russians with 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Philippines
Japanese attack with 2 armour and 2 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 2 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Japanese attack with 5 infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
4 infantry moved from Yunnan to Szechwan
3 infantry moved from Kwangsi to Yunnan
3 infantry moved from Shan State to Yunnan
3 infantry moved from Kwangtung to Kwangsi
3 infantry moved from Malaya to Shan State
3 infantry moved from Afghanistan to West India
3 infantry moved from India to West India
3 infantry moved from Anhwe to Kweichow
3 infantry moved from Kiangsu to Anhwe
2 destroyers moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
3 infantry placed in India
3 infantry placed in Malaya
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from French West Africa to Gold Coast
Americans take Gold Coast from Germans
1 artillery moved from French West Africa to Gold Coast
2 artilleries and 2 infantry moved from British Guiana to 88 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
2 fighters moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 transport moved from 87 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
2 fighters moved from 92 Sea Zone to Spain
1 fighter moved from 91 Sea Zone to Spain
1 destroyer moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 2 fighters
Japanese defend with 2 destroyers and 1 transport
Americans win with 2 fighters remaining. Battle score for attacker is 23
Casualties for Japanese: 2 destroyers and 1 transport
Battle in 16 Sea Zone
Americans attack with 2 destroyers and 2 fighters
Japanese defend with 1 destroyer
Americans win with 2 destroyers and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Spain
Americans attack with 4 artilleries, 3 fighters and 4 infantry
Germans defend with 2 artilleries and 9 infantry
Americans win with 3 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 2 artilleries and 9 infantry
Casualties for Americans: 4 artilleries and 4 infantryNon Combat Move - Americans
2 fighters moved from Spain to 92 Sea Zone
1 fighter moved from Spain to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 fighters moved from Eastern United States to British Guiana
1 artillery and 2 infantry moved from Brazil to British Guiana
1 artillery and 1 infantry moved from Colombia to Brazil
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Central United States to Central America
3 infantry moved from Southeast Mexico to Central America
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 16 Sea Zone to Midway
2 fighters moved from Novgorod to Sikang
2 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 fighters placed in Western United States
3 artilleries and 5 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 fighter and 1 infantry moved from Sikang to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Tsinghai to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - British
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea ZoneNon Combat Move - British
Turn Complete - UK_Pacific