16L G40 Simon33 (Axis) vs Gen Sved (Allies+20) Game II

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 artilleries, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 2 PUs;

    Combat Move - British

    Non Combat Move - British
                1 mech_infantry moved from Eastern Persia to Turkmenistan
                1 armour moved from Eastern Persia to Turkmenistan
                1 infantry moved from Eastern Persia to Persia
                1 armour moved from Eastern Persia to India
                1 mech_infantry moved from Eastern Persia to India
                1 carrier moved from 80 Sea Zone to 39 Sea Zone
                2 destroyers moved from 80 Sea Zone to 39 Sea Zone
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                2 fighters moved from 80 Sea Zone to 39 Sea Zone
                2 bombers moved from Egypt to India
                1 cruiser moved from 81 Sea Zone to 79 Sea Zone
                1 submarine moved from 81 Sea Zone to 79 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Persia
                1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry and 2 transports moved from 109 Sea Zone to 106 Sea Zone
                1 infantry moved from 106 Sea Zone to Quebec

    Place Units - British
                1 infantry placed in Union of South Africa
                1 submarine and 1 transport placed in 71 Sea Zone
                1 submarine placed in 81 Sea Zone
                1 artillery and 1 infantry placed in Egypt
                British undo move 4.
                2 infantry placed in Egypt
                2 artilleries placed in Quebec

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 7 PUs total

    triplea_38831_UK_8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 artillery moved from Libya to Tobruk
                      Italians take Tobruk from British
                1 infantry moved from Rostov to Tambov
                1 bomber moved from Ukraine to Tambov
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 bomber and 1 infantry
                    Russians defend with 1 artillery
                    Italians win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Gibraltar
                    Italians attack with 2 artilleries, 1 fighter and 2 infantry
                    British defend with 1 harbour; Americans defend with 1 artillery
                    Italians win, taking Gibraltar from British with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Italians
                1 fighter moved from Gibraltar to 95 Sea Zone
                1 carrier and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                1 fighter moved from Algeria to 95 Sea Zone
                1 fighter moved from Southern Italy to Ukraine
                1 armour moved from Romania to Ukraine
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                1 infantry moved from Bulgaria to Romania
                1 bomber moved from Tambov to Ukraine
                1 artillery and 1 infantry moved from Rostov to Caucasus

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 fighter placed in Southern Italy
                1 artillery and 1 infantry placed in Southern France
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    triplea_38831_Ita8.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from Queensland to 49 Sea Zone
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in Java
                Battle in 49 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 transport
                    ANZAC win, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 bomber moved from 49 Sea Zone to Queensland
                1 fighter moved from 44 Sea Zone to India
                1 carrier moved from 44 Sea Zone to 42 Sea Zone
                1 fighter moved from 44 Sea Zone to 42 Sea Zone
                1 submarine moved from 41 Sea Zone to 43 Sea Zone
                2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    triplea_38831_ANZ8.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                1 fighter moved from 91 Sea Zone to 92 Sea Zone

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 cruiser, 1 destroyer and 2 transports
                    Italians win with 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is -10
                    Casualties for French: 1 fighter

    Non Combat Move - French

    Turn Complete - French

    triplea_38831_Fre8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 destroyer, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to Russia
                1 bomber and 2 mech_infantrys moved from Ukraine to Russia
                9 armour, 18 artilleries, 23 infantry and 23 mech_infantrys moved from Bryansk to Russia
                1 mech_infantry moved from Volgograd to Russia
                1 mech_infantry moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from British
                1 mech_infantry moved from Eastern Poland to Novgorod
                2 fighters moved from Western Germany to Novgorod

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 2 fighters and 1 mech_infantry
                    Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Germans win, taking Novgorod from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Russia
                    Germans attack with 9 armour, 18 artilleries, 3 bombers, 23 infantry and 26 mech_infantrys
                    Russians defend with 3 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 2 fighters, 60 infantry and 2 mech_infantrys
                    Germans captures 25PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 9 armour, 7 artilleries and 3 bombers remaining. Battle score for attacker is 38
                    Casualties for Germans: 11 artilleries, 23 infantry and 26 mech_infantrys
                    Casualties for Russians: 3 aaGuns, 2 armour, 5 artilleries, 2 fighters, 60 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                2 fighters moved from Novgorod to Baltic States
                1 mech_infantry moved from Germany to Baltic States
                2 aaGuns moved from Bryansk to Russia
                1 bomber moved from Russia to Ukraine
                2 bombers moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                1 aaGun, 3 artilleries and 1 bomber moved from Ukraine to Bryansk

    Place Units - Germans
                3 artilleries placed in Ukraine
                2 artilleries and 1 infantry placed in Volgograd
                3 infantry placed in Norway
                1 artillery and 2 infantry placed in Germany
                2 fighters placed in Western Germany
                1 destroyer and 1 transport placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 58 PUs; end with 83 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 90 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 110 PUs

    triplea_38831_Ger9.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - Russians
                1 infantry moved from Smolensk to Bryansk
                2 mech_infantrys moved from Belarus to Bryansk
                3 fighters and 1 tactical_bomber moved from Archangel to Bryansk
                1 armour moved from Buryatia to Amur
                1 mech_infantry moved from Buryatia to Amur
                3 infantry moved from Manchuria to Korea
                2 infantry moved from Chahar to Hopei

    Combat - Russians
                Battle in Hopei
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Bryansk
                    Russians attack with 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 aaGun, 4 artilleries, 3 bombers and 1 infantry
                    retreated to Bryansk
                    Germans win with 4 artilleries, 3 bombers and 1 infantry remaining. Battle score for attacker is -36
                    Casualties for Germans: 1 aaGun
                    Casualties for Russians: 3 fighters, 1 infantry and 2 mech_infantrys
                Battle in Korea
                    Russians attack with 3 infantry
                    Japanese defend with 1 artillery
                    Russians win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Amur
                    Russians attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Amur from Japanese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Bryansk to Archangel

    Turn Complete - Russians

    triplea_38831_Rus9.tsvg

  • '16

    I think its a lost cause now

    But if ur interested we can take same game again, think I can do alot better this time.

  • '19 '17 '16

    It’s nice to win no matter how you win although I don’t think I would be looking as strong if I hadn’t been lucky in Norway.

    Looks like I also got lucky in SZ96 UK1.

    Thread here: http://www.axisandallies.org/forums/index.php?topic=38963.0

    Scramble orders? Trust it’s ok to have CM before purchase.

  • '16

    It definately didnt help my chances  :lol:

    How do you make the combat move before purchase?

    No scramble thanks

  • '19 '17 '16

    I edited the XML.

Suggested Topics

  • 8
  • 9
  • 54
  • 148
  • 16
  • 145
  • 307
  • 957
Axis & Allies Boardgaming Custom Painted Miniatures

21

Online

17.8k

Users

40.4k

Topics

1.8m

Posts