• '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 11

    Combat Move - Dutch
                2 Artillerys, 1 Elite and 1 Infantry moved from Suriname to 32 Sea Zone
                2 Artillerys, 1 Elite, 1 Infantry, 1 Submarine and 2 Transports moved from 32 Sea Zone to 34 Sea Zone
                2 Artillerys, 1 Elite and 1 Infantry moved from 34 Sea Zone to Mauritania

    Purchase Units - Dutch
                Dutch buy 2 Bunkers; Remaining resources: 1 PUs;

    Non Combat Move - Dutch

    Place Units - Dutch
                1 Bunker placed in Sumatra
                1 Bunker placed in Java

    Turn Complete - Dutch
                Dutch collect 12 PUs; end with 13 PUs total

    Territory Summary for Dutch :

    Mauritania : 4 Artillerys, 1 Elite, 3 Infantrys and 1 Tank
        Timor : 1 Infantry
        Soembawa : 1 Bunker and 1 Infantry
        Sumatra : 1 Bunker
        Flores : 1 Bunker
        Suriname : 1 Factory
        Tanimbar : 1 Infantry
        Java : 1 Bunker
        34 Sea Zone : 1 Submarine and 2 Transports

    Production/PUs Summary :

    Germans : 122 / 125
        Russians : 77 / 82
        Italians : 83 / 83
        French : 19 / 17
        Yamamoto : 72 / 77
        Chinese : 24 / 27
        Hisaichi : 83 / 89
        British : 83 / 83
        Anzac : 36 / 36
        Dutch : 12 / 13
        Finns : 16 / 20
        Romanians : 16 / 20
        Thai : 12 / 13
        Americans : 111 / 115

    triplea_38833_Dut11.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 11

    Combat Move - Finns
                1 Artillery and 1 Infantry moved from N.Karelia to Vyborg
                1 Infantry moved from Oulu to Vyborg
                1 Infantry moved from Oulu to N.Karelia
                1 Artillery and 1 Infantry moved from Tampere to Oulu
                2 ArmoredCars moved from Helsinki to Oulu
                1 Artillery and 1 Elite moved from Helsinki to 24 Sea Zone
                1 Artillery and 1 Elite moved from 24 Sea Zone to Oulu
                1 Artillery and 1 Elite moved from Helsinki to Tampere

    Purchase Units - Finns
                Finns buy 2 Elites, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in Vyborg
                    Finns attack with 1 Artillery and 2 Infantrys
                    Russians defend with 1 Infantry
                    Finns win, taking Vyborg from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 Infantry
                    Casualties for Finns: 1 Infantry

    Non Combat Move - Finns

    Place Units - Finns
                2 Elites, 2 Infantrys and 2 Tanks placed in Helsinki

    Turn Complete - Finns
                Finns collect 18 PUs; end with 18 PUs total

    triplea_38833_Fin11.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 11

    Combat Move - Romanians
                1 Elite and 1 Infantry moved from Bucharest to E.Romania
                2 Infantrys moved from E.Romania to Odessa
                1 Elite moved from Kiev to Donetsk
                1 ArmoredCar moved from Kiev to Donetsk
                1 Tank moved from Vinnytsia to Donetsk
                1 Tank moved from Kiev to Donetsk
                1 Mech.Inf moved from Kiev to Estonia
                1 ArmoredCar moved from Kiev to Novgorod
                1 Mech.Inf moved from Kiev to Estonia
                1 Tank moved from Kiev to Novgorod
                1 Tank moved from Vinnytsia to Kiev

    Purchase Units - Romanians
                Romanians buy 2 ArmoredCars, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in Estonia
                    Romanians attack with 2 Mech.Infs
                    Russians defend with 1 Infantry
                    Romanians win, taking Estonia from Russians with 1 Mech.Inf remaining. Battle score for attacker is -4
                    Casualties for Romanians: 1 Mech.Inf
                    Casualties for Russians: 1 Infantry
                Battle in Donetsk
                    Romanians attack with 1 ArmoredCar, 1 Elite and 2 Tanks
                    Russians defend with 3 Infantrys
                    Romanians win, taking Donetsk from Russians with 2 Tanks remaining. Battle score for attacker is -1
                    Casualties for Romanians: 1 ArmoredCar and 1 Elite
                    Casualties for Russians: 3 Infantrys
                Battle in Novgorod
                    Romanians attack with 1 ArmoredCar and 1 Tank
                    Russians defend with 1 Infantry
                    Romanians win, taking Novgorod from Russians with 1 Tank remaining. Battle score for attacker is -2
                    Casualties for Romanians: 1 ArmoredCar
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Romanians

    Place Units - Romanians
                3 Infantrys placed in Kiev
                Romanians undo move 1.
                2 ArmoredCars and 1 Tank placed in Kiev
                4 Infantrys placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 21 PUs; end with 21 PUs total

    triplea_38833_Rom11.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 11

    Combat Move - Thai
                1 Elite, 1 Infantry and 1 Marine moved from Burma to Yunnan
                1 Fighter moved from S.Thailand to Yunnan
                2 Elites and 2 Infantrys moved from S.Thailand to Burma
                2 ArmoredCars, 2 Elites and 2 Infantrys moved from Bangkok to S.Thailand
                2 ArmoredCars moved from S.Thailand to Burma

    Purchase Units - Thai
                Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in Yunnan
                    Thai attack with 1 Elite, 1 Fighter, 1 Infantry and 1 Marine
                    Chinese defend with 3 Infantrys
                    Thai win, taking Yunnan from Chinese with 1 Elite, 1 Fighter and 1 Marine remaining. Battle score for attacker is 4
                    Casualties for Chinese: 3 Infantrys
                    Casualties for Thai: 1 Infantry

    Non Combat Move - Thai
                1 Fighter moved from Yunnan to Burma
                1 Fighter moved from Burma to S.Thailand

    Place Units - Thai
                1 Elite and 5 Infantrys placed in Bangkok

    Turn Complete - Thai
                Thai collect 14 PUs; end with 14 PUs total

    triplea_38833_Tha11.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 11

    Combat Move - Americans
                1 S.Bomber moved from Ponape to 72 Sea Zone
                1 Infantry moved from Alaska to 71 Sea Zone
                1 Destroyer, 1 Infantry and 2 S.Submarines moved from 71 Sea Zone to 72 Sea Zone
                1 Infantry moved from 72 Sea Zone to Koryakia

    Purchase Units - Americans
                Americans buy 2 Artillerys, 1 Battleship, 1 Cruiser, 3 Elites, 2 Infantrys, 4 Mech.Infs, 1 S.Bomber, 3 Tanks and 1 Transport; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 72 Sea Zone
                    Americans attack with 1 Destroyer, 1 S.Bomber and 2 S.Submarines
                    Yamamoto defend with 1 Cruiser, 2 Destroyers, 1 S.Submarine and 1 Submarine
                        Americans roll dice for 2 S.Submarines in 72 Sea Zone, round 2 :  1/2 hits
                        Yamamoto roll dice for 1 S.Submarine and 1 Submarine in 72 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 Destroyer and 1 S.Bomber in 72 Sea Zone, round 2 :  1/2 hits
                        Yamamoto roll dice for 1 Cruiser and 2 Destroyers in 72 Sea Zone, round 2 :  1/3 hits
                        1 Destroyer owned by the Americans, 1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 72 Sea Zone
                        Americans roll dice for 2 S.Submarines in 72 Sea Zone, round 3 :  0/2 hits
                        Yamamoto roll dice for 1 S.Submarine in 72 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 S.Bomber in 72 Sea Zone, round 3 :  0/1 hits
                        Yamamoto roll dice for 1 Cruiser and 1 Destroyer in 72 Sea Zone, round 3 :  1/2 hits
                    1 S.Submarine owned by the Americans lost in 72 Sea Zone
                    1 S.Submarine owned by the Yamamoto Submerged
                        Americans roll dice for 1 S.Submarine in 72 Sea Zone, round 4 :  1/1 hits
                        Americans roll dice for 1 S.Bomber in 72 Sea Zone, round 4 :  0/1 hits
                        Yamamoto roll dice for 1 Cruiser and 1 Destroyer in 72 Sea Zone, round 4 :  0/2 hits
                        1 Destroyer owned by the Yamamoto lost in 72 Sea Zone
                        Americans roll dice for 1 S.Submarine in 72 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 S.Bomber in 72 Sea Zone, round 5 :  1/1 hits
                        Yamamoto roll dice for 1 Cruiser in 72 Sea Zone, round 5 :  0/1 hits
                        1 Cruiser owned by the Yamamoto lost in 72 Sea Zone
                    Americans win with 1 S.Bomber and 1 S.Submarine remaining. Battle score for attacker is 17
                    Casualties for Americans: 1 Destroyer and 1 S.Submarine
                    Casualties for Yamamoto: 1 Cruiser, 2 Destroyers and 1 Submarine
                Battle in Koryakia
                    Americans attack with 1 Infantry
                    Hisaichi defend with 1 ArmoredCar
                        Americans roll dice for 1 Infantry in Koryakia, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 ArmoredCar in Koryakia, round 2 :  0/1 hits
                        Americans roll dice for 1 Infantry in Koryakia, round 3 :  0/1 hits
                        Hisaichi roll dice for 1 ArmoredCar in Koryakia, round 3 :  0/1 hits
                        Americans roll dice for 1 Infantry in Koryakia, round 4 :  0/1 hits
                        Hisaichi roll dice for 1 ArmoredCar in Koryakia, round 4 :  0/1 hits
                        Americans roll dice for 1 Infantry in Koryakia, round 5 :  0/1 hits
                        Hisaichi roll dice for 1 ArmoredCar in Koryakia, round 5 :  1/1 hits
                        1 Infantry owned by the Americans lost in Koryakia
                    Hisaichi win with 1 ArmoredCar remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 Infantry

    Non Combat Move - Americans
                1 S.Bomber moved from 72 Sea Zone to Alaska
                2 Fighters moved from San Francisco to Johnston
                1 B.Carrier, 1 Battleship and 1 Fighter moved from 91 Sea Zone to 104 Sea Zone
                1 Destroyer moved from 96 Sea Zone to 109 Sea Zone
                1 AAGun and 1 Artillery moved from Bahia to 35 Sea Zone
                1 AAGun, 1 Artillery and 1 B.Transport moved from 35 Sea Zone to 34 Sea Zone
                1 AAGun and 1 Artillery moved from 34 Sea Zone to Mauritania
                3 Tanks moved from Rio de Oro to 31 Sea Zone
                2 Artillerys, 1 Elite and 1 Infantry moved from Mauritania to 31 Sea Zone
                1 AAGun moved from Rio de Oro to 31 Sea Zone
                1 AAGun, 2 Artillerys, 1 Elite, 1 Infantry and 3 Tanks moved from 31 Sea Zone to Andalusia
                1 B.Transport and 2 Transports moved from 34 Sea Zone to 35 Sea Zone
                1 B.Transport moved from 35 Sea Zone to 32 Sea Zone
                1 Artillery and 1 Infantry moved from Central America to Colombia
                1 B.Transport moved from 32 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 Battleship and 1 Cruiser placed in 109 Sea Zone
                1 Transport placed in 71 Sea Zone
                1 Infantry placed in Alaska
                1 S.Bomber placed in Pearl Harbor
                3 Tanks placed in Rio de Oro
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Equatoria: 2 Infantrys
                EDIT: Removing units owned by Americans from Belgian Congo: 2 Infantrys
                EDIT: Adding units owned by Americans to Kenya: 2 Infantrys
                EDIT: Removing units owned by Americans from Mozambique: 2 Infantrys
                EDIT: Turning off Edit Mode
                2 Mech.Infs placed in Belgian Congo
                2 Mech.Infs placed in Mozambique
                1 Artillery and 1 Elite placed in Salvador
                1 Artillery and 1 Elite placed in Bahia
                1 Elite and 1 Infantry placed in Venezuela

    Turn Complete - Americans
                Americans collect 111 PUs; end with 111 PUs total

    Territory Summary for Americans :

    Mauritania : 1 AAGun and 1 Artillery
        Kwajalein : 1 flag
        Ulithi : 1 flag
        Jaluit : 1 flag
        Yap : 1 flag, 1 Artillery, 1 Bunker and 1 Infantry
        Equatoria : 2 Artillerys, 8 Infantrys, 8 Mech.Infs and 1 Tank
        Kenya : 2 Infantrys
        New Caledonia : 1 Infantry
        Washington : 1 Factory
        San Francisco : 1 AAGun and 1 Factory
        Pearl Harbor : 1 AAGun, 1 Artillery, 2 Elites, 1 Factory and 1 S.Bomber
        Christmas : 1 Infantry
        South Central USA : 1 AAGun and 1 Factory
        Ponape : 2 Adv.Fighters, 1 Artillery, 4 Bunkers, 1 Elite and 1 Factory
        Alaska : 1 Artillery, 1 Factory, 1 Infantry and 1 S.Bomber
        Johnston : 2 Fighters
        Colombia : 1 Artillery and 1 Infantry
        Palmyra : 1 Infantry
        Kermandec : 1 Infantry
        South Atlantic USA : 1 Factory
        Bahia : 1 flag, 1 Artillery, 1 Elite and 1 Factory
        W.Mexico : 1 flag
        Salvador : 1 flag, 1 AAGun, 1 Artillery, 1 Elite and 1 Factory
        Belgian Congo : 1 flag, 1 Bunker, 1 Factory and 2 Mech.Infs
        Central America : 1 flag
        Rio de Oro : 1 flag, 1 Bunker, 1 Factory and 3 Tanks
        Amazon : 1 flag
        Andalusia : 1 AAGun, 2 Adv.Fighters, 2 Artillerys, 1 Elite, 1 Infantry and 3 Tanks
        E.Mexico : 1 flag
        Mozambique : 1 flag, 1 Bunker, 1 Factory and 2 Mech.Infs
        Venezuela : 1 flag, 1 Elite, 1 Factory and 1 Infantry
        31 Sea Zone : 2 Adv.Fighters, 1 B.Transport, 1 Carrier, 1 Destroyer and 4 Transports
        35 Sea Zone : 1 B.Transport and 2 Transports
        26 Sea Zone : 1 B.Transport
        71 Sea Zone : 1 Transport
        109 Sea Zone : 1 Battleship, 1 Cruiser and 1 Destroyer
        104 Sea Zone : 1 B.Carrier, 1 Battleship and 1 Fighter
        34 Sea Zone : 1 B.Transport
        72 Sea Zone : 1 S.Submarine

    Production/PUs Summary :

    Germans : 122 / 125
        Russians : 70 / 82
        Italians : 83 / 83
        French : 19 / 17
        Yamamoto : 72 / 77
        Chinese : 22 / 27
        Hisaichi : 83 / 89
        British : 83 / 83
        Anzac : 36 / 36
        Dutch : 12 / 13
        Finns : 18 / 18
        Romanians : 21 / 21
        Thai : 14 / 14
        Americans : 111 / 111

    triplea_38833_Ame11.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 12

    Combat Move - Germans
                1 Infantry moved from Smolensk to Minsk
                1 Infantry moved from Minsk to Latvia
                3 Infantrys moved from Middle Norrland to 24 Sea Zone
                1 Infantry moved from Latvia to 24 Sea Zone
                1 Infantry moved from Latvia to 24 Sea Zone
                5 Infantrys moved from 24 Sea Zone to Oulu
                4 Infantrys moved from Nordland to Upper Norrland
                1 ArmoredCar and 1 HeavyTank moved from Kiev to Crimea
                4 Infantrys moved from Vinnytsia to Kiev
                1 Elite and 6 Infantrys moved from Brest to Kiev
                5 Infantrys moved from Krakow to Vinnytsia
                4 Infantrys moved from Warsaw to Brest
                5 Infantrys moved from Bohemia to Krakow
                12 Infantrys moved from Berlin to Brandenburg
                5 Infantrys moved from Picardy to Belgium
                6 S.Submarines moved from 22 Sea Zone to 20 Sea Zone
                6 HeavyTanks, 5 Infantrys and 2 Tanks moved from Portugal to Andalusia
                1 ArmoredCar moved from Leon to Andalusia
                1 ArmoredCar moved from La Mancha to Andalusia
                1 Bomber, 2 HeavyTanks and 2 Tanks moved from Madrid to Andalusia
                1 Battleship, 1 Destroyer and 12 S.Submarines moved from 17 Sea Zone to 30 Sea Zone
                2 Infantrys moved from Kufra to Darfur
                2 Infantrys moved from El Agheila to Kufra

    Purchase Units - Germans
                Germans buy 4 ArmoredCars, 2 Artillerys, 3 HeavyTanks, 15 Infantrys, 1 Mech.Inf, 6 Submarines and 1 Tank; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Andalusia
                    Germans attack with 2 ArmoredCars, 1 Bomber, 8 HeavyTanks, 5 Infantrys and 4 Tanks
                    French defend with 2 Artillerys; Americans defend with 1 AAGun, 2 Adv.Fighters, 2 Artillerys, 1 Elite, 1 Infantry and 3 Tanks
                    Germans win, taking Andalusia from French with 1 Bomber, 8 HeavyTanks and 4 Tanks remaining. Battle score for attacker is 38
                    Casualties for French: 2 Artillerys
                    Casualties for Germans: 2 ArmoredCars and 5 Infantrys
                    Casualties for Americans: 2 Adv.Fighters, 2 Artillerys, 1 Elite, 1 Infantry and 3 Tanks
                Battle in 20 Sea Zone
                    Germans attack with 6 S.Submarines
                    British defend with 1 Destroyer and 4 S.Submarines
                    3 S.Submarines owned by the British, 4 S.Submarines owned by the Germans and 1 Destroyer owned by the British lost in 20 Sea Zone
                    1 S.Submarine owned by the British and 1 S.Submarine owned by the Germans lost in 20 Sea Zone
                    Germans win with 1 S.Submarine remaining. Battle score for attacker is -2
                    Casualties for Germans: 5 S.Submarines
                    Casualties for British: 1 Destroyer and 4 S.Submarines
                Battle in 30 Sea Zone
                    Germans attack with 1 Battleship, 1 Destroyer and 12 S.Submarines
                    French defend with 1 Destroyer
                    Germans win with 1 Battleship, 1 Destroyer and 12 S.Submarines remaining. Battle score for attacker is 8
                    Casualties for French: 1 Destroyer
                Battle in Crimea
                    Germans attack with 1 ArmoredCar and 1 HeavyTank
                    Russians defend with 1 Infantry
                    Germans win, taking Crimea from Russians with 1 HeavyTank remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 ArmoredCar
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Germans
                1 Infantry moved from Madrid to Leon
                1 Bomber moved from Andalusia to Madrid

    Place Units - Germans
                2 ArmoredCars, 2 HeavyTanks and 1 Tank placed in Madrid
                1 ArmoredCar and 1 HeavyTank placed in El Agheila
                4 Infantrys placed in Vinnytsia
                1 ArmoredCar, 1 Infantry and 1 Mech.Inf placed in Middle Norrland
                6 Submarines placed in 22 Sea Zone
                Germans undo move 3.
                2 Artillerys and 2 Infantrys placed in Vinnytsia
                4 Infantrys placed in Warsaw
                5 Infantrys placed in Bohemia
                3 Infantrys placed in Berlin
                Germans undo move 8.
                Germans undo move 4.
                3 Submarines placed in 20 Sea Zone
                3 Submarines placed in 22 Sea Zone
                3 Infantrys placed in Hamburg

    Turn Complete - Germans
                Germans collect 126 PUs; end with 126 PUs total

    triplea_38833_Ger12.tsvg


  • I might have saved a Italian transport or 2 down there.
    but I’m ok with it

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 12

    Combat Move - Russians
                1 Infantry moved from Yaroslavl to Smolensk
                      Russians take Smolensk from Germans
                1 Artillery and 2 Infantrys moved from S.Karelia to Novgorod
                1 Artillery and 2 Infantrys moved from S.Karelia to N.Karelia
                2 Infantrys and 1 Mech.Rocket moved from S.Karelia to Vyborg
                1 Elite and 2 Infantrys moved from Leningrad to Estonia
                6 Infantrys moved from Khatanga to Zhigansk
                1 Fighter and 5 Infantrys moved from Olyokminsk to Irkutsk

    Purchase Units - Russians
                Russians buy 38 Infantrys and 1 Tank; Remaining resources: 1 PUs;

    Combat - Russians
                Battle in Irkutsk
                    Russians attack with 1 Fighter and 5 Infantrys
                    Hisaichi defend with 1 ArmoredCar, 2 Infantrys and 1 Tank
                        Russians roll dice for 1 Fighter and 5 Infantrys in Irkutsk, round 2 :  2/6 hits
                        Hisaichi roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Irkutsk, round 2 :  2/4 hits
                        1 Infantry owned by the Hisaichi, 2 Infantrys owned by the Russians and 1 ArmoredCar owned by the Hisaichi lost in Irkutsk
                        Russians roll dice for 1 Fighter and 3 Infantrys in Irkutsk, round 3 :  1/4 hits
                        Hisaichi roll dice for 1 Infantry and 1 Tank in Irkutsk, round 3 :  1/2 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Russians lost in Irkutsk
                        Russians roll dice for 1 Fighter and 2 Infantrys in Irkutsk, round 4 :  2/3 hits
                        Hisaichi roll dice for 1 Tank in Irkutsk, round 4 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Irkutsk
                    Russians win, taking Irkutsk from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
                    Casualties for Hisaichi: 1 ArmoredCar, 2 Infantrys and 1 Tank
                    Casualties for Russians: 4 Infantrys
                Battle in Novgorod
                    Russians attack with 1 Artillery and 2 Infantrys
                    Romanians defend with 1 Tank
                        Russians roll dice for 1 Artillery and 2 Infantrys in Novgorod, round 2 :  1/3 hits
                        Romanians roll dice for 1 Tank in Novgorod, round 2 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Novgorod
                    Russians win, taking Novgorod from Romanians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 Infantry
                    Casualties for Romanians: 1 Tank
                Battle in N.Karelia
                    Russians attack with 1 Artillery and 2 Infantrys
                    Finns defend with 1 Infantry
                        Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 2 :  3/3 hits
                        Finns roll dice for 1 Infantry in N.Karelia, round 2 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in N.Karelia
                    Russians win, taking N.Karelia from Finns with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 Infantry
                    Casualties for Finns: 1 Infantry
                Battle in Zhigansk
                    Russians attack with 6 Infantrys
                    Hisaichi defend with 1 ArmoredCar
                        Russians roll dice for 6 Infantrys in Zhigansk, round 2 :  0/6 hits
                        Hisaichi roll dice for 1 ArmoredCar in Zhigansk, round 2 :  1/1 hits
                        1 Infantry owned by the Russians lost in Zhigansk
                        Russians roll dice for 5 Infantrys in Zhigansk, round 3 :  0/5 hits
                        Hisaichi roll dice for 1 ArmoredCar in Zhigansk, round 3 :  0/1 hits
                        Russians roll dice for 5 Infantrys in Zhigansk, round 4 :  1/5 hits
                        Hisaichi roll dice for 1 ArmoredCar in Zhigansk, round 4 :  1/1 hits
                        1 Infantry owned by the Russians and 1 ArmoredCar owned by the Hisaichi lost in Zhigansk
                    Russians win, taking Zhigansk from Hisaichi with 4 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 ArmoredCar
                    Casualties for Russians: 2 Infantrys
                Battle in Vyborg
                    Russians attack with 2 Infantrys and 1 Mech.Rocket
                    Finns defend with 1 Artillery and 1 Infantry
                        Russians roll dice for 2 Infantrys and 1 Mech.Rocket in Vyborg, round 2 :  1/3 hits
                        Finns roll dice for 1 Artillery and 1 Infantry in Vyborg, round 2 :  0/2 hits
                        1 Infantry owned by the Finns lost in Vyborg
                        Russians roll dice for 2 Infantrys and 1 Mech.Rocket in Vyborg, round 3 :  1/3 hits
                        Finns roll dice for 1 Artillery in Vyborg, round 3 :  0/1 hits
                        1 Artillery owned by the Finns lost in Vyborg
                    Russians win, taking Vyborg from Finns with 2 Infantrys and 1 Mech.Rocket remaining. Battle score for attacker is 6
                    Casualties for Finns: 1 Artillery and 1 Infantry
                Battle in Estonia
                    Russians attack with 1 Elite and 2 Infantrys
                    Romanians defend with 1 Mech.Inf
                        Russians roll dice for 1 Elite and 2 Infantrys in Estonia, round 2 :  1/3 hits
                        Romanians roll dice for 1 Mech.Inf in Estonia, round 2 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Mech.Inf owned by the Romanians lost in Estonia
                    Russians win, taking Estonia from Romanians with 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 Infantry
                    Casualties for Romanians: 1 Mech.Inf

    Non Combat Move - Russians
                1 AAGun moved from Yaroslavl to S.Karelia
                13 Tanks moved from S.Karelia to Kursk
                9 Infantrys moved from Yaroslavl to Kursk
                2 Infantrys moved from Tula to Kursk
                7 Infantrys moved from Rostov to Kursk
                5 Infantrys moved from Stalingrad to Rostov
                3 Infantrys moved from Georgia to Rostov
                8 Infantrys moved from Arkhangelsk to S.Karelia
                2 Infantrys moved from Kirov to Vologda
                10 Infantrys moved from Moscow to Yaroslavl
                2 Infantrys moved from Chimkent to Kuybyshev
                5 Infantrys moved from Perm to Kirov
                5 Infantrys moved from Sverdlovsk to Perm
                1 Fighter moved from Irkutsk to Olyokminsk
                6 Infantrys moved from Sibirsky to Khatanga

    Place Units - Russians
                6 Infantrys placed in Sibirsky
                4 Infantrys placed in Leningrad
                4 Infantrys placed in Arkhangelsk
                10 Infantrys placed in Moscow
                5 Infantrys placed in Stalingrad
                3 Infantrys placed in Georgia
                5 Infantrys placed in Sverdlovsk
                1 Infantry and 1 Tank placed in Tashkent

    Turn Complete - Russians
                Russians collect 77 PUs; end with 78 PUs total

    Territory Summary for Russians :

    Irkutsk : 1 Infantry
        Vologda : 2 Infantrys
        Arkhangelsk : 1 AAGun, 1 Factory and 4 Infantrys
        Kirov : 5 Infantrys
        Olyokminsk : 1 Fighter and 12 Infantrys
        Krasnoyarsk : 1 Bunker
        Perm : 5 Infantrys
        Stalingrad : 1 Factory and 5 Infantrys
        Moscow : 1 AAGun, 1 Bunker, 1 Factory and 10 Infantrys
        Kuybyshev : 2 Infantrys
        Kursk : 1 AAGun, 2 Bunkers, 1 Elite, 99 Infantrys and 13 Tanks
        Zhigansk : 4 Infantrys
        Khatanga : 6 Infantrys
        Kamchatka : 1 Bunker and 1 Infantry
        Leningrad : 1 AAGun, 3 Bunkers, 1 Factory and 26 Infantrys
        Tashkent : 1 AAGun, 1 Factory, 1 Infantry and 1 Tank
        Sverdlovsk : 1 Factory and 5 Infantrys
        Estonia : 1 Elite and 1 Infantry
        Smolensk : 1 Infantry
        N.Sakhalin : 1 Bunker
        Sibirsky : 1 Factory and 6 Infantrys
        Georgia : 1 Factory and 3 Infantrys
        Rostov : 8 Infantrys
        Yaroslavl : 10 Infantrys
        S.Karelia : 1 AAGun and 9 Infantrys
        N.Karelia : 1 Artillery and 1 Infantry
        Novgorod : 1 Artillery and 1 Infantry
        Vyborg : 1 flag, 2 Infantrys and 1 Mech.Rocket
        54 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
        126 Sea Zone : 1 Transport

    Production/PUs Summary :

    Germans : 125 / 126
        Russians : 77 / 78
        Italians : 83 / 83
        French : 17 / 17
        Yamamoto : 72 / 77
        Chinese : 22 / 27
        Hisaichi : 81 / 89
        British : 83 / 83
        Anzac : 36 / 36
        Dutch : 12 / 13
        Finns : 15 / 18
        Romanians : 18 / 21
        Thai : 14 / 14
        Americans : 111 / 111

    triplea_38833_Rus12.tsvg

  • '20 '19 '18 '17 '16

    I totally almost played from the wrong file.  I’m tired…  Need more coffee.


  • TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 12

    Combat Move - Italians
                1 Destroyer moved from 41 Sea Zone to 31 Sea Zone
                1 Battleship, 1 Carrier, 4 Destroyers and 2 Fighters moved from 42 Sea Zone to 31 Sea Zone

    Purchase Units - Italians
                Italians buy 2 ArmoredCars, 4 Destroyers, 3 Infantrys, 2 S.Submarines and 3 Transports; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in 31 Sea Zone
                    Italians attack with 1 Battleship, 1 Carrier, 5 Destroyers and 2 Fighters
                    Americans defend with 2 Adv.Fighters, 1 B.Transport, 1 Carrier, 1 Destroyer and 4 Transports
                    Units damaged: 1 Battleship owned by the Italians
                    Americans win with 2 Adv.Fighters and 1 Carrier remaining. Battle score for attacker is -50
                    Casualties for Italians: 1 Battleship, 1 Carrier, 5 Destroyers and 2 Fighters
                    Casualties for Americans: 1 B.Transport, 1 Destroyer and 4 Transports

    Non Combat Move - Italians
                15 Infantrys moved from E.Morocco to W.Morocco
                4 Infantrys moved from N.Algeria to E.Morocco
                4 Infantrys moved from N.Tunisia to N.Algeria
                7 Infantrys moved from Kufra to Darfur
                1 Artillery and 1 Elite moved from Kordofan to Darfur
                1 Infantry moved from Darfur to Kordofan
                10 Infantrys moved from Mersa Matruh to Lower Egypt
                1 Artillery moved from Palestine to Lower Egypt
                1 Infantry moved from Lower Egypt to Palestine
                7 Infantrys moved from Hun to Kufra
                4 Infantrys moved from Tripoli to Hun
                4 Infantrys moved from S.Tunisia to Tripoli
                4 Infantrys moved from Tunis to S.Tunisia
                1 Destroyer moved from 46 Sea Zone to 42 Sea Zone
                4 Infantrys moved from Rome to 46 Sea Zone
                4 Infantrys and 2 Transports moved from 46 Sea Zone to 51 Sea Zone
                1 Infantry moved from Campania to 48 Sea Zone
                1 Infantry and 1 T.Boat moved from 48 Sea Zone to 51 Sea Zone
                1 S.Submarine moved from 51 Sea Zone to 48 Sea Zone
                1 Infantry moved from Campania to 48 Sea Zone
                1 Infantry and 1 S.Submarine moved from 48 Sea Zone to 51 Sea Zone
                6 Infantrys moved from 51 Sea Zone to Mersa Matruh
                1 Infantry moved from Rome to 46 Sea Zone
                1 Infantry and 1 S.Submarine moved from 46 Sea Zone to 41 Sea Zone
                1 Infantry moved from 41 Sea Zone to E.Morocco
                3 Infantrys moved from Rome to Campania
                1 Artillery and 2 Infantrys moved from Provence to Lombardy

    Place Units - Italians
                2 Destroyers and 2 S.Submarines placed in 51 Sea Zone
                2 Destroyers and 3 Transports placed in 46 Sea Zone
                3 Infantrys placed in Hun
                2 ArmoredCars placed in E.Morocco

    Turn Complete - Italians
                Italians collect 83 PUs; end with 83 PUs total

    triplea_38833_Ita12.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 12

    Combat Move - French
                1 Artillery and 2 Infantrys moved from Syria to Palestine

    Purchase Units - French
                French buy 2 Destroyers; Remaining resources: 1 PUs;

    Combat - French
                Battle in Palestine
                    French attack with 1 Artillery and 2 Infantrys
                    Italians defend with 1 Infantry
                        French roll dice for 1 Artillery and 2 Infantrys in Palestine, round 2 :  1/3 hits
                        Italians roll dice for 1 Infantry in Palestine, round 2 :  0/1 hits
                        1 Infantry owned by the Italians lost in Palestine
                    French win, taking Palestine from Italians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 Infantry

    Non Combat Move - French
                2 Transports moved from 7 Sea Zone to 1 Sea Zone

    Place Units - French
                2 Destroyers placed in 1 Sea Zone

    Turn Complete - French
                French collect 17 PUs; end with 18 PUs total

    Territory Summary for French :

    Corsica : 1 Infantry
        Churchill : 1 AAGun, 4 Artillerys, 1 Factory and 7 Infantrys
        Syria : 1 AAGun, 1 Factory and 7 Infantrys
        French Equatorial Africa : 7 Bunkers and 1 Infantry
        French Guiana : 1 Infantry
        Madagascar : 1 Infantry
        Palestine : 1 Artillery and 2 Infantrys
        Azores : 1 flag
        29 Sea Zone : 1 Destroyer
        1 Sea Zone : 2 Destroyers and 4 Transports

    Production/PUs Summary :

    Germans : 125 / 126
        Russians : 77 / 78
        Italians : 81 / 83
        French : 17 / 18
        Yamamoto : 72 / 77
        Chinese : 22 / 27
        Hisaichi : 81 / 89
        British : 85 / 83
        Anzac : 36 / 36
        Dutch : 12 / 13
        Finns : 15 / 18
        Romanians : 18 / 21
        Thai : 14 / 14
        Americans : 111 / 111

    triplea_38833_Fre12.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 12

    Combat Move - Yamamoto
                1 S.Submarine moved from 72 Sea Zone to 73 Sea Zone
                1 Infantry moved from Kiska to 73 Sea Zone
                1 Infantry and 1 S.Submarine moved from 73 Sea Zone to 80 Sea Zone
                1 Infantry moved from 80 Sea Zone to Northwest USA
                      Yamamoto take Northwest USA from Americans
                1 Infantry moved from Tokyo to 85 Sea Zone
                1 Infantry moved from Tokyo to 85 Sea Zone
                1 Cruiser, 1 Destroyer, 1 Infantry and 1 Submarine moved from 85 Sea Zone to 72 Sea Zone
                1 Infantry and 1 S.Submarine moved from 85 Sea Zone to 87 Sea Zone
                1 Infantry moved from 87 Sea Zone to Wake
                      Yamamoto take Wake from Americans
                1 Cruiser moved from 110 Sea Zone to 111 Sea Zone
                1 Adv.Fighter moved from 107 Sea Zone to 111 Sea Zone
                5 Adv.Fighters moved from 107 Sea Zone to 108 Sea Zone
                1 Adv.Fighter moved from 107 Sea Zone to 111 Sea Zone
                2 Infantrys moved from Malaya to 110 Sea Zone
                4 Infantrys moved from Malaya to 110 Sea Zone
                4 Infantrys and 2 Transports moved from 110 Sea Zone to 92 Sea Zone
                4 Infantrys moved from 92 Sea Zone to Kwangsi
                1 Infantry moved from Hunan to N.French Indochina
                      Yamamoto take N.French Indochina from French
                4 Infantrys moved from Hunan to Kwangsi
                2 Infantrys moved from Davao to 107 Sea Zone
                2 Infantrys and 1 Transport moved from 107 Sea Zone to 92 Sea Zone
                2 Infantrys moved from 92 Sea Zone to Kwangsi
                1 Adv.Fighter moved from Malaya to 111 Sea Zone
                1 Bomber moved from Malaya to Kwangsi
                2 Infantrys moved from 110 Sea Zone to Malaya

    Purchase Units - Yamamoto
                Yamamoto buy 2 ArmoredCars, 1 Battleship, 1 Cruiser, 1 Destroyer, 5 Infantrys, 1 S.Submarine and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Kwangsi
                    Yamamoto attack with 1 Bomber and 10 Infantrys
                    British defend with 5 Mech.Infs; Chinese defend with 1 Factory
                    1 Mech.Inf owned by the British lost in Kwangsi
                    Yamamoto win, taking Kwangsi from Chinese with 1 Bomber and 6 Infantrys remaining. Battle score for attacker is 22
                    Casualties for British: 5 Mech.Infs
                    Casualties for Yamamoto: 4 Infantrys
                Battle in 108 Sea Zone
                    Yamamoto attack with 5 Adv.Fighters
                    Anzac defend with 1 Submarine
                    Yamamoto win with 5 Adv.Fighters remaining. Battle score for attacker is 7
                    Casualties for Anzac: 1 Submarine
                Battle in 111 Sea Zone
                    Yamamoto attack with 3 Adv.Fighters and 1 Cruiser
                    British defend with 1 Submarine
                    Yamamoto win with 3 Adv.Fighters remaining. Battle score for attacker is -5
                    Casualties for British: 1 Submarine
                    Casualties for Yamamoto: 1 Cruiser
                Battle in 72 Sea Zone
                    Yamamoto attack with 1 Cruiser, 1 Destroyer, 1 Infantry and 1 Submarine
                    Americans defend with 1 S.Submarine
                    1 S.Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in 72 Sea Zone
                    Yamamoto win with 1 Cruiser and 1 Destroyer remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 S.Submarine
                    Casualties for Yamamoto: 1 Submarine

    Non Combat Move - Yamamoto
                1 Infantry moved from 72 Sea Zone to Kiska
                5 Adv.Fighters moved from 108 Sea Zone to 107 Sea Zone
                1 Bomber moved from Kwangsi to Hong Kong
                1 Tank moved from Burma to Malaya
                2 Adv.Fighters moved from 111 Sea Zone to 107 Sea Zone
                1 Adv.Fighter moved from 111 Sea Zone to Malaya

    Place Units - Yamamoto
                1 Destroyer and 1 S.Submarine placed in 107 Sea Zone
                1 Battleship and 1 Cruiser placed in 85 Sea Zone
                2 ArmoredCars, 2 Infantrys and 2 Tanks placed in Malaya
                3 Infantrys placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 83 PUs; end with 83 PUs total

    triplea_38833_Yam12.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 12

    Combat Move - Chinese
                3 Infantrys moved from Szechwan to Yunnan
                1 Tank moved from Lanchow to Yunnan
                6 Infantrys moved from E.Qinghai to Ningsia
                4 Infantrys moved from Lanchow to Shensi
                4 Infantrys moved from Szechwan to Kweichow
                1 Tank moved from Lanchow to Kweichow
                1 Fighter moved from Hupeh to Ningsia
                4 Infantrys moved from Krasnoyarsk to Irkutsk

    Purchase Units - Chinese
                Chinese buy 1 Bunker and 10 Infantrys; Remaining resources: 1 PUs;

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 4 Infantrys and 1 Tank
                    Hisaichi defend with 1 ArmoredCar and 1 Tank
                        Chinese roll dice for 4 Infantrys and 1 Tank in Kweichow, round 2 :  1/5 hits
                        Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Kweichow, round 2 :  2/2 hits
                        2 Infantrys owned by the Chinese and 1 ArmoredCar owned by the Hisaichi lost in Kweichow
                        Chinese roll dice for 2 Infantrys and 1 Tank in Kweichow, round 3 :  1/3 hits
                        Hisaichi roll dice for 1 Tank in Kweichow, round 3 :  0/1 hits
                        1 Tank owned by the Hisaichi lost in Kweichow
                    Chinese win, taking Kweichow from Hisaichi with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
                    Casualties for Hisaichi: 1 ArmoredCar and 1 Tank
                    Casualties for Chinese: 2 Infantrys
                Battle in Ningsia
                    Chinese attack with 1 Fighter and 6 Infantrys
                    Hisaichi defend with 1 Infantry and 1 Mech.Inf
                        Chinese roll dice for 1 Fighter and 6 Infantrys in Ningsia, round 2 :  1/7 hits
                        Hisaichi roll dice for 1 Infantry and 1 Mech.Inf in Ningsia, round 2 :  1/2 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Ningsia
                        Chinese roll dice for 1 Fighter and 5 Infantrys in Ningsia, round 3 :  1/6 hits
                        Hisaichi roll dice for 1 Mech.Inf in Ningsia, round 3 :  1/1 hits
                        1 Infantry owned by the Chinese and 1 Mech.Inf owned by the Hisaichi lost in Ningsia
                    Chinese win, taking Ningsia from Hisaichi with 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Infantry and 1 Mech.Inf
                    Casualties for Chinese: 2 Infantrys
                Battle in Shensi
                    Chinese attack with 4 Infantrys
                    Hisaichi defend with 1 Artillery and 1 Infantry
                        Chinese roll dice for 4 Infantrys in Shensi, round 2 :  1/4 hits
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in Shensi, round 2 :  1/2 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 3 Infantrys in Shensi, round 3 :  0/3 hits
                        Hisaichi roll dice for 1 Artillery in Shensi, round 3 :  0/1 hits
                        Chinese roll dice for 3 Infantrys in Shensi, round 4 :  1/3 hits
                        Hisaichi roll dice for 1 Artillery in Shensi, round 4 :  0/1 hits
                        1 Artillery owned by the Hisaichi lost in Shensi
                    Chinese win, taking Shensi from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Artillery and 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in Yunnan
                    Chinese attack with 3 Infantrys and 1 Tank
                    Thai defend with 1 Elite and 1 Marine
                        Chinese roll dice for 3 Infantrys and 1 Tank in Yunnan, round 2 :  1/4 hits
                        Thai roll dice for 1 Elite and 1 Marine in Yunnan, round 2 :  1/2 hits
                        1 Elite owned by the Thai and 1 Infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 2 Infantrys and 1 Tank in Yunnan, round 3 :  1/3 hits
                        Thai roll dice for 1 Marine in Yunnan, round 3 :  0/1 hits
                        1 Marine owned by the Thai lost in Yunnan
                    Chinese win, taking Yunnan from Thai with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
                    Casualties for Chinese: 1 Infantry
                    Casualties for Thai: 1 Elite and 1 Marine

    Non Combat Move - Chinese
                1 Fighter moved from Ningsia to Hupeh
                1 Infantry moved from Szechwan to Hupeh
                5 Infantrys moved from Lanchow to Szechwan
                6 Infantrys moved from Hsining to E.Qinghai
                2 Infantrys moved from W.Qinghai to E.Qinghai
                3 Infantrys moved from E.Sinkiang to W.Qinghai
                4 Infantrys moved from Urumqi to E.Sinkiang

    Place Units - Chinese
                1 Bunker placed in Hupeh
                6 Infantrys placed in Hsining
                4 Infantrys placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 26 PUs; end with 27 PUs total

    Territory Summary for Chinese :

    Irkutsk : 4 Infantrys
        Kweichow : 2 Infantrys and 1 Tank
        E.Qinghai : 8 Infantrys
        Hupeh : 1 AAGun, 7 Bunkers, 1 Fighter, 30 Infantrys, 1 Mech.Inf and 14 Tanks
        E.Sinkiang : 4 Infantrys
        Urumqi : 1 Factory and 4 Infantrys
        W.Qinghai : 3 Infantrys
        Shensi : 3 Infantrys
        Ningsia : 4 Infantrys
        Szechwan : 5 Infantrys
        Yunnan : 2 Infantrys and 1 Tank
        Hsining : 1 AAGun, 1 Factory and 6 Infantrys

    Production/PUs Summary :

    Germans : 125 / 126
        Russians : 77 / 78
        Italians : 81 / 83
        French : 15 / 18
        Yamamoto : 83 / 83
        Chinese : 26 / 27
        Hisaichi : 76 / 89
        British : 85 / 83
        Anzac : 36 / 36
        Dutch : 12 / 13
        Finns : 15 / 18
        Romanians : 18 / 21
        Thai : 12 / 14
        Americans : 105 / 111

    triplea_38833_Chi12.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 12

    Combat Move - Hisaichi
                2 ArmoredCars, 13 Infantrys and 1 Mech.Inf moved from Chita to N.Buryat Mongolia
                1 ArmoredCar moved from Heilungchiang to N.Buryat Mongolia
                2 Infantrys moved from Changchun to 84 Sea Zone
                1 Infantry moved from Suiyuan to Chahar
                1 Infantry moved from Shansi to Chahar
                2 Infantrys moved from Peking to Chahar
                9 Infantrys moved from Shantung to Anhwei
                5 Infantrys moved from Peking to Shantung
                6 Infantrys moved from Kwangtung to Hunan
                1 ArmoredCar and 5 Infantrys moved from Hong Kong to Kwangtung
                1 ArmoredCar moved from Kwangtung to Hunan
                4 Infantrys moved from Banjarmasin to 110 Sea Zone
                4 Infantrys moved from 110 Sea Zone to Malaya
                1 Fighter moved from 110 Sea Zone to 112 Sea Zone
                1 Bomber moved from Banjarmasin to 112 Sea Zone
                2 Infantrys moved from 84 Sea Zone to Shanghai
                4 Infantrys moved from Liaoning to Peking
                6 Infantrys moved from Kirin to Heilungchiang
                5 Infantrys moved from Changchun to Kirin
                1 Infantry moved from Heilungchiang to Ayan
                2 Infantrys moved from Heilungchiang to Ayan
                7 Infantrys moved from Heilungchiang to Chita

    Purchase Units - Hisaichi
                Hisaichi buy 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Destroyer, 17 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in 112 Sea Zone
                    Hisaichi attack with 1 Bomber, 1 Fighter and 1 Submarine
                    Anzac defend with 1 Submarine
                    Hisaichi win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Submarine
                    Casualties for Anzac: 1 Submarine

    Non Combat Move - Hisaichi
                1 Bomber moved from 112 Sea Zone to Banjarmasin
                1 Fighter moved from 112 Sea Zone to 110 Sea Zone

    Place Units - Hisaichi
                1 Destroyer placed in 110 Sea Zone
                1 Adv.Fighter placed in Banjarmasin
                1 Artillery and 2 Infantrys placed in Banjarmasin
                2 ArmoredCars placed in West Borneo
                Hisaichi undo move 4.
                1 ArmoredCar and 1 Tank placed in West Borneo
                1 ArmoredCar, 1 Infantry and 1 Mech.Inf placed in Heilungchiang
                4 Infantrys placed in Liaoning
                8 Infantrys placed in Changchun
                1 Artillery and 2 Infantrys placed in Shantung
                2 ArmoredCars and 1 Tank placed in Peking

    Turn Complete - Hisaichi
                Hisaichi collect 76 PUs; end with 76 PUs total

    triplea_38833_His12.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 12

    Combat Move - British
                12 ArmoredCars, 2 Artillerys, 2 Elites, 1 Infantry and 5 Tanks moved from Assam to Burma
                2 Mech.Infs moved from Delhi to Burma
                1 Cruiser and 2 Transports moved from 65 Sea Zone to 60 Sea Zone
                2 Artillerys, 2 Elites and 1 Infantry moved from Madras to 60 Sea Zone
                2 Artillerys, 1 Cruiser, 2 Elites, 1 Infantry and 2 Transports moved from 60 Sea Zone to 61 Sea Zone
                2 Artillerys, 2 Elites and 1 Infantry moved from 61 Sea Zone to Burma

    Purchase Units - British
                British buy 2 ArmoredCars, 2 Artillerys, 4 Destroyers, 2 Elites, 7 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;

    Combat - British
                Battle in Burma
                    British attack with 12 ArmoredCars, 4 Artillerys, 4 Elites, 2 Infantrys, 2 Mech.Infs and 5 Tanks
                    Yamamoto defend with 9 ArmoredCars and 1 Tank; Thai defend with 9 ArmoredCars, 1 Artillery, 5 Elites and 10 Infantrys
                        British roll dice for 1 Cruiser in Burma, round 2 :  0/1 hits
                        British roll dice for 12 ArmoredCars, 4 Artillerys, 4 Elites, 2 Infantrys, 2 Mech.Infs and 5 Tanks in Burma, round 2 :  12/29 hits
                        Thai roll dice for 18 ArmoredCars, 1 Artillery, 5 Elites, 10 Infantrys and 1 Tank in Burma, round 2 :  7/35 hits
                        2 Infantrys owned by the British, 5 ArmoredCars owned by the Thai, 7 ArmoredCars owned by the Yamamoto and 5 ArmoredCars owned by the British lost in Burma
                        British roll dice for 7 ArmoredCars, 4 Artillerys, 4 Elites, 2 Mech.Infs and 5 Tanks in Burma, round 3 :  12/22 hits
                        Thai roll dice for 6 ArmoredCars, 1 Artillery, 5 Elites, 10 Infantrys and 1 Tank in Burma, round 3 :  6/23 hits
                        4 ArmoredCars owned by the Thai, 2 ArmoredCars owned by the Yamamoto, 6 ArmoredCars owned by the British and 6 Infantrys owned by the Thai lost in Burma
                        British roll dice for 1 ArmoredCar, 4 Artillerys, 4 Elites, 2 Mech.Infs and 5 Tanks in Burma, round 4 :  5/16 hits
                        Thai roll dice for 1 Artillery, 5 Elites, 4 Infantrys and 1 Tank in Burma, round 4 :  2/11 hits
                        1 Elite owned by the Thai, 1 ArmoredCar owned by the British, 1 Mech.Inf owned by the British and 4 Infantrys owned by the Thai lost in Burma
                        British roll dice for 4 Artillerys, 4 Elites, 1 Mech.Inf and 5 Tanks in Burma, round 5 :  4/14 hits
                        Thai roll dice for 1 Artillery, 4 Elites and 1 Tank in Burma, round 5 :  2/6 hits
                        4 Elites owned by the Thai, 1 Mech.Inf owned by the British and 1 Elite owned by the British lost in Burma
                        British roll dice for 4 Artillerys, 3 Elites and 5 Tanks in Burma, round 6 :  4/12 hits
                        Thai roll dice for 1 Artillery and 1 Tank in Burma, round 6 :  2/2 hits
                        1 Artillery owned by the Thai, 1 Tank owned by the Yamamoto and 2 Artillerys owned by the British lost in Burma
                    British win, taking Burma from Thai with 2 Artillerys, 3 Elites and 5 Tanks remaining. Battle score for attacker is 41
                    Casualties for British: 12 ArmoredCars, 2 Artillerys, 1 Elite, 2 Infantrys and 2 Mech.Infs
                    Casualties for Yamamoto: 9 ArmoredCars and 1 Tank
                    Casualties for Thai: 9 ArmoredCars, 1 Artillery, 5 Elites and 10 Infantrys

    Non Combat Move - British
                2 Tanks moved from Delhi to Assam
                1 AAGun moved from South Africa to Rhodesia

    Place Units - British
                4 Destroyers placed in 18 Sea Zone
                2 ArmoredCars, 2 Mech.Infs and 1 Tank placed in Delhi
                2 Artillerys, 2 Elites and 1 Infantry placed in Madras
                3 Infantrys placed in W.Iran
                3 Infantrys placed in Cairo

    Turn Complete - British
                British collect 86 PUs; end with 86 PUs total

    Territory Summary for British :

    London : 1 Factory
        British Guiana : 1 Infantry
        Assam : 1 AAGun and 2 Tanks
        Vancouver : 1 AAGun and 1 Factory
        Burma : 2 Artillerys, 3 Elites and 5 Tanks
        British Columbia : 2 Infantrys
        Bombay : 1 AAGun and 1 Factory
        Dover : 1 AAGun, 1 Artillery and 2 Infantrys
        Rhodesia : 1 AAGun
        Wales : 1 AAGun, 1 Artillery, 1 Factory, 6 Infantrys and 1 Tank
        Fiji : 1 Artillery and 1 Infantry
        Iraq : 1 AAGun and 3 Infantrys
        Manchester : 1 AAGun, 4 Artillerys, 1 Factory and 4 Infantrys
        Madras : 1 AAGun, 2 Artillerys, 2 Elites, 1 Factory and 1 Infantry
        Montreal : 1 AAGun, 1 Factory and 2 Infantrys
        Delhi : 2 ArmoredCars, 1 Factory, 2 Mech.Infs and 1 Tank
        Malta : 3 Bunkers
        Nauru : 1 Infantry
        Tarawa : 1 Infantry
        Cairo : 1 AAGun, 4 ArmoredCars, 2 Artillerys, 2 Bunkers, 2 Elites, 1 Factory, 6 Infantrys, 2 Mech.Infs and 6 Tanks
        Gibraltar : 1 Bunker and 2 Infantrys
        Alaska : 3 Infantrys
        Cape Town : 1 Factory
        E.Iran : 1 flag
        Iceland : 1 flag
        W.Iran : 1 flag, 1 Factory and 3 Infantrys
        Greenland : 1 flag
        18 Sea Zone : 4 Destroyers
        56 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 5 Destroyers, 5 S.Submarines and 4 Submarines
        71 Sea Zone : 1 Destroyer
        61 Sea Zone : 1 Cruiser and 2 Transports
        65 Sea Zone : 1 Destroyer

    Production/PUs Summary :

    Germans : 125 / 126
        Russians : 77 / 78
        Italians : 81 / 83
        French : 15 / 18
        Yamamoto : 83 / 83
        Chinese : 26 / 27
        Hisaichi : 76 / 76
        British : 86 / 86
        Anzac : 36 / 36
        Dutch : 12 / 13
        Finns : 15 / 18
        Romanians : 18 / 21
        Thai : 11 / 14
        Americans : 105 / 111

    triplea_38833_Bri12.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 12

    Combat Move - Anzac
                1 Infantry moved from West Papua to Hollandia
                      Dutch take Hollandia from Hisaichi
                2 Infantrys moved from West Papua to Merauke
                1 Adv.Fighter moved from Port Moresby to Merauke
                1 Destroyer moved from 109 Sea Zone to 108 Sea Zone
                2 Artillerys and 1 Elite moved from Broome to 67 Sea Zone
                1 Elite moved from Northern Territory to 67 Sea Zone
                2 Artillerys, 2 Elites and 2 Transports moved from 67 Sea Zone to 106 Sea Zone
                2 Artillerys and 2 Elites moved from 106 Sea Zone to West Borneo
                2 Adv.Fighters moved from 67 Sea Zone to West Borneo

    Purchase Units - Anzac
                Anzac buy 4 Artillerys, 2 Elites, 1 Infantry and 2 Submarines; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in West Borneo
                    Anzac attack with 2 Adv.Fighters, 2 Artillerys and 2 Elites
                    Hisaichi defend with 1 ArmoredCar, 1 Factory and 1 Tank
                        Anzac roll dice for 2 Adv.Fighters, 2 Artillerys and 2 Elites in West Borneo, round 2 :  4/6 hits
                        Hisaichi roll dice for 1 ArmoredCar and 1 Tank in West Borneo, round 2 :  1/2 hits
                        1 Elite owned by the Anzac, 1 Tank owned by the Hisaichi and 1 ArmoredCar owned by the Hisaichi lost in West Borneo
                    Anzac win, taking West Borneo from Hisaichi with 2 Adv.Fighters, 2 Artillerys and 1 Elite remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 ArmoredCar and 1 Tank
                    Casualties for Anzac: 1 Elite
                Battle in Merauke
                    Anzac attack with 1 Adv.Fighter and 2 Infantrys
                    Hisaichi defend with 1 Infantry
                        Anzac roll dice for 1 Adv.Fighter and 2 Infantrys in Merauke, round 2 :  0/3 hits
                        Hisaichi roll dice for 1 Infantry in Merauke, round 2 :  0/1 hits
                        Anzac roll dice for 1 Adv.Fighter and 2 Infantrys in Merauke, round 3 :  1/3 hits
                        Hisaichi roll dice for 1 Infantry in Merauke, round 3 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Merauke
                    Anzac win, taking Merauke from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - Anzac
                1 Adv.Fighter moved from Merauke to Port Moresby
                2 Destroyers and 1 Submarine moved from 114 Sea Zone to 109 Sea Zone
                1 AAGun and 1 Elite moved from Townsville to Northern Territory
                2 Transports moved from 66 Sea Zone to 67 Sea Zone
                2 Adv.Fighters moved from West Borneo to 67 Sea Zone

    Place Units - Anzac
                2 Artillerys and 1 Elite placed in Broome
                1 Elite placed in Townsville
                2 Artillerys and 1 Infantry placed in Port Moresby
                2 Submarines placed in 113 Sea Zone

    Turn Complete - Anzac
                Anzac collect 36 PUs; end with 36 PUs total

    Territory Summary for Anzac :

    North New Zealand : 1 Infantry
        Port Moresby : 1 AAGun, 1 Adv.Fighter, 2 Artillerys, 1 Factory and 1 Infantry
        Wellington : 1 AAGun and 1 Factory
        Broome : 1 AAGun, 2 Artillerys, 1 Bunker, 1 Elite and 1 Factory
        Northern Territory : 1 AAGun and 1 Elite
        New Britain : 1 Infantry
        Canberra : 1 AAGun, 1 Bunker and 1 Factory
        Townsville : 1 Bunker, 1 Elite and 1 Factory
        Guadalcanal : 1 Infantry
        New Ireland : 1 Artillery
        West Borneo : 2 Artillerys and 1 Elite
        Hollandia : 1 Infantry
        Sumatra : 2 Artillerys and 1 Elite
        Lombok : 1 Elite
        Merauke : 2 Infantrys
        Java : 2 Artillerys, 1 Elite and 1 Infantry
        66 Sea Zone : 1 Destroyer
        106 Sea Zone : 2 Transports
        113 Sea Zone : 2 Submarines
        67 Sea Zone : 2 Adv.Fighters, 1 Carrier and 5 Transports
        102 Sea Zone : 1 Destroyer
        109 Sea Zone : 2 Destroyers and 1 Submarine
        108 Sea Zone : 1 Destroyer

    Production/PUs Summary :

    Germans : 125 / 126
        Russians : 77 / 78
        Italians : 81 / 83
        French : 15 / 18
        Yamamoto : 83 / 83
        Chinese : 26 / 27
        Hisaichi : 70 / 76
        British : 86 / 86
        Anzac : 36 / 36
        Dutch : 18 / 13
        Finns : 15 / 18
        Romanians : 18 / 21
        Thai : 11 / 14
        Americans : 105 / 111

    triplea_38833_Anz12.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 12

    Combat Move - Dutch
                1 Submarine moved from 34 Sea Zone to 16 Sea Zone

    Purchase Units - Dutch
                Dutch buy 6 Infantrys; Remaining resources: 1 PUs;

    Non Combat Move - Dutch
                2 Transports moved from 34 Sea Zone to 32 Sea Zone

    Place Units - Dutch
                3 Infantrys placed in West Borneo
                3 Infantrys placed in Suriname

    Turn Complete - Dutch
                Dutch collect 18 PUs; end with 19 PUs total

    Territory Summary for Dutch :

    Mauritania : 4 Artillerys, 1 Elite, 3 Infantrys and 1 Tank
        Timor : 1 Infantry
        West Borneo : 1 Factory and 3 Infantrys
        Soembawa : 1 Bunker and 1 Infantry
        Sumatra : 1 Bunker
        Flores : 1 Bunker
        Suriname : 1 Factory and 3 Infantrys
        Tanimbar : 1 Infantry
        Java : 1 Bunker
        16 Sea Zone : 1 Submarine
        32 Sea Zone : 2 Transports

    Production/PUs Summary :

    Germans : 125 / 126
        Russians : 77 / 78
        Italians : 81 / 83
        French : 15 / 18
        Yamamoto : 83 / 83
        Chinese : 26 / 27
        Hisaichi : 70 / 76
        British : 86 / 86
        Anzac : 36 / 36
        Dutch : 18 / 19
        Finns : 15 / 18
        Romanians : 18 / 21
        Thai : 11 / 14
        Americans : 105 / 111

    triplea_38833_Dut12.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 12

    Combat Move - Finns
                1 Infantry moved from Oulu to Vyborg
                1 Elite moved from Oulu to N.Karelia
                2 Infantrys moved from Helsinki to 24 Sea Zone
                2 Infantrys moved from 24 Sea Zone to Vyborg
                2 Artillerys moved from Oulu to Vyborg
                1 ArmoredCar moved from Oulu to Vyborg
                1 ArmoredCar and 1 Artillery moved from Oulu to N.Karelia
                1 ArmoredCar moved from Oulu to N.Karelia
                1 ArmoredCar and 1 Artillery moved from Oulu to Vyborg
                1 Artillery and 1 Elite moved from Tampere to Oulu
                2 Tanks moved from Helsinki to Oulu
                2 Elites moved from Helsinki to Tampere

    Purchase Units - Finns
                Finns buy 2 ArmoredCars, 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in Vyborg
                    Finns attack with 2 ArmoredCars, 3 Artillerys and 3 Infantrys
                    Russians defend with 2 Infantrys and 1 Mech.Rocket
                    Finns win, taking Vyborg from Russians with 2 ArmoredCars, 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 Infantrys and 1 Mech.Rocket
                    Casualties for Finns: 1 Infantry
                Battle in N.Karelia
                    Finns attack with 2 ArmoredCars, 1 Artillery and 1 Elite
                    Russians defend with 1 Artillery and 1 Infantry
                    Finns win, taking N.Karelia from Russians with 1 ArmoredCar, 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Artillery and 1 Infantry
                    Casualties for Finns: 1 ArmoredCar

    Non Combat Move - Finns

    Place Units - Finns
                2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 18 PUs; end with 18 PUs total

    triplea_38833_Fin12.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 12

    Combat Move - Romanians
                2 Tanks moved from Donetsk to Kiev
                1 Infantry moved from Odessa to Donetsk
                2 Infantrys moved from E.Romania to Odessa
                1 Elite moved from E.Romania to Vinnytsia
                4 Infantrys moved from Bucharest to E.Romania

    Purchase Units - Romanians
                Romanians buy 1 Elite, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Non Combat Move - Romanians

    Place Units - Romanians
                1 Elite and 2 Tanks placed in Kiev
                4 Infantrys placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 18 PUs; end with 18 PUs total

    triplea_38833_Rom12.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 12

    Combat Move - Thai
                1 Elite and 5 Infantrys moved from Bangkok to S.Thailand
                1 Infantry moved from S.Thailand to N.Thailand

    Purchase Units - Thai
                Thai buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs;

    Non Combat Move - Thai

    Place Units - Thai
                2 Elites and 4 Infantrys placed in Bangkok

    Turn Complete - Thai
                Thai collect 11 PUs; end with 11 PUs total

    triplea_38833_Tha12.tsvg

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