Forgot about the bloodshed in Yunnan.
Scramble from Queensland or Guam?
Submerge the sub SZ35? Actually, I don’t see why you wouldn’t after the CV being sunk and it made no difference having it up before that. I’m going to assume it will submerge at this point.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 carrier, 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
ANZAC win, taking 35 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 30
Casualties for Japanese: 1 carrier and 2 transports
Non Combat Move - ANZAC
1 fighter moved from 35 Sea Zone to Celebes
1 transport moved from 33 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 aaGun and 3 fighters moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 19 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Western Germany to Denmark
2 fighters moved from Western Germany to Denmark
2 bombers moved from Germany to Portugal
4 infantry moved from Spain to Portugal
16 armour and 11 mech_infantrys moved from Novgorod to Finland
Germans take Karelia from Russians
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Finland
1 artillery and 3 infantry moved from Novgorod to Archangel
1 artillery and 5 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Battle in Portugal
Germans attack with 2 bombers and 4 infantry
British defend with 2 infantry
Germans win, taking Portugal from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Archangel
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 2 fighters and 5 infantry
Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 2 fighters and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Finland
Germans attack with 17 armour and 11 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Finland from Russians with 17 armour and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 artilleries and 6 infantry
Russians defend with 2 artilleries and 2 infantry
Germans win, taking Belarus from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Non Combat Move - Germans
6 infantry moved from Germany to Western Germany
1 artillery and 2 infantry moved from Normandy Bordeaux to Spain
3 infantry moved from Southern France to Spain
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Denmark to Western Germany
7 aaGuns and 42 infantry moved from Western Ukraine to Eastern Poland
3 artilleries and 7 infantry moved from Novgorod to Baltic States
1 fighter moved from Denmark to Western Germany
2 bombers moved from Portugal to Normandy Bordeaux
Place Units - Germans
2 infantry and 1 mech_infantry placed in Novgorod
3 infantry placed in Western Germany
3 infantry placed in Normandy Bordeaux
9 infantry placed in Germany
2 infantry placed in Southern France
Germans undo move 4.
1 infantry placed in Southern France
8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 59 PUs; end with 59 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
5 fighters moved from Sikang to Kazakhstan
2 armour, 1 artillery and 1 mech_infantry moved from Caucasus to Northwest Persia
3 artilleries and 3 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
6 artilleries and 32 infantry moved from Vologda to Archangel
12 artilleries and 39 infantry moved from Bryansk to Belarus
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Yenisey to Yakut S.S.R.
Combat - Russians
Battle in Kazakhstan
Russians attack with 1 artillery, 5 fighters and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 1 artillery, 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belarus
Russians attack with 12 artilleries and 39 infantry
Germans defend with 2 artilleries and 5 infantry
Russians win, taking Belarus from Germans with 12 artilleries and 38 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 2 artilleries and 5 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 3 artilleries and 3 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 3 artilleries and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Russians attack with 2 armour, 1 artillery and 1 mech_infantry
Italians defend with 1 infantry
Russians win, taking Northwest Persia from Italians with 2 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Western Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Yakut S.S.R.
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Russians win, taking Yakut S.S.R. from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in Archangel
Russians attack with 6 artilleries and 32 infantry
Germans defend with 1 artillery and 3 infantry
Russians win, taking Archangel from Germans with 6 artilleries and 32 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 3 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Yakut S.S.R. to Novosibirsk
1 fighter moved from Western Ukraine to Russia
1 aaGun moved from Bryansk to Belarus
5 fighters moved from Kazakhstan to Sikang
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
4 artilleries and 6 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Vologda: 3 aaGuns
EDIT: Adding units owned by Russians to Russia: 2 aaGuns
EDIT: Adding units owned by Russians to Archangel: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 3 destroyers, 12 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Suiyuyan to Kansu
2 infantry moved from Szechwan to Shensi
6 infantry and 1 mech_infantry moved from Yunnan to Szechwan
1 bomber moved from Szechwan to Shensi
1 bomber moved from Szechwan to Kansu
1 infantry moved from Jehol to Buyant-Uhaa
2 infantry moved from Jehol to Manchuria
3 infantry moved from Anhwe to Chahar
3 infantry moved from Kiangsu to Anhwe
3 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kwangtung to Kwangsi
2 armour moved from Borneo to 43 Sea Zone
2 armour, 2 battleships and 2 transports moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 armour, 2 battleships, 2 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Malaya to Shan State
2 armour and 2 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from West India to Afghanistan
1 artillery and 6 infantry moved from Eastern Persia to Afghanistan
3 infantry moved from India to West India
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 22 Sea Zone to 35 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 4 destroyers and 2 submarines
ANZAC defend with 1 submarine
Japanese win, taking 35 Sea Zone from ANZAC with 4 destroyers and 2 submarines remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shensi
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Sumatra
Japanese attack with 2 armour and 2 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Kansu to Szechwan
1 bomber moved from Shensi to Szechwan
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in India
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 4 fighters and 4 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Sweden to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
2 fighters moved from 113 Sea Zone to Novgorod
2 fighters moved from 91 Sea Zone to Spain
2 transports moved from 91 Sea Zone to 88 Sea Zone
2 artilleries and 2 infantry moved from British Guiana to 88 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
1 armour, 1 artillery and 1 infantry moved from Chile to Argentina
1 artillery and 1 infantry moved from Brazil to Argentina
1 fighter moved from 91 Sea Zone to Spain
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - Americans
Battle in Novgorod
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Germans win with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
2 fighters owned by the Americans retreated
Battle in Argentina
Americans attack with 1 armour, 2 artilleries and 2 infantry
Neutral_True defend with 4 infantry
Americans win, taking Argentina from Neutral_True with 1 armour remaining. Battle score for attacker is -2
Casualties for Americans: 2 artilleries and 2 infantry
Casualties for Neutral_True: 4 infantry
Battle in Borneo
Battle in Spain
Americans attack with 2 artilleries, 3 fighters and 2 infantry
Germans defend with 1 artillery and 5 infantry
Americans win, taking Borneo from Japanese, taking Spain from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 1 artillery and 5 infantry
Casualties for Americans: 1 artillery and 2 infantry
Non Combat Move - Americans
3 fighters moved from Spain to 91 Sea Zone
1 fighter moved from 91 Sea Zone to 113 Sea Zone
1 fighter moved from Iceland to 113 Sea Zone
4 fighters moved from 113 Sea Zone to Sweden
2 fighters moved from Novgorod to Archangel
1 armour, 5 artilleries and 5 infantry moved from Norway to Sweden
1 bomber and 2 fighters moved from Eastern United States to Iceland
2 artilleries and 2 infantry moved from Colombia to Brazil
1 artillery and 2 infantry moved from Central America to Colombia
3 artilleries and 5 infantry moved from Central United States to Southeast Mexico
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to Central America
1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
Place Units - Americans
3 infantry placed in Sweden
1 carrier and 2 destroyers placed in 10 Sea Zone
4 fighters and 1 infantry placed in Western United States
Americans undo move 3.
1 infantry placed in Central United States
4 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6,2,3,2,4,5,3
Americans collect 66 PUs (2 lost to blockades); end with 68 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - British
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Combat - British
Battle in Gibraltar
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 armour, 16 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Iraq to Northwest Persia
2 infantry moved from Turkey to Northwest Persia
2 armour moved from Turkey to Northwest Persia
1 armour moved from Turkey to Caucasus
Italians take Caucasus from Russians
1 armour moved from Caucasus to Rostov
Italians take Rostov from Russians
1 artillery and 9 infantry moved from Greece to Turkey
3 artilleries and 4 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Tobruk
2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Tunisia to Algeria
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery, 1 harbour and 1 infantry
British win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Northwest Persia
Italians attack with 2 armour, 2 infantry and 2 mech_infantrys
