I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 3 Sea Zone
1 infantry moved from United Kingdom to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Norway
British take Norway from Germans
1 infantry moved from 3 Sea Zone to Norway
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Germany
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Australia to 38 Sea Zone
1 infantry moved from Australia to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Guinea
1 infantry moved from 47 Sea Zone to New Guinea
Combat - British
Battle in New Guinea
British attack with 2 infantry
Japanese defend with 1 infantry
British win, taking New Guinea from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 1,5 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.
Non Combat Move - British
1 bomber moved from Germany to United Kingdom
1 bomber moved from Germany to United Kingdom
1 infantry moved from Kenya to Union of South Africa
Place Units - British
1 cruiser and 1 transport placed in 3 Sea Zone
1 armour and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 6 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 bomber moved from Kwantung to 47 Sea Zone
2 infantry moved from China to Sinkiang
3 armour moved from Kwantung to Sinkiang
1 armour moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery moved from Buryatia S.S.R. to Yakut S.S.R.
1 fighter moved from China to Sinkiang
1 infantry moved from Anglo Egypt to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Persia
1 armour and 2 infantry moved from India to Persia
2 fighters moved from China to Persia
Combat - Japanese
Battle in Persia
Japanese attack with 1 armour, 2 fighters and 3 infantry
Russians defend with 1 artillery and 2 infantry
Japanese win, taking Persia from British with 1 armour and 2 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Japanese: 3 infantry
Battle in Sinkiang
Japanese attack with 3 armour, 1 fighter and 2 infantry
Americans defend with 2 infantry
Japanese win, taking Sinkiang from Americans with 3 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 47 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Japanese
1 bomber moved from 47 Sea Zone to East Indies
1 carrier moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Persia to India
1 fighter moved from Sinkiang to Kwantung
3 infantry moved from Japan to 60 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 60 Sea Zone to 59 Sea Zone
3 infantry moved from 59 Sea Zone to Kwantung
Place Units - Japanese
3 armour placed in Kwantung
3 armour placed in India
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
TripleA Move Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 armour, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Alaska to 64 Sea Zone
1 infantry moved from Alaska to 64 Sea Zone
1 infantry moved from Alaska to 64 Sea Zone
1 infantry moved from Alaska to 64 Sea Zone
1 armour, 3 infantry and 2 transports moved from 64 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Soviet Far East
Russians take Soviet Far East from Japanese
1 infantry moved from 62 Sea Zone to Soviet Far East
1 infantry moved from 62 Sea Zone to Soviet Far East
1 armour moved from 62 Sea Zone to Soviet Far East
1 infantry moved from Libya to Anglo Egypt
1 infantry moved from Libya to Anglo Egypt
1 armour moved from Libya to Anglo Egypt
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Germany
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 armour, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Alaska to 64 Sea Zone
1 infantry moved from Alaska to 64 Sea Zone
1 infantry moved from Alaska to 64 Sea Zone
1 infantry moved from Alaska to 64 Sea Zone
1 armour, 3 infantry and 2 transports moved from 64 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Soviet Far East
Russians take Soviet Far East from Japanese
1 infantry moved from 62 Sea Zone to Soviet Far East
1 infantry moved from 62 Sea Zone to Soviet Far East
1 armour moved from 62 Sea Zone to Soviet Far East
1 infantry moved from Libya to Anglo Egypt
1 infantry moved from Libya to Anglo Egypt
1 armour moved from Libya to Anglo Egypt
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Germany
Combat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 2,4 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.
Battle in Anglo Egypt
Americans attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Anglo Egypt from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 carrier moved from 64 Sea Zone to 62 Sea Zone
1 destroyer moved from 64 Sea Zone to 62 Sea Zone
1 submarine moved from 64 Sea Zone to 62 Sea Zone
1 battleship moved from 64 Sea Zone to 62 Sea Zone
1 fighter moved from 64 Sea Zone to 62 Sea Zone
1 fighter moved from 64 Sea Zone to 62 Sea Zone
1 artillery moved from Eastern Canada to Western Canada
1 infantry moved from Western Canada to Alaska
1 infantry moved from Eastern United States to Central United States
1 infantry moved from Eastern United States to Central United States
1 transport moved from 55 Sea Zone to 64 Sea Zone
1 carrier moved from 55 Sea Zone to 63 Sea Zone
1 fighter moved from 55 Sea Zone to 63 Sea Zone
1 fighter moved from 55 Sea Zone to 63 Sea Zone
1 bomber moved from Germany to United Kingdom
1 bomber moved from Germany to United Kingdom
Place Units - Americans
2 armour and 4 infantry placed in Western United States
3 transports placed in 55 Sea Zone
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs total
TripleA Move Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Caucasus to Persia
1 infantry moved from Caucasus to Persia
1 infantry moved from Caucasus to Persia
1 armour moved from Archangel to West Russia
1 infantry moved from Archangel to West Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 artillery moved from Caucasus to West Russia
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Caucasus to Persia
1 infantry moved from Caucasus to Persia
1 infantry moved from Caucasus to Persia
1 armour moved from Archangel to West Russia
1 infantry moved from Archangel to West Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 artillery moved from Caucasus to West Russia
Combat - Russians
Battle in Persia
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 armour
Russians win, taking Persia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Battle in West Russia
Russians attack with 1 armour, 1 artillery and 4 infantry
Germans defend with 1 armour and 2 infantry
Russians win, taking West Russia from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 armour moved from Russia to Caucasus
1 infantry moved from Novosibirsk to Kazakh S.S.R.
Place Units - Russians
2 armour and 2 infantry placed in Caucasus
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - Germans
Germans repair damage of 12x factory; Remaining resources: 28 PUs;
Germans buy 2 armour, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
7 armour, 2 artilleries and 4 infantry moved from Ukraine S.S.R. to Caucasus
4 fighters moved from Eastern Europe to Caucasus
1 bomber moved from Germany to Caucasus
3 armour and 1 infantry moved from Karelia S.S.R. to Norway
1 fighter moved from Germany to Norway
Combat - Germans
Battle in Norway
Germans attack with 3 armour, 1 fighter and 1 infantry
British defend with 2 infantry
Germans win, taking Norway from British with 3 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Caucasus
Germans attack with 7 armour, 2 artilleries, 1 bomber, 4 fighters and 4 infantry
Russians defend with 1 aaGun, 6 armour, 1 factory and 5 infantry
Germans win, taking Caucasus from Russians with 5 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 2 armour, 2 artilleries and 4 infantry
Casualties for Russians: 6 armour and 5 infantry
Non Combat Move - Germans
1 infantry moved from Eastern Europe to Belorussia
4 fighters moved from Caucasus to Ukraine S.S.R.
1 bomber moved from Caucasus to Germany
1 armour moved from Germany to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Karelia S.S.R.
2 artilleries and 3 infantry moved from Eastern Europe to Ukraine S.S.R.
3 infantry moved from Germany to Eastern Europe
2 submarines moved from 9 Sea Zone to 7 Sea Zone
2 infantry moved from Western Europe to Germany
1 aaGun moved from Western Europe to Germany
1 fighter moved from Norway to Eastern Europe
Place Units - Germans
2 armour and 2 infantry placed in Germany
2 submarines placed in 5 Sea Zone
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
TripleA Move Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 cruiser, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Southern Europe
1 bomber moved from United Kingdom to Southern Europe
1 fighter moved from United Kingdom to Norway
1 infantry moved from United Kingdom to 3 Sea Zone
1 artillery moved from United Kingdom to 3 Sea Zone
1 armour moved from United Kingdom to 3 Sea Zone
1 armour moved from 3 Sea Zone to Norway
1 infantry moved from 3 Sea Zone to Norway
1 artillery moved from 3 Sea Zone to Norway
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 cruiser, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Southern Europe
1 bomber moved from United Kingdom to Southern Europe
1 fighter moved from United Kingdom to Norway
1 infantry moved from United Kingdom to 3 Sea Zone
1 artillery moved from United Kingdom to 3 Sea Zone
1 armour moved from United Kingdom to 3 Sea Zone
1 armour moved from 3 Sea Zone to Norway
1 infantry moved from 3 Sea Zone to Norway
1 artillery moved from 3 Sea Zone to Norway
Combat - British
Strategic bombing raid in Southern Europe
1 bomber killed by AA
Bombing raid in Southern Europe rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Southern Europe causes 5 damage total.
Battle in Norway
British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Germans defend with 3 armour and 1 infantry
British win, taking Norway from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 11
Casualties for Germans: 3 armour and 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from Norway to Archangel
1 bomber moved from Southern Europe to United Kingdom
Place Units - British
1 artillery and 2 infantry placed in United Kingdom
1 cruiser and 1 transport placed in 3 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 armour and 1 fighter; Remaining resources: 2 PUs;
Combat Move - Japanese
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 59 Sea Zone to 62 Sea Zone
1 fighter moved from Kwantung to 62 Sea Zone
1 bomber moved from East Indies to 62 Sea Zone
3 armour moved from India to Persia
1 armour moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 armour moved from Evenki National Okrug to Novosibirsk
1 fighter moved from India to Persia
1 fighter moved from India to Persia
3 armour moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Sinkiang to Novosibirsk
Combat - Japanese
Battle in Persia
Japanese attack with 3 armour and 2 fighters
Russians defend with 1 artillery and 1 infantry
Japanese win, taking Persia from British with 3 armour and 2 fighters remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Novosibirsk
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 3 armour
Russians defend with 1 infantry
Japanese win, taking Kazakh S.S.R. from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
Americans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 bomber, 1 carrier and 2 fighters remaining. Battle score for attacker is 46
Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Casualties for Japanese: 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 armour moved from Kwantung to Buryatia S.S.R.
3 infantry moved from Kwantung to 59 Sea Zone
3 infantry and 2 transports moved from 59 Sea Zone to 62 Sea Zone
3 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 bomber moved from 62 Sea Zone to Buryatia S.S.R.
1 carrier moved from 35 Sea Zone to 59 Sea Zone
1 battleship and 1 transport moved from 34 Sea Zone to 37 Sea Zone
2 fighters moved from Persia to Sinkiang
Place Units - Japanese
1 fighter placed in Japan
3 armour placed in Kwantung
3 armour placed in India
Turn Complete - Japanese
Japanese collect 44 PUs; end with 46 PUs total
1 unit repaired.
TripleA Move Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 fighter moved from Russia to Yakut S.S.R.
1 bomber moved from United Kingdom to Southern Europe
1 bomber moved from United Kingdom to Southern Europe
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 fighter moved from Russia to Yakut S.S.R.
1 bomber moved from United Kingdom to Southern Europe
1 bomber moved from United Kingdom to Southern Europe
Combat - Americans
Strategic bombing raid in Southern Europe
Bombing raid in Southern Europe rolls: 1,2 and causes: 3 damage to unit: factory
Bombing raid in Southern Europe causes 3 damage total.
Battle in Yakut S.S.R.
Americans attack with 1 armour, 1 fighter and 3 infantry
Japanese defend with 1 artillery
Americans win, taking Yakut S.S.R. from Japanese with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 fighter moved from Yakut S.S.R. to Russia
1 carrier moved from 63 Sea Zone to 55 Sea Zone
1 fighter moved from 63 Sea Zone to 55 Sea Zone
1 fighter moved from 63 Sea Zone to 55 Sea Zone
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 bomber moved from Southern Europe to United Kingdom
1 bomber moved from Southern Europe to United Kingdom
Place Units - Americans
1 carrier, 1 destroyer and 1 fighter placed in 55 Sea Zone
1 armour and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Non Combat Move - Russians
1 infantry moved from West Russia to Archangel
1 infantry moved from West Russia to Archangel
1 artillery moved from West Russia to Russia
1 armour moved from West Russia to Russia
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 5
Purchase Units - Germans
Germans buy 3 armour, 1 carrier and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Archangel
1 armour moved from Ukraine S.S.R. to Archangel
Germans take West Russia from Russians
1 fighter moved from Eastern Europe to Archangel
4 fighters moved from Ukraine S.S.R. to Archangel
5 armour moved from Caucasus to Archangel
2 submarines moved from 7 Sea Zone to 3 Sea Zone
2 submarines moved from 5 Sea Zone to 3 Sea Zone
1 bomber moved from Germany to 3 Sea Zone
Combat - Germans
Battle in 3 Sea Zone
Germans attack with 1 bomber and 4 submarines
British defend with 3 cruisers, 1 destroyer and 3 transports
Germans win with 1 bomber and 3 submarines remaining. Battle score for attacker is 59
Casualties for Germans: 1 submarine
Casualties for British: 3 cruisers, 1 destroyer and 3 transports
Battle in Archangel
Germans attack with 6 armour, 5 fighters and 1 infantry
British defend with 1 fighter; Russians defend with 3 infantry
Germans win, taking Archangel from Russians with 6 armour, 5 fighters and 1 infantry remaining. Battle score for attacker is 19
Casualties for British: 1 fighter
Casualties for Russians: 3 infantry
Non Combat Move - Germans
2 fighters moved from Archangel to 5 Sea Zone
1 bomber moved from 3 Sea Zone to Germany
3 fighters moved from Archangel to Karelia S.S.R.
3 infantry moved from Eastern Europe to Karelia S.S.R.
2 armour moved from Germany to Karelia S.S.R.
4 infantry moved from Germany to Eastern Europe
2 artilleries and 3 infantry moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Belorussia to West Russia
Place Units - Germans
1 carrier placed in 5 Sea Zone
4 infantry placed in Caucasus
3 armour placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 44 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Caucasus
Combat - British
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Caucasus causes 5 damage total.
Non Combat Move - British
1 bomber moved from Caucasus to Russia
Place Units - British
1 armour placed in United Kingdom
1 cruiser, 1 destroyer and 1 submarine placed in 2 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
TripleA Manual Gamesave Post for game: World War II v4, version: 2.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour and 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from East Indies to 37 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Australia
1 armour moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
3 armour moved from Persia to Russia
3 armour moved from Kazakh S.S.R. to Russia
1 infantry moved from Novosibirsk to Russia
2 fighters moved from Sinkiang to Russia
1 bomber moved from Buryatia S.S.R. to Russia
2 armour and 3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour moved from Novosibirsk to Russia
1 armour moved from Soviet Far East to Yakut S.S.R.
1 fighter moved from Japan to Yakut S.S.R.
2 fighters moved from 62 Sea Zone to Yakut S.S.R.
3 armour moved from India to Trans-Jordan
Japanese take Trans-Jordan from British
Combat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 3 armour, 3 fighters and 3 infantry
Americans defend with 1 armour and 2 infantry
Japanese win, taking Yakut S.S.R. from Russians with 3 armour, 3 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 armour and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Australia
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese win, taking Australia from British with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Russia
Japanese attack with 7 armour, 1 bomber, 2 fighters and 1 infantry
British defend with 1 bomber; Americans defend with 1 fighter; Russians defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory and 9 infantry
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour and 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from East Indies to 37 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Australia
1 armour moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
3 armour moved from Persia to Russia
3 armour moved from Kazakh S.S.R. to Russia
1 infantry moved from Novosibirsk to Russia
2 fighters moved from Sinkiang to Russia
1 bomber moved from Buryatia S.S.R. to Russia
2 armour and 3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour moved from Novosibirsk to Russia
1 armour moved from Soviet Far East to Yakut S.S.R.
1 fighter moved from Japan to Yakut S.S.R.
2 fighters moved from 62 Sea Zone to Yakut S.S.R.
3 armour moved from India to Trans-Jordan
Japanese take Trans-Jordan from British
Combat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 3 armour, 3 fighters and 3 infantry
Americans defend with 1 armour and 2 infantry
Japanese win, taking Yakut S.S.R. from Russians with 3 armour, 3 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 armour and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Australia
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese win, taking Australia from British with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Russia
Japanese attack with 7 armour, 1 bomber, 2 fighters and 1 infantry
British defend with 1 bomber; Americans defend with 1 fighter; Russians defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory and 9 infantry
retreated to Russia
Russians win with 1 armour and 1 fighter remaining. Battle score for attacker is -11
Casualties for British: 1 bomber
Casualties for Russians: 2 artilleries and 9 infantry
Casualties for Japanese: 7 armour, 2 fighters and 1 infantry
Non Combat Move - Japanese
1 bomber moved from Russia to Caucasus
3 armour moved from Kwantung to Sinkiang
1 carrier moved from 59 Sea Zone to 60 Sea Zone
1 battleship, 1 carrier and 2 transports moved from 62 Sea Zone to 60 Sea Zone
3 infantry moved from Japan to 60 Sea Zone
3 infantry moved from 60 Sea Zone to Buryatia S.S.R.
2 fighters moved from Yakut S.S.R. to Sinkiang
1 fighter moved from Yakut S.S.R. to Buryatia S.S.R.
Place Units - Japanese
2 destroyers placed in 60 Sea Zone
3 armour placed in Kwantung
3 armour placed in India
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
2 infantry moved from Central United States to Eastern United States
1 artillery moved from Western Canada to Alaska
Place Units - Americans
1 carrier, 2 fighters and 1 submarine placed in 55 Sea Zone
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Kazakh S.S.R.
Russians take Kazakh S.S.R. from Japanese
1 armour moved from Kazakh S.S.R. to Novosibirsk
Russians take Novosibirsk from Japanese
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
1 armour and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 6
Purchase Units - Germans
Germans repair damage of 8x factory, 5x factory; Remaining resources: 31 PUs;
Germans buy 1 battleship, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 7 infantry moved from Caucasus to Russia
6 armour and 1 infantry moved from Archangel to Russia
1 infantry moved from West Russia to Russia
3 infantry moved from Karelia S.S.R. to Norway
2 armour moved from Karelia S.S.R. to Russia
2 fighters moved from 5 Sea Zone to Norway
3 fighters moved from Karelia S.S.R. to Russia
1 bomber moved from Germany to Russia
Combat - Germans
Battle in Norway
Germans attack with 2 fighters and 3 infantry
British defend with 1 armour
Germans win, taking Norway from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Battle in Russia
Germans attack with 8 armour, 2 artilleries, 1 bomber, 3 fighters and 9 infantry
Americans defend with 1 fighter; Russians defend with 1 aaGun, 1 armour, 1 factory and 3 infantry
Germans captures 12PUs while taking Russians capital
Germans win, taking Russia from Russians with 8 armour, 2 artilleries, 1 bomber, 3 fighters and 8 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 1 infantry
Casualties for Americans: 1 fighter
Casualties for Russians: 1 armour and 3 infantry
Non Combat Move - Germans
2 fighters moved from Norway to 5 Sea Zone
3 armour moved from Germany to Ukraine S.S.R.
3 fighters moved from Russia to Caucasus
1 bomber moved from Russia to Caucasus
4 infantry moved from Eastern Europe to Germany
1 aaGun moved from Germany to Western Europe
Place Units - Germans
1 battleship and 1 destroyer placed in 5 Sea Zone
1 infantry placed in Caucasus
Germans undo move 2.
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 66 PUs total