No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
16L G40 BM 2.0 Giallo (allies) vs majikforce(axis)
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I assumed a scramble for you in SZ 54. Hope that was okay.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 bombers and 10 submarines; Remaining resources: 0 PUs;Combat Move - Americans
4 carriers, 2 destroyers, 6 submarines and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from 26 Sea Zone to Wake Island
9 fighters moved from 26 Sea Zone to Hawaiian Islands
3 artilleries, 5 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
3 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from India to Iraq
1 bomber moved from Hawaiian Islands to Western United States
1 carrier, 1 cruiser and 1 transport moved from 110 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 2 fighters and 1 mech_infantry
Italians defend with 1 infantry
Americans win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Wake Island
Americans attack with 1 fighter
Japanese defend with 1 airfield and 1 bomber
Americans win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomberNon Combat Move - Americans
1 fighter moved from Wake Island to 26 Sea Zone
3 artilleries, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 fighters moved from Holland Belgium to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to Western United States
1 destroyer moved from 10 Sea Zone to 27 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea ZonePlace Units - Americans
10 submarines placed in 10 Sea Zone
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
2 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
3 armour moved from Persia to Northwest Persia
6 armour, 5 artilleries and 5 infantry moved from Iraq to Northwest Persia
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea ZoneCombat - British
British creates battle in territory 97 Sea Zone
Battle in 98 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 submarine
Italians defend with 1 submarine
British win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Northwest Persia
British attack with 11 armour, 5 artilleries, 5 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 1 artillery and 3 infantry
British win, taking Northwest Persia from Germans with 11 armour, 5 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 aaGun, 1 artillery and 3 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 aaGun moved from Iraq to Northwest Persia
2 fighters moved from 98 Sea Zone to Egypt
1 fighter moved from Eastern Persia to Egypt
1 fighter moved from Eastern Persia to India
1 bomber moved from India to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Egypt
2 armour and 5 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Union of South Africa to Rhodesia
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 aaGuns moved from Normandy Bordeaux to 110 Sea Zone
5 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 aaGuns, 1 battleship, 2 carriers, 2 cruisers, 7 infantry, 2 mech_infantrys, 1 submarine and 6 transports moved from 110 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from United Kingdom to 92 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 infantry moved from West India to IndiaPlace Units - British
2 destroyers placed in 81 Sea Zone
3 infantry placed in Iraq
2 mech_infantrys placed in Union of South Africa
British undo move 2.
2 infantry and 1 mech_infantry placed in Iraq
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,1
British collect 35 PUs (8 lost to blockades); end with 36 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
2 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
3 armour moved from Persia to Northwest Persia
6 armour, 5 artilleries and 5 infantry moved from Iraq to Northwest Persia
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea ZoneCombat - British
British creates battle in territory 97 Sea Zone
Battle in 98 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 submarine
Italians defend with 1 submarine
British win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Northwest Persia
British attack with 11 armour, 5 artilleries, 5 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 1 artillery and 3 infantry
British win, taking Northwest Persia from Germans with 11 armour, 5 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 aaGun, 1 artillery and 3 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 aaGun moved from Iraq to Northwest Persia
2 fighters moved from 98 Sea Zone to Egypt
1 fighter moved from Eastern Persia to Egypt
1 fighter moved from Eastern Persia to India
1 bomber moved from India to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Egypt
2 armour and 5 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Union of South Africa to Rhodesia
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 aaGuns moved from Normandy Bordeaux to 110 Sea Zone
5 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 aaGuns, 1 battleship, 2 carriers, 2 cruisers, 7 infantry, 2 mech_infantrys, 1 submarine and 6 transports moved from 110 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from United Kingdom to 92 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 infantry moved from West India to IndiaPlace Units - British
2 destroyers placed in 81 Sea Zone
3 infantry placed in Iraq
2 mech_infantrys placed in Union of South Africa
British undo move 2.
2 infantry and 1 mech_infantry placed in Iraq
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,1
British collect 35 PUs (8 lost to blockades); end with 36 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy BordeauxCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Normandy Bordeaux
Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
French defend with 1 fighter; British defend with 2 infantry; Americans defend with 1 factory_minor and 1 harbour
Italians win, taking Normandy Bordeaux from Americans with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for French: 1 fighter
Casualties for British: 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 armour moved from France to Southern Italy
2 fighters moved from Germany to Southern ItalyPlace Units - Italians
1 aaGun and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,1
Italians collect 12 PUs (3 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 carrier and 1 fighter moved from 26 Sea Zone to 10 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 marine, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Holland Belgium
2 bombers moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 fighter moved from France to Holland Belgium
1 fighter moved from Denmark to Holland Belgium
4 bombers moved from Novgorod to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 6 bombers, 4 fighters and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 6 bombers, 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 artillery, 1 infantry and 1 marine moved from Finland to 115 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 112 Sea Zone to Western Germany
4 infantry moved from Denmark to Western Germany
6 infantry moved from Finland to Norway
1 aaGun moved from Finland to Norway
2 fighters moved from Holland Belgium to 112 Sea Zone
2 fighters moved from Holland Belgium to Western Germany
1 mech_infantry moved from France to Southern Italy
8 mech_infantrys moved from Western Germany to Southern Italy
2 armour moved from Western Germany to Southern Italy
2 infantry moved from Yugoslavia to Romania
1 artillery moved from Southern France to France
1 infantry moved from Southern France to France
6 bombers moved from Holland Belgium to Western Germany
1 artillery moved from Volgograd to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
1 aaGun moved from Rostov to Caucasus
20 armour moved from Samara to Caucasus
1 mech_infantry moved from Russia to Volgograd
4 artilleries and 2 infantry moved from Russia to Samara
4 fighters moved from Caucasus to Southern Italy
1 submarine moved from 70 Sea Zone to 82 Sea Zone
1 submarine moved from 71 Sea Zone to 70 Sea Zone
1 bomber moved from Japan to PhilippinesPlace Units - Germans
1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone
1 fighter and 1 marine placed in Western Germany
1 armour, 1 artillery and 1 infantry placed in Caucasus
1 infantry and 2 mech_infantrys placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,5
Germans collect 61 PUs (3 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 2 infantry
EDIT: Adding units owned by Germans to Bulgaria: 2 infantry
EDIT: Turning off Edit Mode -
I know you only have the russian fighters left but thats enough to do some kind of damage so I won’t go 1-2 with Germany and Japan even though you’ll probably just use them for defense.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
5 fighters moved from India to IraqNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 armour, 3 destroyers, 2 infantry, 3 mech_infantrys, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 tactical_bomber moved from 58 Sea Zone to Burma
1 armour and 2 mech_infantrys moved from Yunnan to Burma
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 58 Sea Zone to 56 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 56 Sea Zone to Western Australia
1 fighter moved from 56 Sea Zone to Western Australia
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 artillery moved from Midway to 25 Sea Zone
1 artillery and 1 transport moved from 25 Sea Zone to 8 Sea Zone
1 artillery moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to AlaskaCombat - Japanese
Battle in Western Australia
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
ANZAC defend with 1 infantry
Japanese win, taking Western Australia from ANZAC with 1 artillery, 1 fighter and 1 marine remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Aleutian Islands
Battle in Alaska
Battle in Johnston Island
Battle in Burma
Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Aleutian Islands from Americans, taking Alaska from Americans, taking Johnston Island from Americans, taking Burma from UK_Pacific with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Burma to Yunnan
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from Caroline Islands to Malaya
1 mech_infantry moved from Sikang to Caucasus
1 armour and 4 mech_infantrys moved from Szechwan to Kazakhstan
1 mech_infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Anhwe
1 artillery moved from Kweichow to Yunnan
1 mech_infantry moved from Yunnan to Kweichow
1 fighter moved from Western Australia to 56 Sea Zone
1 tactical_bomber moved from Japan to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 marine moved from Midway to 25 Sea Zone
1 battleship, 5 carriers, 4 destroyers, 9 fighters, 1 marine, 12 submarines and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to JapanPlace Units - Japanese
3 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
2 armour and 1 tactical_bomber placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
2 infantry and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 83 PUs; end with 83 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 armour, 6 fighters and 2 infantry; Remaining resources: 1 PUs;Combat Move - Americans
3 artilleries, 5 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to Holland Belgium
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Western United States to Alaska
1 bomber moved from Western United States to Alaska
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
Italians defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Normandy Bordeaux from Italians with 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Italians: 1 armour, 2 artilleries and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Alaska
Americans attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Alaska from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 30 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 carriers and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 12 Sea Zone to 26 Sea Zone
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
6 carriers, 3 destroyers, 1 fighter and 14 submarines moved from 10 Sea Zone to 26 Sea Zone
6 fighters moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Alaska to Hawaiian Islands
1 fighter moved from Iraq to Northwest PersiaPlace Units - Americans
2 armour and 2 infantry placed in Central United States
6 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 aaGun, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
4 fighters moved from India to Burma
2 infantry moved from India to BurmaCombat - British
British creates battle in territory 97 Sea Zone
Battle in Burma
British attack with 4 fighters and 2 infantry
Japanese defend with 1 armour and 1 mech_infantry
British win, taking Burma from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantryNon Combat Move - British
4 fighters moved from Burma to India
2 armour, 2 infantry and 6 mech_infantrys moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 bomber moved from Egypt to Gibraltar
1 destroyer and 1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
3 aaGuns, 1 battleship, 2 carriers, 3 cruisers, 7 infantry, 2 mech_infantrys, 1 submarine, 3 tactical_bombers and 6 transports moved from 92 Sea Zone to 110 Sea Zone
2 destroyers moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
3 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 fighters moved from Egypt to Northwest Persia
3 aaGuns, 5 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Gibraltar to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United KingdomPlace Units - British
1 aaGun and 2 artilleries placed in Iraq
2 artilleries and 5 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,6
British collect 37 PUs (3 lost to blockades); end with 37 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 92 Sea Zone
4 fighters moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 4 fighters and 1 submarine
British defend with 1 destroyer and 1 submarine
retreated to 92 Sea Zone
British win with 1 submarine remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarineNon Combat Move - Italians
4 fighters moved from 92 Sea Zone to Southern France
2 armour moved from Southern Italy to Southern FrancePlace Units - Italians
1 mech_infantry placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
Italians collect 11 PUs (2 lost to blockades); end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
I didnt see the ger bomber in philippines, can edit my us destroyer?
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Sure. NP
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter and 1 mech_infantry moved from Queensland to Western Australia
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Western Australia
ANZAC attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery and 1 marine
Japanese win with 1 marine remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighter and 1 mech_infantry
Casualties for Japanese: 1 artillery
Battle in SumatraNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 16 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 artilleries and 2 infantry moved from Queensland to South Australia
2 artilleries and 2 infantry moved from Queensland to New South Wales
1 aaGun, 1 artillery and 2 infantry moved from Queensland to New South Wales
1 carrier moved from 10 Sea Zone to 25 Sea ZonePlace Units - ANZAC
3 infantry placed in Queensland
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 2 destroyers, 10 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from France to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
22 armour, 3 artilleries, 2 fighters, 3 infantry, 3 mech_infantrys and 3 tactical_bombers moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
6 bombers moved from Western Germany to Northwest Persia
1 bomber moved from Philippines to 41 Sea ZoneCombat - Germans
Battle in Scotland
Battle in 41 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
Germans win, taking Scotland from British with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Holland Belgium
Germans attack with 1 artillery, 5 fighters and 2 infantry
Americans defend with 1 infantry and 1 mech_infantry
Germans win, taking Holland Belgium from Americans with 1 artillery, 5 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Northwest Persia
Germans attack with 22 armour, 3 artilleries, 6 bombers, 2 fighters, 3 infantry, 6 mech_infantrys and 3 tactical_bombers
British defend with 1 aaGun, 13 armour, 5 artilleries, 3 fighters, 5 infantry and 8 mech_infantrys; Americans defend with 1 fighter
Germans win, taking Northwest Persia from British with 10 armour, 6 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 73
Casualties for Germans: 12 armour, 3 artilleries, 3 infantry and 6 mech_infantrys
Casualties for British: 1 aaGun, 13 armour, 5 artilleries, 3 fighters, 5 infantry and 8 mech_infantrys
Casualties for Americans: 1 fighterNon Combat Move - Germans
2 fighters moved from Northwest Persia to Caucasus
1 aaGun moved from Caucasus to Northwest Persia
3 tactical_bombers moved from Northwest Persia to Caucasus
6 bombers moved from Northwest Persia to Caucasus
1 infantry moved from Volgograd to Caucasus
4 artilleries and 2 infantry moved from Samara to Volgograd
1 aaGun and 4 infantry moved from Norway to Finland
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 fighters moved from Holland Belgium to 113 Sea Zone
2 fighters moved from Holland Belgium to 113 Sea Zone
1 fighter moved from Holland Belgium to Western Germany
3 fighters moved from Southern Italy to Western Germany
1 aaGun moved from France to Southern France
2 artilleries and 1 infantry moved from France to Western Germany
2 armour moved from Southern Italy to Western Germany
9 mech_infantrys moved from Southern Italy to Southern France
1 submarine moved from 82 Sea Zone to 83 Sea Zone
1 bomber moved from 41 Sea Zone to MalayaPlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 113 Sea Zone
1 destroyer placed in 112 Sea Zone
10 infantry placed in Germany
3 mech_infantrys placed in Caucasus
2 mech_infantrys placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Germans collect 61 PUs (5 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
5 fighters moved from Iraq to EgyptNon Combat Move - Russians
Turn Complete - Russians