Russians defend with 2 armour and 1 artillery
Italians win, taking Northwest Persia from Russians with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Russians: 2 armour and 1 artillery
Non Combat Move - Italians
8 infantry moved from Romania to Bessarabia
10 infantry moved from Yugoslavia to Romania
1 aaGun moved from Northern Italy to Southern Italy
10 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - Italians
10 infantry placed in Northern Italy
3 infantry placed in Southern Italy
3 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - Italians
Italians collect 43 PUs; end with 43 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 53 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 58 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to Queensland
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,2
ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Finland to Norway
Germans take Norway from Russians
1 armour moved from Norway to Sweden
16 armour and 11 mech_infantrys moved from Finland to Sweden
1 fighter moved from Germany to 115 Sea Zone
3 infantry moved from Southern France to Spain
2 infantry moved from Portugal to Spain
1 artillery and 5 infantry moved from Normandy Bordeaux to Spain
2 bombers moved from Normandy Bordeaux to Sweden
1 bomber and 1 fighter moved from Germany to Sweden
2 fighters moved from Western Germany to Sweden
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 fighter
Russians defend with 1 submarine; Americans defend with 1 transport
1 submarine owned by the Russians Submerged
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Spain
Germans attack with 1 artillery and 10 infantry
Americans defend with 1 artillery
Germans win, taking Spain from Americans with 1 artillery and 9 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Sweden
Germans attack with 17 armour, 3 bombers, 3 fighters and 11 mech_infantrys
Americans defend with 1 armour, 5 artilleries, 1 factory_minor, 4 fighters and 8 infantry
Germans win, taking Sweden from Americans with 17 armour, 3 bombers, 3 fighters and 4 mech_infantrys remaining. Battle score for attacker is 62
Casualties for Germans: 7 mech_infantrys
Casualties for Americans: 1 armour, 5 artilleries, 4 fighters and 8 infantry
Non Combat Move - Germans
7 aaGuns and 42 infantry moved from Eastern Poland to Baltic States
5 infantry moved from Western Germany to Germany
3 fighters moved from Sweden to Baltic States
15 infantry moved from Germany to Poland
3 bombers moved from Sweden to Baltic States
1 fighter moved from 115 Sea Zone to Baltic States
4 infantry moved from Western Germany to Holland Belgium
Place Units - Germans
3 infantry placed in Normandy Bordeaux
2 armour and 1 infantry placed in Western Germany
1 armour, 1 artillery and 1 infantry placed in Southern France
Germans undo move 3.
1 artillery and 2 infantry placed in Southern France
Germans undo move 1.
1 artillery and 2 infantry placed in Normandy Bordeaux
2 armour and 2 mech_infantrys placed in Germany
Germans undo move 1.
3 infantry placed in Western Germany
2 armour and 1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 61 PUs (3 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Yakut S.S.R. to Sakha
Russians take Buryatia from Japanese
Russians take Sakha from Japanese
2 artilleries and 3 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Italians
1 artillery and 1 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Volgograd to Rostov
1 artillery and 2 infantry moved from Kazakhstan to Afghanistan
1 armour and 1 mech_infantry moved from Sikang to Afghanistan
5 fighters moved from Sikang to Afghanistan
1 tactical_bomber moved from Novosibirsk to Afghanistan
2 artilleries moved from Ukraine to Bryansk
2 infantry moved from Russia to Bryansk
6 artilleries and 32 infantry moved from Archangel to Novgorod
18 infantry moved from Belarus to Novgorod
Combat - Russians
Battle in Afghanistan
Russians attack with 1 armour, 1 artillery, 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 8 infantry
Russians win, taking Afghanistan from Japanese with 1 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Russians: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 artillery and 8 infantry
Battle in Novgorod
Russians attack with 6 artilleries and 50 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians win, taking Novgorod from Germans with 6 artilleries and 49 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 5 artilleries and 6 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 5 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 2 artilleries and 2 infantry
Italians defend with 1 armour
Russians win, taking Rostov from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 aaGun, 12 artilleries and 20 infantry moved from Belarus to Bryansk
1 aaGun moved from Archangel to Novgorod
2 fighters moved from Russia to Sikang
5 fighters and 1 tactical_bomber moved from Afghanistan to Sikang
4 artilleries and 4 infantry moved from Russia to Samara
1 aaGun moved from Russia to Samara
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
3 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 destroyers, 12 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Manchuria to Amur
1 infantry moved from Buyant-Uhaa to Amur
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Central Mongolia
4 infantry moved from Szechwan to Shensi
3 infantry moved from Yunnan to Szechwan
3 infantry moved from West India to Afghanistan
1 bomber moved from Szechwan to Shensi
1 bomber moved from Szechwan to Afghanistan
2 armour moved from Sumatra to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 armour, 2 battleships, 2 infantry and 2 transports moved from 41 Sea Zone to 43 Sea Zone
2 armour and 2 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 44 Sea Zone to 46 Sea Zone
3 destroyers and 2 submarines moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
3 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
Combat - Japanese
scramble in sz33?
No scramble. Max D.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 destroyers, 12 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Manchuria to Amur
1 infantry moved from Buyant-Uhaa to Amur
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Central Mongolia
4 infantry moved from Szechwan to Shensi
3 infantry moved from Yunnan to Szechwan
3 infantry moved from West India to Afghanistan
1 bomber moved from Szechwan to Shensi
1 bomber moved from Szechwan to Afghanistan
2 armour moved from Sumatra to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 armour, 2 battleships, 2 infantry and 2 transports moved from 41 Sea Zone to 43 Sea Zone
2 armour and 2 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 44 Sea Zone to 46 Sea Zone
3 destroyers and 2 submarines moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
3 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 7 destroyers and 3 submarines
Americans defend with 1 destroyer and 1 submarine; ANZAC defend with 1 destroyer and 1 submarine
Japanese win with 7 destroyers and 1 submarine remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 2 submarines
Battle in 43 Sea Zone
Japanese attack with 2 battleships and 2 transports
Americans defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 2 battleships and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 2 armour and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from Americans with 2 armour and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Afghanistan
Japanese attack with 1 bomber and 3 infantry
Russians defend with 1 armour
Japanese win, taking Afghanistan from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Shensi
Japanese attack with 1 bomber and 4 infantry
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 bomber and 4 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Shensi to Szechwan
1 bomber moved from Afghanistan to Szechwan
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 3 infantry
EDIT: Adding units owned by Japanese to West India: 3 infantry
EDIT: Removing units owned by Japanese from Shan State: 1 infantry
EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
EDIT: Removing units owned by Japanese from Malaya: 3 infantry
EDIT: Adding units owned by Japanese to Shan State: 3 infantry
EDIT: Removing units owned by Japanese from Kwangsi: 3 infantry
EDIT: Adding units owned by Japanese to Yunnan: 3 infantry
EDIT: Removing units owned by Japanese from Kwangtung: 3 infantry
EDIT: Adding units owned by Japanese to Kwangsi: 3 infantry
EDIT: Removing units owned by Japanese from Anhwe: 3 infantry
EDIT: Adding units owned by Japanese to Jehol: 3 infantry
EDIT: Removing units owned by Japanese from Kiangsu: 3 infantry
EDIT: Adding units owned by Japanese to Anhwe: 3 infantry
EDIT: Turning off Edit Mode
3 infantry placed in India
3 infantry placed in Malaya
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 destroyers, 5 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 87 Sea Zone
1 battleship, 1 carrier, 2 destroyers and 3 fighters moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Iceland to 92 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
Combat - Americans
Battle in French West Africa
Battle in 92 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 destroyers and 3 fighters
Italians defend with 1 cruiser, 1 destroyer, 6 submarines and 1 transport
Units damaged: 1 battleship owned by the Americans
Americans win, taking French West Africa from Italians with 1 battleship, 1 bomber, 1 carrier, 1 destroyer and 3 fighters remaining. Battle score for attacker is 55
Casualties for Italians: 1 cruiser, 1 destroyer, 6 submarines and 1 transport
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 92 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 89 Sea Zone
2 artilleries moved from Southeast Mexico to 89 Sea Zone
2 infantry moved from Southeast Mexico to 89 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 89 Sea Zone to 88 Sea Zone
2 artilleries and 2 infantry moved from 88 Sea Zone to British Guiana
1 artillery and 1 infantry moved from Venezuela to British Guiana
1 artillery and 2 infantry moved from Colombia to Brazil
2 artilleries and 2 infantry moved from Brazil to British Guiana
1 armour moved from Argentina to British Guiana
1 infantry moved from Central United States to Southeast Mexico
1 artillery and 1 infantry moved from Central America to Colombia
2 fighters moved from Archangel to Sikang
2 fighters moved from 113 Sea Zone to Novgorod
2 fighters moved from Iceland to 113 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to 26 Sea Zone
3 fighters moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 transport placed in 101 Sea Zone
1 armour, 2 artilleries and 2 infantry placed in Central United States
2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United States
3 fighters placed in Eastern United States
Americans undo move 3.
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total