No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
16L G40 BM 2.0 Giallo (allies) vs majikforce(axis)
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scramble?
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No scramble. Check with me for OOL after round 1 please. I’m thinking I’m gonna save the AA for those bloody UK planes that are coming next! :-D Happy Hunting!
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 101 Sea Zone to 11 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Sardinia to 95 Sea Zone
1 artillery moved from Sicily to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 armour, 5 artilleries and 5 infantry moved from 95 Sea Zone to Southern Italy
1 infantry moved from Sicily to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
3 bombers moved from Gibraltar to Southern Italy
1 bomber moved from Gibraltar to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far EastCombat - Americans
Battle in Soviet Far East
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Americans win, taking Soviet Far East from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Southern Italy
Americans attack with 1 armour, 5 artilleries, 4 bombers, 1 fighter and 6 infantry
Germans defend with 7 fighters, 3 mech_infantrys and 1 tactical_bomber; Italians defend with 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 10 infantry and 2 mech_infantrys -
9 hits and i already took off one aa for cruiser hit
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Nice round 1 for you. A couple of hits above average. Hopefully my round 1 goes chalk and I should essentially wipe you out. Gonna be a much closer battle after UK gets done with me. Lose the German mechs and Ita inf. Happy Hunting!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 101 Sea Zone to 11 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Sardinia to 95 Sea Zone
1 artillery moved from Sicily to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 armour, 5 artilleries and 5 infantry moved from 95 Sea Zone to Southern Italy
1 infantry moved from Sicily to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
3 bombers moved from Gibraltar to Southern Italy
1 bomber moved from Gibraltar to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far EastCombat - Americans
Battle in Soviet Far East
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Americans win, taking Soviet Far East from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Southern Italy
Americans attack with 1 armour, 5 artilleries, 4 bombers, 1 fighter and 6 infantry
Germans defend with 7 fighters, 3 mech_infantrys and 1 tactical_bomber; Italians defend with 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 10 infantry and 2 mech_infantrys
Italians win with 2 aaGuns, 1 armour, 2 artilleries, 12 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -67
Casualties for Germans: 3 mech_infantrys
Casualties for Italians: 1 aaGun and 6 infantry
Casualties for Americans: 1 armour, 5 artilleries, 4 bombers, 1 fighter and 6 infantryNon Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from 95 Sea Zone to IraqPlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
1 bomber and 4 fighters placed in Western United States
Americans undo move 2.
1 bomber and 4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
1 submarine moved from 109 Sea Zone to 104 Sea Zone
2 fighters moved from United Kingdom to 104 Sea Zone
1 fighter moved from Scotland to 104 Sea Zone
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from 95 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
2 artilleries and 2 infantry moved from Trans-Jordan to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
1 battleship, 1 carrier and 3 cruisers moved from 96 Sea Zone to 95 Sea Zone
2 fighters moved from 95 Sea Zone to Southern Italy
2 fighters moved from Gibraltar to Southern Italy
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
1 fighter and 1 tactical_bomber moved from Syria to Southern Italy
1 bomber moved from Egypt to Southern Italy
1 armour moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Iraq
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 armour moved from Tobruk to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 80 Sea Zone to 75 Sea Zone
1 infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
2 infantry moved from India to Burma
3 fighters moved from India to Burma -
scramble?
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Scramble the German Tac please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 109 Sea Zone to 104 Sea Zone
2 fighters moved from United Kingdom to 104 Sea Zone
1 fighter moved from Scotland to 104 Sea Zone
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from 95 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
2 artilleries and 2 infantry moved from Trans-Jordan to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
1 battleship, 1 carrier and 3 cruisers moved from 96 Sea Zone to 95 Sea Zone
2 fighters moved from 95 Sea Zone to Southern Italy
2 fighters moved from Gibraltar to Southern Italy
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
1 fighter and 1 tactical_bomber moved from Syria to Southern Italy
1 bomber moved from Egypt to Southern Italy
1 armour moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Iraq
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 armour moved from Tobruk to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 80 Sea Zone to 75 Sea Zone
1 infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
2 infantry moved from India to Burma
3 fighters moved from India to BurmaCombat - British
British creates battle in territory 93 Sea Zone
Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
Italians scrambles to create a battle in territory 95 Sea Zone
Battle in 95 Sea Zone
British attack with 1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 6 transports; Americans loiter and taunt
Germans defend with 1 tactical_bomber
Units damaged: 1 battleship owned by the British
British win with 1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 6 transports remaining. Battle score for attacker is 11
Casualties for Germans: 1 tactical_bomber
Battle in Burma
British attack with 3 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Burma from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 104 Sea Zone
British attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
British win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Southern Italy
British attack with 5 artilleries, 1 bomber, 7 fighters, 7 infantry and 3 tactical_bombers
Germans defend with 7 fighters; Italians defend with 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 4 infantry and 2 mech_infantrys
Italians win with 1 armour, 1 artillery and 12 fighters remaining. Battle score for attacker is -27
Casualties for British: 5 artilleries, 2 fighters and 7 infantry
Casualties for Italians: 2 aaGuns, 1 artillery, 4 infantry and 2 mech_infantrys
3 tactical_bombers owned by the British, 1 bomber owned by the British and 5 fighters owned by the British retreatedNon Combat Move - British
5 fighters moved from Southern Italy to 95 Sea Zone
3 tactical_bombers moved from Southern Italy to 95 Sea Zone
1 bomber moved from Southern Italy to Syria
1 armour moved from Iraq to Syria
1 mech_infantry moved from Iraq to Syria
1 aaGun moved from Trans-Jordan to Syria
1 artillery moved from Persia to Eastern Persia
3 fighters moved from 104 Sea Zone to Gibraltar
2 aaGuns and 3 infantry moved from Scotland to United Kingdom
3 fighters moved from Burma to IndiaPlace Units - British
3 artilleries placed in Iraq
3 armour placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
British collect 38 PUs (3 lost to blockades); end with 43 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
3 infantry moved from Normandy Bordeaux to France
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from France to Northern Italy
1 artillery moved from France to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Normandy BordeauxTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,1,6,6
Italians collect 13 PUs (3 lost to blockades); end with 13 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier moved from 52 Sea Zone to 28 Sea ZoneNon Combat Move - ANZAC
4 infantry moved from Queensland to New South WalesPlace Units - ANZAC
3 infantry placed in New South Wales
1 artillery and 1 infantry placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,2
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Politics - French
Combat Move - French
1 fighter moved from Scotland to United KingdomNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 bomber, 2 infantry, 5 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 87 Sea Zone
1 submarine moved from 93 Sea Zone to 87 Sea Zone
2 infantry moved from Bryansk to Smolensk
2 infantry moved from Tambov to Samara
1 bomber moved from Buryatia to 3 Sea Zone
1 armour moved from Turkmenistan to Eastern Persia
2 fighters moved from Rostov to Eastern Persia
2 bombers moved from Rostov to Samara
2 bombers moved from Western Germany to SmolenskCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 3 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Samara
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Persia
Germans attack with 1 armour and 2 fighters
British defend with 1 artillery
Germans win, taking Eastern Persia from British with 1 armour and 1 fighter remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter
Casualties for British: 1 artilleryNon Combat Move - Germans
1 fighter moved from Eastern Persia to Turkmenistan
1 bomber moved from 3 Sea Zone to Siberia
1 mech_infantry moved from Volgograd to Northwest Persia
2 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Tambov
1 mech_infantry moved from Archangel to Smolensk
2 bombers moved from Smolensk to Novgorod
3 armour and 2 mech_infantrys moved from Belarus to Rostov
1 armour moved from Ukraine to Caucasus
2 armour moved from Volgograd to Caucasus
2 armour moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
1 armour moved from Archangel to Belarus
2 bombers moved from Samara to Rostov
1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
1 fighter moved from Western Germany to Novgorod
4 fighters moved from Southern Italy to CaucasusPlace Units - Germans
1 artillery and 2 infantry placed in Caucasus
1 bomber placed in Western Germany
1 mech_infantry and 2 tactical_bombers placed in Novgorod
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,2,6,2
Germans collect 56 PUs (4 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Samara
2 infantry moved from Russia to Samara
1 fighter moved from Russia to Tambov
2 infantry moved from Russia to Tambov
1 fighter and 2 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win, taking Bryansk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
1 infantry owned by the Russians retreated to Russia
Germans win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Tambov to RussiaPlace Units - Russians
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 bomber, 2 destroyers, 1 fighter, 1 marine, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 carrier moved from 46 Sea Zone to 63 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 63 Sea Zone
1 fighter and 1 tactical_bomber moved from 63 Sea Zone to New Zealand
1 mech_infantry moved from Turkmenistan to Persia
Japanese take Persia from British
1 armour moved from Turkmenistan to West India
Japanese take West India from UK_Pacific
1 destroyer moved from 79 Sea Zone to 75 Sea Zone
1 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Burma
1 bomber moved from Yunnan to Burma
1 bomber moved from Malaya to Burma
1 fighter moved from Malaya to Burma
1 tactical_bomber moved from Malaya to Burma
1 mech_infantry moved from Urals to Samara
1 armour moved from Urals to Samara
1 armour moved from Kansu to Samara
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 17 Sea Zone
1 marine moved from 17 Sea Zone to Iwo Jima
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 fighter moved from Japan to Soviet Far East
1 fighter moved from 6 Sea Zone to Soviet Far East
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western AustraliaCombat - Japanese
Battle in Iwo Jima
Battle in Soviet Far East
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 artillery
Japanese win, taking Iwo Jima from Americans, taking Soviet Far East from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Western Australia
Battle in New Zealand
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Western Australia from ANZAC, taking New Zealand from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Samara
Japanese attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Samara from Russians with 1 armour remaining. Battle score for attacker is -7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 75 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Burma
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
1 carrier and 2 fighters moved from 46 Sea Zone to 56 Sea Zone
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from Soviet Far East to 6 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 48 Sea Zone to 54 Sea Zone
1 destroyer moved from 46 Sea Zone to 63 Sea Zone
1 fighter and 1 tactical_bomber moved from New Zealand to 63 Sea Zone
1 submarine moved from 48 Sea Zone to 54 Sea Zone
1 carrier moved from 79 Sea Zone to 38 Sea Zone
1 fighter moved from Burma to 38 Sea Zone
1 tactical_bomber moved from Burma to 38 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
2 bombers moved from Burma to Malaya
1 carrier moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
2 mech_infantrys moved from Hunan to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Suiyuyan
1 armour and 3 mech_infantrys moved from Shensi to YunnanPlace Units - Japanese
1 marine placed in Malaya
3 artilleries placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 fighter placed in Japan
2 destroyers and 1 submarine placed in 6 Sea Zone
1 bomber placed in Malaya
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 85 PUs; end with 85 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 destroyers, 4 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Iraq to Persia
2 carriers, 1 cruiser, 1 fighter, 3 tactical_bombers and 7 transports moved from 95 Sea Zone to 92 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 carrier moved from 11 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Persia
Americans attack with 2 fighters
Japanese defend with 1 mech_infantry
Americans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 mech_infantryNon Combat Move - Americans
1 fighter moved from Persia to Iraq
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 fighters placed in Eastern United States
2 destroyers placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 7 armour and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from India to West India
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 fighter moved from India to West India
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
British take Persia from Japanese
1 infantry moved from Iraq to Northwest Persia
1 bomber moved from Syria to Northwest Persia
1 armour moved from Iraq to Eastern Persia
1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 4 fighters and 6 transports moved from 95 Sea Zone to 92 Sea ZoneCombat - British
Battle in West India
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 armour
British win, taking West India from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in Eastern Persia
British attack with 2 armour and 1 mech_infantry
Germans defend with 1 armour
British win, taking Eastern Persia from Germans with 2 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantry
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery and 1 mech_infantry
retreated to Burma
Japanese win with 1 artillery remaining. Battle score for attacker is -2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Northwest Persia
British attack with 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 bomber moved from Northwest Persia to Iraq
1 armour and 1 mech_infantry moved from Syria to Iraq
1 aaGun moved from Syria to Iraq
4 armour moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from West India to India
2 fighters moved from Burma to India
1 infantry moved from French West Africa to French Central Africa
1 submarine moved from 104 Sea Zone to 105 Sea ZonePlace Units - British
3 armour placed in Iraq
3 armour placed in Egypt
1 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
British collect 40 PUs (1 lost to blockades); end with 40 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 15 PUs;Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 armour moved from Southern Italy to Yugoslavia
3 infantry moved from France to Northern Italy
3 infantry moved from Normandy Bordeaux to FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,6,3,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Italians collect 9 PUs (6 lost to blockades); end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier moved from 28 Sea Zone to 26 Sea ZoneNon Combat Move - ANZAC
1 fighter moved from Queensland to New South WalesPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 artillery placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,4,4,3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,1
ANZAC collect 2 PUs (5 lost to blockades); end with 2 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 5 PUs