WWII Dawgoneit Allies +12 vs Surprise Attck Axis


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 2 destroyers, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Novgorod to Belarus
                1 artillery and 2 infantry moved from Poland to Eastern Poland
                1 artillery moved from Slovakia Hungary to Romania
                      Germans take Romania from Russians
                1 infantry moved from Yugoslavia to Albania
                      Italians take Albania from Russians
                1 mech_infantry moved from Slovakia Hungary to Bulgaria
                      Germans take Bulgaria from Russians
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 fighter moved from 112 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from Western Germany to 104 Sea Zone
                2 infantry moved from Finland to Karelia
                2 infantry moved from Norway to Finland
                1 bomber moved from Western Germany to 92 Sea Zone

    Combat - Germans
                Battle in 92 Sea Zone
                    Germans attack with 1 bomber and 1 destroyer
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans lost in 92 Sea Zone
                        Germans roll dice for 1 bomber in 92 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 bomber in 92 Sea Zone, round 4 :  1/1 hits
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Americans lost in 92 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 98 Sea Zone
                    Germans attack with 1 destroyer
                    British defend with 1 destroyer
                        Germans roll dice for 1 destroyer in 98 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 98 Sea Zone
                    Germans win, taking 98 Sea Zone from British with 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Belarus
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  0/3 hits
                        Russians roll dice for 1 artillery in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 :  0/2 hits
                        Russians roll dice for 1 artillery in Belarus, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 4 :  1/2 hits
                        Russians roll dice for 1 artillery in Belarus, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Eastern Poland
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 :  0/3 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 :  1/2 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                        Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to Denmark
                2 infantry moved from 112 Sea Zone to Norway
                1 bomber moved from 92 Sea Zone to Southern France
                2 infantry moved from France to Southern France
                1 aaGun moved from France to Southern France
                1 infantry moved from France to Southern France
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
                2 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Germany to Slovakia Hungary
                2 infantry moved from Germany to Poland

    Place Units - Germans
                1 fighter placed in Western Germany
                3 infantry placed in Novgorod
                1 armour, 1 artillery and 3 infantry placed in Germany
                1 infantry placed in Western Germany
                1 destroyer placed in 93 Sea Zone
                1 destroyer placed in 112 Sea Zone
                Germans undo move 3.
                1 armour placed in Western Germany
                1 artillery and 2 infantry placed in Germany
                1 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5,2,1
                Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 5 times
                3 was rolled 9 times
                4 was rolled 6 times
                5 was rolled 10 times
                6 was rolled 7 times
            Average roll : 3.522
            Median : 3.500
            Variance : 0.489
            Standard Deviation : 0.699
            Total rolls : 46

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Germans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.727
            Median : 4.000
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 22

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Russians Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.875
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    triplea_38802_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Timguska to Yenisey
                      Russians take Yenisey from Japanese
                2 infantry moved from Novosibirsk to Timguska
                1 infantry moved from Kansu to Suiyuyan
                2 infantry moved from Bessarabia to Romania
                1 infantry moved from Bessarabia to Eastern Poland
                1 mech_infantry moved from Ukraine to Eastern Poland
                1 bomber and 1 fighter moved from Western Ukraine to Romania
                4 infantry moved from Smolensk to Belarus
                1 artillery and 6 infantry moved from Archangel to Novgorod
                2 infantry moved from Bryansk to Western Ukraine
                1 artillery and 1 infantry moved from Bryansk to Belarus
                1 armour moved from Russia to Ukraine
                1 mech_infantry moved from Russia to Western Ukraine
                3 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Romania
                3 fighters moved from Smolensk to Eastern Poland
                1 fighter moved from Russia to Eastern Poland
                1 infantry moved from Greece to Bulgaria
                1 bomber moved from Romania to Bulgaria

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 4 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 artillery
                    Russians win, taking Eastern Poland from Germans with 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Bulgaria
                    Russians attack with 1 bomber and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Bulgaria from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Belarus
                    Russians attack with 1 artillery and 5 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Belarus from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                    Russians win, taking Romania from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Novgorod
                    Russians attack with 1 artillery and 6 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Russians
                4 fighters moved from Eastern Poland to Western Ukraine
                2 fighters and 1 tactical_bomber moved from Romania to Western Ukraine
                1 bomber moved from Bulgaria to Western Ukraine
                2 infantry moved from Ukraine to Bessarabia
                1 artillery moved from Russia to Smolensk

    Place Units - Russians
                1 fighter, 1 infantry and 1 mech_infantry placed in Ukraine
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs

    triplea_38802_Rus8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Jehol to Suiyuyan
                2 infantry moved from Kiangsu to Kiangsi
                1 artillery and 1 infantry moved from Jehol to Anhwe
                1 armour moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from Kiangsu to Anhwe
                1 tactical_bomber moved from Kiangsu to Kiangsi
                1 battleship moved from 45 Sea Zone to 44 Sea Zone
                1 submarine moved from 35 Sea Zone to 56 Sea Zone
                1 bomber moved from Philippines to Celebes
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Amur

    triplea_38802_Jap8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Jehol to Suiyuyan
                2 infantry moved from Kiangsu to Kiangsi
                1 artillery and 1 infantry moved from Jehol to Anhwe
                1 armour moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from Kiangsu to Anhwe
                1 tactical_bomber moved from Kiangsu to Kiangsi
                1 battleship moved from 45 Sea Zone to 44 Sea Zone
                1 submarine moved from 35 Sea Zone to 56 Sea Zone
                1 bomber moved from Philippines to Celebes
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Amur

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 1 armour
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour in Suiyuyan, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 armour owned by the Japanese lost in Suiyuyan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour
                Battle in Kiangsi
                    Japanese attack with 1 armour, 2 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 :  2/4 hits
                        Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Celebes
                    Japanese attack with 1 bomber and 2 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 battleship in Celebes, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 2 infantry in Celebes, round 2 :  1/3 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Anhwe
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Anhwe, round 2 :  2/3 hits
                        Chinese roll dice for 1 mech_infantry in Anhwe, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from Anhwe to 6 Sea Zone
                1 tactical_bomber moved from Kiangsi to 6 Sea Zone
                1 bomber moved from Celebes to Philippines
                1 battleship moved from 45 Sea Zone to 35 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
                4 infantry placed in Japan
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 41 PUs total

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.176
            Median : 4.000
            Variance : 1.188
            Standard Deviation : 1.090
            Total rolls : 17

    ANZAC Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.077
            Median : 3.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    triplea_38802_Jap8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 2 carriers, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 destroyer moved from 109 Sea Zone to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from 91 Sea Zone to 93 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 destroyer
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 93 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 93 Sea Zone to 91 Sea Zone
                1 fighter moved from 104 Sea Zone to 91 Sea Zone
                1 armour moved from Tobruk to Egypt
                1 infantry moved from Libya to Tobruk
                1 mech_infantry moved from Tunisia to Tobruk
                1 artillery and 2 infantry moved from Algeria to Tunisia
                1 artillery and 3 infantry moved from Morocco to Algeria
                2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                3 fighters moved from Western United States to 10 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 infantry and 2 mech_infantrys moved from Midway to 25 Sea Zone
                3 carriers, 1 cruiser, 6 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 25 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 carriers placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 armour, 3 infantry and 1 mech_infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    triplea_38802_Ame8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 artillery and 4 infantry moved from Hopei to Anhwe
                3 infantry moved from Kweichow to Anhwe
                1 artillery and 2 infantry moved from Hunan to Kiangsi
                1 fighter moved from Shensi to Kiangsi

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 artillery and 7 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Anhwe from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Kiangsi
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 armour and 2 infantry
                    retreated to Kiangsi
                    Japanese win with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Chinese: 1 artillery and 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Hunan

    Place Units - Chinese
                1 artillery and 2 infantry placed in Chahar
                1 artillery and 1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    triplea_38802_Chi8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Western Ukraine to Poland
                1 mech_infantry moved from Western Ukraine to Baltic States
                      Russians take Baltic States from Germans
                1 armour moved from Western Ukraine to Poland
                2 armour, 1 bomber and 1 mech_infantry moved from Hunan to Kiangsu

    Combat - British
                Battle in Poland
                    British attack with 2 armour and 1 mech_infantry
                    Germans defend with 2 infantry
                    British win, taking Poland from Germans with 2 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Kiangsu
                    British attack with 2 armour, 1 bomber and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
                    Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -20
                    Casualties for British: 2 armour, 1 bomber and 1 mech_infantry
                    Casualties for Japanese: 1 aaGun and 1 infantry

    Non Combat Move - British
                2 infantry moved from Yunnan to Kwangsi
                1 artillery moved from French Indo China to Kwangsi
                1 aaGun and 1 infantry moved from French Indo China to Kwangsi
                1 artillery and 3 infantry moved from Shan State to French Indo China
                3 infantry moved from French Indo China to Kwangsi
                3 infantry moved from Burma to Shan State
                3 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Shan State
                1 armour and 2 mech_infantrys moved from India to Yunnan
                1 infantry moved from India to Burma
                1 armour moved from Ukraine to Eastern Poland
                2 armour, 1 artillery and 5 infantry moved from Caucasus to Rostov
                2 armour moved from Rostov to Ukraine
                3 infantry moved from Northwest Persia to Caucasus
                2 armour, 1 artillery and 3 infantry moved from Iraq to Northwest Persia
                2 armour moved from Northwest Persia to Caucasus
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                2 armour moved from Alexandria to Trans-Jordan
                1 carrier, 1 destroyer and 2 fighters moved from 97 Sea Zone to 99 Sea Zone
                2 mech_infantrys moved from Belgian Congo to Egypt
                2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                2 mech_infantrys placed in Iraq
                3 infantry placed in Egypt
                3 infantry placed in Union of South Africa
                1 infantry placed in Iraq
                2 infantry placed in United Kingdom
                2 infantry placed in Quebec

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                2 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
                UK_Pacific collect 15 PUs (1 lost to blockades); end with 15 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
                Some Units in India change ownership: 2 armour and 2 mech_infantrys

    triplea_38802_UK_8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery; Remaining resources: 1 PUs;

    Combat Move - Italians

    Place Units - Italians
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 8 PUs; end with 9 PUs total

    triplea_38802_Ita8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 3 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Caucasus to Rostov
                1 transport moved from 61 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                3 destroyers placed in 62 Sea Zone
                1 artillery and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
                ANZAC collect 14 PUs (4 lost to blockades); end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_38802_ANZ8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Northwest Persia to Caucasus

    Turn Complete - French

    triplea_38802_Fre8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 destroyers, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Germany to Poland
                1 artillery and 3 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Albania to Greece
                      Germans take Greece from Russians
                1 fighter moved from Western Germany to Poland
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
                1 bomber moved from Southern France to Romania
                1 fighter moved from Western Germany to Poland

    triplea_38802_Ger9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 destroyers, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Germany to Poland
                1 artillery and 3 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Albania to Greece
                      Germans take Greece from Russians
                1 fighter moved from Western Germany to Poland
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
                1 bomber moved from Southern France to Romania
                1 fighter moved from Western Germany to Poland

    Combat - Germans
                Battle in Romania
                    Germans attack with 1 artillery, 1 bomber and 3 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Romania, round 2 :  2/5 hits
                        Russians roll dice for 2 infantry in Romania, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                    Germans win, taking Romania from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Poland
                    Germans attack with 1 artillery, 2 fighters and 2 infantry
                    British defend with 2 armour
                        Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Poland, round 2 :  4/5 hits
                        British roll dice for 2 armour in Poland, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 armour owned by the British lost in Poland
                    Germans win, taking Poland from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 armour
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
                1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                1 bomber moved from Romania to Western Germany
                2 fighters moved from Poland to Western Germany
                1 armour moved from Western Germany to Yugoslavia
                1 armour moved from Western Germany to Slovakia Hungary
                1 aaGun moved from Germany to Slovakia Hungary
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from Southern France to France
                1 infantry moved from Southern France to Normandy Bordeaux
                1 infantry moved from Finland to Vyborg
                1 infantry moved from Finland to Karelia
                2 infantry moved from Norway to Finland
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway

    Place Units - Germans
                1 artillery, 1 fighter and 2 infantry placed in Western Germany
                1 infantry placed in France
                1 artillery and 3 infantry placed in Germany
                1 destroyer placed in 93 Sea Zone
                1 destroyer placed in 112 Sea Zone
                1 infantry placed in Germany
                1 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,1,6,1
                Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.033
            Median : 3.000
            Variance : 0.759
            Standard Deviation : 0.871
            Total rolls : 30

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Germans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Americans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_38802_Ger9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bulgaria to Albania
                      Russians take Albania from Italians
                2 infantry moved from Bessarabia to Romania
                1 infantry and 1 mech_infantry moved from Eastern Poland to Slovakia Hungary
                1 armour and 1 mech_infantry moved from Ukraine to Romania
                1 mech_infantry moved from Western Ukraine to Slovakia Hungary
                1 bomber moved from Western Ukraine to Slovakia Hungary
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Slovakia Hungary
                1 fighter moved from Western Ukraine to Slovakia Hungary
                3 fighters moved from Western Ukraine to Poland
                1 fighter moved from Western Ukraine to Romania
                1 fighter moved from Ukraine to Romania
                1 artillery and 2 infantry moved from Novgorod to Vyborg
                1 infantry moved from Yenisey to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese

    Combat - Russians
                Battle in Poland
                    Russians attack with 3 fighters
                    Germans defend with 1 artillery and 1 infantry
                    Russians win with 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 fighter
                Battle in Slovakia Hungary
                    Russians attack with 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 aaGun and 1 armour
                    Russians win, taking Slovakia Hungary from Germans with 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 aaGun and 1 armour
                    Casualties for Russians: 2 fighters
                Battle in Romania
                    Russians attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
                    Germans defend with 1 artillery and 2 infantry
                    Russians win, taking Romania from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Vyborg
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vyborg from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Poland to Novgorod
                1 artillery and 3 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Baltic States
                1 artillery and 2 infantry moved from Smolensk to Belarus
                2 infantry moved from Western Ukraine to Eastern Poland
                2 fighters moved from Romania to Eastern Poland
                1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
                1 bomber moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                3 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 artillery and 3 infantry moved from Russia to Smolensk
                1 infantry moved from Suiyuyan to Hopei
                2 infantry moved from Timguska to Yenisey

    Place Units - Russians
                1 armour, 1 artillery and 1 infantry placed in Ukraine
                1 armour, 1 artillery and 1 infantry placed in Novgorod
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 51 PUs

    triplea_38802_Rus9.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Amur to Buryatia
                1 infantry moved from Jehol to Anhwe
                1 armour and 1 mech_infantry moved from Kiangsu to Anhwe
                1 armour moved from Kiangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                2 infantry moved from Celebes to 44 Sea Zone
                1 bomber moved from Philippines to Java
                2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 battleship moved from 35 Sea Zone to 42 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 battleship moved from 44 Sea Zone to 35 Sea Zone
                1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Anhwe
                1 fighter and 1 tactical_bomber moved from Japan to Anhwe
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone

    triplea_38802_Jap9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Amur to Buryatia
                1 infantry moved from Jehol to Anhwe
                1 armour and 1 mech_infantry moved from Kiangsu to Anhwe
                1 armour moved from Kiangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                2 infantry moved from Celebes to 44 Sea Zone
                1 bomber moved from Philippines to Java
                2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 battleship moved from 35 Sea Zone to 42 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 battleship moved from 44 Sea Zone to 35 Sea Zone
                1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Anhwe
                1 fighter and 1 tactical_bomber moved from Japan to Anhwe
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Java
                    Japanese attack with 1 bomber and 2 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 battleship in Java, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 2 infantry in Java, round 2 :  1/3 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                        Japanese roll dice for 1 bomber and 1 infantry in Java, round 3 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 2 artilleries and 7 infantry
                        Japanese roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Anhwe, round 2 :  6/8 hits
                        Chinese roll dice for 2 artilleries and 7 infantry in Anhwe, round 2 :  2/9 hits
                        1 infantry owned by the Japanese, 6 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
                        Japanese roll dice for 1 armour, 2 fighters and 3 tactical_bombers in Anhwe, round 3 :  2/6 hits
                        Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 3 :  1/3 hits
                        1 armour owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
                        Japanese roll dice for 2 fighters and 3 tactical_bombers in Anhwe, round 4 :  3/5 hits
                        Chinese roll dice for 1 artillery in Anhwe, round 4 :  0/1 hits
                        1 artillery owned by the Chinese lost in Anhwe
                    Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Chinese: 2 artilleries and 7 infantry
                    Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                2 fighters moved from Anhwe to Kiangsu
                3 tactical_bombers moved from Anhwe to Kiangsu
                1 infantry moved from Manchuria to Jehol
                2 infantry moved from Korea to Manchuria
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                4 infantry moved from 19 Sea Zone to Kiangsu
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 bomber moved from Java to Borneo

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 46 PUs total

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 13 times
                4 was rolled 8 times
                5 was rolled 8 times
                6 was rolled 8 times
            Average roll : 3.739
            Median : 4.000
            Variance : 1.156
            Standard Deviation : 1.075
            Total rolls : 46

    Americans Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.923
            Median : 5.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 8 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.643
            Median : 4.000
            Variance : 1.407
            Standard Deviation : 1.186
            Total rolls : 28

    triplea_38802_Jap9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 5 destroyers, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Egypt to Iraq
                1 mech_infantry moved from Tobruk to Egypt
                1 infantry moved from Tobruk to Alexandria
                1 artillery and 2 infantry moved from Tunisia to Libya
                1 artillery and 3 infantry moved from Algeria to Tunisia
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                3 infantry moved from Morocco to Algeria
                2 artilleries moved from Morocco to Algeria
                1 mech_infantry moved from Morocco to Tunisia
                1 armour, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                2 carriers and 4 fighters moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 armour, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Eastern United States
                1 fighter and 1 infantry placed in Western United States
                3 destroyers placed in 10 Sea Zone
                2 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_38802_Ame9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Chahar to Jehol
                1 fighter moved from Hunan to Jehol

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Jehol from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Jehol to Chahar

    Place Units - Chinese
                1 artillery and 5 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    triplea_38802_Chi9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 armour, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 99 Sea Zone to 94 Sea Zone
                2 fighters moved from 99 Sea Zone to 94 Sea Zone
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery and 3 infantry moved from Kwangsi to Kwangtung
                1 mech_infantry moved from Yunnan to Anhwe
                1 armour, 3 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
                1 mech_infantry moved from Shan State to Kwangsi
                2 infantry moved from Shan State to Malaya
                1 infantry moved from Burma to Shan State
                2 mech_infantrys moved from India to Burma
                2 armour moved from India to Yunnan
                1 mech_infantry moved from Baltic States to Poland
                      British take Poland from Germans
                1 armour moved from Eastern Poland to Greater Southern Germany
                      British take Greater Southern Germany from Germans
                2 armour moved from Ukraine to Romania
                1 artillery and 5 infantry moved from Rostov to Ukraine
                2 armour and 3 infantry moved from Caucasus to Rostov
                2 armour moved from Rostov to Ukraine
                1 artillery and 3 infantry moved from Northwest Persia to Caucasus
                1 armour and 3 mech_infantrys moved from Iraq to Caucasus
                2 armour moved from Trans-Jordan to Northwest Persia
                1 infantry moved from Iraq to Northwest Persia
                3 infantry moved from Egypt to Trans-Jordan
                2 mech_infantrys moved from Egypt to Iraq
                2 mech_infantrys moved from Belgian Congo to Egypt
                3 infantry moved from Union of South Africa to Rhodesia

    Combat - British
                Battle in 94 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                    British win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in Kwangtung
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 1 armour and 1 harbour
                    British win, taking Kwangtung from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - British
                1 carrier moved from 99 Sea Zone to 98 Sea Zone
                2 fighters moved from 94 Sea Zone to 98 Sea Zone

    Place Units - British
                2 armour and 1 mech_infantry placed in Iraq
                1 destroyer placed in 98 Sea Zone
                1 infantry and 1 mech_infantry placed in Egypt
                3 infantry placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 42 PUs; end with 42 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs

    Place Units - UK_Pacific
                2 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
                UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
                Some Units in India change ownership: 2 armour and 2 mech_infantrys

    triplea_38802_UK_9.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Northern Italy to Greater Southern Germany
                1 fighter moved from Southern Italy to Greater Southern Germany

    triplea_38802_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Northern Italy to Greater Southern Germany
                1 fighter moved from Southern Italy to Greater Southern Germany

    Combat - Italians
                Battle in Greater Southern Germany
                    Italians attack with 1 artillery, 1 fighter and 3 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Greater Southern Germany, round 2 :  3/5 hits
                        British roll dice for 1 armour in Greater Southern Germany, round 2 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Italians lost in Greater Southern Germany
                    Italians win, taking Greater Southern Germany from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                1 fighter moved from Greater Southern Germany to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 7 PUs; end with 7 PUs total

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                5 was rolled 2 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.800
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    British Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_38802_Ita9.tsvg

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