thanks for the game GL HF
L16 G40 - AetV vs PP - BM v2
-
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Combat Move - French
1 fighter moved from Egypt to Morocco
1 destroyer moved from 98 Sea Zone to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
1 fighter moved from Ukraine to Volgograd
2 infantry moved from Novgorod to Archangel
2 fighters moved from Novgorod to Archangel
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
5 fighters and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Volgograd
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Volgograd from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from Archangel to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun, 1 armour, 6 artilleries and 2 mech_infantrys moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Novgorod to Bryansk
1 fighter moved from Volgograd to Bryansk
23 armour and 7 mech_infantrys moved from Caucasus to Bryansk
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 carrier, 2 fighters and 2 submarines moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from 95 Sea Zone to Southern Italy
5 fighters and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea ZonePlace Units - Germans
3 armour placed in Western Ukraine
1 fighter, 1 infantry and 1 mech_infantry placed in Novgorod
1 fighter placed in Western Germany
2 artilleries placed in Normandy Bordeaux
1 transport placed in 110 Sea Zone
1 destroyer placed in 93 Sea Zone
3 infantry placed in Western Germany
Germans undo move 7.
3 infantry placed in FranceTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
Sorry Kevin - today is my wedding anniversary and was playing 1940G f2f on Saturday. Hopefully be able to do R tomorrow.
-
@Private:
Sorry Kevin - today is my wedding anniversary and was playing 1940G f2f on Saturday. Hopefully be able to do R tomorrow.
Happy Anniversary, enjoy your day and many, many more!!
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 aaGun and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Urals to Novosibirsk
3 infantry moved from Urals to Novosibirsk
4 fighters moved from Russia to Novosibirsk
1 submarine moved from 91 Sea Zone to 93 Sea ZoneCombat - Russians
Battle in Novosibirsk
Russians attack with 1 artillery, 4 fighters and 3 infantry
Japanese defend with 2 infantry
Russians win, taking Novosibirsk from Japanese with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 93 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarineNon Combat Move - Russians
2 armour moved from Urals to Russia
5 mech_infantrys moved from Urals to Russia
4 fighters moved from Novosibirsk to RussiaPlace Units - Russians
1 aaGun and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs -
@aequitas:
Happy Anniversary, enjoy your day and many, many more!!
We did thanks. My wife has put up with me for 29 years so she deserves a little bit of attention once a year!
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 6 infantry, 1 marine, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 22 Sea Zone to 46 Sea Zone
1 fighter moved from 22 Sea Zone to 33 Sea Zone
8 fighters and 1 tactical_bomber moved from 22 Sea Zone to 46 Sea Zone
2 bombers moved from Japan to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from India to 41 Sea Zone
2 fighters moved from Philippines to 46 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Philippines to Java
1 mech_infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 infantry moved from Evenkiyskiy to Urals
1 infantry moved from Sakha to Amur
1 infantry moved from India to West India
Japanese take West India from UK_PacificCombat - Japanese
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 46 Sea Zone
Japanese attack with 10 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 1 transport
Japanese win with 2 fighters remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 destroyer moved from 22 Sea Zone to 30 Sea Zone
1 artillery and 3 infantry moved from Marianas to 22 Sea Zone
1 artillery, 2 battleships, 7 carriers, 1 cruiser, 1 destroyer, 3 infantry, 2 submarines and 2 transports moved from 22 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 37 Sea Zone to 54 Sea Zone
1 bomber moved from Java to Borneo
2 fighters moved from Japan to Philippines
10 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from 41 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Yunnan to India
2 mech_infantrys moved from Yunnan to India
2 mech_infantrys moved from Yunnan to Kiangsi
1 mech_infantry moved from Kiangsu to Chahar
1 fighter moved from 33 Sea Zone to 54 Sea Zone
2 bombers moved from 25 Sea Zone to JapanPlace Units - Japanese
3 infantry placed in Kiangsu
1 marine placed in French Indo China
1 destroyer and 1 transport placed in 36 Sea Zone
2 fighters and 1 infantry placed in India
3 mech_infantrys placed in Kwangtung
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,6,4
Japanese collect 70 PUs (2 lost to blockades); end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from Morocco to 94 Sea Zone
3 fighters moved from Gibraltar to 93 Sea Zone
1 fighter moved from Morocco to 104 Sea Zone
1 mech_infantry moved from Iraq to Caucasus
Russians take Caucasus from Germans
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
7 fighters moved from 26 Sea Zone to 30 Sea Zone
4 tactical_bombers moved from 26 Sea Zone to 30 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Japanese defend with 1 submarine
Americans win with 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Midway
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans win, taking Midway from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 30 Sea Zone
Americans attack with 8 fighters, 1 submarine and 4 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win, taking 93 Sea Zone from Italians with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 destroyer
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 carrier and 2 transports moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to 91 Sea Zone
1 fighter moved from 104 Sea Zone to United Kingdom
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from 93 Sea Zone to 91 Sea Zone
2 fighters moved from 93 Sea Zone to Gibraltar
1 aaGun moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Morocco
3 mech_infantrys moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from 94 Sea Zone to Gibraltar
1 fighter moved from 94 Sea Zone to Egypt
1 bomber moved from 25 Sea Zone to New Zealand
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
8 fighters and 4 tactical_bombers moved from 30 Sea Zone to QueenslandPlace Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
2 fighters placed in Western United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
15 infantry moved from Hopei to Kweichow
1 infantry moved from Shensi to KweichowCombat - Chinese
Chinese creates battle in territory Yunnan
Battle in Kweichow
Chinese attack with 16 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 15 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - British
British buy 4 artilleries, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
9 infantry moved from Iraq to Northwest Persia
10 mech_infantrys moved from Persia to Northwest Persia
2 mech_infantrys moved from Iraq to Northwest Persia
5 artilleries moved from Iraq to Northwest Persia
5 artilleries moved from Persia to Northwest Persia
13 infantry moved from Persia to Northwest Persia
1 fighter moved from Egypt to Morocco
1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 92 Sea Zone to 91 Sea ZonePlace Units - British
1 destroyer placed in 106 Sea Zone
3 mech_infantrys placed in Egypt
1 artillery and 2 infantry placed in Persia
2 artilleries and 1 infantry placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 3 infantry
EDIT: Adding units owned by British to Trans-Jordan: 3 infantry
EDIT: Turning off Edit Mode
1 artillery placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 3 infantry
EDIT: Adding units owned by British to Egypt: 3 infantry
EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from Morocco: 1 fighter
EDIT: Adding units owned by British to Trans-Jordan: 1 fighter
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Removing units owned by British from Trans-Jordan: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUsTurn Complete - UK_Pacific
-
It seems like you are still affording me learning opportunities Kevin!
-
@Private:
It seems like you are still affording me learning opportunities Kevin!
What do you exactly mean by that?
-
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Sicily to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sardinia
4 fighters moved from 95 Sea Zone to Sardinia
1 bomber moved from Southern Italy to Caucasus
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
2 mech_infantrys moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Belarus to Smolensk
1 submarine moved from 95 Sea Zone to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Sicily to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sardinia
4 fighters moved from 95 Sea Zone to Sardinia
1 bomber moved from Southern Italy to Caucasus
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
2 mech_infantrys moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Belarus to Smolensk
1 submarine moved from 95 Sea Zone to 92 Sea ZoneCombat - Italians
French scrambles 2 units out of Morocco to defend against the attack in 92 Sea Zone
French scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in Sardinia
Italians attack with 4 fighters and 2 infantry
Americans defend with 1 infantry
Italians win, taking Sardinia from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Smolensk
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Italians attack with 1 bomber and 2 mech_infantrys
Americans defend with 1 mech_infantry
Italians win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 92 Sea Zone
Italians attack with 1 submarine
French defend with 1 destroyer and 1 fighter; Americans defend with 4 fighters
French win with 1 destroyer and 5 fighters remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Moving scrambled unit from 92 Sea Zone back to originating territory: Morocco
Moving scrambled unit from 92 Sea Zone back to originating territory: Morocco
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: GibraltarNon Combat Move - Italians
1 bomber moved from Caucasus to Western Ukraine
1 aaGun moved from Rostov to Ukraine
4 fighters moved from Sardinia to 95 Sea ZonePlace Units - Italians
1 transport placed in 95 Sea Zone
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Italians undo move 3.
1 infantry placed in UkraineTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total -
I mean that you continue to outplay me! Stop it there’s a good chap!😜
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from New Zealand: 1 bomber
EDIT: Adding units owned by Americans to Queensland: 1 bomber
EDIT: Turning off Edit Mode
ANZAC buy 2 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 62 Sea Zone to 57 Sea Zone
1 submarine moved from 62 Sea Zone to 57 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 36 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer and 1 transport
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 aaGun moved from South Australia to New South Wales
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
2 armour and 1 infantry placed in Queensland
3 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 2 fighters
EDIT: Adding units owned by ANZAC to Queensland: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6,5,4,6,3,6,1,1,2,5,6,4,6,3,6,5,1,4,1,2,2,6,3,2,4,3,2,5,3,4,5,3,5,3,3,3,5,4,1,2
ANZAC collect 15 PUs (2 lost to blockades); end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Combat Move - French
Turn Complete - French
-
You’ll spot that I edited my US bomber from NZ to Aus! What on earth was it doing in NZ! Feel free to reverse that edit if you want.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 4 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
5 fighters and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
1 fighter moved from Novgorod to NenetsiaCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Nenetsia
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Nenetsia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Novgorod to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
3 armour moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Volgograd to Bryansk
1 aaGun moved from Bryansk to Western Ukraine
1 fighter moved from Western Germany to Bryansk
2 infantry moved from Novgorod to Belarus
1 fighter moved from Nenetsia to Bryansk
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
5 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany
5 fighters and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
3 carriers, 1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 aaGun and 2 infantry moved from Normandy Bordeaux to France
1 marine moved from 112 Sea Zone to Western GermanyPlace Units - Germans
3 armour placed in Western Ukraine
2 infantry placed in Volgograd
1 bomber placed in Western Germany
2 fighters placed in Novgorod
2 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 fighters moved from Russia to Urals
1 fighter moved from Russia to Vologda
1 infantry moved from Novosibirsk to Vologda
2 infantry moved from Novosibirsk to Urals
1 artillery moved from Novosibirsk to UralsCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Vologda
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Urals
Russians attack with 1 artillery, 3 fighters and 2 infantry
Japanese defend with 2 infantry
Russians win, taking Urals from Japanese with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Russians
3 fighters moved from Urals to Russia
1 fighter moved from Vologda to RussiaPlace Units - Russians
1 aaGun and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs





