• TripleA Turn Summary for game: World War II v4, version: 2.8

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 battleship, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Libya to Anglo Egypt
                1 armour and 1 infantry moved from Algeria to Libya
                1 armour moved from Libya to Anglo Egypt
                1 fighter moved from French West Africa to 28 Sea Zone
                1 carrier and 1 cruiser moved from 27 Sea Zone to 28 Sea Zone
                3 infantry moved from Union of South Africa to Kenya
                1 transport moved from 12 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from United Kingdom to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Western Europe
                1 bomber moved from French West Africa to Western Europe
                1 carrier, 1 destroyer and 2 fighters moved from 2 Sea Zone to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to Western Europe
                1 submarine moved from 38 Sea Zone to 29 Sea Zone

    Combat - British
                Battle in Western Europe
                    British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
                    Germans defend with 2 infantry
                    British win, taking Western Europe from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber moved from Western Europe to United Kingdom
                2 fighters moved from Western Europe to 6 Sea Zone

    Place Units - British
                1 battleship and 1 transport placed in 6 Sea Zone
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    triplea_38835_Bri3.tsvg

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.8

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Buryatia S.S.R. to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 artillery and 1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                1 armour moved from Manchuria to Yakut S.S.R.
                2 fighters moved from 60 Sea Zone to Yakut S.S.R.
                2 infantry moved from Sinkiang to Kazakh S.S.R.
                1 bomber moved from French Indochina to Kazakh S.S.R.
                2 fighters moved from China to Yakut S.S.R.
                1 artillery and 3 infantry moved from French Indochina to 36 Sea Zone
                1 artillery, 1 battleship, 1 destroyer, 3 infantry and 2 transports moved from 36 Sea Zone to 47 Sea Zone
                1 artillery and 3 infantry moved from 47 Sea Zone to New Guinea

    Combat - Japanese
                Battle in New Guinea
                    Japanese attack with 1 artillery and 3 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 1 battleship in New Guinea, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery and 3 infantry in New Guinea, round 2 :  2/4 hits
                        British roll dice for 2 infantry in New Guinea, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in New Guinea
                    Japanese win, taking New Guinea from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yakut S.S.R.
                    Japanese attack with 1 armour, 1 artillery, 4 fighters and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 4 fighters and 1 infantry in Yakut S.S.R., round 2 :  4/7 hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Yakut S.S.R.
                    Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kazakh S.S.R.
                    Japanese attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Kazakh S.S.R., round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
                    Japanese win, taking Kazakh S.S.R. from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Kazakh S.S.R. to French Indochina
                1 armour moved from Sinkiang to Manchuria
                2 fighters moved from Yakut S.S.R. to 60 Sea Zone
                2 fighters moved from Yakut S.S.R. to Buryatia S.S.R.
                1 artillery and 1 infantry moved from Japan to 60 Sea Zone
                1 artillery and 1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
                1 carrier moved from 36 Sea Zone to 60 Sea Zone

    Place Units - Japanese
                1 artillery and 1 infantry placed in Japan
                1 transport placed in 60 Sea Zone
                2 armour and 1 infantry placed in Manchuria
                1 artillery and 2 infantry placed in French Indochina

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs total

    triplea_38835_Jap3.tsvg


  • TripleA Turn Summary for game: World War II v4, version: 2.8

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Western United States to Central United States
                2 infantry moved from Algeria to 12 Sea Zone
                2 infantry and 1 transport moved from 12 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Norway
                      Americans take Norway from Germans
                1 artillery and 1 infantry moved from Algeria to 12 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 6 Sea Zone
                2 transports moved from 12 Sea Zone to 10 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 12 Sea Zone to 6 Sea Zone
                1 armour moved from Algeria to Anglo Egypt
                3 infantry moved from Algeria to Libya
                2 transports moved from 55 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to United Kingdom

    Combat - Americans

    Non Combat Move - Americans

    Place Units - Americans
                1 fighter placed in 55 Sea Zone
                1 bomber placed in Western United States
                1 armour and 1 artillery placed in Eastern United States
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 41 PUs; end with 41 PUs total

    triplea_38835_Ame3.tsvg


  • TripleA Turn Summary for game: World War II v4, version: 2.8

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from West Russia to Archangel
                2 infantry moved from West Russia to Belorussia
                1 fighter moved from Caucasus to Belorussia
                3 infantry moved from Caucasus to Ukraine S.S.R.
                1 artillery moved from Caucasus to Ukraine S.S.R.
                1 fighter moved from Caucasus to Ukraine S.S.R.
                3 infantry moved from Caucasus to Kazakh S.S.R.
                1 artillery and 5 infantry moved from Novosibirsk to Sinkiang
                1 infantry moved from Russia to Evenki National Okrug
                5 infantry moved from Russia to Novosibirsk
                1 submarine moved from 2 Sea Zone to 9 Sea Zone

    Combat - Russians
                Battle in Sinkiang
                    Russians attack with 1 artillery and 5 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Sinkiang from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kazakh S.S.R.
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Kazakh S.S.R. from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Belorussia
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belorussia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine S.S.R.
                    Russians attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 4 infantry
                    retreated to Ukraine S.S.R.
                    Germans win with 3 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 3 infantry

    Non Combat Move - Russians
                1 fighter moved from Belorussia to Caucasus
                1 fighter moved from Ukraine S.S.R. to Caucasus

    Place Units - Russians
                4 infantry placed in Caucasus
                2 armour and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total

    triplea_38835_Rus4.tsvg

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