@crockett36 said in League G40 Team Game - Stucifer/Crockett36 v Daaras/FranceNeedsMorePower:
I resemble that remark!
Oh my goodness! It wasn’t just my Dad who’d say that?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
7 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese win, taking Tsinghai from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 airfield, 1 destroyer and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 2 PUs;
Combat Move - British
2 transports moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
3 infantry and 2 transports moved from 88 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Trans-Jordan to Syria
British take Syria from Neutral_Axis
1 artillery and 2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Alexandria to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from India to Burma
4 fighters moved from India to Burma
Combat - British
Battle in Burma
British attack with 4 fighters and 2 infantry
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
4 fighters moved from Burma to India
5 infantry moved from 92 Sea Zone to Algeria
2 artilleries moved from 92 Sea Zone to Algeria
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Egypt to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 infantry moved from 71 Sea Zone to Union of South Africa
Place Units - British
1 airfield placed in Gibraltar
1 destroyer placed in 109 Sea Zone
3 submarines placed in 81 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 2 artilleries
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
1 bomber moved from Eastern Poland to Volgograd
Combat - Italians
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Bryansk
Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking Bryansk from Russians with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber could not land in Volgograd and was removed
1 aaGun moved from Western Ukraine to Bryansk
2 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Libya to Tunisia
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from Libya to Tobruk
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory_minor = 0
EDIT: Adding units owned by Italians to Western Germany: 1 bomber
EDIT: Turning off Edit Mode
Miscounted spaces for the bombing run. Edited it back to normal.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 transport
ANZAC win, taking 43 Sea Zone from Japanese with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 1 marine
Japanese defend with 1 artillery and 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 marine
Casualties for Japanese: 1 infantry
Battle in Sumatra
Non Combat Move - ANZAC
1 carrier and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
2 aaGuns and 1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
3 infantry placed in Queensland
2 artilleries and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 fighter moved from United Kingdom to 93 Sea Zone
Combat - French
Battle in 93 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer
French win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - French
1 fighter moved from 93 Sea Zone to 92 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 60 PUs;
Germans buy 2 armour, 1 artillery, 1 bomber, 2 destroyers, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
3 infantry moved from Western Ukraine to Ukraine
4 tactical_bombers moved from Eastern Poland to Ukraine
2 bombers and 1 fighter moved from Western Ukraine to Russia
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone
Germans take 98 Sea Zone from British
1 marine moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 carrier moved from 97 Sea Zone to 98 Sea Zone
Combat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,6 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Trans-Jordan
Battle in Syria
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans win, taking Trans-Jordan from British, taking Syria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine
Germans attack with 3 infantry and 4 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
4 tactical_bombers moved from Ukraine to Bryansk
2 aaGuns, 3 armour, 5 artilleries, 14 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
6 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
2 armour and 2 mech_infantrys moved from Novgorod to Bryansk
2 bombers moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Western Germany to Bryansk
1 armour moved from Karelia to Belarus
1 armour moved from Vyborg to Belarus
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Southern France to France
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 fighter moved from 97 Sea Zone to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
2 fighters moved from Western Germany to Southern Italy
Place Units - Germans
1 destroyer and 1 submarine placed in 93 Sea Zone
1 destroyer placed in 113 Sea Zone
1 bomber placed in Western Germany
2 armour and 1 mech_infantry placed in Novgorod
1 artillery and 2 infantry placed in France
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Assumed no scramble or intercept. As always we can roll it out if you wanted to.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 32 PUs;
Russians buy 8 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Volgograd to Rostov
1 fighter moved from Russia to Rostov
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Smolensk
1 fighter moved from Russia to Smolensk
1 submarine moved from 91 Sea Zone to 92 Sea Zone
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
4 infantry moved from Vologda to Russia
2 aaGuns and 12 infantry moved from Novosibirsk to Vologda
1 fighter moved from Rostov to Russia
2 aaGuns, 12 artilleries and 27 infantry moved from Tambov to Russia
1 infantry moved from Russia to Smolensk
Place Units - Russians
8 artilleries placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 32 PUs;
Russians buy 8 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Volgograd to Rostov
1 fighter moved from Russia to Rostov
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Smolensk
1 fighter moved from Russia to Smolensk
1 submarine moved from 91 Sea Zone to 92 Sea Zone
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
4 infantry moved from Vologda to Russia
2 aaGuns and 12 infantry moved from Novosibirsk to Vologda
1 fighter moved from Rostov to Russia
2 aaGuns, 12 artilleries and 27 infantry moved from Tambov to Russia
1 infantry moved from Russia to Smolensk
Place Units - Russians
8 artilleries placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 armour moved from Manchuria to Amur
Japanese take Amur from Russians
1 mech_infantry moved from Manchuria to Amur
1 armour and 1 mech_infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Kiangsu to Jehol
1 infantry moved from Manchuria to Jehol
1 infantry moved from Shan State to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from Malaya to Sumatra
1 fighter moved from Malaya to Sumatra
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Malaya to Burma
1 infantry and 1 mech_infantry moved from Yunnan to Burma
2 bombers moved from Yunnan to Burma
2 mech_infantrys moved from Hunan to Yunnan
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Java
Battle in Burma
Japanese attack with 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Java from ANZAC, taking Burma from UK_Pacific with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiser
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to Philippines
1 tactical_bomber moved from Sumatra to 37 Sea Zone
1 fighter moved from Sumatra to 37 Sea Zone
1 fighter moved from 41 Sea Zone to Malaya
1 fighter moved from Japan to Philippines
2 bombers moved from Burma to Malaya
1 tactical_bomber moved from Burma to Malaya
1 submarine moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 fighter and 1 tactical_bomber placed in Japan
1 armour, 1 artillery and 1 infantry placed in Manchuria
3 mech_infantrys placed in Kiangsu
1 destroyer and 1 submarine placed in 37 Sea Zone
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Iwo Jima
1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima
4 fighters moved from 33 Sea Zone to Iwo Jima
1 bomber moved from Gibraltar to Northern Italy
3 bombers moved from Gibraltar to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Algeria to Tunisia
1 armour moved from Morocco to Tunisia
2 fighters moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from 92 Sea Zone to Tunisia
Combat - Americans
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Northern Italy causes 8 damage total.
Battle in 93 Sea Zone
Americans attack with 3 bombers, 1 destroyer and 2 fighters
Germans defend with 1 destroyer and 1 submarine
Americans win, taking 93 Sea Zone from Neutral with 3 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Iwo Jima
Americans attack with 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tunisia
Americans attack with 2 armour, 2 fighters and 1 infantry
Italians defend with 1 infantry
Americans win, taking Tunisia from Italians with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 fighters moved from Tunisia to 92 Sea Zone
2 fighters moved from 93 Sea Zone to 92 Sea Zone
3 bombers moved from 93 Sea Zone to Gibraltar
1 bomber moved from Northern Italy to Algeria
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 17 Sea Zone
5 fighters and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 17 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
Place Units - Americans
2 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Central United States
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
7 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea Zone
3 fighters moved from Gibraltar to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from 94 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 bomber moved from Egypt to 99 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from India to 41 Sea Zone
1 fighter moved from India to 42 Sea Zone
1 infantry moved from India to Burma
2 fighters moved from India to Burma
Combat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 99 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 98 Sea Zone
British attack with 2 fighters and 2 tactical_bombers
Germans defend with 1 carrier and 1 cruiser
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 1 carrier and 1 cruiser
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
British win with 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Trans-Jordan
British attack with 2 artilleries and 3 infantry
Germans defend with 1 marine
British win, taking Trans-Jordan from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 marine
Battle in 94 Sea Zone
British attack with 2 fighters and 2 submarines
Germans defend with 1 destroyer; Italians defend with 1 destroyer
British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 10
Casualties for Germans: 1 destroyer
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Egypt
1 aaGun moved from Egypt to Trans-Jordan
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from 125 Sea Zone to Scotland
2 aaGuns and 3 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 tactical_bomber moved from 92 Sea Zone to Egypt
1 fighter moved from 94 Sea Zone to Egypt
1 fighter moved from 94 Sea Zone to Gibraltar
1 fighter moved from 41 Sea Zone to India
2 fighters moved from Burma to India
1 fighter moved from 42 Sea Zone to Western Australia
1 armour, 1 artillery and 1 infantry moved from Morocco to Algeria
1 armour moved from Algeria to Tunisia
1 infantry moved from Algeria to Tunisia
1 bomber moved from 99 Sea Zone to Egypt
Place Units - British
2 artilleries and 1 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
2 fighters placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 artilleries and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
2 artilleries moved from Bryansk to Rostov
1 armour moved from Bryansk to Rostov
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 bomber moved from Western Germany to Tunisia
2 marines moved from Southern Italy to 97 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 97 Sea Zone to 94 Sea Zone
2 marines moved from 94 Sea Zone to Tunisia
1 infantry moved from Libya to Tunisia
2 artilleries moved from Libya to Tunisia
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 cruiser moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from 97 Sea Zone to 93 Sea Zone
Combat - Italians
Battle in Tunisia
Italians attack with 2 artilleries, 1 bomber, 1 infantry and 2 marines
British defend with 1 armour and 1 infantry; Americans defend with 2 armour and 1 infantry
1 bomber owned by the Italians retreated
Americans win with no units remaining. Battle score for attacker is 3
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 2 artilleries, 1 infantry and 2 marines
Casualties for Americans: 2 armour and 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 cruiser, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Italians win, taking 93 Sea Zone from Americans with 1 cruiser, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Rostov
Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Russians defend with 3 infantry
Italians win, taking Rostov from Russians with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Non Combat Move - Italians
1 aaGun moved from Bryansk to Rostov
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Tunisia to Southern Italy
2 fighters moved from 93 Sea Zone to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 18 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 6 infantry; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 carrier and 2 fighters moved from 33 Sea Zone to 17 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 17 Sea Zone from Japanese
3 fighters moved from Caroline Islands to Queensland
1 artillery and 1 infantry moved from New South Wales to South Australia
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in Queensland
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 fighter moved from 92 Sea Zone to Scotland
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 destroyer, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
1 artillery and 1 infantry moved from Bryansk to Smolensk
1 armour moved from Belarus to Smolensk
1 bomber moved from Western Germany to Smolensk
2 bombers and 2 fighters moved from Bryansk to Russia
3 infantry moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
4 tactical_bombers moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 artillery moved from Syria to Iraq
Germans take Iraq from British
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8,4 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in Archangel
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery, 3 infantry and 4 tactical_bombers
Russians defend with 3 infantry
Germans win, taking Tambov from Russians with 1 artillery, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Smolensk
Germans attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 bomber moved from Smolensk to Ukraine
1 bomber moved from Archangel to Novgorod
1 bomber moved from Russia to Ukraine
1 bomber moved from Russia to Poland
2 armour and 2 mech_infantrys moved from Western Germany to Poland
4 tactical_bombers moved from Tambov to Ukraine
2 aaGuns, 11 armour, 3 artilleries, 10 infantry and 7 mech_infantrys moved from Bryansk to Rostov
1 armour moved from Belarus to Rostov
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
2 fighters moved from Russia to Bryansk
2 fighters moved from Bryansk to Ukraine
Place Units - Germans
1 bomber and 1 fighter placed in Western Germany
2 armour and 1 mech_infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
2 infantry and 1 mech_infantry placed in Western Germany
1 destroyer placed in 113 Sea Zone
Germans undo move 4.
2 infantry placed in France
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Assumed no intercept in russia. Let me know if you wanted too and we can roll it on the forum.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 26 PUs;
Russians buy 1 armour and 2 fighters; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
3 infantry moved from Vologda to Archangel
2 fighters moved from Russia to Archangel
2 artilleries and 5 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Bryansk
1 submarine moved from 92 Sea Zone to 104 Sea Zone
2 infantry moved from Buyant-Uhaa to Chahar
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Tsagaan Olom
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Vologda to Archangel
8 infantry moved from Vologda to Smolensk
4 artilleries and 6 infantry moved from Russia to Smolensk
1 artillery and 2 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians win, taking Bryansk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Chahar
Russians attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Russians retreated to Buyant-Uhaa
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 2 fighters and 4 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Archangel from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Smolensk
Russians attack with 7 artilleries and 21 infantry
Germans defend with 1 armour, 1 artillery and 1 infantry
Russians win, taking Smolensk from Germans with 7 artilleries and 19 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in 104 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Germans win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 aaGun moved from Vologda to Archangel
1 aaGun moved from Vologda to Russia
2 fighters moved from Archangel to Russia
5 infantry moved from Russia to Smolensk
2 aaGuns moved from Russia to Smolensk
Place Units - Russians
1 armour and 2 fighters placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs