AND the Dice Roll is ODD!
16L G40 BM 2.0 Giallo (allies) vs majikforce(axis)
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Russians are fueled up and ready for orders. Any maneuvers?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 artillery, 1 harbour, 3 infantry, 11 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour, 2 artilleries and 3 infantry moved from India to 39 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 39 Sea Zone to 72 Sea Zone
2 artilleries and 3 infantry moved from 72 Sea Zone to Tanganyika Territory
1 armour moved from 72 Sea Zone to Tanganyika Territory
1 armour, 1 bomber and 4 mech_infantrys moved from Iraq to Persia
7 armour and 18 mech_infantrys moved from West India to Persia
6 artilleries moved from West India to India
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 56 Sea Zone to Western Australia
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Burma to Malaya
1 mech_infantry moved from Burma to Malaya
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Yunnan to Malaya
1 fighter moved from French Indo China to 56 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 artillery moved from 39 Sea Zone to Ceylon
1 infantry moved from 39 Sea Zone to Ceylon
1 fighter moved from 25 Sea Zone to 49 Sea ZoneCombat - Japanese
Battle in Ceylon
Battle in Tanganyika Territory
Battle in Western Australia
Battle in 49 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win, taking Ceylon from UK_Pacific, taking Tanganyika Territory from British, taking Western Australia from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Persia
Japanese attack with 8 armour, 1 bomber and 22 mech_infantrys
British defend with 3 aaGuns, 14 artilleries and 7 infantry
Japanese win, taking Persia from British with 8 armour, 1 bomber and 9 mech_infantrys remaining. Battle score for attacker is 40
Casualties for Japanese: 13 mech_infantrys
Casualties for British: 3 aaGuns, 14 artilleries and 7 infantryNon Combat Move - Japanese
1 bomber moved from Persia to Iraq
1 aaGun moved from West India to Eastern Persia
1 fighter moved from 49 Sea Zone to Solomon Islands
1 fighter moved from Japan to Midway
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 9 Sea Zone
1 destroyer moved from 25 Sea Zone to 12 Sea ZonePlace Units - Japanese
1 harbour placed in Midway
10 submarines placed in 6 Sea Zone
1 transport placed in 37 Sea Zone
1 infantry placed in Malaya
1 submarine placed in 37 Sea Zone
2 infantry placed in India
1 transport placed in 39 Sea Zone
Japanese undo move 5.
1 artillery placed in Malaya
Japanese undo move 7.
1 submarine placed in 37 Sea Zone
1 artillery placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 88 PUs; end with 88 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 103 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 108 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 7 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 9 Sea Zone
1 submarine moved from 10 Sea Zone to 12 Sea Zone
8 fighters moved from Western United States to 9 Sea Zone
16 fighters moved from Hawaiian Islands to 12 Sea Zone
4 fighters moved from 92 Sea Zone to 93 Sea Zone
3 fighters moved from Gibraltar to 94 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea ZoneCombat - Americans
Battle in 9 Sea Zone
Americans attack with 8 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 4 fighters
Italians defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 12 Sea Zone
Americans attack with 16 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 16 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Italians defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Americans
2 armour, 4 artilleries and 7 infantry moved from Algeria to 92 Sea Zone
2 armour, 4 artilleries, 7 infantry and 7 transports moved from 92 Sea Zone to 98 Sea Zone
2 armour, 4 artilleries and 7 infantry moved from 98 Sea Zone to Egypt
2 carriers, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
4 fighters moved from 93 Sea Zone to 98 Sea Zone
3 fighters moved from 94 Sea Zone to Egypt
2 fighters moved from Algeria to 98 Sea Zone
2 fighters moved from 98 Sea Zone to Egypt
16 fighters moved from 12 Sea Zone to Hawaiian Islands
8 fighters moved from 9 Sea Zone to Hawaiian Islands
2 infantry moved from Western United States to 10 Sea Zone
4 carriers, 5 destroyers, 2 infantry, 13 submarines and 1 transport moved from 10 Sea Zone to 51 Sea Zone
1 transport moved from 10 Sea Zone to 89 Sea Zone
2 aaGuns moved from Eastern United States to Central United StatesPlace Units - Americans
7 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - British
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship and 3 cruisers moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from Gibraltar to 91 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from Egypt to Trans-Jordan
2 fighters and 2 tactical_bombers moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-JordanCombat - British
Battle in 97 Sea Zone
British attack with 3 submarines
Italians defend with 1 carrier
Units damaged: 1 carrier owned by the Italians
British win, taking 97 Sea Zone from Italians with 3 submarines remaining. Battle score for attacker is 16
Casualties for Italians: 1 carrier
Battle in 91 Sea Zone
British attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
Germans defend with 1 destroyer
British win with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 aaGun and 4 infantry
British win, taking Trans-Jordan from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 4 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 fighter moved from Trans-Jordan to 98 Sea Zone
3 fighters moved from Egypt to 98 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to United Kingdom
3 aaGuns, 1 artillery and 4 infantry moved from Algeria to 92 Sea Zone
3 aaGuns, 1 artillery, 2 carriers, 1 destroyer, 4 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
3 aaGuns, 1 artillery and 4 infantry moved from 98 Sea Zone to EgyptPlace Units - British
10 infantry placed in United Kingdom
1 artillery placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,6,4,6,1,4,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,1
British collect 28 PUs (3 lost to blockades); end with 28 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Place Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,6,3,1
Italians collect 5 PUs (8 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 4 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
Battle in Johnston Island
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese, taking Johnston Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 infantry moved from Queensland to South Australia
1 aaGun moved from Queensland to South Australia
1 artillery moved from New South Wales to South Australia
1 infantry moved from Queensland to South Australia
1 artillery moved from New South Wales to South AustraliaPlace Units - ANZAC
3 infantry placed in New South Wales
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - French
Turn Complete - French
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Assuming no intercept in London. First die rolled is for the Airfield.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 2 fighters, 4 infantry, 9 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 artillery moved from France to Normandy Bordeaux
2 mech_infantrys moved from Southern France to France
2 infantry moved from Holland Belgium to France
2 submarines moved from 112 Sea Zone to 119 Sea Zone
2 submarines moved from 112 Sea Zone to 109 Sea Zone
5 submarines moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
4 bombers moved from Western Germany to United Kingdom
4 fighters moved from 112 Sea Zone to United Kingdom
5 infantry moved from Iraq to Trans-Jordan
2 fighters and 2 tactical_bombers moved from Iraq to Trans-Jordan
1 bomber moved from Iraq to Trans-Jordan
1 bomber moved from Western Germany to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 9 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 5,3,8,5 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Battle in Scotland
Battle in 91 Sea Zone
Germans attack with 5 submarines and 1 transport
British defend with 1 destroyer
Germans win, taking Scotland from British with 4 submarines and 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Gibraltar
Battle in Trans-Jordan
Germans attack with 1 bomber, 2 fighters, 5 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Germans win, taking Gibraltar from British, taking Trans-Jordan from British with 1 bomber, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Trans-Jordan to Iraq
2 fighters and 2 tactical_bombers moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Northwest Persia to Iraq
1 armour and 5 mech_infantrys moved from Caucasus to Iraq
3 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Eastern Persia to Iraq
3 armour moved from Western Germany to France
2 mech_infantrys moved from Western Germany to France
5 mech_infantrys moved from Western Germany to Southern Italy
1 bomber moved from Western Germany to Southern Italy
4 fighters moved from United Kingdom to 112 Sea Zone
4 bombers moved from United Kingdom to Western GermanyPlace Units - Germans
2 transports placed in 112 Sea Zone
1 bomber and 2 fighters placed in Western Germany
1 artillery and 2 infantry placed in Iraq
3 mech_infantrys placed in Caucasus
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
2 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,1,2,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,6,4,5,6,2,5,4,4,2,5,5,3,4,1,1,2,5,1,1,1,5
Germans collect 66 PUs (5 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs -
Russians? Don’t bother wasting space with a turn download (unless you wanna fight) I can make any noncom moves for you on Japans turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - Russians
Turn Complete - Russians
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It depends on how egypt is blocked or if I can take out a ship easily, otherwise you can just continue
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 3 fighters, 6 infantry and 4 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Tanganyika Territory to Union of South Africa
Japanese take Rhodesia from British
Japanese take Union of South Africa from British
1 infantry moved from Tanganyika Territory to Kenya
Japanese take Kenya from British
1 infantry moved from Tanganyika Territory to Belgian Congo
Japanese take Belgian Congo from British
2 artilleries and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
2 artilleries, 1 infantry and 3 transports moved from 72 Sea Zone to 70 Sea Zone
2 artilleries and 1 infantry moved from 70 Sea Zone to South West Africa
1 carrier moved from 72 Sea Zone to 71 Sea Zone
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
1 fighter and 1 tactical_bomber moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from Solomon Islands to 30 Sea Zone
1 destroyer moved from 25 Sea Zone to 9 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from Midway to 26 Sea Zone
5 fighters moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 9 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 9 Sea Zone
1 marine moved from Western Australia to 56 Sea Zone
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 56 Sea Zone to 42 Sea Zone
1 infantry and 1 marine moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 42 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 artillery moved from French Indo China to Siam
1 bomber moved from Iraq to MalayaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 4 transports
ANZAC defend with 1 transport
Japanese win with 1 battleship, 1 carrier, 1 destroyer and 4 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 3 artilleries, 1 fighter, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 3 artilleries, 1 fighter, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Alaska
Battle in South West Africa
Battle in 30 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win, taking Alaska from Americans, taking South West Africa from British with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 9 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 26 Sea Zone
Japanese attack with 1 destroyer, 11 fighters, 1 submarine and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer, 11 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 70 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to 71 Sea Zone: 2 transports
EDIT: Removing units owned by Japanese from South West Africa: 2 artilleries
EDIT: Adding units owned by Japanese to Union of South Africa: 2 artilleries
EDIT: Removing units owned by Germans from 72 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 82 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 fighters moved from 26 Sea Zone to Midway
8 fighters moved from 26 Sea Zone to 25 Sea Zone
5 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 9 Sea Zone to 25 Sea Zone
1 fighter moved from 30 Sea Zone to 25 Sea Zone
4 submarines moved from 25 Sea Zone to 10 Sea Zone
1 submarine moved from 25 Sea Zone to 1 Sea Zone
10 submarines moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 aaGun moved from Eastern Persia to Persia
8 armour and 9 mech_infantrys moved from Persia to Trans-JordanPlace Units - Japanese
4 infantry placed in Japan
1 carrier and 2 transports placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
1 destroyer placed in 6 Sea Zone
1 transport placed in 37 Sea Zone
1 infantry placed in Malaya
1 fighter placed in India
1 destroyer and 1 transport placed in 39 Sea Zone
1 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,4,3,6,4,5,2,2,4,6,1,6,3,5,5,4,5,2,4,6,1,3
Japanese collect 95 PUs (1 lost to blockades); end with 95 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 105 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 110 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 115 PUs -
Edited the german subs near SA. Adjusted my transports as well. Didnt mean to bring them all. Assumed no scramble from Hawaii.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
6 fighters moved from Western United States to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
25 fighters moved from Hawaiian Islands to 25 Sea Zone
4 carriers, 5 destroyers, 2 infantry, 13 submarines and 1 transport moved from 51 Sea Zone to 63 Sea Zone
1 fighter moved from Western United States to 2 Sea Zone -
scramble? let’s see how this goes ill probably give up after this
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Full scramble. Not to rain on your suicide attack but the 6 fighters from Western US cannot fight in the battle, they have no landing spot. You can redo the move if you’d like to. Or if you want to see total carnage in a huge battle :-D feel free to roll it out!
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im gonna give up! Well played, ill post it
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GG I had fun. You kept me on my toes! It is real easy to get lazy when your income balloons like Japans did. You did well to make sure I didnt make any mistakes you could exploit.