No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
16L G40 BM 2.0 Giallo (allies) vs majikforce(axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 2 destroyers, 10 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from France to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
22 armour, 3 artilleries, 2 fighters, 3 infantry, 3 mech_infantrys and 3 tactical_bombers moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
6 bombers moved from Western Germany to Northwest Persia
1 bomber moved from Philippines to 41 Sea ZoneCombat - Germans
Battle in Scotland
Battle in 41 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
Germans win, taking Scotland from British with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Holland Belgium
Germans attack with 1 artillery, 5 fighters and 2 infantry
Americans defend with 1 infantry and 1 mech_infantry
Germans win, taking Holland Belgium from Americans with 1 artillery, 5 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Northwest Persia
Germans attack with 22 armour, 3 artilleries, 6 bombers, 2 fighters, 3 infantry, 6 mech_infantrys and 3 tactical_bombers
British defend with 1 aaGun, 13 armour, 5 artilleries, 3 fighters, 5 infantry and 8 mech_infantrys; Americans defend with 1 fighter
Germans win, taking Northwest Persia from British with 10 armour, 6 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 73
Casualties for Germans: 12 armour, 3 artilleries, 3 infantry and 6 mech_infantrys
Casualties for British: 1 aaGun, 13 armour, 5 artilleries, 3 fighters, 5 infantry and 8 mech_infantrys
Casualties for Americans: 1 fighterNon Combat Move - Germans
2 fighters moved from Northwest Persia to Caucasus
1 aaGun moved from Caucasus to Northwest Persia
3 tactical_bombers moved from Northwest Persia to Caucasus
6 bombers moved from Northwest Persia to Caucasus
1 infantry moved from Volgograd to Caucasus
4 artilleries and 2 infantry moved from Samara to Volgograd
1 aaGun and 4 infantry moved from Norway to Finland
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 fighters moved from Holland Belgium to 113 Sea Zone
2 fighters moved from Holland Belgium to 113 Sea Zone
1 fighter moved from Holland Belgium to Western Germany
3 fighters moved from Southern Italy to Western Germany
1 aaGun moved from France to Southern France
2 artilleries and 1 infantry moved from France to Western Germany
2 armour moved from Southern Italy to Western Germany
9 mech_infantrys moved from Southern Italy to Southern France
1 submarine moved from 82 Sea Zone to 83 Sea Zone
1 bomber moved from 41 Sea Zone to MalayaPlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 113 Sea Zone
1 destroyer placed in 112 Sea Zone
10 infantry placed in Germany
3 mech_infantrys placed in Caucasus
2 mech_infantrys placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Germans collect 61 PUs (5 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
5 fighters moved from Iraq to EgyptNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 4 destroyers, 1 fighter, 1 infantry, 5 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 armour, 6 artilleries, 11 mech_infantrys and 1 tactical_bomber moved from Yunnan to Burma
2 mech_infantrys moved from French Indo China to Burma
1 armour moved from French Indo China to Burma
2 armour moved from Malaya to Burma
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from Malaya to 80 Sea Zone
1 mech_infantry moved from Caucasus to Persia
Japanese take Persia from British
1 mech_infantry moved from Kazakhstan to Eastern Persia
Japanese take Eastern Persia from British
2 submarines moved from 6 Sea Zone to 25 Sea Zone
9 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Hunan to Burma
1 tactical_bomber moved from Malaya to BurmaCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 9 fighters, 2 submarines and 1 tactical_bomber
ANZAC defend with 1 carrier; Americans defend with 1 destroyer
Units damaged: 1 carrier owned by the ANZAC
Japanese win with 9 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 carrier
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 6 armour, 6 artilleries, 14 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 6 armour, 6 artilleries, 14 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 80 Sea Zone
Japanese attack with 1 bomber and 1 submarine
British defend with 2 destroyers
retreated to 80 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - Japanese
1 bomber moved from 80 Sea Zone to Northwest Persia
1 armour moved from Kazakhstan to Northwest Persia
3 mech_infantrys moved from Kazakhstan to Northwest Persia
1 aaGun moved from Yunnan to Burma
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Burma to Malaya
1 tactical_bomber moved from Burma to Malaya
1 marine moved from Western Australia to 56 Sea Zone
1 battleship, 1 destroyer and 1 marine moved from 56 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
8 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Philippines to Japan
1 transport moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 carrier, 1 fighter and 1 transport moved from 56 Sea Zone to 37 Sea ZonePlace Units - Japanese
4 destroyers, 1 fighter and 1 transport placed in 6 Sea Zone
Japanese undo move 1.
4 destroyers and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
1 tactical_bomber placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
Japanese collect 77 PUs (2 lost to blockades); end with 77 PUs total
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans repair damage of 5x factory_minor; Remaining resources: 78 PUs;
Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters and 3 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 8 Sea Zone to 10 Sea Zone
1 submarine moved from 2 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Alaska to Western United States
8 fighters moved from 26 Sea Zone to 25 Sea Zone
3 fighters moved from Hawaiian Islands to 25 Sea Zone
2 fighters moved from 110 Sea Zone to Holland Belgium
2 bombers moved from United Kingdom to Holland Belgium
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 2 bombers, 2 fighters and 2 infantry
Germans defend with 1 artillery and 2 infantry
Americans win, taking Holland Belgium from Germans with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 11 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans win with 11 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
11 fighters moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
5 fighters moved from Western United States to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 armour and 2 infantry moved from Central United States to 101 Sea Zone
2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Holland Belgium to 110 Sea Zone
2 bombers moved from Holland Belgium to United KingdomPlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 infantry placed in Western United States
1 artillery and 2 infantry placed in Normandy Bordeaux
4 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - British
2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from United Kingdom to Scotland
1 submarine moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from Gibraltar to Scotland
1 fighter moved from United Kingdom to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Scotland
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
4 fighters moved from India to Ethiopia
1 infantry moved from United Kingdom to Scotland -
scramble?
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No thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from United Kingdom to Scotland
1 submarine moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from Gibraltar to Scotland
1 fighter moved from United Kingdom to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Scotland
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
4 fighters moved from India to Ethiopia
1 infantry moved from United Kingdom to ScotlandCombat - British
Battle in 111 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 112 Sea Zone
British attack with 2 fighters, 1 submarine and 2 tactical_bombers
Germans defend with 1 destroyer
British win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Scotland
British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield and 2 infantry
British win, taking Scotland from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Scotland to United Kingdom
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 111 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Scotland to United Kingdom
3 aaGuns, 14 artilleries and 9 infantry moved from India to West India
1 aaGun, 2 artilleries, 3 infantry and 3 mech_infantrys moved from Iraq to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Queensland to Hawaiian IslandsPlace Units - British
3 artilleries placed in Egypt
3 mech_infantrys placed in Union of South Africa
4 infantry placed in United Kingdom
British undo move 3.
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 2 infantry
EDIT: Turning off Edit Mode
4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,6
British collect 37 PUs (1 lost to blockades); end with 38 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Southern France to France
4 fighters moved from Southern France to Southern Italy
1 mech_infantry moved from Southern Italy to France
2 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
Place Units - Italians
2 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 mech_infantry moved from New South Wales to Western Australia
ANZAC take Western Australia from Japanese
2 artilleries and 2 infantry moved from South Australia to New South WalesCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 artilleries and 1 infantry placed in New South Wales
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 2 infantry and 16 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
10 armour moved from Northwest Persia to Iraq
Germans take Iraq from British
3 mech_infantrys moved from Caucasus to Iraq
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
4 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
4 fighters moved from 113 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 destroyer and 4 fighters
British defend with 1 submarine
Germans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Holland Belgium
Germans attack with 1 artillery, 5 fighters and 2 infantry
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Germans
2 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
2 marines moved from Western Germany to 113 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 2 marines, 2 submarines and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry and 2 marines moved from 115 Sea Zone to Finland
1 artillery moved from 115 Sea Zone to Finland
4 fighters moved from 112 Sea Zone to Western Germany
4 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Germany
1 aaGun moved from Western Germany to Germany
9 mech_infantrys moved from Southern France to Western Germany
1 aaGun moved from Southern France to Northern Italy
5 infantry moved from Western Germany to Germany
1 aaGun moved from Northwest Persia to Iraq
1 infantry moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Volgograd to Northwest Persia
4 artilleries and 2 infantry moved from Volgograd to Caucasus
6 bombers moved from Caucasus to Southern Italy
2 infantry moved from Bulgaria to Yugoslavia
1 bomber moved from Malaya to Northwest Persia
2 fighters and 3 tactical_bombers moved from Caucasus to Northwest Persia
1 submarine moved from 83 Sea Zone to 82 Sea ZonePlace Units - Germans
9 mech_infantrys placed in Western Germany
2 fighters placed in Germany
3 mech_infantrys placed in Caucasus
3 mech_infantrys placed in Volgograd
1 mech_infantry placed in Western Germany
2 infantry placed in Southern FranceTurn Complete - Germans
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 2 infantry and 16 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
10 armour moved from Northwest Persia to Iraq
Germans take Iraq from British
3 mech_infantrys moved from Caucasus to Iraq
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
4 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
4 fighters moved from 113 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 destroyer and 4 fighters
British defend with 1 submarine
Germans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Holland Belgium
Germans attack with 1 artillery, 5 fighters and 2 infantry
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Germans
2 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
2 marines moved from Western Germany to 113 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 2 marines, 2 submarines and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry and 2 marines moved from 115 Sea Zone to Finland
1 artillery moved from 115 Sea Zone to Finland
4 fighters moved from 112 Sea Zone to Western Germany
4 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Germany
1 aaGun moved from Western Germany to Germany
9 mech_infantrys moved from Southern France to Western Germany
1 aaGun moved from Southern France to Northern Italy
5 infantry moved from Western Germany to Germany
1 aaGun moved from Northwest Persia to Iraq
1 infantry moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Volgograd to Northwest Persia
4 artilleries and 2 infantry moved from Volgograd to Caucasus
6 bombers moved from Caucasus to Southern Italy
2 infantry moved from Bulgaria to Yugoslavia
1 bomber moved from Malaya to Northwest Persia
2 fighters and 3 tactical_bombers moved from Caucasus to Northwest Persia
1 submarine moved from 83 Sea Zone to 82 Sea ZonePlace Units - Germans
9 mech_infantrys placed in Western Germany
2 fighters placed in Germany
3 mech_infantrys placed in Caucasus
3 mech_infantrys placed in Volgograd
1 mech_infantry placed in Western Germany
2 infantry placed in Southern FranceTurn Complete - Germans
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 fighter
EDIT: Turning off Edit Mode -
Made a couple of edits please use the 2nd map.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
6 armour, 6 artilleries and 14 mech_infantrys moved from Burma to India
1 mech_infantry moved from Yunnan to India
1 mech_infantry moved from Hunan to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
3 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 tactical_bombers moved from Malaya to Sumatra
1 fighter moved from 37 Sea Zone to Sumatra
1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
1 cruiser moved from 35 Sea Zone to 45 Sea Zone
1 marine moved from Dutch New Guinea to 45 Sea Zone
1 cruiser and 1 marine moved from 45 Sea Zone to 47 Sea Zone
1 marine moved from 47 Sea Zone to New Britain
1 destroyer moved from 45 Sea Zone to 49 Sea Zone
1 destroyer moved from 35 Sea Zone to 47 Sea Zone
1 battleship moved from 45 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Northwest Persia to Syria
Japanese take Syria from British
1 submarine moved from 6 Sea Zone to 25 Sea Zone
8 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Solomon Islands
Battle in New Britain
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Solomon Islands from ANZAC, taking New Britain from ANZAC, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in India
Japanese attack with 6 armour, 6 artilleries and 15 mech_infantrys
British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 10PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 6 armour, 6 artilleries and 15 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 8 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_PacificNon Combat Move - Japanese
8 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Japan to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Sumatra to 37 Sea Zone
1 tactical_bomber moved from Sumatra to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Sumatra to 37 Sea Zone
1 tactical_bomber moved from Sumatra to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 aaGun moved from Burma to India
1 bomber moved from Northwest Persia to Iraq
2 mech_infantrys moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Iraq
1 mech_infantry moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to IraqPlace Units - Japanese
2 carriers and 2 tactical_bombers placed in 6 Sea Zone
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
Japanese collect 85 PUs (1 lost to blockades); end with 95 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 105 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 110 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 115 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 3 destroyers, 3 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Normandy Bordeaux: 2 infantry
EDIT: Changing ownership of Southern France from Germans to Americans
EDIT: Turning off Edit Mode
1 submarine moved from 26 Sea Zone to 49 Sea Zone
5 fighters moved from 26 Sea Zone to 47 Sea Zone
1 fighter moved from 26 Sea Zone to 47 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 47 Sea Zone
1 bomber moved from Hawaiian Islands to Western United States
6 fighters moved from 26 Sea Zone to 49 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to Southern FranceCombat - Americans
Battle in 49 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans win with 6 fighters remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 47 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 cruiser and 1 destroyer
Americans win with 6 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser and 1 destroyerNon Combat Move - Americans
6 fighters moved from 49 Sea Zone to 26 Sea Zone
6 fighters moved from 47 Sea Zone to 49 Sea Zone
2 carriers moved from 26 Sea Zone to 49 Sea Zone
1 carrier moved from 26 Sea Zone to 49 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 armour and 2 infantry moved from Gibraltar to 91 Sea Zone
2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from United Kingdom to Normandy Bordeaux
4 fighters moved from Eastern United States to 110 Sea ZonePlace Units - Americans
3 infantry placed in Normandy Bordeaux
2 infantry placed in Western United States
3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 1 artillery, 2 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to France
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to France
1 cruiser and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to France
2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
1 bomber moved from United Kingdom to Northern Italy
2 infantry moved from Scotland to United Kingdom
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Japanese
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
4 fighters moved from Ethiopia to Egypt
1 submarine moved from 91 Sea Zone to 110 Sea ZoneCombat - British
Battle in Northern Italy
British attack with 1 bomber and 2 mech_infantrys
Germans defend with 1 aaGun; Italians defend with 1 factory_minor and 2 infantry
British win, taking Northern Italy from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 aaGun
Casualties for Italians: 2 infantry
Casualties for British: 1 mech_infantry
Battle in France
British attack with 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 airfield and 1 factory_minor; Italians defend with 2 armour and 1 mech_infantry
British win, taking France from Germans, taking Morocco from British, taking Normandy Bordeaux from Americans, taking French Central Africa from British, taking French Guiana from British, taking Algeria from Americans, taking Southern France from Americans, taking French West Africa from British, taking Tunisia from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 2 infantry and 1 tactical_bomber
Casualties for Italians: 2 armour and 1 mech_infantry
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in France
Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3
Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3
Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3
Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3
Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3
Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3
Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3
Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3
Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3
Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3Non Combat Move - British
2 fighters and 1 tactical_bomber moved from France to 110 Sea Zone
1 bomber moved from Northern Italy to Normandy Bordeaux
1 aaGun, 2 artilleries, 3 infantry and 3 mech_infantrys moved from Trans-Jordan to EgyptPlace Units - British
2 destroyers placed in 110 Sea Zone
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,1
British collect 33 PUs (6 lost to blockades); end with 33 PUs totalTurn Complete - UK_Pacific
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I restarted us battle I forgot pac side I edit the outcome in europe
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 2 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
Italians take 93 Sea Zone from British
2 fighters moved from Southern Italy to 92 Sea Zone
2 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Italians win with 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Northern Italy
Italians attack with 2 fighters and 3 infantry
British defend with 1 factory_minor and 1 mech_infantry
Italians win, taking Northern Italy from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
2 destroyers moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Northern Italy to Southern Italy
1 aaGun and 3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 carrier placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs