Scramble 110 only.
Odonis (Axis+3) vs Giallo (Allies) BM League G4016
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
Japanese take 37 Sea Zone from ANZAC
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 fighter moved from India to 41 Sea Zone
1 mech_infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kiangsu to AnhweCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Western AustraliaNon Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 61 Sea Zone
1 fighter moved from 41 Sea Zone to French Indo China
1 fighter moved from French Indo China to 33 Sea Zone
3 carriers, 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
3 fighters moved from Philippines to Caroline Islands
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from French Indo China to Caroline Islands
2 carriers moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 mech_infantrys moved from Eastern Persia to Iraq
1 mech_infantry moved from Persia to Iraq
1 mech_infantry moved from Northwest Persia to Iraq
2 mech_infantrys moved from West India to Persia
2 mech_infantrys moved from Hunan to Burma
3 mech_infantrys moved from French Indo China to Burma
3 artilleries moved from India to West IndiaPlace Units - Japanese
1 carrier, 1 destroyer and 3 transports placed in 6 Sea Zone
2 artilleries and 3 infantry placed in Japan
Japanese undo move 2.
Japanese undo move 1.
1 carrier and 2 transports placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
2 fighters placed in Japan
1 destroyer and 1 transport placed in 36 Sea Zone
1 infantry placed in French Indo China
1 artillery placed in KiangsuTurn Complete - Japanese
Japanese collect 79 PUs; end with 80 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 6 artilleries, 2 carriers, 1 cruiser and 6 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Gibraltar to 104 Sea Zone
2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
1 submarine moved from 30 Sea Zone to 26 Sea Zone
4 fighters moved from 54 Sea Zone to 26 Sea Zone
4 bombers and 3 fighters moved from Egypt to Trans-Jordan
3 bombers and 3 fighters moved from Egypt to Anglo Egyptian SudanCombat - Americans
Battle in 26 Sea Zone
Americans attack with 7 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 26 Sea Zone from Neutral with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Anglo Egyptian Sudan
Americans attack with 3 bombers and 3 fighters
Italians defend with 1 artillery and 2 infantry
Americans win with 3 bombers and 3 fighters remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Trans-Jordan
Americans attack with 4 bombers and 3 fighters
Italians defend with 4 mech_infantrys
Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is -16
Casualties for Italians: 4 mech_infantrys
Casualties for Americans: 1 bomber and 2 fighters
Battle in 104 Sea Zone
Americans attack with 1 fighter and 2 tactical_bombers
Germans defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 tactical_bomber
Battle in 25 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 25 Sea Zone to Hawaiian Islands
7 fighters moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 30 Sea Zone to 12 Sea Zone
1 battleship, 3 carriers, 1 fighter and 2 transports moved from 54 Sea Zone to 29 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
5 fighters moved from Eastern United States to 29 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
5 transports moved from 91 Sea Zone to 89 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
3 bombers and 1 fighter moved from Trans-Jordan to Egypt
3 bombers and 3 fighters moved from Anglo Egyptian Sudan to EgyptPlace Units - Americans
5 artilleries and 5 infantry placed in Central United States
1 artillery and 1 infantry placed in Eastern United States
2 carriers and 1 cruiser placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
7 fighters and 2 tactical_bombers moved from Egypt to Syria
1 destroyer moved from 80 Sea Zone to 78 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from Egypt to PersiaCombat - British
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Syria
British attack with 7 fighters and 2 tactical_bombers
Italians defend with 1 fighter
British win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Italians: 1 fighterNon Combat Move - British
7 fighters and 2 tactical_bombers moved from Syria to Egypt
1 bomber moved from Persia to Egypt
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from United Kingdom to 91 Sea ZonePlace Units - British
2 fighters placed in Egypt
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 24 PUs; end with 24 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Iraq to Trans-Jordan
1 fighter moved from Iraq to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour and 1 fighter
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to Iraq
1 artillery moved from French Equatorial Africa to Belgian Congo
1 mech_infantry moved from Nigeria to Belgian Congo
2 mech_infantrys moved from Belgian Congo to EthiopiaPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,1
Italians collect 30 PUs (3 lost to blockades); end with 30 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 4 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters moved from Queensland to Western Australia
1 battleship moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 fighter moved from Queensland to Western Australia
1 fighter moved from 29 Sea Zone to QueenslandCombat - ANZAC
Battle in Western Australia
ANZAC attack with 3 fighters
Japanese defend with 1 artillery and 1 infantry
ANZAC win with 1 fighter remaining. Battle score for attacker is -13
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 46 Sea Zone
ANZAC attack with 1 battleship
Japanese defend with 1 destroyer
Units damaged: 1 battleship owned by the ANZAC
ANZAC win with 1 battleship remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from Western Australia to Queensland
1 infantry moved from Queensland to South Australia
1 artillery moved from Queensland to South AustraliaPlace Units - ANZAC
3 infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 fighters, 4 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Iraq to 98 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
3 bombers moved from Western Germany to 110 Sea ZoneCombat - Germans
Battle in 98 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 110 Sea Zone
Germans attack with 3 bombers and 1 destroyer
British defend with 1 destroyer
Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for British: 1 destroyerNon Combat Move - Germans
2 bombers moved from 110 Sea Zone to Western Germany
3 fighters moved from Western Germany to Trans-Jordan
1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
2 fighters and 3 tactical_bombers moved from Southern Italy to Trans-Jordan
4 armour and 6 mech_infantrys moved from Iraq to Trans-Jordan
1 armour moved from Northwest Persia to Trans-Jordan
5 artilleries and 4 infantry moved from Northwest Persia to Iraq
1 artillery moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Rostov to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
1 aaGun moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Western Germany to Southern Italy
1 carrier moved from 112 Sea Zone to 125 Sea ZonePlace Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Rostov
3 mech_infantrys placed in Western Germany
3 artilleries placed in France
2 fighters placed in Western Germany
1 artillery placed in Western Germany
3 mech_infantrys placed in Novgorod
4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,6
Germans collect 71 PUs; end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 1 harbour, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 fighters moved from Japan to 25 Sea Zone
3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone
1 bomber moved from Caroline Islands to 49 Sea Zone
1 destroyer moved from 55 Sea Zone to 49 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 artillery and 1 infantry moved from 1 Sea Zone to British ColumbiaCombat - Japanese
Battle in British Columbia
Battle in Alaska
Battle in 25 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese win, taking British Columbia from British, taking Alaska from Americans with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 49 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 destroyer
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 3 fighters and 2 tactical_bombers
ANZAC defend with 1 battleship
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 battleship
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to Western Australia
1 submarine moved from 61 Sea Zone to 62 Sea Zone
1 bomber moved from 49 Sea Zone to Western Australia
2 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 46 Sea Zone to 56 Sea Zone
2 artilleries and 2 infantry moved from 56 Sea Zone to Western Australia
1 transport moved from 56 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 marine moved from Borneo to 43 Sea Zone
1 artillery, 1 marine and 1 transport moved from 43 Sea Zone to 56 Sea Zone
1 artillery and 1 marine moved from 56 Sea Zone to Western Australia
1 fighter moved from French Indo China to Western Australia
5 carriers, 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 56 Sea Zone
3 fighters moved from Caroline Islands to Western Australia
3 artilleries moved from West India to Eastern Persia
2 mech_infantrys moved from Persia to Trans-Jordan
1 armour and 11 mech_infantrys moved from Iraq to Trans-Jordan
5 mech_infantrys moved from Burma to West India
1 mech_infantry moved from Yunnan to India
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Kiangsu to Anhwe
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 airfield and 1 harbour placed in Western Australia
1 carrier, 1 destroyer and 2 tactical_bombers placed in 6 Sea Zone
1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 82 PUs; end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 armour, 6 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
7 fighters moved from Hawaiian Islands to Queensland
1 submarine moved from 26 Sea Zone to 49 Sea Zone
5 fighters moved from 29 Sea Zone to 49 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 battleship and 3 carriers moved from 29 Sea Zone to 50 Sea Zone
2 transports moved from 29 Sea Zone to 26 Sea Zone
1 submarine moved from 12 Sea Zone to 1 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
2 carriers and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 50 Sea Zone
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
5 artilleries and 5 infantry moved from Southeast Mexico to 89 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to Egypt
6 bombers moved from Egypt to Anglo Egyptian Sudan
4 fighters moved from Egypt to Anglo Egyptian Sudan
6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Anglo Egyptian Sudan
Americans attack with 6 bombers and 4 fighters
Italians defend with 1 mech_infantry
Americans win with 5 bombers and 4 fighters remaining. Battle score for attacker is -8
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 bomber
Battle in 110 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 1 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
Americans win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 49 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
5 fighters moved from 49 Sea Zone to Queensland
11 artilleries and 11 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
5 bombers and 4 fighters moved from Anglo Egyptian Sudan to EgyptPlace Units - Americans
2 armour and 3 infantry placed in Western United States
6 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 49 PUs; end with 49 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 1 armour and 2 fighters; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 78 Sea Zone to 41 Sea ZoneCombat - British
Non Combat Move - British
Place Units - British
1 armour and 2 fighters placed in EgyptTurn Complete - British
British collect 22 PUs; end with 23 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 26 PUsTurn Complete - UK_Pacific
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game savd
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 aaGun and 2 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from South Australia to Queensland
1 infantry moved from New South Wales to Queensland
1 transport moved from 74 Sea Zone to 78 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 aaGun and 2 infantry placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,5
ANZAC collect 6 PUs (3 lost to blockades); end with 8 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Germans
Germans buy 7 bombers, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers and 2 fighters
Americans defend with 1 destroyer
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 fighter moved from 110 Sea Zone to Western Germany
1 artillery and 4 infantry moved from Western Germany to Northern Italy
3 artilleries and 1 infantry moved from France to Northern Italy
2 bombers moved from 110 Sea Zone to Western Germany
3 mech_infantrys moved from Southern Italy to France
5 artilleries and 4 infantry moved from Iraq to Trans-Jordan
3 armour and 3 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 artillery moved from Northwest Persia to Iraq
1 aaGun moved from Northwest Persia to Iraq
2 mech_infantrys moved from Caucasus to Iraq
1 mech_infantry moved from Caucasus to Iraq
3 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Rostov to Northwest Persia
5 fighters and 4 tactical_bombers moved from Trans-Jordan to Southern Italy
5 artilleries moved from Southern Italy to Northern Italy
3 mech_infantrys moved from Novgorod to Karelia
1 carrier moved from 125 Sea Zone to 112 Sea ZonePlace Units - Germans
1 destroyer placed in 110 Sea Zone
7 bombers and 2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,2
Germans collect 69 PUs (2 lost to blockades); end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 5 destroyers, 2 fighters, 3 submarines and 2 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from Western Australia to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 marine moved from Western Australia to 56 Sea Zone
1 marine and 1 transport moved from 56 Sea Zone to 49 Sea Zone
1 marine moved from 49 Sea Zone to Solomon Islands
1 artillery moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 artillery moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 destroyer moved from 6 Sea Zone to 1 Sea Zone
1 fighter moved from 6 Sea Zone to 1 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba
Japanese take Alberta Saskatchewan Manitoba from British
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Western Australia to 41 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 5 destroyers, 2 fighters, 3 submarines and 2 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from Western Australia to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 marine moved from Western Australia to 56 Sea Zone
1 marine and 1 transport moved from 56 Sea Zone to 49 Sea Zone
1 marine moved from 49 Sea Zone to Solomon Islands
1 artillery moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 artillery moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 destroyer moved from 6 Sea Zone to 1 Sea Zone
1 fighter moved from 6 Sea Zone to 1 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba
Japanese take Alberta Saskatchewan Manitoba from British
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Western Australia to 41 Sea ZoneCombat - Japanese
Battle in New Zealand
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking New Zealand from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in New South Wales
Japanese captures 11PUs while taking ANZAC capital
Battle in New Britain
Battle in Guam
Battle in Solomon Islands
Battle in 41 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese win, taking New South Wales from ANZAC, taking New Britain from ANZAC, taking Guam from Americans, taking Solomon Islands from ANZAC with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 1 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win, taking 1 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to ANZACNon Combat Move - Japanese
2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
5 carriers moved from 56 Sea Zone to 35 Sea Zone
2 fighters moved from 56 Sea Zone to 35 Sea Zone
2 fighters moved from Western Australia to 35 Sea Zone
4 fighters moved from Western Australia to 35 Sea Zone
2 tactical_bombers moved from Western Australia to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
1 bomber moved from 41 Sea Zone to India
3 artilleries moved from Eastern Persia to Persia
5 mech_infantrys moved from West India to Persia
1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from Burma to West India
1 mech_infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Hopei to Yunnan
1 mech_infantry moved from Central Mongolia to Hopei
1 artillery moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Anhwe
1 fighter moved from 1 Sea Zone to AlaskaPlace Units - Japanese
3 destroyers and 3 submarines placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
1 destroyer and 2 transports placed in 36 Sea Zone
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 89 PUs; end with 100 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 105 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 115 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 120 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 destroyer, 6 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
6 carriers, 1 cruiser, 3 destroyers, 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 armour, 10 artilleries and 11 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Queensland to New South Wales
5 fighters moved from Queensland to New South Wales
1 fighter moved from Queensland to 62 Sea Zone
1 fighter moved from Queensland to 49 Sea Zone
2 fighters moved from Queensland to South Australia
1 mech_infantry moved from Queensland to South Australia
1 infantry moved from Queensland to Northern Territory
1 fighter moved from Queensland to Northern Territory
2 armour moved from Western United States to Alberta Saskatchewan Manitoba
3 infantry moved from Western United States to British Columbia
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 fighter moved from Queensland to 47 Sea Zone
1 fighter moved from Queensland to New Zealand
6 fighters moved from Eastern United States to 110 Sea ZoneCombat - Americans
Battle in New South Wales
Americans attack with 1 artillery, 5 fighters and 1 infantry
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking New South Wales from Japanese with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 6 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 tactical_bomber and 2 transports
Germans defend with 1 destroyer
Americans win with 6 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 63 Sea Zone
Americans attack with 1 cruiser and 1 transport
Japanese defend with 1 transport
Americans win, taking 63 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 47 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 62 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -16
Casualties for Americans: 1 fighter and 1 submarine
Battle in New Zealand
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans win, taking New Zealand from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in British Columbia
Americans attack with 3 infantry
Japanese defend with 1 artillery
Japanese win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with no units remaining. Battle score for attacker is -5
Casualties for Americans: 3 infantry
Casualties for Japanese: 1 artillery
Battle in Northern Territory
Americans attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Northern Territory from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in South Australia
Americans attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 artillery
Americans win, taking South Australia from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Alberta Saskatchewan Manitoba
Americans attack with 2 armour
Japanese defend with 1 infantry
Americans win, taking Alberta Saskatchewan Manitoba from Japanese with 1 armour remaining. Battle score for attacker is -3
Casualties for Americans: 1 armour
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 fighter moved from 47 Sea Zone to 50 Sea Zone
1 fighter moved from 49 Sea Zone to 63 Sea Zone
1 fighter moved from New Zealand to 63 Sea Zone
1 fighter moved from 62 Sea Zone to Queensland
1 fighter moved from Northern Territory to Queensland
2 fighters moved from South Australia to Queensland
5 fighters moved from New South Wales to Queensland
1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
1 armour, 8 artilleries, 9 infantry and 9 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 8 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom
1 battleship moved from 50 Sea Zone to 63 Sea Zone
1 carrier moved from 50 Sea Zone to 63 Sea Zone
1 destroyer moved from 50 Sea Zone to 63 Sea ZonePlace Units - Americans
6 fighters placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
Place Units - British
1 armour, 1 fighter and 1 infantry placed in Egypt
1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 21 PUs; end with 21 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 24 PUsTurn Complete - UK_Pacific
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 fighter moved from Trans-Jordan to Egypt
1 artillery, 1 marine and 11 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 battleship moved from 71 Sea Zone to 81 Sea Zone -
OOL? Specifically around the Bombers I think.