AND the Dice Roll is ODD!
16L G40 Omega1759 (Allies+15) vs simon33 (Axis) Game II
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 mech_infantry moved from Egypt to Ethiopia
Italians take Ethiopia from British
3 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Egypt to Iraq
1 transport moved from 94 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Tunisia to Algeria
Italians take Algeria from British
1 artillery moved from Ukraine to Bryansk
Italians take Bryansk from RussiansCombat - Italians
Battle in Iraq
Italians attack with 3 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Italians win, taking Iraq from British with 3 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in MoroccoNon Combat Move - Italians
1 carrier, 1 destroyer and 2 fighters moved from 94 Sea Zone to 92 Sea Zone
1 battleship, 2 cruisers and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to Western Germany
1 infantry moved from France to Southern France
2 infantry moved from Northern Italy to Western Germany
1 artillery and 1 infantry moved from France to Western Germany
1 aaGun and 4 infantry moved from Bessarabia to Ukraine
1 bomber and 1 fighter moved from Western Ukraine to Western Germany
1 artillery moved from Tunisia to Libya
2 fighters moved from Iraq to Egypt
2 artilleries and 2 infantry moved from Egypt to Trans-JordanPlace Units - Italians
1 armour and 2 artilleries placed in Ukraine
2 fighters placed in Southern Italy
1 transport placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Trans-Jordan: 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Egypt: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Italians collect 30 PUs (2 lost to blockades); end with 30 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
2 armour and 1 infantry moved from New South Wales to 62 Sea Zone
2 armour, 1 infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone
2 armour and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 2 armour, 1 artillery and 2 infantry
Japanese defend with 2 artilleries and 1 infantry
ANZAC roll dice for 2 armour, 1 artillery and 2 infantry in Java, round 2 : 4/5 hits
Japanese roll dice for 2 artilleries and 1 infantry in Java, round 2 : 2/3 hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 2 armour and 1 artillery remaining. Battle score for attacker is 5
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 artilleries and 1 infantryNon Combat Move - ANZAC
4 fighters moved from Borneo to BurmaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
Burma : 4 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 2 armour and 1 artillery
Dutch New Guinea : 1 flag
42 Sea Zone : 3 transports
62 Sea Zone : 1 destroyer and 1 submarine
Persia : 1 fighterProduction/PUs Summary :
Germans : 43 / 55
Russians : 27 / 27
Japanese : 30 / 47
Americans : 63 / 90
Chinese : 9 / 10
British : 25 / 30
UK_Pacific : 18 / 15
Italians : 32 / 47
ANZAC : 14 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.125
Median : 2.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8ANZAC Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 1.600
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Japanese Combat
2 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
112 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 43 / 55
Russians : 27 / 27
Japanese : 30 / 47
Americans : 63 / 90
Chinese : 9 / 10
British : 25 / 30
UK_Pacific : 18 / 15
Italians : 32 / 47
ANZAC : 14 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.125
Median : 2.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8ANZAC Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 1.600
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Japanese Combat
2 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Editing Political Relationship for Chinese and Germans from Neutrality to War
EDIT: Editing Political Relationship for Italians and Chinese from Neutrality to War
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 battleship and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from Novgorod to Karelia
1 bomber moved from Western Germany to Nenetsia
1 mech_infantry moved from Belarus to Nenetsia
1 fighter moved from Western Germany to Finland
1 tactical_bomber moved from 113 Sea Zone to Finland
1 tactical_bomber moved from 113 Sea Zone to Karelia
1 fighter moved from Western Germany to Karelia
1 mech_infantry moved from Evenkiyskiy to Kansu
1 armour moved from Timguska to Kansu
2 armour moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from RussiansCombat - Germans
Battle in Finland
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans win, taking Finland from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Karelia
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans win, taking Karelia from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Nenetsia
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Kansu
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Germans
1 bomber moved from Nenetsia to Novgorod
1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from Finland to 115 Sea Zone
5 artilleries, 5 infantry and 3 mech_infantrys moved from Belarus to Bryansk
3 aaGuns, 2 armour, 16 artilleries, 21 infantry and 9 mech_infantrys moved from Western Ukraine to Bryansk
9 mech_infantrys moved from Eastern Poland to Bryansk
9 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Novgorod
1 bomber moved from Western Germany to Novgorod
7 infantry moved from Denmark to Western Germany
1 carrier and 1 destroyer moved from 113 Sea Zone to 115 Sea ZonePlace Units - Germans
7 mech_infantrys placed in Germany
Germans undo move 1.
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
2 fighters placed in Western Germany
6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 mech_infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
6 infantry moved from Manchuria to JeholCombat - Russians
Battle in Jehol
Russians attack with 6 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 6 infantry in Jehol, round 2 : 0/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 0/2 hits
Russians roll dice for 6 infantry in Jehol, round 3 : 0/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 3 : 0/2 hits
Russians roll dice for 6 infantry in Jehol, round 4 : 1/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 4 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
Russians roll dice for 5 infantry in Jehol, round 5 : 0/5 hits
Japanese roll dice for 1 artillery in Jehol, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Jehol
Russians roll dice for 4 infantry in Jehol, round 6 : 2/4 hits
Japanese roll dice for 1 artillery in Jehol, round 6 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
Russians win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is -2
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Russians
2 infantry moved from Amur to Buryatia
4 infantry moved from Korea to Manchuria
1 infantry moved from Volgograd to Kazakhstan
2 aaGuns moved from Tambov to Russia
2 infantry moved from Tambov to Samara
1 armour and 2 mech_infantrys moved from Tambov to Russia
4 artilleries and 9 infantry moved from Tambov to Russia
1 infantry moved from Tambov to Rostov
15 infantry moved from Tambov to Russia
1 infantry moved from Tambov to Russia
1 armour moved from West India to PersiaPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Russians :
Korea : 1 flag
Jehol : 3 infantry
Manchuria : 1 aaGun and 4 infantry
Malaya : 1 mech_infantry
Evenkiyskiy : 1 mech_infantry
Timguska : 1 mech_infantry
Kazakhstan : 1 infantry
Buryatia : 3 infantry
Rostov : 1 infantry
Archangel : 1 mech_infantry
Russia : 4 aaGuns, 1 airfield, 6 armour, 6 artilleries, 1 factory_major, 3 fighters, 60 infantry, 2 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Volgograd : 1 factory_minor
Samara : 2 infantry
Northwest Persia : 1 flag
Persia : 1 armour
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 54
Russians : 27 / 32
Japanese : 29 / 47
Americans : 61 / 90
Chinese : 9 / 10
British : 25 / 30
UK_Pacific : 18 / 15
Italians : 32 / 47
ANZAC : 14 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 4.029
Median : 5.000
Variance : 1.735
Standard Deviation : 1.317
Total rolls : 35Russians Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 4.222
Median : 5.000
Variance : 2.346
Standard Deviation : 1.532
Total rolls : 27Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.375
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Japan to 20 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to French Indo China
1 armour, 1 artillery and 1 infantry moved from Sikang to Tsinghai
1 armour and 1 mech_infantry moved from Shensi to Hopei
1 infantry moved from Kweichow to Hopei
1 artillery moved from French Indo China to Yunnan
2 artilleries, 1 infantry and 1 mech_infantry moved from Shantung to Jehol
1 infantry moved from Kweichow to Yunnan
1 bomber moved from Japan to Jehol
1 fighter moved from Kweichow to Yunnan
1 artillery, 1 infantry and 1 mech_infantry moved from Shan State to MalayaCombat - Japanese
Battle in Korea
Battle in 20 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win, taking Korea from Russians with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 3 transports
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 21
Casualties for ANZAC: 3 transports
Battle in Tsinghai
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 3 infantry
Japanese win, taking Jehol from Chinese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 2
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 aaGun, 2 artilleries and 10 infantry moved from Shan State to French Indo China
1 bomber moved from Jehol to French Indo China
1 bomber moved from 20 Sea Zone to French Indo China
1 fighter moved from Yunnan to French Indo China
2 artilleries and 3 infantry moved from Kwangtung to KwangsiPlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in Shantung
1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
Japanese undo move 3.
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total -
Standby for Scramble orders, everything that can reach will attack 6 (4 bombers and 1 sub)
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Standby for Scramble orders, everything that can reach will attack 6 (4 bombers and 1 sub)
No scramble if you make that attack.
I didn’t see the ones in W USA until it was too late.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 bombers, 3 infantry and 3 submarines; Remaining resources: 3 PUs;Combat Move - Americans
2 bombers moved from Western United States to 6 Sea Zone
2 bombers moved from Manchuria to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 bombers moved from Norway to Germany -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 bombers, 3 infantry and 3 submarines; Remaining resources: 3 PUs;Combat Move - Americans
2 bombers moved from Western United States to 6 Sea Zone
2 bombers moved from Manchuria to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 bombers moved from Norway to GermanyCombat - Americans
Battle in 6 Sea Zone
Americans attack with 4 bombers and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 4 bombers in 6 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 transport owned by the Japanese lost in 6 Sea Zone
Americans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Strategic bombing raid in Germany
AA fire in Germany : 1/2 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.Non Combat Move - Americans
1 bomber moved from Germany to Norway
4 bombers moved from 6 Sea Zone to Soviet Far East
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 44 Sea Zone to 46 Sea Zone
2 fighters moved from Iceland to Norway
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports moved from 112 Sea Zone to 110 Sea ZonePlace Units - Americans
2 bombers placed in Western United States
3 bombers placed in Eastern United States
3 submarines placed in 10 Sea Zone
3 infantry placed in NorwayTurn Complete - Americans
Americans collect 61 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUsTerritory Summary for Americans :
Formosa : 1 flag, 1 infantry
Philippines : 1 airfield, 1 armour and 1 harbour
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Soviet Far East : 4 bombers
Celebes : 1 flag, 1 artillery
46 Sea Zone : 1 transport
26 Sea Zone : 3 submarines
10 Sea Zone : 3 submarines
6 Sea Zone : 1 flag, 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major and 1 harbour
British Guiana : 1 artillery and 3 infantry
Norway : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
89 Sea Zone : 1 transport
101 Sea Zone : 1 carrier
Brazil : 1 flag
110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 46 / 54
Russians : 24 / 32
Japanese : 40 / 40
Americans : 61 / 89
Chinese : 5 / 10
British : 25 / 30
UK_Pacific : 14 / 15
Italians : 32 / 47
ANZAC : 14 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.133
Median : 4.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15Null / Other
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.500
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Germans Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.500
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 artilleries and 6 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Battle in Yunnan
Chinese attack with 3 artilleries, 1 fighter and 6 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Yunnan, round 2 : 5/10 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 3 artilleries and 9 infantry
Suiyuyan : 1 infantry
Anhwe : 1 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 46 / 54
Russians : 24 / 32
Japanese : 37 / 40
Americans : 61 / 89
Chinese : 8 / 9
British : 25 / 30
UK_Pacific : 14 / 15
Italians : 32 / 47
ANZAC : 14 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.704
Median : 4.000
Variance : 0.577
Standard Deviation : 0.760
Total rolls : 27Null / Other
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.500
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Germans Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.500
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Chinese Combat
1 was rolled 4 times
2 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 2.900
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10Japanese Combat
3 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Norway to Finland
4 fighters moved from Norway to Finland
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
2 artilleries and 1 infantry moved from Persia to Iraq
1 bomber and 1 fighter moved from Persia to Iraq
1 tactical_bomber moved from India to Iraq
2 armour and 2 mech_infantrys moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Burma to Szechwan
Chinese take Szechwan from Japanese
1 mech_infantry moved from Burma to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to SiamCombat - British
Battle in Holland Belgium
Battle in Siam
Battle in Normandy Bordeaux
Battle in Iraq
British attack with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry
British roll dice for 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits
Italians roll dice for 3 armour, 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 2 : 3/6 hits
1 mech_infantry owned by the Italians, 2 artilleries owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
retreated to Iraq
Italians win, taking Holland Belgium from Germans, taking Siam from Japanese, taking Normandy Bordeaux from Italians with 3 armour and 1 artillery remaining. Battle score for attacker is -4
Casualties for British: 2 artilleries and 1 infantry
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in Finland
British attack with 4 fighters and 2 infantry
Germans defend with 1 artillery
British roll dice for 4 fighters and 2 infantry in Finland, round 2 : 2/6 hits
Germans roll dice for 1 artillery in Finland, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Finland
British win, taking Finland from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Battle in Malaya
British attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 2 armour and 2 mech_infantrys in Malaya, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Malaya, round 2 : 1/2 hits
1 mech_infantry owned by the British, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 mech_infantryNon Combat Move - British
1 fighter moved from Iraq to Persia
1 tactical_bomber moved from Iraq to Persia
1 bomber moved from Iraq to Persia
2 infantry moved from Union of South Africa to Rhodesia
2 aaGuns and 11 infantry moved from Burma to Yunnan
2 artilleries and 1 infantry moved from India to Burma
2 mech_infantrys moved from India to Eastern Persia
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
4 fighters moved from Finland to NorwayPlace Units - British
3 artilleries placed in Persia
4 infantry placed in United Kingdom
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 20 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrysTerritory Summary for British and UK_Pacific :
Siam : 1 flag, 2 infantry
Yunnan : 2 aaGuns and 11 infantry
Hunan : 1 mech_infantry
Szechwan : 1 mech_infantry
Burma : 2 artilleries and 1 infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
Malaya : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Sumatra : 1 flag
37 Sea Zone : 1 transport
Belgian Congo : 1 aaGun, 2 armour, 1 artillery, 5 infantry and 6 mech_infantrys
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
United Kingdom : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Anglo Egyptian Sudan : 1 infantry
Rhodesia : 2 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
Norway : 2 aaGuns, 4 fighters and 4 infantry
Holland Belgium : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Eastern Persia : 1 flag, 2 mech_infantrys
Persia : 1 flag, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter and 1 tactical_bomber
Finland : 1 flag, 1 infantry
110 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 41 / 54
Russians : 24 / 32
Japanese : 30 / 40
Americans : 61 / 89
Chinese : 10 / 9
British : 33 / 33
UK_Pacific : 19 / 20
Italians : 29 / 47
ANZAC : 14 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 10 times
Average roll : 3.500
Median : 3.500
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 52Null / Other
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.500
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Germans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.500
Median : 4.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 16Italians Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.500
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Chinese Combat
1 was rolled 4 times
2 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 2.900
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10Japanese Combat
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
Forgot attacks on Rostov and Tamov
Rostov art
Rolling 1d6:
(4)
def infRolling 1d6:
(3)Tambov
Rolls: 1@1 2@2; Total Hits: 01@1: (4)2@2: (6, 3)
def infRolling 1d6:
(1) -
Rostov art
Rolling 1d6:
(3)
def infRolling 1d6:
(2)Tambov
Rolling 2d6:
(4, 5)
def :dice 1d6; -
Tambov
defRolling 1d6:
(3)Next round
Rolling 1d6:
(3)
ProvisionalRolling 1d6:
(4)
defendingRolling 1d6:
(2) -
Ouch!
Tambov
Rolling 1d6:
(2)
def :dice 1d6; -
Tambov
defRolling 1d6:
(2) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 5 artilleries, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Iraq to Caucasus
Italians take Northwest Persia from Russians
Italians take Caucasus from Russians
1 mech_infantry moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Western Germany to United Kingdom
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 transport moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to MaltaCombat - Italians
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in United Kingdom causes 5 damage total.
Battle in Gibraltar
Battle in Malta
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 6 fighters and 1 infantry
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
Italians win, taking Gibraltar from British, taking Malta from British, taking Normandy Bordeaux from British with 1 artillery and 5 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 fighter and 1 infantry
Casualties for British: 1 aaGun and 3 infantry
Battle in Holland Belgium
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 1 artillery and 2 infantry
EDIT: Removing units owned by Italians from Bryansk: 1 artillery
EDIT: Removing units owned by Russians from Rostov: 1 infantry
EDIT: Turning off Edit Mode
2 fighters moved from Anglo Egyptian Sudan to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Normandy Bordeaux to 92 Sea Zone
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to France
1 bomber moved from United Kingdom to Western GermanyPlace Units - Italians
1 factory_minor placed in Iraq
1 artillery and 2 infantry placed in Egypt
2 artilleries and 1 infantry placed in France
2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Italians collect 33 PUs (1 lost to blockades); end with 33 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Burma to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Java
1 fighter moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 fighter moved from Burma to YunnanPlace Units - ANZAC
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
Yunnan : 3 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 2 bombers, 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 2 armour, 1 artillery and 1 fighter
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Persia : 1 fighterProduction/PUs Summary :
Germans : 44 / 54
Russians : 22 / 32
Japanese : 30 / 40
Americans : 61 / 89
Chinese : 10 / 9
British : 27 / 33
UK_Pacific : 19 / 20
Italians : 34 / 52
ANZAC : 14 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5ANZAC Combat
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 cruiser moved from 112 Sea Zone to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
110 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 44 / 54
Russians : 22 / 32
Japanese : 30 / 40
Americans : 61 / 89
Chinese : 10 / 9
British : 27 / 33
UK_Pacific : 19 / 20
Italians : 34 / 52
ANZAC : 14 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5ANZAC Combat
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1