TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 armour, 1 carrier and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Japanese
2 artilleries and 1 infantry moved from Japan to 60 Sea Zone
2 artilleries, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 2 transports moved from 60 Sea Zone to 49 Sea Zone
3 fighters moved from 60 Sea Zone to 49 Sea Zone
2 armour moved from Kwantung to Buryatia S.S.R.
3 armour moved from India to Caucasus
Japanese take Persia from British
9 armour moved from Kazakh S.S.R. to Caucasus
3 armour moved from Sinkiang to Caucasus
1 armour moved from Kwantung to Sinkiang
1 bomber moved from India to Russia
3 infantry moved from India to Persia
1 fighter moved from Sinkiang to 60 Sea Zone
2 fighters moved from Sinkiang to India
Combat - Japanese
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Russia causes 3 damage total.
Battle in 49 Sea Zone
Japanese attack with 2 artilleries, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry and 2 transports
British defend with 1 submarine
Japanese win with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Japanese
2 artilleries and 1 infantry moved from 49 Sea Zone to Philipine Islands
1 bomber moved from Russia to India
Place Units - Japanese
1 carrier placed in 60 Sea Zone
1 fighter placed in 60 Sea Zone
3 armour placed in India
1 armour placed in Kwantung
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
triplea_38835_Jap8.tsvg