Yes i agree. Ive played this game on triple a as the axis vs allies on easy AI, and it took me awhile to subdue usa (the only allied power left). I eventually did, just for the fun of it, (i think around turn47)(probably never going to do that again!) :-D But it took a painstakingly annoying lot of time and build up, even though axis controlled almost everithing. The japanese built a factory in brazil and just kept bombing the us, while germany built up ,took eastern canada, built a factory there, and eventually took Washington. With 63 fighters , 27tanks and 21 infantry, and 12 bombers. Then planes flew to canada, and a german tank took West usa and west canada on next turn by blitzing. The one thing i dont like about playing this game against AI,(i dont know about other ones yet, havent tried playing them), i had to built up a HUGE force as germany cuz i wanted to be sure to take usa. Because it seems like to me the computer is trying to “hack” almost every single roll for his favor when he ends up in a predicament :-), and i end up losing battles as the axis that i should have won guaranteed, were it a normal table board game. Having the computer roll for you, and rolling dice yourself is not the same thing :-D
Italy strategies.
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Hello,
I’ve Been running this over in my mind the past few days, is it ever worth it for Germany to prevent a Taranto raid? Assist more in the Med with air power?
I know Germany needs plains to take out the British royal navy in the North Sea and English Channel, but is it worth it for Germany to maybe divert some air power towards the French fleet?I’m thinking on better strategies for the Italy, possibly allowing Italy to take Yugoslavia and Bulgaria to increase its IPC share, in addition to South of France, and Gibraltar for control of the Med.
In a recent game, Italy did preformed very well. As usual Italy did lose her fleet, as did England lose significant naval assets. But Italy was able to take Egypt and Alexandria the turn after England built a factory there on UK1. To hold it, Germany landed five planes there until Italy could build ground units on par with England’s in South Africa. The savannahs and jungles stretching the length of Africa from the Sudan to South Africa were in open play, and Italy was on the gates of Persia having liberated Iraq. Earlier, Germany aloud Italy the South of France, Bulgaria, and Greece.
This held until America landed in Gibraltar, changed things up a bit. Thankfully, Germany was on the brink of an Axis victory with city victory win conditions.
But I kept thinking how we could have improved more, and I believe that a possible strategy is for German air power to aid more in the Med by taking out French assets, possibly going after the British fleet in the eastern Med? What are the pros and cons here? I feel Italy could have done better had they been able to keep more of their capital ships. After the first round, by near attrition, it seems the med was nearly devoid of any shipping.
Any suggestions and comments are appreciated.
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Hi Cadwaladr,
You’re in the wrong forum! Try the forum for Global 1940 – you’ll find lots of good threads there about Italian strategy. This forum is about 1942 Second Edition, which doesn’t even have a separate Italian player.
Cheers,
Argo -
To be fair, I only play 1941 and 1942SE, but I did buy Italian units to mix-in with my 1942 German units to represent the Italians… lolz.
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Thank you for that catch in the wrong forums! *doh!





