Scramble to SZ110?
Care to nominate an OOL? I will do the 110 battle first.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 destroyer, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 mech_infantry moved from Volgograd to Novosibirsk
Germans take Novosibirsk from Russians
2 bombers moved from Ukraine to Russia
2 fighters moved from Ukraine to Russia
2 tactical_bombers moved from Ukraine to Russia
2 armour and 2 mech_infantrys moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
2 tactical_bombers moved from Ukraine to Archangel
1 bomber moved from Poland to Archangel
1 bomber moved from Western Germany to Archangel
Intercept?
no
okay. for the bombing run 1st two dice are for the tacs. the 2nd two are for the bombers.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 destroyer, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 mech_infantry moved from Volgograd to Novosibirsk
Germans take Novosibirsk from Russians
2 bombers moved from Ukraine to Russia
2 fighters moved from Ukraine to Russia
2 tactical_bombers moved from Ukraine to Russia
2 armour and 2 mech_infantrys moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
2 tactical_bombers moved from Ukraine to Archangel
1 bomber moved from Poland to Archangel
1 bomber moved from Western Germany to Archangel
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 tactical_bomber killed by AA
Bombing raid in Russia rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in Russia rolls: 8,5 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total. Damaged units is as follows: airfield = 1, factory_major = 13
Battle in Archangel
Germans attack with 2 armour, 3 bombers, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun and 4 infantry
Germans win, taking Archangel from Russians with 2 armour, 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 1 aaGun and 4 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from France to Southern Italy
2 fighters moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Ukraine
2 armour and 2 mech_infantrys moved from Poland to Novgorod
2 bombers moved from Russia to Ukraine
2 fighters moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 tactical_bomber moved from Archangel to Novgorod
1 aaGun and 6 infantry moved from Finland to Vyborg
3 bombers moved from Archangel to Novgorod
2 armour moved from Ukraine to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
1 artillery moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 aaGun moved from Rostov to Volgograd
2 mech_infantrys moved from Rostov to Western Ukraine
1 armour moved from Rostov to Western Ukraine
1 aaGun moved from Western Germany to France
Place Units - Germans
3 fighters placed in Western Germany
1 destroyer placed in 113 Sea Zone
2 armour and 1 mech_infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,6,1,1
Germans collect 58 PUs (4 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy nothing; Remaining resources: 29 PUs;
Combat Move - Russians
1 infantry moved from Tsagaan Olom to Kansu
1 infantry moved from Kansu to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
3 infantry moved from Smolensk to Archangel
2 fighters moved from Russia to Archangel
2 artilleries and 2 infantry moved from Smolensk to Bryansk
1 infantry moved from Russia to Bryansk
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Russia to Tambov
Combat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Bryansk
Russians attack with 2 artilleries and 3 infantry
Italians defend with 1 aaGun, 2 artilleries and 2 infantry
2 artilleries owned by the Russians retreated to Russia
Italians win with 1 artillery remaining. Battle score for attacker is 6
Casualties for Italians: 1 aaGun, 1 artillery and 2 infantry
Casualties for Russians: 3 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Novosibirsk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 armour
Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer and 3 fighters
Germans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Novosibirsk to Russia
2 fighters moved from Archangel to Russia
2 aaGuns, 5 artilleries and 18 infantry moved from Smolensk to Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 45 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 52 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 1 fighter and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 mech_infantry moved from Manchuria to Siberia
Japanese take Siberia from Russians
1 armour and 1 mech_infantry moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 armour moved from Buryatia to Yenisey
2 mech_infantrys moved from Shensi to Novosibirsk
1 bomber moved from Chahar to Novosibirsk
1 artillery and 1 infantry moved from Shan State to Burma
1 tactical_bomber moved from Yunnan to Burma
2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 6 fighters, 7 submarines and 3 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from ANZAC
2 tactical_bombers moved from 37 Sea Zone to 33 Sea Zone
1 bomber moved from Malaya to 33 Sea Zone
1 tactical_bomber moved from Manchuria to 33 Sea Zone
Scramble and OOL for sz 33?
scramble max def so tip bb and ca first and so on
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 1 fighter and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 mech_infantry moved from Manchuria to Siberia
Japanese take Siberia from Russians
1 armour and 1 mech_infantry moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 armour moved from Buryatia to Yenisey
2 mech_infantrys moved from Shensi to Novosibirsk
1 bomber moved from Chahar to Novosibirsk
1 artillery and 1 infantry moved from Shan State to Burma
1 tactical_bomber moved from Yunnan to Burma
2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 6 fighters, 7 submarines and 3 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from ANZAC
2 tactical_bombers moved from 37 Sea Zone to 33 Sea Zone
1 bomber moved from Malaya to 33 Sea Zone
1 tactical_bomber moved from Manchuria to 33 Sea Zone
Combat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Burma
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 5 carriers, 2 cruisers, 2 destroyers, 6 fighters, 7 submarines and 6 tactical_bombers
ANZAC defend with 1 carrier and 5 fighters; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 2 transports
Units damaged: 2 carriers owned by the Americans
Units damaged: 1 battleship owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win with 2 battleships, 1 bomber, 2 carriers, 3 fighters, 3 submarines and 3 tactical_bombers remaining. Battle score for attacker is 130
Casualties for Japanese: 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 submarines and 3 tactical_bombers
Casualties for ANZAC: 1 carrier and 5 fighters
Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 2 transports
Non Combat Move - Japanese
1 fighter could not land in 33 Sea Zone and was removed
1 bomber moved from 33 Sea Zone to Paulau Island
1 tactical_bomber moved from Burma to Malaya
1 artillery and 1 infantry moved from Malaya to Shan State
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
1 mech_infantry moved from Shensi to Kazakhstan
1 armour moved from Shensi to Kazakhstan
3 mech_infantrys moved from Anhwe to Shensi
1 infantry moved from Chahar to Anhwe
1 artillery and 2 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Manchuria to Jehol
1 bomber moved from Novosibirsk to Shensi
1 bomber moved from Shensi to Kweichow
2 armour moved from Yunnan to Kweichow
3 mech_infantrys moved from Yunnan to Kweichow
1 carrier, 1 destroyer and 1 submarine moved from 37 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 19 Sea Zone to 34 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 37 Sea Zone
1 fighter placed in 37 Sea Zone
1 carrier and 1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 70 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 destroyer and 1 fighter
EDIT: Turning off Edit Mode
I edited back a dd for sz 33 and lost another tac instead. The reason for the fighter edit is because it removed it at the end of the turn because I couldnt edit the tac out until the end of the turn and i didnt have enough landing space yet. Hope its not too confusing but its all legit I promise. I had a pretty awesome rd 1 of dice. Didnt expect to have that much left. Game on!
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 artillery moved from 95 Sea Zone to Sicily
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
2 carriers moved from 94 Sea Zone to 95 Sea Zone
1 cruiser moved from 94 Sea Zone to 95 Sea Zone
2 fighters moved from 94 Sea Zone to 95 Sea Zone
4 bombers moved from Gibraltar to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 2 fighters and 3 submarines moved from 30 Sea Zone to 33 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
Combat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Sicily
Battle in Sardinia
Battle in 33 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 3 submarines
Japanese defend with 2 battleships, 2 carriers, 1 destroyer, 3 fighters, 3 submarines and 1 tactical_bomber
Units damaged: 2 carriers owned by the Americans
Units damaged: 1 battleship owned by the Americans
4 hits 2nd round, you had far too many hits in your battle…
I agree. I still should win it though, just not with so many units. Lose a carrier and a fig, tac.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 artillery moved from 95 Sea Zone to Sicily
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
2 carriers moved from 94 Sea Zone to 95 Sea Zone
1 cruiser moved from 94 Sea Zone to 95 Sea Zone
2 fighters moved from 94 Sea Zone to 95 Sea Zone
4 bombers moved from Gibraltar to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 2 fighters and 3 submarines moved from 30 Sea Zone to 33 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
Combat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Sicily
Battle in Sardinia
Battle in 33 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 3 submarines
Japanese defend with 2 battleships, 2 carriers, 1 destroyer, 3 fighters, 3 submarines and 1 tactical_bomber
Units damaged: 2 carriers owned by the Americans
Units damaged: 1 battleship owned by the Americans
1 battleship owned by the Americans retreated to 48 Sea Zone
Japanese win, taking Northern Italy from Italians, taking Sicily from Italians, taking Sardinia from Italians with 2 battleships, 1 carrier, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is -37
Casualties for Americans: 2 carriers, 2 destroyers, 2 fighters and 3 submarines
Casualties for Japanese: 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber
Battle in 104 Sea Zone
Americans attack with 4 bombers and 1 destroyer
Germans defend with 1 destroyer
Americans win with 4 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
4 bombers moved from 104 Sea Zone to Gibraltar
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
2 infantry placed in Central United States
1 carrier placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
8 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 8 infantry
Japanese defend with 2 artilleries, 1 infantry and 3 mech_infantrys
Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 11
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 artilleries, 1 infantry and 3 mech_infantrys
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 1 factory_minor and 4 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
3 fighters moved from India to Burma
1 infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 armour moved from Egypt to Tobruk
British take Alexandria from Italians
British take Tobruk from Italians
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 fighter and 1 tactical_bomber moved from Egypt to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 bomber moved from Egypt to Persia
1 carrier moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 carrier moved from 94 Sea Zone to 96 Sea Zone
2 fighters moved from 94 Sea Zone to 96 Sea Zone
1 battleship and 1 cruiser moved from 94 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
2 fighters and 2 tactical_bombers moved from Egypt to 99 Sea Zone
1 submarine moved from 94 Sea Zone to 93 Sea Zone
British take 93 Sea Zone from Italians
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
2 transports moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Algeria to Morocco
Combat - British
Battle in 99 Sea Zone
British attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Italians defend with 1 submarine
British win, taking 99 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Persia
British attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
British win, taking Persia from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Burma
British attack with 3 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Burma from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Northwest Persia
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Libya
Battle in Malta
Non Combat Move - British
1 bomber moved from Persia to Egypt
1 armour, 2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Egypt
1 carrier moved from 96 Sea Zone to 95 Sea Zone
1 fighter moved from 96 Sea Zone to 95 Sea Zone
1 fighter moved from 96 Sea Zone to 95 Sea Zone
3 fighters moved from Burma to India
1 fighter and 1 tactical_bomber moved from Northwest Persia to Syria
Place Units - British
1 factory_minor placed in Iraq
2 armour and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 40 PUs; end with 41 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 2 artilleries
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Kazakhstan to Kansu
1 bomber moved from Volgograd to Samara
1 artillery moved from Bryansk to Smolensk
Italians take Smolensk from Russians
2 infantry moved from Southern Italy to Northern Italy
5 fighters moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 5 fighters and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from Americans with 5 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Samara
Italians attack with 1 bomber
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Russians: 1 infantry
Casualties for Italians: 1 bomber
Battle in Kansu
Italians attack with 1 armour
Russians defend with 1 infantry
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Italians
1 artillery and 1 infantry moved from Normandy Bordeaux to France
5 fighters moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Normandy Bordeaux
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,6,5,6
Italians collect 16 PUs (1 lost to blockades); end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Well you made up for some of the bad dice at sea with Chinas attack and your defense dice against Italy! :-D LOL
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 52 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from South Australia to Queensland
1 aaGun moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs