Forgot about the bloodshed in Yunnan.
Scramble from Queensland or Guam?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 armour, 17 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 6 submarines and 1 transport moved from 95 Sea Zone to 97 Sea Zone
6 infantry moved from Northern Italy to Yugoslavia
11 infantry moved from Romania to Bulgaria
Italians take Bulgaria from Russians
1 infantry moved from Turkey to Greece
Italians take Greece from Russians
3 armour moved from Iraq to Caucasus
1 artillery and 3 infantry moved from Syria to Turkey
5 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus
1 armour moved from Egypt to Tobruk
3 armour moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Alexandria
3 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Combat - Italians
Battle in Caucasus
Italians attack with 8 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Caucasus from Russians with 8 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Greece
Non Combat Move - Italians
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
Place Units - Italians
3 infantry placed in Southern Italy
10 infantry placed in Northern Italy
3 infantry placed in Egypt
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Italians collect 42 PUs (2 lost to blockades); end with 42 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 57 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Queensland to 34 Sea Zone
Combat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 aaGun moved from Queensland to New South Wales
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
3 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
17 armour, 6 artilleries, 17 infantry and 11 mech_infantrys moved from Baltic States to Novgorod
3 bombers and 45 infantry moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Western Ukraine
Germans attack with 3 bombers and 45 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 3 bombers and 44 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Novgorod
Germans attack with 17 armour, 6 artilleries, 17 infantry and 11 mech_infantrys
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 17 armour, 6 artilleries, 16 infantry and 11 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Non Combat Move - Germans
7 aaGuns moved from Eastern Poland to Western Ukraine
2 infantry moved from Poland to Baltic States
3 bombers moved from Western Ukraine to Germany
Place Units - Germans
3 infantry placed in Western Germany
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in France
3 infantry placed in Southern France
4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Germans collect 51 PUs; end with 51 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 4 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 tactical_bomber moved from Urals to Yakut S.S.R.
1 mech_infantry moved from Dzavhan to Yakut S.S.R.
1 armour and 1 mech_infantry moved from Urals to Yenisey
Russians take Timguska from Japanese
1 artillery and 2 infantry moved from Rostov to Caucasus
1 armour, 1 artillery and 1 mech_infantry moved from Volgograd to Caucasus
1 armour, 4 artilleries and 1 mech_infantry moved from Albania to Greece
3 fighters moved from Sikang to Caucasus
2 fighters moved from Sikang to Caucasus
1 artillery and 2 infantry moved from Kazakhstan to Caucasus
1 armour moved from Sikang to Caucasus
1 mech_infantry moved from Sikang to Caucasus
2 artilleries and 3 infantry moved from Archangel to Belarus
Combat - Russians
Battle in Greece
Russians attack with 1 armour, 4 artilleries and 1 mech_infantry
Italians defend with 1 infantry
Russians win, taking Greece from Italians with 1 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 artillery
Casualties for Italians: 1 infantry
Battle in Belarus
Russians attack with 2 artilleries and 3 infantry
Italians defend with 1 artillery and 1 infantry
Russians win, taking Belarus from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Caucasus
Russians attack with 2 armour, 3 artilleries, 5 fighters, 4 infantry and 2 mech_infantrys
Italians defend with 8 armour and 1 mech_infantry
Russians win, taking Caucasus from Italians with 2 armour, 1 artillery, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 28
Casualties for Russians: 2 artilleries, 4 infantry and 1 mech_infantry
Casualties for Italians: 8 armour and 1 mech_infantry
Battle in Yakut S.S.R.
Russians attack with 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
retreated to Yakut S.S.R.
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Yakut S.S.R. to Yenisey
5 fighters moved from Caucasus to Sikang
1 aaGun, 5 artilleries and 35 infantry moved from Smolensk to Bryansk
3 aaGuns, 6 artilleries and 32 infantry moved from Archangel to Vologda
1 infantry moved from Karelia to Finland
4 artilleries and 4 infantry moved from Ukraine to Bryansk
6 artilleries and 4 infantry moved from Russia to Bryansk
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
3 artilleries, 2 fighters and 4 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,2,1,4,4,2,3,1,6,2,1,4
Russians collect 30 PUs (3 lost to blockades); end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 destroyers, 12 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 battleships and 2 transports moved from 41 Sea Zone to 37 Sea Zone
2 armour moved from Malaya to 37 Sea Zone
2 armour, 2 battleships and 2 transports moved from 37 Sea Zone to 43 Sea Zone
2 armour moved from 43 Sea Zone to Borneo
1 destroyer moved from 22 Sea Zone to 21 Sea Zone
1 destroyer moved from 23 Sea Zone to 22 Sea Zone
1 infantry moved from Turkmenistan to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery and 6 infantry moved from Afghanistan to Eastern Persia
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Central Mongolia to Suiyuyan
2 bombers moved from Szechwan to Suiyuyan
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Yunnan to Szechwan
3 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kwangtung to Kwangsi
3 infantry moved from Burma to Yunnan
2 infantry moved from India to West India
1 fighter moved from French Indo China to Philippines
1 armour and 1 mech_infantry moved from Malaya to 37 Sea Zone
1 armour, 1 carrier, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 armour and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Malaya to Yunnan
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
3 infantry moved from Anhwe to Jehol
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 carrier, 2 submarines and 2 transports
Americans defend with 1 transport
Japanese win with 1 carrier, 2 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 armour and 1 mech_infantry
1 fighter owned by the Japanese retreated
Battle in Suiyuyan
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Borneo
Japanese attack with 2 armour
ANZAC defend with 1 infantry
Japanese win, taking Borneo from ANZAC with 2 armour remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Philippines to 35 Sea Zone
2 bombers moved from Suiyuyan to Szechwan
Place Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
3 infantry placed in India
3 infantry placed in Malaya
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 4 artilleries, 1 battleship, 1 bomber, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
2 artilleries and 2 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Caroline Islands to 35 Sea Zone
1 infantry moved from Norway to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Denmark
Kamikaze SZ35?
no
Forgot to ask about SZ113 scramble?
n0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 4 artilleries, 1 battleship, 1 bomber, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
2 artilleries and 2 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Caroline Islands to 35 Sea Zone
1 infantry moved from Norway to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Denmark
Combat - Americans
Battle in Gibraltar
Americans attack with 3 artilleries, 3 fighters and 3 infantry
Germans defend with 3 artilleries, 1 harbour and 3 infantry; Italians defend with 1 fighter
Americans win with 3 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 3 artilleries and 3 infantry
Casualties for Italians: 1 fighter
Casualties for Americans: 3 artilleries and 3 infantry
Battle in Denmark
Battle in 35 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 carrier, 1 fighter, 2 submarines and 2 transports
1 submarine owned by the Japanese Submerged
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking Denmark from Germans with 1 carrier and 2 transports remaining. Battle score for attacker is -12
Casualties for Americans: 1 destroyer and 2 fighters
Casualties for Japanese: 1 fighter and 1 submarine
Non Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 armour moved from Sweden to Norway
3 fighters moved from Gibraltar to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to Iceland
2 artilleries and 2 infantry moved from Venezuela to British Guiana
1 artillery and 1 infantry moved from Colombia to Brazil
2 artilleries and 2 infantry moved from Central America to Colombia
1 artillery and 2 infantry moved from Southeast Mexico to Central America
2 artilleries and 2 infantry moved from Central United States to Southeast Mexico
1 artillery and 1 infantry moved from Eastern United States to Quebec
Place Units - Americans
1 battleship placed in 113 Sea Zone
1 artillery and 1 infantry placed in Sweden
3 artilleries and 5 infantry placed in Central United States
1 bomber and 2 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,2
Americans collect 61 PUs (2 lost to blockades); end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - British
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Brazil to British Guiana
Combat - British
Battle in Gibraltar
Non Combat Move - British
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 armour, 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Turkey to Greece
1 infantry moved from Turkey to Northwest Persia
11 infantry moved from Bulgaria to Greece
1 artillery moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 6 submarines and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
3 armour moved from Trans-Jordan to Turkey
2 mech_infantrys moved from Egypt to Iraq
3 artilleries and 4 infantry moved from Egypt to Trans-Jordan
1 armour moved from Tobruk to Tunisia
1 artillery moved from Alexandria to Tobruk
1 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 armour, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 harbour, 1 infantry and 1 mech_infantry
Italians win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Greece
Italians attack with 1 artillery and 11 infantry
Russians defend with 1 armour, 3 artilleries and 1 mech_infantry
Italians win, taking Greece from Russians with 1 artillery and 9 infantry remaining. Battle score for attacker is 16
Casualties for Italians: 2 infantry
Casualties for Russians: 1 armour, 3 artilleries and 1 mech_infantry
Non Combat Move - Italians
8 infantry moved from Yugoslavia to Romania
10 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
10 infantry placed in Northern Italy
3 infantry placed in Southern Italy
1 armour and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Italians collect 41 PUs; end with 41 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 56 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 62 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 carrier, 1 submarine and 2 transports
Submerge the sub SZ35? Actually, I don’t see why you wouldn’t after the CV being sunk and it made no difference having it up before that. I’m going to assume it will submerge at this point.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 carrier, 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
ANZAC win, taking 35 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 30
Casualties for Japanese: 1 carrier and 2 transports
Non Combat Move - ANZAC
1 fighter moved from 35 Sea Zone to Celebes
1 transport moved from 33 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 aaGun and 3 fighters moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 19 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Western Germany to Denmark
2 fighters moved from Western Germany to Denmark
2 bombers moved from Germany to Portugal
4 infantry moved from Spain to Portugal
16 armour and 11 mech_infantrys moved from Novgorod to Finland
Germans take Karelia from Russians
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Finland
1 artillery and 3 infantry moved from Novgorod to Archangel
1 artillery and 5 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Battle in Portugal
Germans attack with 2 bombers and 4 infantry
British defend with 2 infantry
Germans win, taking Portugal from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Archangel
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 2 fighters and 5 infantry
Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 2 fighters and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Finland
Germans attack with 17 armour and 11 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Finland from Russians with 17 armour and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 artilleries and 6 infantry
Russians defend with 2 artilleries and 2 infantry
Germans win, taking Belarus from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Non Combat Move - Germans
6 infantry moved from Germany to Western Germany
1 artillery and 2 infantry moved from Normandy Bordeaux to Spain
3 infantry moved from Southern France to Spain
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Denmark to Western Germany
7 aaGuns and 42 infantry moved from Western Ukraine to Eastern Poland
3 artilleries and 7 infantry moved from Novgorod to Baltic States
1 fighter moved from Denmark to Western Germany
2 bombers moved from Portugal to Normandy Bordeaux
Place Units - Germans
2 infantry and 1 mech_infantry placed in Novgorod
3 infantry placed in Western Germany
3 infantry placed in Normandy Bordeaux
9 infantry placed in Germany
2 infantry placed in Southern France
Germans undo move 4.
1 infantry placed in Southern France
8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 59 PUs; end with 59 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs