AND the Dice Roll is ODD!
16L G40 BM 2.0 Giallo (allies) vs majikforce(axis)
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Intercept?
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no
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okay. for the bombing run 1st two dice are for the tacs. the 2nd two are for the bombers.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 destroyer, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 mech_infantry moved from Volgograd to Novosibirsk
Germans take Novosibirsk from Russians
2 bombers moved from Ukraine to Russia
2 fighters moved from Ukraine to Russia
2 tactical_bombers moved from Ukraine to Russia
2 armour and 2 mech_infantrys moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
2 tactical_bombers moved from Ukraine to Archangel
1 bomber moved from Poland to Archangel
1 bomber moved from Western Germany to ArchangelCombat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 tactical_bomber killed by AA
Bombing raid in Russia rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in Russia rolls: 8,5 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total. Damaged units is as follows: airfield = 1, factory_major = 13
Battle in Archangel
Germans attack with 2 armour, 3 bombers, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun and 4 infantry
Germans win, taking Archangel from Russians with 2 armour, 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 1 aaGun and 4 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from France to Southern Italy
2 fighters moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Ukraine
2 armour and 2 mech_infantrys moved from Poland to Novgorod
2 bombers moved from Russia to Ukraine
2 fighters moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 tactical_bomber moved from Archangel to Novgorod
1 aaGun and 6 infantry moved from Finland to Vyborg
3 bombers moved from Archangel to Novgorod
2 armour moved from Ukraine to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
1 artillery moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 aaGun moved from Rostov to Volgograd
2 mech_infantrys moved from Rostov to Western Ukraine
1 armour moved from Rostov to Western Ukraine
1 aaGun moved from Western Germany to FrancePlace Units - Germans
3 fighters placed in Western Germany
1 destroyer placed in 113 Sea Zone
2 armour and 1 mech_infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
2 armour and 1 mech_infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,6,1,1
Germans collect 58 PUs (4 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy nothing; Remaining resources: 29 PUs;Combat Move - Russians
1 infantry moved from Tsagaan Olom to Kansu
1 infantry moved from Kansu to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
3 infantry moved from Smolensk to Archangel
2 fighters moved from Russia to Archangel
2 artilleries and 2 infantry moved from Smolensk to Bryansk
1 infantry moved from Russia to Bryansk
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Russia to TambovCombat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Bryansk
Russians attack with 2 artilleries and 3 infantry
Italians defend with 1 aaGun, 2 artilleries and 2 infantry
2 artilleries owned by the Russians retreated to Russia
Italians win with 1 artillery remaining. Battle score for attacker is 6
Casualties for Italians: 1 aaGun, 1 artillery and 2 infantry
Casualties for Russians: 3 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Novosibirsk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 armour
Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer and 3 fighters
Germans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Novosibirsk to Russia
2 fighters moved from Archangel to Russia
2 aaGuns, 5 artilleries and 18 infantry moved from Smolensk to RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 45 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 52 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 1 fighter and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 mech_infantry moved from Manchuria to Siberia
Japanese take Siberia from Russians
1 armour and 1 mech_infantry moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 armour moved from Buryatia to Yenisey
2 mech_infantrys moved from Shensi to Novosibirsk
1 bomber moved from Chahar to Novosibirsk
1 artillery and 1 infantry moved from Shan State to Burma
1 tactical_bomber moved from Yunnan to Burma
2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 6 fighters, 7 submarines and 3 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from ANZAC
2 tactical_bombers moved from 37 Sea Zone to 33 Sea Zone
1 bomber moved from Malaya to 33 Sea Zone
1 tactical_bomber moved from Manchuria to 33 Sea Zone -
Scramble and OOL for sz 33?
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scramble max def so tip bb and ca first and so on
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 1 fighter and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 mech_infantry moved from Manchuria to Siberia
Japanese take Siberia from Russians
1 armour and 1 mech_infantry moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 armour moved from Buryatia to Yenisey
2 mech_infantrys moved from Shensi to Novosibirsk
1 bomber moved from Chahar to Novosibirsk
1 artillery and 1 infantry moved from Shan State to Burma
1 tactical_bomber moved from Yunnan to Burma
2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 6 fighters, 7 submarines and 3 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from ANZAC
2 tactical_bombers moved from 37 Sea Zone to 33 Sea Zone
1 bomber moved from Malaya to 33 Sea Zone
1 tactical_bomber moved from Manchuria to 33 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Burma
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 5 carriers, 2 cruisers, 2 destroyers, 6 fighters, 7 submarines and 6 tactical_bombers
ANZAC defend with 1 carrier and 5 fighters; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 2 transports
Units damaged: 2 carriers owned by the Americans
Units damaged: 1 battleship owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win with 2 battleships, 1 bomber, 2 carriers, 3 fighters, 3 submarines and 3 tactical_bombers remaining. Battle score for attacker is 130
Casualties for Japanese: 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 submarines and 3 tactical_bombers
Casualties for ANZAC: 1 carrier and 5 fighters
Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 2 transportsNon Combat Move - Japanese
1 fighter could not land in 33 Sea Zone and was removed
1 bomber moved from 33 Sea Zone to Paulau Island
1 tactical_bomber moved from Burma to Malaya
1 artillery and 1 infantry moved from Malaya to Shan State
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
1 mech_infantry moved from Shensi to Kazakhstan
1 armour moved from Shensi to Kazakhstan
3 mech_infantrys moved from Anhwe to Shensi
1 infantry moved from Chahar to Anhwe
1 artillery and 2 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Manchuria to Jehol
1 bomber moved from Novosibirsk to Shensi
1 bomber moved from Shensi to Kweichow
2 armour moved from Yunnan to Kweichow
3 mech_infantrys moved from Yunnan to Kweichow
1 carrier, 1 destroyer and 1 submarine moved from 37 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 19 Sea Zone to 34 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 37 Sea Zone
1 fighter placed in 37 Sea Zone
1 carrier and 1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 70 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 destroyer and 1 fighter
EDIT: Turning off Edit Mode -
I edited back a dd for sz 33 and lost another tac instead. The reason for the fighter edit is because it removed it at the end of the turn because I couldnt edit the tac out until the end of the turn and i didnt have enough landing space yet. Hope its not too confusing but its all legit I promise. I had a pretty awesome rd 1 of dice. Didnt expect to have that much left. Game on!
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 2 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 artillery moved from 95 Sea Zone to Sicily
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
2 carriers moved from 94 Sea Zone to 95 Sea Zone
1 cruiser moved from 94 Sea Zone to 95 Sea Zone
2 fighters moved from 94 Sea Zone to 95 Sea Zone
4 bombers moved from Gibraltar to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 2 fighters and 3 submarines moved from 30 Sea Zone to 33 Sea Zone
1 fighter moved from Gibraltar to 95 Sea ZoneCombat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Sicily
Battle in Sardinia
Battle in 33 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 3 submarines
Japanese defend with 2 battleships, 2 carriers, 1 destroyer, 3 fighters, 3 submarines and 1 tactical_bomber
Units damaged: 2 carriers owned by the Americans
Units damaged: 1 battleship owned by the Americans -
4 hits 2nd round, you had far too many hits in your battle…
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I agree. I still should win it though, just not with so many units. Lose a carrier and a fig, tac.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 2 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 artillery moved from 95 Sea Zone to Sicily
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
2 carriers moved from 94 Sea Zone to 95 Sea Zone
1 cruiser moved from 94 Sea Zone to 95 Sea Zone
2 fighters moved from 94 Sea Zone to 95 Sea Zone
4 bombers moved from Gibraltar to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 2 fighters and 3 submarines moved from 30 Sea Zone to 33 Sea Zone
1 fighter moved from Gibraltar to 95 Sea ZoneCombat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Sicily
Battle in Sardinia
Battle in 33 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 3 submarines
Japanese defend with 2 battleships, 2 carriers, 1 destroyer, 3 fighters, 3 submarines and 1 tactical_bomber
Units damaged: 2 carriers owned by the Americans
Units damaged: 1 battleship owned by the Americans
1 battleship owned by the Americans retreated to 48 Sea Zone
Japanese win, taking Northern Italy from Italians, taking Sicily from Italians, taking Sardinia from Italians with 2 battleships, 1 carrier, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is -37
Casualties for Americans: 2 carriers, 2 destroyers, 2 fighters and 3 submarines
Casualties for Japanese: 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber
Battle in 104 Sea Zone
Americans attack with 4 bombers and 1 destroyer
Germans defend with 1 destroyer
Americans win with 4 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
4 bombers moved from 104 Sea Zone to Gibraltar
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 infantry placed in Central United States
1 carrier placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
8 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 8 infantry
Japanese defend with 2 artilleries, 1 infantry and 3 mech_infantrys
Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 11
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 artilleries, 1 infantry and 3 mech_infantrysNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 1 factory_minor and 4 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
3 fighters moved from India to Burma
1 infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 armour moved from Egypt to Tobruk
British take Alexandria from Italians
British take Tobruk from Italians
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 fighter and 1 tactical_bomber moved from Egypt to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 bomber moved from Egypt to Persia
1 carrier moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 carrier moved from 94 Sea Zone to 96 Sea Zone
2 fighters moved from 94 Sea Zone to 96 Sea Zone
1 battleship and 1 cruiser moved from 94 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
2 fighters and 2 tactical_bombers moved from Egypt to 99 Sea Zone
1 submarine moved from 94 Sea Zone to 93 Sea Zone
British take 93 Sea Zone from Italians
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
2 transports moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Algeria to MoroccoCombat - British
Battle in 99 Sea Zone
British attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Italians defend with 1 submarine
British win, taking 99 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Persia
British attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
British win, taking Persia from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Burma
British attack with 3 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Burma from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Northwest Persia
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Libya
Battle in MaltaNon Combat Move - British
1 bomber moved from Persia to Egypt
1 armour, 2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Egypt
1 carrier moved from 96 Sea Zone to 95 Sea Zone
1 fighter moved from 96 Sea Zone to 95 Sea Zone
1 fighter moved from 96 Sea Zone to 95 Sea Zone
3 fighters moved from Burma to India
1 fighter and 1 tactical_bomber moved from Northwest Persia to SyriaPlace Units - British
1 factory_minor placed in Iraq
2 armour and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 40 PUs; end with 41 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 2 artilleries -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Kazakhstan to Kansu
1 bomber moved from Volgograd to Samara
1 artillery moved from Bryansk to Smolensk
Italians take Smolensk from Russians
2 infantry moved from Southern Italy to Northern Italy
5 fighters moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 5 fighters and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from Americans with 5 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Samara
Italians attack with 1 bomber
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Russians: 1 infantry
Casualties for Italians: 1 bomber
Battle in Kansu
Italians attack with 1 armour
Russians defend with 1 infantry
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
1 artillery and 1 infantry moved from Normandy Bordeaux to France
5 fighters moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Normandy BordeauxTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,6,5,6
Italians collect 16 PUs (1 lost to blockades); end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs -
Well you made up for some of the bad dice at sea with Chinas attack and your defense dice against Italy! :-D LOL
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 52 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea ZoneNon Combat Move - ANZAC
1 artillery and 1 infantry moved from South Australia to Queensland
1 aaGun moved from New South Wales to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter and 2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French