@farmboy said in League 2025 Farmboy (X) vs Axis-Dominion (L+15) BM:
bid is destroyer in 106 and sub in 91
the bid in the title is incorrect. It should be +14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 43 Sea Zone
1 submarine moved from 46 Sea Zone to 42 Sea Zone
1 submarine moved from 56 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 cruiser
Japanese win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
British loiter and taunt; ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
2 fighters moved from 54 Sea Zone to Queensland
1 carrier and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone
1 battleship moved from 54 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 fighter placed in Queensland
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 destroyer, 1 fighter, 6 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 armour moved from Yenisey to Novosibirsk
1 mech_infantry moved from Vologda to Novosibirsk
2 bombers moved from Caucasus to Novosibirsk
Combat - Germans
Battle in Novosibirsk
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Novosibirsk from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Novosibirsk to Bryansk
1 bomber moved from Novosibirsk to Bryansk
3 armour moved from Volgograd to Bryansk
3 armour moved from Rostov to Bryansk
3 armour moved from Ukraine to Bryansk
3 armour moved from Western Ukraine to Bryansk
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Novgorod to Vologda
2 mech_infantrys moved from Novgorod to Bryansk
2 artilleries and 4 infantry moved from France to Northern Italy
4 artilleries and 2 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to France
2 infantry moved from Germany to Western Germany
1 marine moved from Germany to Western Germany
2 fighters moved from Western Germany to Southern Italy
Place Units - Germans
3 armour placed in Ukraine
3 mech_infantrys placed in Rostov
3 mech_infantrys placed in Western Ukraine
1 fighter placed in Novgorod
2 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in France
4 infantry placed in Western Germany
1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
Germans collect 69 PUs; end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Olgiy to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Urals to Vologda
2 fighters moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Vologda to Russia
1 fighter moved from Samara to Russia
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 5 PUs; end with 7 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 3 fighters, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Timguska to Yenisey
1 mech_infantry moved from Buryatia to Yenisey
1 bomber moved from Kweichow to Yenisey
1 marine moved from Borneo to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to Java
1 battleship moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Turkmenistan to Eastern Persia
Japanese take Eastern Persia from British
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
ANZAC defend with 1 submarine; British defend with 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine
Casualties for British: 1 transport
Battle in Java
Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
British defend with 1 artillery
Japanese win, taking Java from UK_Pacific with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Yenisey
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Yenisey from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
3 carriers moved from 35 Sea Zone to 42 Sea Zone
3 mech_infantrys moved from French Indo China to Burma
1 artillery and 1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Anhwe
1 artillery moved from Malaya to Shan State
1 destroyer moved from 24 Sea Zone to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to French Indo China
1 infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Sakha to Manchuria
1 bomber moved from Yenisey to Kansu
Place Units - Japanese
1 transport placed in 6 Sea Zone
1 destroyer and 1 transport placed in 36 Sea Zone
1 airfield placed in French Indo China
1 mech_infantry placed in French Indo China
3 fighters placed in Japan
1 infantry and 1 mech_infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
Japanese collect 72 PUs (2 lost to blockades); end with 72 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 destroyer, 5 infantry and 4 transports; Remaining resources: 3 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
4 fighters moved from 94 Sea Zone to 98 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to 110 Sea Zone
1 submarine moved from 94 Sea Zone to 96 Sea Zone
2 carriers, 1 cruiser and 2 destroyers moved from 94 Sea Zone to 96 Sea Zone
3 carriers moved from 91 Sea Zone to 96 Sea Zone
6 fighters moved from Gibraltar to 96 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to Algeria
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 96 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 96 Sea Zone to Tobruk
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 4 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
5 bombers moved from Eastern United States to Gibraltar
2 tactical_bombers moved from Eastern United States to Gibraltar
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 5 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 submarine and 6 transports
Italians defend with 1 cruiser
Americans win with 5 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 submarine and 6 transports remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in Tobruk
Battle in 110 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
Americans win, taking Tobruk from Italians with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 98 Sea Zone
Americans attack with 4 fighters
Italians defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
4 fighters moved from 98 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from 110 Sea Zone to Gibraltar
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Central United States
1 artillery and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 bombers and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Tunisia to 94 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 94 Sea Zone to 96 Sea Zone
3 fighters and 1 tactical_bomber moved from Gibraltar to Tobruk
2 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 armour moved from Morocco to Tunisia
Non Combat Move - British
2 infantry moved from 96 Sea Zone to Tobruk
2 fighters moved from United Kingdom to Gibraltar
Place Units - British
2 bombers and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 21 PUs; end with 21 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 24 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 3 infantry
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Persia to West India
Italians take West India from UK_Pacific
1 marine moved from Persia to 80 Sea Zone
1 battleship and 1 marine moved from 80 Sea Zone to 76 Sea Zone
1 marine moved from 76 Sea Zone to British Somaliland
1 mech_infantry moved from Nigeria to French West Africa
Italians take French West Africa from Americans
Combat - Italians
Battle in British Somaliland
Non Combat Move - Italians
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
3 artilleries, 2 fighters, 3 infantry and 3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
2 infantry placed in Southern Italy
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Union of South Africa
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Italians collect 29 PUs (5 lost to blockades); end with 29 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 battleship, 1 carrier and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 41 Sea Zone to 56 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
35 armour, 6 artilleries, 2 bombers, 1 fighter, 14 infantry and 35 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
1 fighter moved from Novgorod to Russia
1 armour and 1 mech_infantry moved from Novosibirsk to Russia
1 infantry moved from Tambov to Russia
3 mech_infantrys moved from Rostov to Russia
3 armour moved from Ukraine to Russia
3 mech_infantrys moved from Western Ukraine to Russia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
35 armour, 6 artilleries, 2 bombers, 1 fighter, 14 infantry and 35 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
1 fighter moved from Novgorod to Russia
1 armour and 1 mech_infantry moved from Novosibirsk to Russia
1 infantry moved from Tambov to Russia
3 mech_infantrys moved from Rostov to Russia
3 armour moved from Ukraine to Russia
3 mech_infantrys moved from Western Ukraine to Russia
Combat - Germans
Battle in Russia
Germans attack with 39 armour, 6 artilleries, 2 bombers, 2 fighters, 16 infantry and 42 mech_infantrys
Russians defend with 4 aaGuns, 1 airfield, 2 armour, 17 artilleries, 1 factory_major, 3 fighters and 79 infantry
Russians win with 2 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is -197
Casualties for Germans: 39 armour, 6 artilleries, 2 bombers, 2 fighters, 16 infantry and 42 mech_infantrys
Casualties for Russians: 4 aaGuns, 16 artilleries and 79 infantry
Non Combat Move - Germans
1 aaGun moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to Tambov
2 mech_infantrys moved from Western Germany to France
6 infantry moved from Western Germany to France
1 marine moved from Western Germany to France
6 infantry moved from Northern Italy to Southern Italy
6 artilleries moved from Northern Italy to France
2 fighters moved from Southern Italy to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 mech_infantry moved from Yakut S.S.R. to Timguska
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Rostov
3 mech_infantrys placed in Western Ukraine
3 artilleries placed in Ukraine
2 fighters placed in Novgorod
4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
Germans collect 67 PUs (1 lost to blockades); end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
hmmm 83% chance of success and a disaster. This changes things, doesn’t it? ;)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Russia to Bryansk
2 armour moved from Russia to Samara
Russians take Samara from Japanese
1 armour moved from Samara to Tambov
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery
Germans defend with 1 aaGun
Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Tambov
Russians attack with 1 armour
Germans defend with 1 aaGun
Russians win, taking Tambov from Germans with 1 armour remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Non Combat Move - Russians
Place Units - Russians
2 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs
we’ll have to see. depends if I can hold egypt and how india will hold
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 1 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Yenisey to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Sikang to Samara
1 bomber moved from Kansu to Samara
1 armour, 4 artilleries, 3 infantry and 15 mech_infantrys moved from Burma to India
1 mech_infantry moved from Yunnan to India
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 marine moved from Java to 42 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 39 Sea Zone
Japanese take 41 Sea Zone from ANZAC
1 marine moved from 39 Sea Zone to India
3 fighters and 2 tactical_bombers moved from 42 Sea Zone to India
3 fighters moved from French Indo China to India
1 mech_infantry moved from Eastern Persia to India
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 1 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Yenisey to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Sikang to Samara
1 bomber moved from Kansu to Samara
1 armour, 4 artilleries, 3 infantry and 15 mech_infantrys moved from Burma to India
1 mech_infantry moved from Yunnan to India
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 marine moved from Java to 42 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 39 Sea Zone
Japanese take 41 Sea Zone from ANZAC
1 marine moved from 39 Sea Zone to India
3 fighters and 2 tactical_bombers moved from 42 Sea Zone to India
3 fighters moved from French Indo China to India
1 mech_infantry moved from Eastern Persia to India
Combat - Japanese
Battle in Samara
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 armour
Japanese win, taking Samara from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in India
Japanese attack with 1 armour, 5 artilleries, 6 fighters, 4 infantry, 1 marine, 17 mech_infantrys and 2 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 4 artilleries, 1 harbour and 22 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 5 artilleries, 6 fighters, 1 marine, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Japanese: 4 infantry and 12 mech_infantrys
Casualties for British: 3 aaGuns, 4 artilleries and 22 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_Pacific
Non Combat Move - Japanese
1 carrier moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from India to 39 Sea Zone
1 fighter moved from India to Yunnan
1 fighter moved from India to Yunnan
1 fighter moved from India to Yunnan
1 fighter and 2 tactical_bombers moved from India to Burma
1 mech_infantry moved from French Indo China to Burma
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Kiangsu to Kwangtung
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
2 carriers and 1 cruiser moved from 42 Sea Zone to 36 Sea Zone
3 fighters moved from Japan to Philippines
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun moved from Manchuria to 19 Sea Zone
2 destroyers moved from 6 Sea Zone to 19 Sea Zone
1 aaGun, 2 destroyers, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Siberia to Amur
1 bomber moved from Samara to Ukraine
Place Units - Japanese
1 carrier, 2 destroyers and 2 transports placed in 6 Sea Zone
1 infantry placed in Japan
1 destroyer placed in 36 Sea Zone
2 mech_infantrys placed in French Indo China
2 mech_infantrys placed in Kiangsu
1 mech_infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1
Japanese collect 77 PUs (1 lost to blockades); end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 destroyer, 2 fighters, 3 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Tobruk to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
5 artilleries and 6 infantry moved from Tobruk to 96 Sea Zone
5 artilleries, 6 infantry and 6 transports moved from 96 Sea Zone to 98 Sea Zone
5 artilleries and 6 infantry moved from 98 Sea Zone to Egypt
4 fighters moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
Combat - Americans
Battle in Egypt
Americans attack with 1 armour, 5 artilleries and 6 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Egypt from Italians with 1 armour, 5 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 55 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters moved from 55 Sea Zone to 54 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
5 carriers, 1 cruiser, 2 destroyers, 10 fighters and 1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from Algeria to Morocco
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 tactical_bombers moved from Gibraltar to Tobruk
7 bombers moved from Gibraltar to Tobruk
Place Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
2 armour, 1 artillery and 3 infantry placed in Central United States
1 transport placed in 10 Sea Zone
1 artillery placed in Western United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Tunisia to Tobruk
3 fighters and 1 tactical_bomber moved from Tobruk to Egypt
2 fighters moved from Gibraltar to Egypt
2 infantry moved from Tobruk to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
British take 98 Sea Zone from Italians
1 tactical_bomber moved from United Kingdom to Gibraltar
2 bombers moved from United Kingdom to Tobruk
Combat - British
Non Combat Move - British
2 infantry moved from 98 Sea Zone to Egypt
Place Units - British
1 artillery and 2 fighters placed in Egypt
Turn Complete - British
British collect 23 PUs; end with 23 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 26 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from French West Africa to Gold Coast
Italians take Gold Coast from British
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Ethiopia to Kenya
3 artilleries, 2 fighters, 3 infantry and 3 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
1 marine moved from British Somaliland to 76 Sea Zone
1 battleship, 1 marine and 1 transport moved from 76 Sea Zone to 71 Sea Zone
1 marine moved from 71 Sea Zone to Union of South Africa
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from West India to Persia
1 infantry moved from Southern Italy to Northern Italy
2 mech_infantrys moved from Southern Italy to Yugoslavia
Place Units - Italians
1 artillery and 1 fighter placed in Southern Italy
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Union of South Africa
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,5,3,5,1,2,5,2,6,4,2,5,4,4,2,2,6,2,3,2,6,4,5,3,1
Italians collect 26 PUs (7 lost to blockades); end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs