@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 armour and 3 mech_infantrys; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
2 fighters moved from India to Shan State
1 mech_infantry moved from India to Yunnan
1 armour and 1 mech_infantry moved from India to Shan State
1 bomber moved from Caucasus to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
3 fighters moved from Gibraltar to 98 Sea Zone
2 destroyers moved from 76 Sea Zone to 98 Sea Zone
3 armour and 1 mech_infantry moved from Egypt to Syria
Combat - British
Battle in 98 Sea Zone
British attack with 1 bomber, 2 destroyers, 4 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers, 1 submarine and 2 transports
British win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 48
Casualties for British: 2 destroyers
Casualties for Italians: 1 battleship, 2 cruisers, 1 submarine and 2 transports
Battle in Yunnan
British attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British win, taking Yunnan from Japanese with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in Shan State
British attack with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry and 1 mech_infantry
British win, taking Shan State from Japanese with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Syria
British attack with 3 armour and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Syria from Italians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
3 armour moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 81 Sea Zone
1 carrier and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone
3 fighters moved from 98 Sea Zone to Egypt
1 armour moved from Volgograd to Russia
2 armour moved from Caucasus to Volgograd
2 mech_infantrys moved from Persia to Caucasus
1 infantry moved from Persia to Northwest Persia
1 bomber moved from 98 Sea Zone to Iraq
1 bomber moved from Iraq to Northwest Persia
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 infantry moved from India to Burma
1 infantry moved from India to Burma
Place Units - British
3 armour placed in Persia
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 2 artilleries and 3 infantry moved from Libya to Tobruk
1 armour moved from Belarus to Rostov
1 fighter moved from Southern Italy to 96 Sea Zone
2 bombers moved from Southern Italy to Rostov
Combat - Italians
Battle in Tobruk
Italians attack with 1 armour, 2 artilleries and 3 infantry
French defend with 1 infantry
Italians win, taking Tobruk from French with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Rostov
Italians attack with 1 armour and 2 bombers
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 bombers moved from Rostov to Novgorod
1 artillery and 3 infantry moved from Northern Italy to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
Place Units - Italians
1 infantry placed in Northern Italy
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Java to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
2 infantry moved from Caucasus to Rostov
1 fighter moved from Volgograd to Rostov
2 fighters moved from Russia to Rostov
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 battleship
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 1 battleship
Casualties for ANZAC: 1 submarine
Battle in Rostov
ANZAC attack with 3 fighters and 2 infantry
Italians defend with 1 armour
ANZAC win, taking Rostov from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - ANZAC
3 fighters moved from Rostov to Russia
1 fighter moved from 42 Sea Zone to Java
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to Caucasus
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Bryansk to Tambov
2 bombers moved from Novgorod to Tambov
2 artilleries and 4 infantry moved from Ukraine to Rostov
5 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
1 infantry moved from Tunisia to Algeria
1 armour moved from Libya to Algeria
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Tambov
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 3 artilleries and 9 infantry
ANZAC defend with 1 infantry
Germans win, taking Rostov from Russians with 3 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Algeria
Germans attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Germans win, taking Algeria from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 armour moved from Bryansk to Archangel
1 armour moved from Bryansk to Archangel
3 aaGuns, 3 artilleries and 21 infantry moved from Western Ukraine to Bryansk
2 artilleries and 1 infantry moved from Belarus to Bryansk
2 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
2 bombers moved from Tambov to Novgorod
4 infantry moved from Bryansk to Rostov
3 artilleries moved from Bryansk to Rostov
3 infantry moved from Bryansk to Rostov
3 armour moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Bryansk
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
7 armour placed in Germany
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Tsinghai to Sikang
2 infantry moved from Samara to Tambov
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
4 fighters moved from Russia to Tambov
2 fighters moved from Russia to Vologda
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Sikang
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 fighters moved from Tambov to Russia
3 fighters and 1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Siberia to Sakha
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery and 3 infantry moved from Amur to Sakha
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Kwangsi to Shan State
2 bombers moved from Kwangsi to Philippines
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Kwangsi to 35 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 tactical_bombers moved from Kwangsi to Shan State
2 fighters moved from Kwangsi to Shan State
1 infantry moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
6 infantry moved from Kwangsi to Yunnan
3 mech_infantrys moved from Hunan to Yunnan
1 submarine moved from 38 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 bomber
Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Sakha
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Japanese win, taking Sakha from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry and 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 armour and 1 artillery
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 artillery
Non Combat Move - Japanese
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
2 aaGuns moved from Kwangsi to Yunnan
1 infantry moved from Kwangtung to Kwangsi
3 mech_infantrys moved from Kiangsu to Kwangsi
1 mech_infantry moved from Jehol to Kweichow
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Chahar to Hopei
1 infantry moved from Manchuria to Jehol
2 bombers moved from Philippines to French Indo China
Place Units - Japanese
2 carriers placed in 20 Sea Zone
1 infantry placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1
Japanese collect 57 PUs (1 lost to blockades); end with 57 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 6 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 21 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
3 fighters moved from Gibraltar to Algeria
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
2 carriers moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Algeria
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to Algeria
2 transports moved from 91 Sea Zone to 92 Sea Zone
2 infantry and 2 mech_infantrys moved from Gibraltar to 92 Sea Zone
2 infantry and 2 mech_infantrys moved from 92 Sea Zone to Algeria
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Algeria
Americans attack with 6 fighters, 2 infantry and 2 mech_infantrys
Germans defend with 1 armour and 1 infantry
Americans win, taking Algeria from Germans with 6 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
6 fighters moved from Algeria to 92 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Java
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 transports placed in 101 Sea Zone
2 artilleries, 1 bomber and 6 infantry placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter and 2 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
1 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 airfield, 3 armour and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Northwest Persia to Ukraine
2 infantry moved from Burma to Shan State
3 fighters and 1 tactical_bomber moved from India to Shan State
Combat - British
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Shan State
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Shan State from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Shan State to India
1 artillery and 3 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Volgograd
2 armour moved from Volgograd to Russia
1 infantry moved from Northwest Persia to Caucasus
3 armour and 1 mech_infantry moved from Iraq to Northwest Persia
3 armour and 1 mech_infantry moved from Syria to Northwest Persia
4 mech_infantrys moved from Egypt to Iraq
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 armour moved from Persia to Northwest Persia
1 armour moved from Persia to West India
1 bomber moved from Ukraine to Kazakhstan
2 mech_infantrys moved from Caucasus to Northwest Persia
1 fighter moved from 81 Sea Zone to West India
1 carrier, 2 cruisers and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
Place Units - British
1 airfield and 3 infantry placed in Egypt
3 armour placed in Persia
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
1 armour, 2 artilleries and 3 infantry moved from Tobruk to Libya
2 bombers moved from Novgorod to Southern Italy
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Italians collect 10 PUs (5 lost to blockades); end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
Non Combat Move - ANZAC
1 fighter moved from Java to India
Place Units - ANZAC
2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Caucasus to Russia
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Caucasus to Russia
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 98 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
2 armour moved from Archangel to Urals
2 infantry moved from Rostov to Caucasus
2 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 bomber moved from Novgorod to Caucasus
6 artilleries and 14 infantry moved from Rostov to Volgograd
1 bomber moved from Novgorod to Tambov
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Tambov
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 6 artilleries and 14 infantry
British defend with 1 infantry; Russians defend with 1 factory_minor
Germans win, taking Volgograd from Russians with 6 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 bomber moved from Caucasus to Bryansk
1 infantry moved from Smolensk to Vologda
1 infantry moved from Belarus to Smolensk
1 artillery and 1 infantry moved from Belarus to Bryansk
3 armour moved from Eastern Poland to Bryansk
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
7 armour moved from Germany to Eastern Poland
2 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bryansk
4 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Western Germany to Greater Southern Germany
1 infantry moved from Western Germany to Greater Southern Germany
1 bomber moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Western Germany
8 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 62 PUs (1 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Sikang to Szechwan
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Tambov
2 fighters moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Szechwan
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun and 1 infantry
Russians win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 fighters moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
3 fighters moved from Tambov to Russia
Place Units - Russians
1 artillery, 4 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Kwangtung to 20 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
3 infantry moved from Yunnan to Szechwan
1 artillery and 2 infantry moved from French Indo China to Shan State
1 bomber moved from French Indo China to Suiyuyan
1 bomber moved from French Indo China to Suiyuyan
1 mech_infantry moved from Kweichow to Hopei
1 mech_infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Hopei to Suiyuyan
3 mech_infantrys moved from Yunnan to Shensi
1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
1 fighter moved from 20 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
3 mech_infantrys moved from Kwangsi to Shan State
1 bomber moved from Japan to 35 Sea Zone
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 2 bombers and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine
Japanese win, taking 35 Sea Zone from ANZAC with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shensi
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 infantry and 3 mech_infantrys
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines
Non Combat Move - Japanese
1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
2 bombers moved from Suiyuyan to Kweichow
1 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Jehol to Chahar
1 artillery and 3 infantry moved from Sakha to Amur
1 fighter moved from 37 Sea Zone to French Indo China
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 bomber moved from 35 Sea Zone to French Indo China
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 20 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
Japanese undo move 1.
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
4 infantry moved from 91 Sea Zone to Spain
2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
1 bomber moved from Eastern United States to Portugal
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Portugal
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
2 mech_infantrys moved from Algeria to 92 Sea Zone
2 mech_infantrys moved from 92 Sea Zone to Spain
6 fighters moved from 92 Sea Zone to Spain
3 infantry and 1 mech_infantry moved from Gibraltar to Spain
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries moved from Gibraltar to Spain
1 submarine moved from 21 Sea Zone to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - Americans
Battle in Sumatra
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Spain
Americans attack with 3 artilleries, 6 fighters, 10 infantry and 3 mech_infantrys
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 3 artilleries, 6 fighters, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Neutral_True: 6 infantry
Casualties for Americans: 3 infantry
Battle in Portugal
Americans attack with 1 artillery, 1 bomber and 3 infantry
Neutral_True defend with 2 infantry
Americans win, taking Portugal from Neutral_True with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_True: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 carrier moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Spain to 91 Sea Zone
4 fighters moved from Spain to 92 Sea Zone
2 aaGuns moved from Gibraltar to Spain
1 bomber moved from Portugal to Gibraltar
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
Place Units - Americans
4 fighters placed in Eastern United States
3 artilleries and 3 infantry placed in Central United States
1 bomber placed in Eastern United States
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 factory_minor and 5 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from India to Burma
3 fighters and 1 tactical_bomber moved from India to Burma
1 fighter moved from West India to Burma
3 armour moved from Persia to Turkey
8 armour and 4 mech_infantrys moved from Northwest Persia to Turkey
4 mech_infantrys moved from Iraq to Turkey
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Turkey
1 artillery and 2 infantry moved from Kazakhstan to Caucasus
1 bomber moved from Kazakhstan to Urals
3 armour moved from Russia to Vologda
Russians take Vologda from Germans
3 armour moved from Vologda to Urals
3 fighters moved from Egypt to Caucasus
1 tactical_bomber moved from 98 Sea Zone to Caucasus
Combat - British
Battle in Burma
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Urals
British attack with 3 armour and 1 bomber
Germans defend with 2 armour and 1 infantry
British win, taking Urals from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour and 1 infantry
Casualties for British: 1 armour
Battle in Caucasus
British attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British win, taking Caucasus from Germans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Turkey
British attack with 12 armour, 1 infantry and 8 mech_infantrys
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 12 armour and 7 mech_infantrys remaining. Battle score for attacker is 17
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Neutral_True: 8 infantry
Battle in Greece
Non Combat Move - British
6 infantry moved from Egypt to Alexandria
1 carrier and 2 cruisers moved from 98 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 armour moved from West India to India
4 fighters and 1 tactical_bomber moved from Burma to India
1 bomber moved from Urals to Northwest Persia
Place Units - British
1 factory_minor placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Kazakhstan: 1 infantry
EDIT: Adding units owned by British to Tsinghai: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 38 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
UK_Pacific collect 9 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery