16L G40 BM 2.0 Giallo (allies) vs majikforce(axis)

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Rostov to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                1 armour moved from Rostov to Kazakhstan
                      Italians take Kazakhstan from Russians
                2 infantry moved from Rostov to Bryansk
                2 artilleries moved from Rostov to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 bomber moved from Southern Italy to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 2 artilleries, 1 bomber and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Italians win, taking Bryansk from Russians with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Rostov to Bryansk
                1 bomber moved from Bryansk to Volgograd
                1 submarine moved from 93 Sea Zone to 99 Sea Zone

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Southern Italy
                1 artillery and 1 infantry placed in Normandy Bordeaux

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,3,5,4
                Italians collect 13 PUs (4 lost to blockades); end with 13 PUs total
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs

    triplea_38838_Ita7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by British from Western Australia: 1 fighter
                EDIT: Adding units owned by British to Queensland: 1 fighter
                EDIT: Turning off Edit Mode
                1 carrier and 2 fighters moved from 17 Sea Zone to 33 Sea Zone
                3 fighters moved from Queensland to Caroline Islands

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_38838_ANZ7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

    triplea_38838_Fre7.tsvg

  • '21 '20 '19 '18 '17 '16

    I edit the brit fighter, if not ok let me know

  • '22 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 destroyer, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Caucasus to Persia
                      Germans take Persia from British
                1 infantry moved from Tambov to Samara
                      Germans take Samara from Russians
                1 mech_infantry moved from Volgograd to Novosibirsk
                      Germans take Novosibirsk from Russians
                2 bombers moved from Ukraine to Russia
                2 fighters moved from Ukraine to Russia
                2 tactical_bombers moved from Ukraine to Russia
                2 armour and 2 mech_infantrys moved from Novgorod to Archangel
                1 bomber moved from Novgorod to Archangel
                2 tactical_bombers moved from Ukraine to Archangel
                1 bomber moved from Poland to Archangel
                1 bomber moved from Western Germany to Archangel

    triplea_38838_Ger8.tsvg

  • '22 '16

    Intercept?

  • '21 '20 '19 '18 '17 '16

    no

  • '22 '16

    okay.  for the bombing run 1st two dice are for the tacs. the 2nd two are for the bombers.

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 destroyer, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Caucasus to Persia
                      Germans take Persia from British
                1 infantry moved from Tambov to Samara
                      Germans take Samara from Russians
                1 mech_infantry moved from Volgograd to Novosibirsk
                      Germans take Novosibirsk from Russians
                2 bombers moved from Ukraine to Russia
                2 fighters moved from Ukraine to Russia
                2 tactical_bombers moved from Ukraine to Russia
                2 armour and 2 mech_infantrys moved from Novgorod to Archangel
                1 bomber moved from Novgorod to Archangel
                2 tactical_bombers moved from Ukraine to Archangel
                1 bomber moved from Poland to Archangel
                1 bomber moved from Western Germany to Archangel

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 6 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 tactical_bomber killed by AA
                    Bombing raid in Russia rolls: 1 and causes: 1 damage to unit: airfield
                    Bombing raid in Russia rolls: 8,5 and causes: 13 damage to unit: factory_major
                    Bombing raid in Russia causes 14 damage total.  Damaged units is as follows: airfield = 1, factory_major = 13
                Battle in Archangel
                    Germans attack with 2 armour, 3 bombers, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 aaGun and 4 infantry
                    Germans win, taking Archangel from Russians with 2 armour, 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 1 aaGun and 4 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 destroyer moved from 113 Sea Zone to 104 Sea Zone
                1 mech_infantry moved from Western Germany to Southern Italy
                1 mech_infantry moved from France to Southern Italy
                2 fighters moved from Western Germany to Southern Italy
                1 fighter moved from Western Germany to Ukraine
                2 armour and 2 mech_infantrys moved from Poland to Novgorod
                2 bombers moved from Russia to Ukraine
                2 fighters moved from Russia to Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                1 tactical_bomber moved from Archangel to Novgorod
                1 aaGun and 6 infantry moved from Finland to Vyborg
                3 bombers moved from Archangel to Novgorod
                2 armour moved from Ukraine to Eastern Poland
                1 mech_infantry moved from Ukraine to Eastern Poland
                1 artillery moved from Tambov to Rostov
                1 infantry moved from Tambov to Rostov
                1 aaGun moved from Rostov to Volgograd
                2 mech_infantrys moved from Rostov to Western Ukraine
                1 armour moved from Rostov to Western Ukraine
                1 aaGun moved from Western Germany to France

    Place Units - Germans
                3 fighters placed in Western Germany
                1 destroyer placed in 113 Sea Zone
                2 armour and 1 mech_infantry placed in Volgograd
                2 armour and 1 mech_infantry placed in Ukraine
                2 armour and 1 mech_infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,6,1,1
                Germans collect 58 PUs (4 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs

    triplea_38838_Ger8.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy nothing; Remaining resources: 29 PUs;

    Combat Move - Russians
                1 infantry moved from Tsagaan Olom to Kansu
                1 infantry moved from Kansu to Novosibirsk
                1 fighter moved from Russia to Novosibirsk
                1 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Russia to Samara
                1 fighter moved from Russia to Samara
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                3 infantry moved from Smolensk to Archangel
                2 fighters moved from Russia to Archangel
                2 artilleries and 2 infantry moved from Smolensk to Bryansk
                1 infantry moved from Russia to Bryansk
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 artillery moved from Russia to Tambov

    Combat - Russians
                Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in Bryansk
                    Russians attack with 2 artilleries and 3 infantry
                    Italians defend with 1 aaGun, 2 artilleries and 2 infantry
                    2 artilleries owned by the Russians retreated to Russia
                    Italians win with 1 artillery remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 aaGun, 1 artillery and 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Novosibirsk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Novosibirsk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 2 fighters and 3 infantry
                    Germans defend with 2 armour
                    Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery
                    Germans defend with 1 infantry
                    Germans win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 artillery
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 destroyer and 3 fighters
                    Germans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -18
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in Samara
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                1 fighter moved from Samara to Russia
                1 fighter moved from Novosibirsk to Russia
                2 fighters moved from Archangel to Russia
                2 aaGuns, 5 artilleries and 18 infantry moved from Smolensk to Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 45 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 52 PUs

    triplea_38838_Rus8.tsvg

  • '22 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 carriers, 2 destroyers, 1 fighter and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Manchuria to Siberia
                      Japanese take Siberia from Russians
                1 armour and 1 mech_infantry moved from Buryatia to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Yenisey from Russians
                1 armour moved from Buryatia to Yenisey
                2 mech_infantrys moved from Shensi to Novosibirsk
                1 bomber moved from Chahar to Novosibirsk
                1 artillery and 1 infantry moved from Shan State to Burma
                1 tactical_bomber moved from Yunnan to Burma
                2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 6 fighters, 7 submarines and 3 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
                      Japanese take 17 Sea Zone from ANZAC
                2 tactical_bombers moved from 37 Sea Zone to 33 Sea Zone
                1 bomber moved from Malaya to 33 Sea Zone
                1 tactical_bomber moved from Manchuria to 33 Sea Zone

    triplea_38838_Jap8.tsvg

  • '22 '16

    Scramble and OOL for sz 33?

  • '21 '20 '19 '18 '17 '16

    scramble max def so tip bb and ca first and so on

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 carriers, 2 destroyers, 1 fighter and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Manchuria to Siberia
                      Japanese take Siberia from Russians
                1 armour and 1 mech_infantry moved from Buryatia to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Yenisey from Russians
                1 armour moved from Buryatia to Yenisey
                2 mech_infantrys moved from Shensi to Novosibirsk
                1 bomber moved from Chahar to Novosibirsk
                1 artillery and 1 infantry moved from Shan State to Burma
                1 tactical_bomber moved from Yunnan to Burma
                2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 6 fighters, 7 submarines and 3 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
                      Japanese take 17 Sea Zone from ANZAC
                2 tactical_bombers moved from 37 Sea Zone to 33 Sea Zone
                1 bomber moved from Malaya to 33 Sea Zone
                1 tactical_bomber moved from Manchuria to 33 Sea Zone

    Combat - Japanese
                Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in Burma
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Novosibirsk
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Novosibirsk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 5 carriers, 2 cruisers, 2 destroyers, 6 fighters, 7 submarines and 6 tactical_bombers
                    ANZAC defend with 1 carrier and 5 fighters; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 2 transports
                    Units damaged: 2 carriers owned by the Americans
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 2 battleships owned by the Japanese
                    Japanese win with 2 battleships, 1 bomber, 2 carriers, 3 fighters, 3 submarines and 3 tactical_bombers remaining. Battle score for attacker is 130
                    Casualties for Japanese: 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 submarines and 3 tactical_bombers
                    Casualties for ANZAC: 1 carrier and 5 fighters
                    Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 2 transports

    Non Combat Move - Japanese
                1 fighter could not land in 33 Sea Zone and was removed
                1 bomber moved from 33 Sea Zone to Paulau Island
                1 tactical_bomber moved from Burma to Malaya
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                1 infantry moved from 37 Sea Zone to Shan State
                1 mech_infantry moved from Shensi to Kazakhstan
                1 armour moved from Shensi to Kazakhstan
                3 mech_infantrys moved from Anhwe to Shensi
                1 infantry moved from Chahar to Anhwe
                1 artillery and 2 infantry moved from Buyant-Uhaa to Chahar
                1 infantry moved from Manchuria to Jehol
                1 bomber moved from Novosibirsk to Shensi
                1 bomber moved from Shensi to Kweichow
                2 armour moved from Yunnan to Kweichow
                3 mech_infantrys moved from Yunnan to Kweichow
                1 carrier, 1 destroyer and 1 submarine moved from 37 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 6 Sea Zone to 34 Sea Zone
                1 submarine moved from 19 Sea Zone to 34 Sea Zone

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 37 Sea Zone
                1 fighter placed in 37 Sea Zone
                1 carrier and 1 destroyer placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 71 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 destroyer and 1 fighter
                EDIT: Turning off Edit Mode

    triplea_38838_Jap8.tsvg

  • '22 '16

    I edited back a dd for sz 33 and lost another tac instead.  The reason for the fighter edit is because it removed it at the end of the turn because I couldnt edit the tac out until the end of the turn and i didnt have enough landing space yet.  Hope its not too confusing but its all legit I promise.  I had a pretty awesome rd 1 of dice.  Didnt expect to have that much left.  Game on!

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 3 fighters and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
                1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Sicily
                1 artillery moved from 95 Sea Zone to Sicily
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy
                2 carriers moved from 94 Sea Zone to 95 Sea Zone
                1 cruiser moved from 94 Sea Zone to 95 Sea Zone
                2 fighters moved from 94 Sea Zone to 95 Sea Zone
                4 bombers moved from Gibraltar to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 battleship, 2 carriers, 2 destroyers, 2 fighters and 3 submarines moved from 30 Sea Zone to 33 Sea Zone
                1 fighter moved from Gibraltar to 95 Sea Zone

    Combat - Americans
                Battle in Northern Italy
                    Americans converts factory_major into different units
                Battle in Sicily
                Battle in Sardinia
                Battle in 33 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 3 submarines
                    Japanese defend with 2 battleships, 2 carriers, 1 destroyer, 3 fighters, 3 submarines and 1 tactical_bomber
                    Units damaged: 2 carriers owned by the Americans
                    Units damaged: 1 battleship owned by the Americans

    triplea_38838_Ame8.tsvg

  • '21 '20 '19 '18 '17 '16

    4 hits 2nd round, you had far too many hits in your battle…

  • '22 '16

    I agree. I still should win it though, just not with so many units.  Lose a carrier and a fig, tac.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 3 fighters and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
                1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Sicily
                1 artillery moved from 95 Sea Zone to Sicily
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy
                2 carriers moved from 94 Sea Zone to 95 Sea Zone
                1 cruiser moved from 94 Sea Zone to 95 Sea Zone
                2 fighters moved from 94 Sea Zone to 95 Sea Zone
                4 bombers moved from Gibraltar to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 battleship, 2 carriers, 2 destroyers, 2 fighters and 3 submarines moved from 30 Sea Zone to 33 Sea Zone
                1 fighter moved from Gibraltar to 95 Sea Zone

    Combat - Americans
                Battle in Northern Italy
                    Americans converts factory_major into different units
                Battle in Sicily
                Battle in Sardinia
                Battle in 33 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 3 submarines
                    Japanese defend with 2 battleships, 2 carriers, 1 destroyer, 3 fighters, 3 submarines and 1 tactical_bomber
                    Units damaged: 2 carriers owned by the Americans
                    Units damaged: 1 battleship owned by the Americans
                    1 battleship owned by the Americans retreated to 48 Sea Zone
                    Japanese win, taking Northern Italy from Italians, taking Sicily from Italians, taking Sardinia from Italians with 2 battleships, 1 carrier, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is -37
                    Casualties for Americans: 2 carriers, 2 destroyers, 2 fighters and 3 submarines
                    Casualties for Japanese: 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber
                Battle in 104 Sea Zone
                    Americans attack with 4 bombers and 1 destroyer
                    Germans defend with 1 destroyer
                    Americans win with 4 bombers and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                4 bombers moved from 104 Sea Zone to Gibraltar
                3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                2 infantry placed in Central United States
                1 carrier placed in 101 Sea Zone
                1 carrier and 1 destroyer placed in 10 Sea Zone
                3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 59 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    triplea_38838_Ame8.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                8 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 8 infantry
                    Japanese defend with 2 artilleries, 1 infantry and 3 mech_infantrys
                    Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 11
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 2 artilleries, 1 infantry and 3 mech_infantrys

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

    triplea_38838_Chi8.tsvg

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