WWII Dawgoneit Allies +12 vs Surprise Attck Axis


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer, 12 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 artillery and 1 mech_infantry moved from France to Southern France
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
                2 bombers moved from Western Germany to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
                1 tactical_bomber moved from Western Germany to 96 Sea Zone
                5 infantry moved from Bulgaria to Greece
                1 armour moved from Yugoslavia to Greece
                1 armour moved from Romania to Greece
                1 tactical_bomber moved from Western Germany to Southern France
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Southern France
                1 armour moved from France to Normandy Bordeaux
                1 armour moved from France to Southern France
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone

    triplea_38802_Ger2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer, 12 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 artillery and 1 mech_infantry moved from France to Southern France
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
                2 bombers moved from Western Germany to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
                1 tactical_bomber moved from Western Germany to 96 Sea Zone
                5 infantry moved from Bulgaria to Greece
                1 armour moved from Yugoslavia to Greece
                1 armour moved from Romania to Greece
                1 tactical_bomber moved from Western Germany to Southern France
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Southern France
                1 armour moved from France to Normandy Bordeaux
                1 armour moved from France to Southern France
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone

    Combat - Germans
                Battle in Greece
                    Germans attack with 2 armour and 5 infantry
                    Neutral_Allies defend with 3 infantry
                        Germans roll dice for 2 armour and 5 infantry in Greece, round 2 :  1/7 hits
                        Neutral_Allies roll dice for 3 infantry in Greece, round 2 :  0/3 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                        Germans roll dice for 2 armour and 5 infantry in Greece, round 3 :  2/7 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 3 :  0/2 hits
                        2 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 2 armour and 5 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 3 infantry
                Battle in 96 Sea Zone
                    Germans attack with 1 fighter and 2 tactical_bombers
                    British defend with 1 cruiser
                        Germans roll dice for 1 fighter and 2 tactical_bombers in 96 Sea Zone, round 2 :  0/3 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 2 tactical_bombers in 96 Sea Zone, round 3 :  1/3 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 3 :  1/1 hits
                        1 tactical_bomber owned by the Germans and 1 cruiser owned by the British lost in 96 Sea Zone
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 cruiser
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  4/5 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  2/2 hits
                        1 infantry owned by the Germans, 1 artillery owned by the French, 1 artillery owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in 98 Sea Zone
                    Germans attack with 2 bombers
                    French defend with 1 cruiser
                        Germans roll dice for 2 bombers in 98 Sea Zone, round 2 :  1/2 hits
                        French roll dice for 1 cruiser in 98 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the French lost in 98 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is 12
                    Casualties for French: 1 cruiser
                Battle in Southern France
                    Germans attack with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 :  3/5 hits
                        French roll dice for 1 artillery in Southern France, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Southern France
                    Germans win, taking Southern France from French with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 104 Sea Zone
                    Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 1 infantry moved from Norway to Finland
                2 infantry moved from 112 Sea Zone to Norway
                1 aaGun moved from Germany to Poland
                1 aaGun moved from Germany to Slovakia Hungary
                1 aaGun moved from Western Germany to France
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
                1 armour moved from France to Germany
                1 armour moved from France to Western Germany
                1 armour moved from France to Germany
                3 infantry moved from Yugoslavia to Romania
                1 artillery moved from Yugoslavia to Romania
                1 artillery moved from Yugoslavia to Slovakia Hungary
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
                2 bombers moved from 98 Sea Zone to Southern Italy
                1 infantry moved from Western Germany to Denmark

    Place Units - Germans
                1 artillery and 3 infantry placed in Western Germany
                1 destroyer, 1 submarine and 2 transports placed in 112 Sea Zone
                9 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 9 times
                4 was rolled 10 times
                5 was rolled 7 times
                6 was rolled 11 times
            Average roll : 3.894
            Median : 4.000
            Variance : 0.804
            Standard Deviation : 0.897
            Total rolls : 47

    Germans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 9 times
            Average roll : 3.971
            Median : 4.000
            Variance : 0.853
            Standard Deviation : 0.924
            Total rolls : 35

    British Combat
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.333
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    French Combat
                1 was rolled 2 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Neutral_Allies Combat
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.200
            Median : 4.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    triplea_38802_Ger2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Ulaanbaatar to Amur
                2 infantry moved from Buyant-Uhaa to Amur
                18 infantry moved from Buryatia to Amur

    Combat - Russians
                Battle in Amur
                    Russians attack with 21 infantry
                    Japanese defend with 8 infantry
                    Russians win, taking Amur from Japanese with 15 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 6 infantry
                    Casualties for Japanese: 8 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Buryatia to Amur
                2 infantry moved from Olgiy to Tsagaan Olom
                1 infantry moved from Dzavhan to Tsagaan Olom
                2 infantry moved from Rostov to Bryansk
                1 armour, 8 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 armour and 7 infantry moved from Novgorod to Belarus
                1 infantry moved from Belarus to Baltic States
                1 fighter and 2 infantry moved from Russia to Bryansk
                1 fighter moved from Bryansk to Western Ukraine
                2 armour, 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Western Ukraine to Bessarabia
                2 aaGuns, 1 armour, 1 artillery, 1 fighter and 10 infantry moved from Belarus to Baltic States

    Place Units - Russians
                1 armour and 2 infantry placed in Novgorod
                1 fighter and 2 infantry placed in Ukraine
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    triplea_38802_Rus2.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Manchuria to Amur
                1 artillery and 1 infantry moved from Korea to Amur
                1 mech_infantry moved from Jehol to Amur
                4 fighters and 2 tactical_bombers moved from Manchuria to Amur
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Jehol to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Amur
                1 battleship and 1 cruiser moved from 6 Sea Zone to 5 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 5 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                3 tactical_bombers moved from Kwangsi to Yunnan
                3 fighters moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Yunnan

    triplea_38802_Jap2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Manchuria to Amur
                1 artillery and 1 infantry moved from Korea to Amur
                1 mech_infantry moved from Jehol to Amur
                4 fighters and 2 tactical_bombers moved from Manchuria to Amur
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Jehol to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Amur
                1 battleship and 1 cruiser moved from 6 Sea Zone to 5 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 5 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                3 tactical_bombers moved from Kwangsi to Yunnan
                3 fighters moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 1 armour, 2 artilleries, 6 fighters, 7 infantry, 1 mech_infantry and 4 tactical_bombers
                    Russians defend with 2 aaGuns and 15 infantry
                        AA fire in Amur :  1/6 hits
                        1 fighter owned by the Japanese lost in Amur
                        Japanese roll dice for 1 battleship and 1 cruiser in Amur, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 5 fighters, 7 infantry, 1 mech_infantry and 4 tactical_bombers in Amur, round 2 :  8/20 hits
                        Russians roll dice for 2 aaGuns and 15 infantry in Amur, round 2 :  3/15 hits
                        7 infantry owned by the Russians, 3 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
                        Japanese roll dice for 1 armour, 2 artilleries, 5 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers in Amur, round 3 :  9/17 hits
                        Russians roll dice for 8 infantry in Amur, round 3 :  4/8 hits
                        8 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour, 2 artilleries, 5 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Russians: 2 aaGuns and 15 infantry
                    Casualties for Japanese: 1 fighter and 7 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 5 infantry and 3 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 5 infantry and 3 tactical_bombers in Yunnan, round 2 :  7/15 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  2/3 hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                2 bombers moved from Yunnan to Kwangsi
                3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                2 fighters moved from Amur to Japan
                2 fighters moved from Amur to 6 Sea Zone
                2 tactical_bombers moved from Amur to 6 Sea Zone
                1 tactical_bomber moved from Amur to Japan
                1 fighter and 1 tactical_bomber moved from Amur to Manchuria
                1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsu
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                2 destroyers and 1 submarine placed in 6 Sea Zone
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 34 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 15 times
                3 was rolled 19 times
                4 was rolled 10 times
                5 was rolled 12 times
                6 was rolled 19 times
            Average roll : 3.628
            Median : 3.000
            Variance : 0.941
            Standard Deviation : 0.970
            Total rolls : 86

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 9 times
            Average roll : 3.931
            Median : 4.000
            Variance : 1.107
            Standard Deviation : 1.052
            Total rolls : 29

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 10 times
                3 was rolled 14 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 9 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.755
            Standard Deviation : 0.869
            Total rolls : 54

    triplea_38802_Jap2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 3 infantry moved from Wake Island to 31 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 31 Sea Zone to 26 Sea Zone
                1 fighter moved from Wake Island to 26 Sea Zone
                1 bomber moved from Wake Island to Hawaiian Islands
                1 destroyer moved from 23 Sea Zone to 16 Sea Zone
                1 submarine moved from 23 Sea Zone to 26 Sea Zone
                2 fighters and 1 tactical_bomber moved from Wake Island to 26 Sea Zone
                1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                2 destroyers and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    triplea_38802_Ame2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 11 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 11 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                5 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    triplea_38802_Chi2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 armour and 10 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from Malta to Alexandria
                1 bomber and 1 tactical_bomber moved from Malta to Alexandria
                1 armour moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 artillery moved from Egypt to Alexandria
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Alexandria
                1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                1 artillery moved from Iraq to 80 Sea Zone
                1 artillery, 1 destroyer and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 artillery moved from 72 Sea Zone to Kenya
                1 infantry and 1 mech_infantry moved from Ethiopia to Kenya
                2 infantry moved from Rhodesia to Belgian Congo
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 fighter moved from India to Trans-Jordan

    Combat - British
                Battle in Kenya
                    British attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    British attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British win, taking Alexandria from Italians with 1 armour, 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 2 artilleries and 2 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from Alexandria to Egypt
                3 fighters moved from Alexandria to Egypt
                2 tactical_bombers moved from Alexandria to Egypt
                1 battleship moved from 39 Sea Zone to 72 Sea Zone
                1 aaGun and 3 infantry moved from Burma to India
                3 infantry moved from Shan State to Burma

    Place Units - British
                10 infantry placed in United Kingdom
                1 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3
                British collect 28 PUs (3 lost to blockades); end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry

    triplea_38802_UK_2.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Tunisia to Algeria
                1 bomber and 2 fighters moved from Southern Italy to Algeria

    triplea_38802_Ita2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Tunisia to Algeria
                1 bomber and 2 fighters moved from Southern Italy to Algeria

    Combat - Italians
                Battle in Gibraltar
                Battle in Algeria
                    Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    French defend with 1 fighter and 2 infantry
                        Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Algeria, round 2 :  5/5 hits
                        French roll dice for 1 fighter and 2 infantry in Algeria, round 2 :  1/3 hits
                        1 fighter owned by the French, 1 infantry owned by the Italians and 2 infantry owned by the French lost in Algeria
                    Italians win, taking Gibraltar from British, taking Algeria from French with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 13
                    Casualties for Italians: 1 infantry
                    Casualties for French: 1 fighter and 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Algeria to Southern Italy
                2 fighters moved from Algeria to Tunisia
                2 armour moved from Albania to Yugoslavia
                1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery placed in Northern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 11 PUs; end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.625
            Median : 2.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Italians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 1.600
            Median : 1.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    French Combat
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    triplea_38802_Ita2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                2 fighters moved from Queensland to 62 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total

    triplea_38802_ANZ2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from French Central Africa to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French

    triplea_38802_Fre2.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 14 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
                1 destroyer moved from 104 Sea Zone to 91 Sea Zone
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Western Germany to 91 Sea Zone

    triplea_38802_Ger3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 14 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
                1 destroyer moved from 104 Sea Zone to 91 Sea Zone
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Western Germany to 91 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                    French defend with 1 destroyer
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer and 1 tactical_bomber in 91 Sea Zone, round 2 :  0/2 hits
                        French roll dice for 1 destroyer in 91 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 1 destroyer and 1 tactical_bomber in 91 Sea Zone, round 3 :  0/2 hits
                        French roll dice for 1 destroyer in 91 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 1 tactical_bomber in 91 Sea Zone, round 4 :  1/1 hits
                        French roll dice for 1 destroyer in 91 Sea Zone, round 4 :  1/1 hits
                        1 tactical_bomber owned by the Germans and 1 destroyer owned by the French lost in 91 Sea Zone
                    French win with no units remaining. Battle score for attacker is -17
                    Casualties for Germans: 1 destroyer, 1 submarine and 1 tactical_bomber
                    Casualties for French: 1 destroyer
                Battle in 98 Sea Zone
                    Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
                    British defend with 1 cruiser, 1 destroyer and 1 transport; French defend with 1 destroyer
                        Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 1 cruiser, 2 destroyers and 1 transport in 98 Sea Zone, round 2 :  1/3 hits
                        1 fighter owned by the Germans, 1 cruiser owned by the British, 1 destroyer owned by the British and 1 destroyer owned by the French lost in 98 Sea Zone
                        1 transport owned by the British lost in 98 Sea Zone
                    Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 cruiser, 1 destroyer and 1 transport
                    Casualties for French: 1 destroyer

    Non Combat Move - Germans
                2 bombers and 1 tactical_bomber moved from 98 Sea Zone to Greece
                3 infantry moved from Greece to Bulgaria
                2 armour moved from Greece to Romania
                1 artillery moved from Southern France to France
                1 armour moved from Normandy Bordeaux to Western Germany
                1 armour moved from Southern France to Western Germany
                1 artillery and 4 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                1 artillery and 5 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Norway to Finland
                3 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Slovakia Hungary to Romania
                5 infantry moved from Germany to Slovakia Hungary
                4 infantry moved from Germany to Poland
                1 aaGun moved from Slovakia Hungary to Romania
                1 armour moved from Poland to Slovakia Hungary
                2 armour moved from Germany to Slovakia Hungary

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                1 submarine placed in 93 Sea Zone
                1 infantry placed in Southern France
                1 infantry placed in France
                5 infantry placed in Western Germany
                7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.438
            Median : 4.000
            Variance : 1.733
            Standard Deviation : 1.317
            Total rolls : 16

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 10

    British Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    French Combat
                1 was rolled 2 times
                2 was rolled 1 times
            Average roll : 1.333
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    triplea_38802_Ger3.tsvg


  • War game at my place Sat. It was good to see ya on the table top last weekend, same time


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Tsagaan Olom to Dzavhan

    Non Combat Move - Russians
                2 aaGuns, 1 armour, 1 artillery, 1 fighter and 11 infantry moved from Baltic States to Eastern Poland
                7 infantry moved from Belarus to Eastern Poland
                2 aaGuns, 1 artillery and 9 infantry moved from Western Ukraine to Eastern Poland
                2 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Ukraine to Eastern Poland
                1 armour moved from Novgorod to Eastern Poland
                2 infantry moved from Novgorod to Belarus
                1 submarine moved from 112 Sea Zone to 105 Sea Zone
                1 infantry moved from Bryansk to Belarus
                3 infantry moved from Bryansk to Western Ukraine
                3 infantry moved from Russia to Vologda

    Place Units - Russians
                3 infantry placed in Novgorod
                1 armour, 1 fighter and 1 infantry placed in Ukraine
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

    triplea_38802_Rus3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 armour and 1 mech_infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 armour and 1 mech_infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 artillery moved from Amur to Manchuria
                1 infantry moved from Hopei to Chahar
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery moved from Yunnan to Szechwan
                4 infantry moved from Kweichow to Hopei
                1 artillery moved from Kweichow to Anhwe
                1 artillery moved from Yunnan to Kwangsi
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                1 fighter moved from Japan to 36 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to Kweichow
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
                1 battleship and 1 cruiser moved from 5 Sea Zone to 6 Sea Zone

    triplea_38802_Jap3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 armour and 1 mech_infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 armour and 1 mech_infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 artillery moved from Amur to Manchuria
                1 infantry moved from Hopei to Chahar
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery moved from Yunnan to Szechwan
                4 infantry moved from Kweichow to Hopei
                1 artillery moved from Kweichow to Anhwe
                1 artillery moved from Yunnan to Kwangsi
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                1 fighter moved from Japan to 36 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to Kweichow
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
                1 battleship and 1 cruiser moved from 5 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in Soviet Far East

    Non Combat Move - Japanese
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer moved from 33 Sea Zone to 45 Sea Zone
                1 destroyer moved from 45 Sea Zone to 44 Sea Zone
                1 carrier moved from 36 Sea Zone to 20 Sea Zone
                2 fighters moved from 36 Sea Zone to 20 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                2 destroyers and 1 submarine placed in 6 Sea Zone
                4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs

    triplea_38802_Jap3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 10 Sea Zone

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 cruiser and 1 fighter placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,1
                Americans collect 51 PUs (1 lost to blockades); end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    triplea_38802_Ame3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Suiyuyan to Chahar
                3 infantry moved from Suiyuyan to Shensi
                10 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Kansu to Hopei

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 fighter and 10 infantry
                    Japanese defend with 1 artillery and 4 infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 7
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 artillery and 4 infantry
                Battle in Chahar
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Kansu

    Place Units - Chinese
                2 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    triplea_38802_Chi3.tsvg

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