I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Karelia S.S.R. to West Russia
1 artillery moved from Karelia S.S.R. to West Russia
Combat - Russians
Battle in West Russia
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 armour and 1 infantry
Russians win, taking West Russia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Evenki National Okrug to Russia
1 infantry moved from Novosibirsk to Russia
1 submarine moved from 3 Sea Zone to 5 Sea Zone
Place Units - Russians
2 armour and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 8
Purchase Units - Germans
Germans repair damage of 6x factory; Remaining resources: 41 PUs;
Germans buy 1 fighter and 10 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
2 fighters moved from Germany to 5 Sea Zone
4 armour, 1 artillery and 3 infantry moved from Eastern Europe to Karelia S.S.R.
1 infantry moved from Belorussia to West Russia
1 infantry moved from Caucasus to West Russia
1 artillery moved from Caucasus to West Russia
2 artilleries moved from Caucasus to West Russia
3 infantry moved from Caucasus to West Russia
1 armour moved from Kazakh S.S.R. to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Sinkiang
Germans take Sinkiang from Americans
1 artillery and 1 infantry moved from Kazakh S.S.R. to Sinkiang
Combat - Germans
Battle in 5 Sea Zone
Germans attack with 2 fighters
British defend with 1 battleship and 3 transports; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Units damaged: 1 battleship owned by the British
Germans win with 1 fighter remaining. Battle score for attacker is 31
Casualties for Germans: 1 fighter
Casualties for British: 1 battleship and 3 transports
Battle in Karelia S.S.R.
Germans attack with 4 armour, 1 artillery and 3 infantry
British defend with 1 armour, 1 artillery and 4 infantry
Germans win, taking Karelia S.S.R. from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for British: 1 armour, 1 artillery and 4 infantry
Battle in West Russia
Germans attack with 3 artilleries and 5 infantry
Russians defend with 1 artillery and 3 infantry
Germans win, taking West Russia from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Non Combat Move - Germans
9 armour moved from Caucasus to Ukraine S.S.R.
1 aaGun moved from Eastern Europe to Ukraine S.S.R.
1 fighter moved from 5 Sea Zone to Western Europe
Place Units - Germans
4 infantry placed in Caucasus
1 fighter and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 53 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 8
Purchase Units - Germans
Germans repair damage of 6x factory; Remaining resources: 41 PUs;
Germans buy 1 fighter and 10 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
2 fighters moved from Germany to 5 Sea Zone
4 armour, 1 artillery and 3 infantry moved from Eastern Europe to Karelia S.S.R.
1 infantry moved from Belorussia to West Russia
1 infantry moved from Caucasus to West Russia
1 artillery moved from Caucasus to West Russia
2 artilleries moved from Caucasus to West Russia
3 infantry moved from Caucasus to West Russia
1 armour moved from Kazakh S.S.R. to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Sinkiang
Germans take Sinkiang from Americans
1 artillery and 1 infantry moved from Kazakh S.S.R. to Sinkiang
Combat - Germans
Battle in 5 Sea Zone
Germans attack with 2 fighters
British defend with 1 battleship and 3 transports; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Units damaged: 1 battleship owned by the British
Germans win with 1 fighter remaining. Battle score for attacker is 31
Casualties for Germans: 1 fighter
Casualties for British: 1 battleship and 3 transports
Battle in Karelia S.S.R.
Germans attack with 4 armour, 1 artillery and 3 infantry
British defend with 1 armour, 1 artillery and 4 infantry
Germans win, taking Karelia S.S.R. from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for British: 1 armour, 1 artillery and 4 infantry
Battle in West Russia
Germans attack with 3 artilleries and 5 infantry
Russians defend with 1 artillery and 3 infantry
Germans win, taking West Russia from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Non Combat Move - Germans
9 armour moved from Caucasus to Ukraine S.S.R.
1 aaGun moved from Eastern Europe to Ukraine S.S.R.
