Simon33 Allies +18 -vs- dawgoneit Axis

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 1 carrier, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 fighters moved from 113 Sea Zone to Germany
                2 bombers and 1 fighter moved from Norway to Germany
                1 submarine moved from 25 Sea Zone to 23 Sea Zone
                2 fighters moved from Midway to 23 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                3 fighters moved from Caroline Islands to 35 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Peru to Chile
                1 armour and 1 artillery moved from Bolivia to Chile

    Combat - Americans
                Air Battle in Germany
                    Americans attacks with 7 units heading to Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Germany
                    2 bombers killed by AA
                    Bombing raid in Germany causes 0 damage total.
                Battle in Chile
                    Americans attack with 1 armour, 1 artillery and 1 infantry
                    Neutral_True defend with 2 infantry
                    Americans win, taking Chile from Neutral_True with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in 35 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 transport
                    Japanese defend with 1 carrier, 1 destroyer and 1 fighter
                    Units damaged: 1 carrier owned by the Japanese
                    Americans win with 1 transport remaining. Battle score for attacker is -2
                    Casualties for Americans: 3 fighters and 1 submarine
                    Casualties for Japanese: 1 carrier, 1 destroyer and 1 fighter
                Battle in Philippines
                Battle in 23 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking Philippines from Japanese with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Americans
                2 fighters moved from 23 Sea Zone to 33 Sea Zone
                2 fighters moved from 33 Sea Zone to Caroline Islands
                1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
                5 fighters moved from Germany to 113 Sea Zone
                1 fighter moved from 91 Sea Zone to 113 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                2 artilleries and 2 infantry moved from Southeast Mexico to 89 Sea Zone
                2 artilleries and 2 infantry moved from 89 Sea Zone to Venezuela
                1 artillery and 1 infantry moved from Central America to Colombia
                2 artilleries and 2 infantry moved from Southeast Mexico to Central America
                3 artilleries and 4 infantry moved from Central United States to Southeast Mexico

    Place Units - Americans
                1 carrier and 1 transport placed in 113 Sea Zone
                1 armour placed in Sweden
                1 transport placed in 101 Sea Zone
                3 artilleries and 3 infantry placed in Central United States
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    triplea_38841_Ame14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Kansu
                1 fighter moved from Sikang to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Sikang

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    triplea_38841_Chi14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - British
                1 artillery and 1 infantry moved from Colombia to Brazil
                1 bomber moved from Ceylon to India

    Combat - British
                Strategic bombing raid in India
                    1 bomber killed by AA
                    Bombing raid in India causes 0 damage total.

    Non Combat Move - British
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Portugal
                1 destroyer moved from 83 Sea Zone to 91 Sea Zone

    Turn Complete - UK_Pacific

    triplea_38841_UK_14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 armour, 17 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 93 Sea Zone to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 6 submarines and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                6 infantry moved from Northern Italy to Yugoslavia
                11 infantry moved from Romania to Bulgaria
                      Italians take Bulgaria from Russians
                1 infantry moved from Turkey to Greece
                      Italians take Greece from Russians
                3 armour moved from Iraq to Caucasus
                1 artillery and 3 infantry moved from Syria to Turkey
                5 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus
                1 armour moved from Egypt to Tobruk
                3 armour moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Alexandria
                3 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 infantry moved from Rhodesia to Belgian Congo
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 8 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Italians win, taking Caucasus from Russians with 8 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Greece

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia

    Place Units - Italians
                3 infantry placed in Southern Italy
                10 infantry placed in Northern Italy
                3 infantry placed in Egypt
                1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
                Italians collect 42 PUs (2 lost to blockades); end with 42 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 63 PUs

    triplea_38841_Ita14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 3 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from Queensland to 34 Sea Zone

    Combat - ANZAC
                Battle in 34 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 34 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 aaGun moved from Queensland to New South Wales
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                3 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_38841_ANZ14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French

    Turn Complete - French

    triplea_38841_Fre14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                17 armour, 6 artilleries, 17 infantry and 11 mech_infantrys moved from Baltic States to Novgorod
                3 bombers and 45 infantry moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 3 bombers and 45 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Western Ukraine from Russians with 3 bombers and 44 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Novgorod
                    Germans attack with 17 armour, 6 artilleries, 17 infantry and 11 mech_infantrys
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Germans win, taking Novgorod from Russians with 17 armour, 6 artilleries, 16 infantry and 11 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                7 aaGuns moved from Eastern Poland to Western Ukraine
                2 infantry moved from Poland to Baltic States
                3 bombers moved from Western Ukraine to Germany

    Place Units - Germans
                3 infantry placed in Western Germany
                1 artillery and 2 infantry placed in Normandy Bordeaux
                1 artillery and 2 infantry placed in France
                3 infantry placed in Southern France
                4 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
                Germans collect 51 PUs; end with 51 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_38841_Ger15.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 4 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 tactical_bomber moved from Urals to Yakut S.S.R.
                1 mech_infantry moved from Dzavhan to Yakut S.S.R.
                1 armour and 1 mech_infantry moved from Urals to Yenisey
                      Russians take Timguska from Japanese
                1 artillery and 2 infantry moved from Rostov to Caucasus
                1 armour, 1 artillery and 1 mech_infantry moved from Volgograd to Caucasus
                1 armour, 4 artilleries and 1 mech_infantry moved from Albania to Greece
                3 fighters moved from Sikang to Caucasus
                2 fighters moved from Sikang to Caucasus
                1 artillery and 2 infantry moved from Kazakhstan to Caucasus
                1 armour moved from Sikang to Caucasus
                1 mech_infantry moved from Sikang to Caucasus
                2 artilleries and 3 infantry moved from Archangel to Belarus

    Combat - Russians
                Battle in Greece
                    Russians attack with 1 armour, 4 artilleries and 1 mech_infantry
                    Italians defend with 1 infantry
                    Russians win, taking Greece from Italians with 1 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 artillery
                    Casualties for Italians: 1 infantry
                Battle in Belarus
                    Russians attack with 2 artilleries and 3 infantry
                    Italians defend with 1 artillery and 1 infantry
                    Russians win, taking Belarus from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Caucasus
                    Russians attack with 2 armour, 3 artilleries, 5 fighters, 4 infantry and 2 mech_infantrys
                    Italians defend with 8 armour and 1 mech_infantry
                    Russians win, taking Caucasus from Italians with 2 armour, 1 artillery, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 28
                    Casualties for Russians: 2 artilleries, 4 infantry and 1 mech_infantry
                    Casualties for Italians: 8 armour and 1 mech_infantry
                Battle in Yakut S.S.R.
                    Russians attack with 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    retreated to Yakut S.S.R.
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Yakut S.S.R. to Yenisey
                5 fighters moved from Caucasus to Sikang
                1 aaGun, 5 artilleries and 35 infantry moved from Smolensk to Bryansk
                3 aaGuns, 6 artilleries and 32 infantry moved from Archangel to Vologda
                1 infantry moved from Karelia to Finland
                4 artilleries and 4 infantry moved from Ukraine to Bryansk
                6 artilleries and 4 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                3 artilleries, 2 fighters and 4 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,2,1,4,4,2,3,1,6,2,1,4
                Russians collect 30 PUs (3 lost to blockades); end with 30 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 44 PUs

    triplea_38841_Rus15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 12 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                2 battleships and 2 transports moved from 41 Sea Zone to 37 Sea Zone
                2 armour moved from Malaya to 37 Sea Zone
                2 armour, 2 battleships and 2 transports moved from 37 Sea Zone to 43 Sea Zone
                2 armour moved from 43 Sea Zone to Borneo
                1 destroyer moved from 22 Sea Zone to 21 Sea Zone
                1 destroyer moved from 23 Sea Zone to 22 Sea Zone
                1 infantry moved from Turkmenistan to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 artillery and 6 infantry moved from Afghanistan to Eastern Persia
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Central Mongolia to Suiyuyan
                2 bombers moved from Szechwan to Suiyuyan
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Yunnan to Szechwan
                3 infantry moved from Kwangsi to Yunnan
                3 infantry moved from Kwangtung to Kwangsi
                3 infantry moved from Burma to Yunnan
                2 infantry moved from India to West India
                1 fighter moved from French Indo China to Philippines
                1 armour and 1 mech_infantry moved from Malaya to 37 Sea Zone
                1 armour, 1 carrier, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
                1 armour and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Malaya to Yunnan
                3 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                3 infantry moved from Anhwe to Jehol

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 carrier, 2 submarines and 2 transports
                    Americans defend with 1 transport
                    Japanese win with 1 carrier, 2 submarines and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Philippines
                    Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
                    Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    1 fighter owned by the Japanese retreated
                Battle in Suiyuyan
                    Japanese attack with 2 bombers and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Borneo
                    Japanese attack with 2 armour
                    ANZAC defend with 1 infantry
                    Japanese win, taking Borneo from ANZAC with 2 armour remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Philippines to 35 Sea Zone
                2 bombers moved from Suiyuyan to Szechwan

    Place Units - Japanese
                2 destroyers and 2 submarines placed in 6 Sea Zone
                3 infantry placed in India
                3 infantry placed in Malaya
                3 infantry placed in Kwangtung
                3 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_38841_Jap15.tsvg

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 battleship, 1 bomber, 2 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                2 artilleries and 2 infantry moved from Southeast Mexico to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                3 fighters moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from Caroline Islands to 35 Sea Zone
                1 infantry moved from Norway to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Denmark

    triplea_38841_Ame15.tsvg

  • '19 '17 '16

    Kamikaze SZ35?


  • no

  • '19 '17 '16

    Forgot to ask about SZ113 scramble?


  • n0

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 battleship, 1 bomber, 2 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                2 artilleries and 2 infantry moved from Southeast Mexico to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                3 fighters moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from Caroline Islands to 35 Sea Zone
                1 infantry moved from Norway to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Denmark

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 3 artilleries, 3 fighters and 3 infantry
                    Germans defend with 3 artilleries, 1 harbour and 3 infantry; Italians defend with 1 fighter
                    Americans win with 3 fighters remaining. Battle score for attacker is 10
                    Casualties for Germans: 3 artilleries and 3 infantry
                    Casualties for Italians: 1 fighter
                    Casualties for Americans: 3 artilleries and 3 infantry
                Battle in Denmark
                Battle in 35 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 carrier, 1 fighter, 2 submarines and 2 transports
                    1 submarine owned by the Japanese Submerged
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win, taking Denmark from Germans with 1 carrier and 2 transports remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 destroyer and 2 fighters
                    Casualties for Japanese: 1 fighter and 1 submarine

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
                1 armour moved from Sweden to Norway
                3 fighters moved from Gibraltar to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 fighter moved from Eastern United States to Iceland
                2 artilleries and 2 infantry moved from Venezuela to British Guiana
                1 artillery and 1 infantry moved from Colombia to Brazil
                2 artilleries and 2 infantry moved from Central America to Colombia
                1 artillery and 2 infantry moved from Southeast Mexico to Central America
                2 artilleries and 2 infantry moved from Central United States to Southeast Mexico
                1 artillery and 1 infantry moved from Eastern United States to Quebec

    Place Units - Americans
                1 battleship placed in 113 Sea Zone
                1 artillery and 1 infantry placed in Sweden
                3 artilleries and 5 infantry placed in Central United States
                1 bomber and 2 fighters placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,2
                Americans collect 61 PUs (2 lost to blockades); end with 61 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    triplea_38841_Ame15.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Sikang to Shensi
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    triplea_38841_Chi15.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - British
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Brazil to British Guiana

    Combat - British
                Battle in Gibraltar

    Non Combat Move - British

    Turn Complete - UK_Pacific

    triplea_38841_UK_15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 armour, 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Turkey to Greece
                1 infantry moved from Turkey to Northwest Persia
                11 infantry moved from Bulgaria to Greece
                1 artillery moved from Yugoslavia to 97 Sea Zone
                1 infantry moved from Yugoslavia to 97 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 6 submarines and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                3 armour moved from Trans-Jordan to Turkey
                2 mech_infantrys moved from Egypt to Iraq
                3 artilleries and 4 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Tobruk to Tunisia
                1 artillery moved from Alexandria to Tobruk
                1 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 armour, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
                1 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 harbour, 1 infantry and 1 mech_infantry
                    Italians win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in Greece
                    Italians attack with 1 artillery and 11 infantry
                    Russians defend with 1 armour, 3 artilleries and 1 mech_infantry
                    Italians win, taking Greece from Russians with 1 artillery and 9 infantry remaining. Battle score for attacker is 16
                    Casualties for Italians: 2 infantry
                    Casualties for Russians: 1 armour, 3 artilleries and 1 mech_infantry

    Non Combat Move - Italians
                8 infantry moved from Yugoslavia to Romania
                10 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                10 infantry placed in Northern Italy
                3 infantry placed in Southern Italy
                1 armour and 2 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
                Italians collect 41 PUs; end with 41 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 62 PUs

    triplea_38841_Ita15.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from Caroline Islands to 35 Sea Zone

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 carrier, 1 submarine and 2 transports

    triplea_38841_ANZ15.tsvg

  • '19 '17 '16

    Submerge the sub SZ35? Actually, I don’t see why you wouldn’t after the CV being sunk and it made no difference having it up before that. I’m going to assume it will submerge at this point.

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