Private Panic Axis vs Surprise Attack Allies + 12


  • That is 6 hits in total. Sorry Kris!

    What do you want to take as casualties?

    I could guess but let’s get this battle finished with no more problems!


  • One each on the battleship, two to kill the carrier, then both destroyers?

    Leaving you with 2 damaged battleships, 1 cruiser, 1 fighter and 1 tactical_bomber.

    You also need to let me know whether you wish to continue or retreat. If the latter, where to?

    Sorry that this is such a different outcome to triple A.


  • Keep it going


  • I scroll up the page to see the history, so I look at my combat for US, It shows the hits to dice as a fraction. Is there any way we can average the 5/7  and your 6/12 on R 1 of combat? If not thats cool too its only a game.
    Never surrender!
    Kris


  • Had a look Kris. I was feeling bad about those round 1 re-rolls, so am happy to rethink. You are correct - on triple A the US got 5 hits and J got 6. So we could assign round one according to that and then use forum dice for round 2, etc to finish the combat.

    Shall we do that?

    Americans attack with 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
    Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers

    J takes the 5 hits as 1 on the battleship, 2 on 1 carrier, 1 DD, 1 fig, 1 TB

    Leaves 1 damaged BB, 2 undamaged carriers, 3 figs, 1 TB

    How does US take the 6 hits? That is the same as the forum dice, so my guess is one each on the 2 BBs, 2 to kill the carrier and both destroyers? Leaving 2 damaged BBs, 1 cruiser, 1 fig and 1 TB.

    As below, continue rather than surrender?

    I will then continue with the forum dice.


  • Actually I think I can proceed as above given your previous guidance as to casualties and not retreating. Hope so or we will be having to it yet again!

    BTW am going to change the J fig casualty to the second TB.

    So J has 1 damaged BB, 2 undamaged carriers, 4 figs left.

    Round 2 - US:

    2 damaged BBs -DiceRolling 2d6:
    (1, 5)

    1 cruiser -DiceRolling 1d6:
    (1)

    1 fig - :1d6:

    1 TB - :1d6:


  • Bloody hell!

    1 fig -DiceRolling 1d6:
    (2)

    1 TB -DiceRolling 1d6:
    (1)


  • That is 4 out of 5 that hit! How do you do it Kris!

    Will take 2 on an AC and 2 figs.

    Round 2 - J:

    1 damaged BB -DiceRolling 1d6:
    (2)

    2 undamaged carriers -DiceRolling 2d6:
    (4, 4)

    4 figs -DiceRolling 4d6:
    (1, 2, 2, 3)


  • That is 5 hits, so you have been wiped out, leaving me with a damaged BB, 1 AC and 2 figs.

    Shall I edit that in and then get on with the Italian turn?


  • Yes and thanks
    I’m glad you know how to roll on the forum I’m not real comp literate.
    The second job sucks I’ve had to work 7 out of the last 8 Sundays when E.E. is on. I have to figure out how to watch it on my computer. The extra $ is nice and once the kids graduate I can do some traveling, I might even get over there and do some gaming and sight seeing at least once in my life. . .ooh mods to the Mustang, more war games,reno. this old house and so much more.
    Italy is up
    Kris


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 carrier and 2 fighters
                EDIT: Turning off Edit Mode
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 infantry moved from Iraq to Persia
                      Italians take Persia from British
                1 artillery moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                1 armour moved from Iraq to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 artillery moved from Trans-Jordan to Egypt
                1 fighter moved from Trans-Jordan to Egypt
                1 battleship moved from 95 Sea Zone to 96 Sea Zone
                1 bomber moved from Southern Italy to 99 Sea Zone
                1 fighter moved from Greece to 99 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern Poland to Baltic States

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                    British defend with 2 armour, 1 factory_minor and 1 harbour
                    Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for British: 2 armour
                Battle in Baltic States
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Baltic States from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 96 Sea Zone
                    Italians attack with 1 battleship
                    Americans defend with 1 cruiser
                    Units damaged: 1 battleship owned by the Italians
                    Italians win with 1 battleship remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber and 2 fighters
                    Americans defend with 1 destroyer
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                2 fighters moved from 99 Sea Zone to Southern Italy
                1 fighter moved from Egypt to Iraq
                1 bomber moved from 99 Sea Zone to Southern Italy
                1 mech_infantry moved from Southern Italy to Greater Southern Germany
                3 infantry moved from Southern Italy to 97 Sea Zone
                4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                3 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Syria to Iraq
                2 aaGuns moved from Eastern Poland to Western Ukraine

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 18 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 24 PUs

    triplea_38801_Ita4.tsvg


  • What is EE?

    Glad we got beyond that naval battle! At this rate we will still be playing this game when you get to travel over for a game!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 43 Sea Zone to 45 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from New South Wales to Queensland
                1 fighter moved from Burma to Java

    triplea_38801_ANZ4.tsvg


  • Eastenders
    OOL for sz 45


  • You watch EastEnders!!! Cor’ blimey!

    Fighter, then BB, then other fighter. Carrier last.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 43 Sea Zone to 45 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from New South Wales to Queensland
                1 fighter moved from Burma to Java

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 2 destroyers
                    Japanese defend with 1 battleship, 1 carrier and 2 fighters
                        ANZAC roll dice for 2 destroyers in 45 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 45 Sea Zone, round 2 :  2/4 hits
                        1 fighter owned by the Japanese and 2 destroyers owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 2 destroyers
                    Casualties for Japanese: 1 fighter

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Dice Statistics:

    Total
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    ANZAC Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_38801_ANZ4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                2 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from Algeria to Tunisia

    triplea_38801_Fre4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                2 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from Algeria to Tunisia

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    ANZAC Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_38801_Fre4.tsvg


  • Yea I’ve been a fan since the late 80’s, what we get here is from 08 going on 09. I have to gift myself a recorder then I can watch at my leisure.
    I had to work both jobs the last 2 days so I’m behind on my moves.
    I should log on when I wake up at 3 in the morn its 6 hrs different so it would be like 9 there and we could get some round done
    Kris


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 mech_infantrys moved from Poland to Novgorod
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                5 infantry moved from Finland to Karelia
                7 infantry moved from Western Ukraine to Bryansk
                10 artilleries moved from Western Ukraine to Bryansk
                3 armour and 6 mech_infantrys moved from Western Ukraine to Belarus
                2 armour and 2 mech_infantrys moved from Bessarabia to Ukraine
                4 armour moved from Western Ukraine to Bryansk
                1 armour and 1 mech_infantry moved from Bessarabia to Bryansk
                2 bombers moved from Western Germany to 93 Sea Zone
                3 infantry moved from France to Southern France
                1 bomber moved from Western Germany to Southern France
                2 bombers moved from Western Germany to Novgorod
                1 fighter moved from Eastern Poland to Ukraine

    Combat - Germans
                Germans creates battle in territory 113 Sea Zone
                Battle in 93 Sea Zone
                    Germans attack with 2 bombers
                    Americans defend with 1 destroyer and 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 bomber
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Southern France
                    Germans attack with 1 bomber and 3 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Southern France from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Novgorod
                    Germans attack with 2 bombers and 6 mech_infantrys
                    Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans win, taking Novgorod from Russians with 2 bombers and 6 mech_infantrys remaining. Battle score for attacker is 19
                    Casualties for Russians: 2 aaGuns and 3 infantry
                Battle in Karelia
                    Germans attack with 5 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Karelia from Russians with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 3 armour and 6 mech_infantrys
                    Russians defend with 1 armour, 1 artillery and 3 infantry
                    Germans win, taking Belarus from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 4 mech_infantrys
                    Casualties for Russians: 1 armour, 1 artillery and 3 infantry
                Battle in Bryansk
                    Germans attack with 5 armour, 10 artilleries, 7 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                    Germans win, taking Bryansk from Russians with 5 armour, 10 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Germans attack with 2 armour, 1 fighter and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Ukraine from Russians with 2 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 artilleries moved from Poland to Eastern Poland
                6 mech_infantrys moved from Germany to Eastern Poland
                4 infantry moved from Romania to Bessarabia
                1 fighter moved from Ukraine to Eastern Poland
                2 bombers moved from Novgorod to Eastern Poland
                2 mech_infantrys moved from Western Germany to Poland
                1 fighter and 1 tactical_bomber moved from Western Germany to Egypt
                2 fighters moved from Southern Italy to Egypt
                1 infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 bomber moved from Southern France to Southern Italy
                1 submarine moved from 113 Sea Zone to 124 Sea Zone

    Place Units - Germans
                2 infantry placed in Western Germany
                2 infantry placed in France
                1 fighter placed in Western Germany
                8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_38801_Ger5.tsvg

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