1 fighter moved from 5 Sea Zone to Western Europe
Place Units - Germans
4 infantry placed in Caucasus
1 fighter and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 53 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Sinkiang: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Kazakh S.S.R.: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II v4, version: 2.8
Game History
Round: 8
Purchase Units - British
British buy 1 carrier and 1 fighter; Remaining resources: 2 PUs;
Combat Move - British
2 transports moved from 12 Sea Zone to 7 Sea Zone
2 armour moved from United Kingdom to 7 Sea Zone
2 infantry moved from United Kingdom to 7 Sea Zone
1 fighter moved from United Kingdom to Western Europe
2 infantry moved from 7 Sea Zone to Western Europe
2 armour moved from 7 Sea Zone to Western Europe
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 8
Purchase Units - British
British buy 1 carrier and 1 fighter; Remaining resources: 2 PUs;
Combat Move - British
2 transports moved from 12 Sea Zone to 7 Sea Zone
2 armour moved from United Kingdom to 7 Sea Zone
2 infantry moved from United Kingdom to 7 Sea Zone
1 fighter moved from United Kingdom to Western Europe
2 infantry moved from 7 Sea Zone to Western Europe
2 armour moved from 7 Sea Zone to Western Europe
Combat - British
Battle in Western Europe
British attack with 2 armour, 1 fighter and 2 infantry
Germans defend with 1 fighter and 3 infantry
British win, taking Western Europe from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 13
Casualties for Germans: 1 fighter and 3 infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 fighter moved from Western Europe to 7 Sea Zone
Place Units - British
1 carrier placed in 7 Sea Zone
1 fighter placed in 7 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 32 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 3x factory; Remaining resources: 39 PUs;
Japanese buy 3 armour and 1 bomber; Remaining resources: 12 PUs;
Combat Move - Japanese
3 armour moved from India to French Indochina
1 fighter moved from Trans-Jordan to French Indochina
1 bomber moved from Japan to 49 Sea Zone
Combat - Japanese
Battle in French Indochina
Japanese attack with 3 armour and 1 fighter
Americans defend with 1 artillery
Japanese win, taking French Indochina from Americans with 3 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 49 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 bomber moved from 49 Sea Zone to Japan
1 fighter moved from French Indochina to India
1 infantry moved from Yakut S.S.R. to Novosibirsk
Place Units - Japanese
3 armour placed in India
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 29 PUs; end with 41 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 armour, 1 artillery and 3 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 submarine and 5 transports moved from 60 Sea Zone to 49 Sea Zone
1 artillery moved from Philipine Islands to 49 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 submarine and 5 transports moved from 49 Sea Zone to 48 Sea Zone
3 fighters moved from 48 Sea Zone to Borneo
1 artillery moved from 48 Sea Zone to Borneo
3 armour moved from Kwantung to French Indochina
2 fighters moved from Kwantung to French Indochina
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Russians take Soviet Far East from Japanese
2 bombers moved from Russia to Caucasus
1 bomber moved from Kwantung to French Indochina
Combat - Americans
Battle in Borneo
Americans attack with 1 artillery and 3 fighters
Japanese defend with 1 infantry
Americans win, taking Borneo from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 3,4 and causes: 7 damage to unit: factory
Bombing raid in Caucasus causes 7 damage total.
Battle in French Indochina
Americans attack with 3 armour, 1 bomber and 2 fighters
Japanese defend with 3 armour
Americans win, taking French Indochina from Japanese with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 5
Casualties for Americans: 2 armour
Casualties for Japanese: 3 armour
Non Combat Move - Americans
1 bomber moved from French Indochina to Kwantung
2 fighters moved from French Indochina to Kwantung
3 fighters moved from Borneo to 48 Sea Zone
1 armour moved from Buryatia S.S.R. to China
4 infantry moved from Algeria to 12 Sea Zone
1 battleship, 4 infantry and 2 transports moved from 12 Sea Zone to 7 Sea Zone
4 infantry moved from 7 Sea Zone to Western Europe
2 infantry moved from Eastern United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
2 infantry moved from Eastern Canada to 9 Sea Zone
2 fighters moved from Eastern United States to Algeria
2 infantry moved from 12 Sea Zone to Algeria
2 infantry and 1 transport moved from 9 Sea Zone to 7 Sea Zone
2 bombers moved from Caucasus to Russia
Place Units - Americans
3 armour placed in Kwantung
1 armour and 1 artillery placed in Eastern United States
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
TripleA Move Summary for game: World War II v4, version: 2.8
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Novosibirsk
1 infantry moved from Russia to Novosibirsk
2 infantry moved from Russia to Kazakh S.S.R.
1 armour moved from Russia to Kazakh S.S.R.
1 armour moved from Russia to Caucasus
1 armour moved from Russia to Caucasus
5 infantry moved from Russia to Caucasus
3 armour moved from Russia to West Russia
6 infantry moved from Russia to West Russia
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Novosibirsk
1 infantry moved from Russia to Novosibirsk
2 infantry moved from Russia to Kazakh S.S.R.
1 armour moved from Russia to Kazakh S.S.R.
1 armour moved from Russia to Caucasus
1 armour moved from Russia to Caucasus
5 infantry moved from Russia to Caucasus
3 armour moved from Russia to West Russia
6 infantry moved from Russia to West Russia
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 armour and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Kazakh S.S.R. from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 2 armour and 5 infantry
Germans defend with 1 factory and 4 infantry
Russians win, taking Caucasus from Germans with 2 armour and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Russians: 1 infantry
Battle in West Russia
Russians attack with 3 armour and 6 infantry
Germans defend with 3 artilleries and 3 infantry
Russians win, taking West Russia from Germans with 3 armour and 4 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 artilleries and 3 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Archangel
Place Units - Russians
1 armour, 1 artillery and 3 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Americans from 7 Sea Zone: 4 infantry and 2 transports
EDIT: Adding units owned by Americans to Western Europe: 2 infantry
EDIT: Adding units owned by Americans to 7 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 9
Purchase Units - Germans
Germans repair damage of 7x factory; Remaining resources: 46 PUs;
Germans buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Karelia S.S.R. to Norway
Germans take Norway from British
6 infantry moved from Germany to Western Europe
1 fighter moved from Germany to Western Europe
3 infantry moved from Southern Europe to Western Europe
Combat - Germans
Battle in Western Europe
Germans attack with 1 fighter and 9 infantry
British defend with 2 armour; Americans defend with 6 infantry
Germans win, taking Western Europe from British with 1 fighter and 6 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 3 infantry
Casualties for British: 2 armour
Casualties for Americans: 6 infantry
Non Combat Move - Germans
1 fighter moved from Western Europe to Germany
8 armour moved from Ukraine S.S.R. to Germany
1 aaGun moved from Ukraine S.S.R. to Eastern Europe
1 armour moved from Karelia S.S.R. to Belorussia
Place Units - Germans
2 artilleries, 1 fighter and 4 infantry placed in Germany
Germans undo move 1.
3 artilleries, 1 fighter and 5 infantry placed in Germany
3 infantry placed in Southern Europe
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 9
Purchase Units - Germans
Germans repair damage of 7x factory; Remaining resources: 46 PUs;
Germans buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Karelia S.S.R. to Norway
Germans take Norway from British
6 infantry moved from Germany to Western Europe
1 fighter moved from Germany to Western Europe
3 infantry moved from Southern Europe to Western Europe
Combat - Germans
Battle in Western Europe
Germans attack with 1 fighter and 9 infantry
British defend with 2 armour; Americans defend with 6 infantry
Germans win, taking Western Europe from British with 1 fighter and 6 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 3 infantry
Casualties for British: 2 armour
Casualties for Americans: 6 infantry
Non Combat Move - Germans
1 fighter moved from Western Europe to Germany
8 armour moved from Ukraine S.S.R. to Germany
1 aaGun moved from Ukraine S.S.R. to Eastern Europe
1 armour moved from Karelia S.S.R. to Belorussia
Place Units - Germans
2 artilleries, 1 fighter and 4 infantry placed in Germany
Germans undo move 1.
3 artilleries, 1 fighter and 5 infantry placed in Germany
3 infantry placed in Southern Europe
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Europe: 1 aaGun
EDIT: Adding units owned by Germans to Balkans: 1 aaGun
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II v4, version: 2.8
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 2 artilleries and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from United Kingdom to 7 Sea Zone
1 carrier, 2 fighters, 4 infantry and 2 transports moved from 7 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 infantry moved from 5 Sea Zone to Norway
1 fighter moved from 5 Sea Zone to Norway
1 fighter moved from 5 Sea Zone to Karelia S.S.R.
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 2 artilleries and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from United Kingdom to 7 Sea Zone
1 carrier, 2 fighters, 4 infantry and 2 transports moved from 7 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 infantry moved from 5 Sea Zone to Norway
1 fighter moved from 5 Sea Zone to Norway
1 fighter moved from 5 Sea Zone to Karelia S.S.R.
Combat - British
Battle in Norway
British attack with 1 fighter and 2 infantry
Germans defend with 1 armour
British win, taking Norway from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in Karelia S.S.R.
British attack with 1 fighter and 2 infantry
Germans defend with 1 armour
British win, taking Karelia S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Karelia S.S.R. to 5 Sea Zone
1 fighter moved from Norway to 5 Sea Zone
Place Units - British
2 armour and 2 artilleries placed in United Kingdom
2 transports placed in 2 Sea Zone
Turn Complete - British
British collect 24 PUs; end with 24 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour; Remaining resources: 26 PUs;
Combat Move - Japanese
3 armour moved from India to French Indochina
1 fighter moved from India to French Indochina
Combat - Japanese
Battle in French Indochina
Japanese attack with 3 armour and 1 fighter
Americans defend with 1 armour
Japanese win, taking French Indochina from Americans with 2 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 armour
Casualties for Japanese: 1 armour
Non Combat Move - Japanese
1 fighter moved from French Indochina to India
Place Units - Japanese
3 armour placed in India
Turn Complete - Japanese
Japanese collect 24 PUs; end with 50 PUs total
TripleA Move Summary for game: World War II v4, version: 2.8
Game History
Round: 9
Purchase Units - Americans
Americans buy 6 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from China to Sinkiang
1 armour moved from Kwantung to Sinkiang
2 armour moved from Kwantung to French Indochina
1 artillery moved from Borneo to 48 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 submarine and 5 transports moved from 48 Sea Zone to 58 Sea Zone
1 artillery moved from 58 Sea Zone to Okinawa
2 fighters moved from 58 Sea Zone to Okinawa
1 fighter moved from 58 Sea Zone to Okinawa
1 fighter moved from Kwantung to Sinkiang
1 fighter moved from Kwantung to French Indochina
1 bomber moved from Kwantung to French Indochina
1 infantry moved from Soviet Far East to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 armour moved from Algeria to Anglo Egypt
1 armour moved from Algeria to Anglo Egypt
2 fighters moved from Algeria to Anglo Egypt
2 infantry moved from Algeria to 12 Sea Zone
2 infantry and 1 transport moved from 12 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to French Equatorial Africa
British take French Equatorial Africa from Germans
1 infantry moved from 23 Sea Zone to French Equatorial Africa
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 9
Purchase Units - Americans
Americans buy 6 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from China to Sinkiang
1 armour moved from Kwantung to Sinkiang
2 armour moved from Kwantung to French Indochina
1 artillery moved from Borneo to 48 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 submarine and 5 transports moved from 48 Sea Zone to 58 Sea Zone
1 artillery moved from 58 Sea Zone to Okinawa
2 fighters moved from 58 Sea Zone to Okinawa
1 fighter moved from 58 Sea Zone to Okinawa
1 fighter moved from Kwantung to Sinkiang
1 fighter moved from Kwantung to French Indochina
1 bomber moved from Kwantung to French Indochina
1 infantry moved from Soviet Far East to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 armour moved from Algeria to Anglo Egypt
1 armour moved from Algeria to Anglo Egypt
2 fighters moved from Algeria to Anglo Egypt
2 infantry moved from Algeria to 12 Sea Zone
2 infantry and 1 transport moved from 12 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to French Equatorial Africa
British take French Equatorial Africa from Germans
1 infantry moved from 23 Sea Zone to French Equatorial Africa
Combat - Americans
Battle in Okinawa
Americans attack with 1 artillery and 3 fighters
Japanese defend with 1 infantry
Americans win, taking Okinawa from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sinkiang
Americans attack with 2 armour and 1 fighter
Germans defend with 1 armour
Americans win, taking Sinkiang from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in French Indochina
Americans attack with 2 armour, 1 bomber and 1 fighter
Japanese defend with 2 armour
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 2 armour
Casualties for Japanese: 2 armour
Battle in Anglo Egypt
Americans attack with 2 armour and 2 fighters
Japanese defend with 2 armour
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 2 armour
Casualties for Japanese: 2 armour
Non Combat Move - Americans
2 fighters moved from Anglo Egypt to Libya
1 fighter moved from French Indochina to Kwantung
1 bomber moved from French Indochina to Kwantung
1 fighter moved from Sinkiang to Kwantung
3 fighters moved from Okinawa to 58 Sea Zone
3 fighters moved from Western United States to 58 Sea Zone
1 battleship moved from 7 Sea Zone to 5 Sea Zone
3 transports moved from 7 Sea Zone to 9 Sea Zone
1 artillery moved from Eastern United States to Eastern Canada
1 armour moved from Eastern United States to Eastern Canada
Place Units - Americans
3 armour placed in Kwantung
3 armour, 1 artillery, 1 fighter and 4 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Kwantung: 1 fighter
EDIT: Adding units owned by Americans to French Indochina: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of French Indochina from Japanese to Americans
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
TripleA Move Summary for game: World War II v4, version: 2.8
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kazakh S.S.R. to Persia
British take Persia from Japanese
2 infantry moved from Caucasus to Ukraine S.S.R.
2 infantry moved from West Russia to Belorussia
2 infantry moved from West Russia to Belorussia
2 infantry moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
1 armour moved from West Russia to Belorussia
1 armour moved from Kazakh S.S.R. to Persia
1 armour moved from Novosibirsk to Persia
1 armour moved from Caucasus to Persia
2 armour moved from West Russia to Persia
1 armour moved from Russia to Persia
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kazakh S.S.R. to Persia
British take Persia from Japanese
2 infantry moved from Caucasus to Ukraine S.S.R.
2 infantry moved from West Russia to Belorussia
2 infantry moved from West Russia to Belorussia
2 infantry moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
1 armour moved from West Russia to Belorussia
1 armour moved from Kazakh S.S.R. to Persia
1 armour moved from Novosibirsk to Persia
1 armour moved from Caucasus to Persia
2 armour moved from West Russia to Persia
1 armour moved from Russia to Persia
Combat - Russians
Battle in Belorussia
Russians attack with 1 armour and 4 infantry
Germans defend with 1 armour
Russians win, taking Belorussia from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 armour and 4 infantry
Germans defend with 1 armour
Russians win, taking Ukraine S.S.R. from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Novosibirsk to Russia
3 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
1 infantry moved from Archangel to Karelia S.S.R.
Place Units - Russians
2 armour, 1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
TripleA Move Summary for game: World War II v4, version: 2.8
Game History
Round: 1
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Karelia S.S.R. to West Russia
1 armour moved from Archangel to West Russia
3 infantry moved from Archangel to West Russia
2 armour moved from Russia to West Russia
3 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 1
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Karelia S.S.R. to West Russia
1 armour moved from Archangel to West Russia
3 infantry moved from Archangel to West Russia
2 armour moved from Russia to West Russia
3 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
Combat - Russians
Battle in West Russia
Russians attack with 3 armour, 1 artillery, 1 fighter and 6 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians win, taking West Russia from Germans with 3 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 6 infantry
Non Combat Move - Russians
2 infantry moved from Kazakh S.S.R. to Caucasus
1 fighter moved from West Russia to Caucasus
2 infantry moved from Karelia S.S.R. to Archangel
1 fighter moved from Russia to India
2 infantry moved from Soviet Far East to Buryatia S.S.R.
2 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
2 infantry moved from Evenki National Okrug to Russia
2 infantry moved from Novosibirsk to Russia
1 submarine moved from 4 Sea Zone to 2 Sea Zone
Place Units - Russians
2 armour and 2 artilleries placed in Caucasus
2 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 aaGun
EDIT: Adding units owned by Russians to Caucasus: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total