Private Panic Axis vs Surprise Attack Allies + 12


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese

    triplea_38801_Chi3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 1 infantry placed in Kiangsi
                1 artillery and 1 infantry placed in Kwangsi
                1 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 3 times
            Average roll : 3.571
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    Null / Other
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                3 was rolled 1 times
                5 was rolled 3 times
            Average roll : 4.500
            Median : 5.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_38801_Chi3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - British
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
                1 armour and 1 infantry moved from 123 Sea Zone to Iceland
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from Belgian Congo to French Equatorial Africa
                2 infantry moved from Rhodesia to Belgian Congo
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                3 infantry moved from Persia to Iraq
                2 fighters and 1 tactical_bomber moved from India to Iraq
                1 infantry moved from Burma to Shan State
                1 artillery and 1 infantry moved from Burma to Yunnan

    triplea_38801_Bri3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
                1 armour and 1 infantry moved from 123 Sea Zone to Iceland
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from Belgian Congo to French Equatorial Africa
                2 infantry moved from Rhodesia to Belgian Congo
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                3 infantry moved from Persia to Iraq
                2 fighters and 1 tactical_bomber moved from India to Iraq
                1 infantry moved from Burma to Shan State
                1 artillery and 1 infantry moved from Burma to Yunnan

    Combat - British
                Battle in Iraq
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 :  3/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  2/3 hits
                        3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Iceland
                    British attack with 1 armour and 1 infantry
                    Germans defend with 1 airfield and 2 infantry
                        British roll dice for 1 armour and 1 infantry in Iceland, round 2 :  0/2 hits
                        Germans roll dice for 2 infantry in Iceland, round 2 :  1/2 hits
                        1 infantry owned by the British lost in Iceland
                        British roll dice for 1 armour in Iceland, round 3 :  1/1 hits
                        Germans roll dice for 2 infantry in Iceland, round 3 :  1/2 hits
                        1 infantry owned by the Germans and 1 armour owned by the British lost in Iceland
                    Germans win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour and 1 infantry

    Non Combat Move - British
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 fighter moved from Scotland to United Kingdom
                1 artillery and 3 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from Iraq to Persia
                2 fighters moved from Gibraltar to Malta
                2 infantry moved from India to West India

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 transport placed in 106 Sea Zone
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                1 armour, 1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
                UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs total
                Some Units in India change ownership: 1 armour, 1 artillery and 2 infantry

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.741
            Standard Deviation : 0.861
            Total rolls : 28

    Null / Other
                2 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                1 was rolled 3 times
                2 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.222
            Median : 4.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Americans Combat
                3 was rolled 1 times
                5 was rolled 3 times
            Average roll : 4.500
            Median : 5.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Neutral_Axis Combat
                1 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_38801_UK_3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 infantry moved from Trans-Jordan to Syria
                      Italians take Syria from French
                2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Egypt to Iraq
                1 submarine moved from 98 Sea Zone to 81 Sea Zone
                1 fighter moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 fighter moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 fighter moved from Anglo Egyptian Sudan to Iraq
                1 bomber moved from Anglo Egyptian Sudan to 95 Sea Zone
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 cruiser moved from 98 Sea Zone to 99 Sea Zone
                1 cruiser moved from 99 Sea Zone to 95 Sea Zone
                1 battleship moved from 98 Sea Zone to 99 Sea Zone
                1 battleship moved from 99 Sea Zone to 95 Sea Zone

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 1 battleship, 1 bomber, 1 cruiser and 1 destroyer
                    Americans defend with 1 carrier, 2 fighters and 1 transport
                    Units damaged: 1 battleship owned by the Italians
                    Italians win with 1 battleship and 1 bomber remaining. Battle score for attacker is 23
                    Casualties for Italians: 1 cruiser and 1 destroyer
                    Casualties for Americans: 1 carrier, 2 fighters and 1 transport
                Battle in Iraq
                    Italians attack with 1 armour, 2 artilleries, 1 fighter and 1 infantry
                    British defend with 1 infantry
                    Italians win, taking Iraq from British with 1 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 81 Sea Zone
                    Italians attack with 2 fighters and 1 submarine
                    French defend with 1 destroyer
                    Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Italians
                1 fighter moved from 81 Sea Zone to Greece
                1 fighter moved from 81 Sea Zone to Egypt
                1 fighter moved from Iraq to Trans-Jordan
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                1 bomber moved from 95 Sea Zone to Southern Italy
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 armour moved from Slovakia Hungary to Eastern Poland
                1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
                2 aaGuns moved from Slovakia Hungary to Eastern Poland

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_38801_Ita3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 45 Sea Zone to 43 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
                3 fighters moved from Malaya to Siam

    triplea_38801_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 45 Sea Zone to 43 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
                3 fighters moved from Malaya to Siam

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 5 :  1/1 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 5 :  0/1 hits
                        1 submarine owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Siam
                    ANZAC attack with 3 fighters
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 3 fighters in Siam, round 2 :  2/3 hits
                        Japanese roll dice for 2 infantry in Siam, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Siam
                    ANZAC win with 1 fighter remaining. Battle score for attacker is -14
                    Casualties for ANZAC: 2 fighters
                    Casualties for Japanese: 2 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Siam to Burma
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.077
            Median : 2.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 13

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                4 was rolled 2 times
            Average roll : 2.500
            Median : 2.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    triplea_38801_ANZ3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                2 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 infantry moved from Morocco to Algeria

    triplea_38801_Fre3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                2 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 infantry moved from Morocco to Algeria

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.077
            Median : 2.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 13

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                4 was rolled 2 times
            Average roll : 2.500
            Median : 2.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    triplea_38801_Fre3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Norway to Finland
                4 bombers moved from Western Germany to Finland
                10 mech_infantrys moved from Germany to Baltic States
                1 mech_infantry moved from Yugoslavia to Bessarabia
                2 infantry moved from Western Germany to Northern Italy
                2 infantry moved from Eastern Poland to Belarus
                1 fighter moved from Romania to Belarus
                1 infantry moved from Eastern Poland to Belarus
                1 artillery moved from Eastern Poland to Baltic States
                3 armour moved from Romania to Eastern Poland
                3 armour moved from Eastern Poland to Bessarabia
                2 mech_infantrys moved from Eastern Poland to Bessarabia
                2 mech_infantrys moved from Eastern Poland to Bessarabia
                1 artillery moved from Eastern Poland to Baltic States
                7 armour, 10 artilleries, 7 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 fighter moved from Western Germany to Northern Italy
                1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy
                1 fighter moved from Southern Italy to Northern Italy

    Combat - Germans
                Battle in Finland
                    Germans attack with 4 bombers and 6 infantry
                    Russians defend with 1 artillery and 4 infantry
                    Germans win, taking Finland from Russians with 4 bombers and 6 infantry remaining. Battle score for attacker is 16
                    Casualties for Russians: 1 artillery and 4 infantry
                Battle in Baltic States
                    Germans attack with 2 artilleries and 10 mech_infantrys
                    Russians defend with 1 armour, 1 artillery and 3 infantry
                    5 mech_infantrys owned by the Germans and 2 artilleries owned by the Germans retreated to Poland
                    Russians win with 1 armour remaining. Battle score for attacker is -7
                    Casualties for Germans: 5 mech_infantrys
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Belarus
                    Germans attack with 1 fighter and 3 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 7 armour, 10 artilleries, 7 infantry and 6 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Western Ukraine from Russians with 7 armour, 10 artilleries, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Germans attack with 3 armour and 5 mech_infantrys
                    Russians defend with 1 artillery and 4 infantry
                    Germans win, taking Bessarabia from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 artillery and 4 infantry
                Battle in Northern Italy
                    Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 factory_minor and 1 infantry
                    Germans win, taking Northern Italy from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Northern Italy to Southern Italy
                1 fighter and 1 tactical_bomber moved from Northern Italy to Western Germany
                1 mech_infantry moved from Western Germany to Poland
                4 bombers moved from Finland to Western Germany
                1 infantry moved from Greece to 97 Sea Zone
                4 infantry moved from Bulgaria to Romania
                1 fighter moved from Belarus to Eastern Poland

    Place Units - Germans
                1 bomber placed in Western Germany
                1 submarine placed in 113 Sea Zone
                1 infantry placed in France
                2 mech_infantrys placed in Western Germany
                6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
                Germans collect 49 PUs (1 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    triplea_38801_Ger4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Buryatia to Amur
                1 armour moved from Baltic States to Belarus
                1 artillery and 3 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Karelia
                1 fighter and 1 tactical_bomber moved from Novgorod to Belarus

    triplea_38801_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Buryatia to Amur
                1 armour moved from Baltic States to Belarus
                1 artillery and 3 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Karelia
                1 fighter and 1 tactical_bomber moved from Novgorod to Belarus

    Combat - Russians
                Russians creates battle in territory 113 Sea Zone
                Battle in Belarus
                    Russians attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 :  2/7 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                1 armour and 1 mech_infantry moved from Novgorod to Vologda
                1 infantry moved from Archangel to Vologda
                1 infantry moved from Novgorod to Archangel
                2 infantry moved from Bryansk to Russia
                2 infantry moved from Ukraine to Bryansk
                2 infantry moved from Rostov to Caucasus
                2 infantry moved from Volgograd to Tambov
                1 artillery moved from Ukraine to Rostov
                1 aaGun moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                2 infantry placed in Ukraine
                1 armour, 2 artilleries and 7 infantry placed in Russia
                1 infantry placed in Volgograd
                2 infantry placed in Novgorod
                Russians undo move 2.
                1 infantry placed in Novgorod
                1 armour, 2 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.429
            Median : 5.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    triplea_38801_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 infantry moved from French Indo China to Kwangsi
                1 artillery and 2 infantry moved from Korea to Manchuria
                1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Jehol to Chahar
                1 bomber moved from French Indo China to Chahar
                1 bomber moved from French Indo China to Manchuria
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
                4 fighters and 4 tactical_bombers moved from French Indo China to Kwangsi

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers
                    ANZAC defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 33
                    Casualties for ANZAC: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kwangsi
                    Japanese attack with 4 fighters, 3 infantry and 4 tactical_bombers
                    Chinese defend with 1 artillery and 2 infantry
                    Japanese win, taking Kwangsi from Chinese with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 2 infantry
                Battle in Manchuria
                    Japanese attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Manchuria from Chinese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Jehol to Chahar
                1 bomber moved from Manchuria to Kwangtung
                1 bomber moved from Chahar to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                2 transports moved from 35 Sea Zone to 6 Sea Zone
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                3 infantry placed in Kwangtung
                1 artillery and 3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5,5,4
                Japanese collect 40 PUs; end with 40 PUs total

    triplea_38801_Jap4.tsvg


  • Funny old game this one! Japan in a mess and Italy rampant! usually it is the other way around. :roll:


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 44 Sea Zone to 36 Sea Zone
                1 battleship and 1 cruiser moved from 44 Sea Zone to 45 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
                1 transport moved from 44 Sea Zone to 43 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 7 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 22 Sea Zone to 45 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Morocco to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                1 cruiser moved from 92 Sea Zone to 96 Sea Zone
                1 destroyer moved from 96 Sea Zone to 99 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 submarine moved from 91 Sea Zone to 95 Sea Zone
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone

    triplea_38801_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 44 Sea Zone to 36 Sea Zone
                1 battleship and 1 cruiser moved from 44 Sea Zone to 45 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
                1 transport moved from 44 Sea Zone to 43 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 7 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 22 Sea Zone to 45 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Morocco to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                1 cruiser moved from 92 Sea Zone to 96 Sea Zone
                1 destroyer moved from 96 Sea Zone to 99 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 submarine moved from 91 Sea Zone to 95 Sea Zone
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Philippines
                Battle in 95 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 2 fighters; Italians defend with 1 battleship and 1 fighter
                        Americans roll dice for 1 submarine in 95 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 battleship in 95 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 95 Sea Zone
                    Italians win, taking Philippines from Japanese with 1 battleship and 3 fighters remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in 45 Sea Zone
                    Americans attack with 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers
                        Americans roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 :  5/7 hits
                    Units damaged: 2 carriers owned by the Japanese
                        Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 :  6/12 hits
                    Units damaged: 2 battleships owned by the Americans
                        1 destroyer owned by the Japanese, 1 carrier owned by the Americans, 2 destroyers owned by the Americans and 1 carrier owned by the Japanese lost in 45 Sea Zone
                        Americans roll dice for 2 battleships, 1 cruiser, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 3 :  3/5 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers in 45 Sea Zone, round 3 :  5/10 hits
                        2 battleships owned by the Americans, 1 tactical_bomber owned by the Americans, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Americans and 2 carriers owned by the Japanese lost in 45 Sea Zone
                    Japanese win with 1 battleship, 1 cruiser, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -38
                    Casualties for Americans: 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
                    Casualties for Japanese: 3 carriers, 1 destroyer and 1 tactical_bomber
                Battle in Southern France
                Battle in 36 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 3 fighters and 1 transport
                        Americans roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 36 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 36 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 36 Sea Zone, round 5 :  1/1 hits
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    1 submarine owned by the Americans Submerged
                    Japanese win, taking Southern France from Germans with 3 fighters remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo China
                Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo China
                Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo China
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
                    4 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese could not land and were killed

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 tactical_bomber placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                1 infantry and 1 mech_infantry placed in Central United States
                1 armour and 1 infantry placed in Eastern United States
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3.047
            Median : 3.000
            Variance : 1.119
            Standard Deviation : 1.058
            Total rolls : 43

    Italians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.278
            Standard Deviation : 1.130
            Total rolls : 19

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.130
            Median : 3.000
            Variance : 0.682
            Standard Deviation : 0.826
            Total rolls : 23

    triplea_38801_Ame4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 artillery and 2 infantry moved from Kiangsi to Kwangsi

    triplea_38801_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 artillery and 2 infantry moved from Kiangsi to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 :  0/3 hits
                        Japanese roll dice for 2 infantry in Kwangsi, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 :  1/2 hits
                        Japanese roll dice for 2 infantry in Kwangsi, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kwangsi
                1 infantry placed in Kiangsi
                1 artillery placed in Yunnan
                1 infantry placed in Anhwe
                1 infantry placed in Suiyuyan
                1 artillery placed in Hunan

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 10 times
                3 was rolled 8 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 10 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.759
            Standard Deviation : 0.871
            Total rolls : 55

    Italians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.278
            Standard Deviation : 1.130
            Total rolls : 19

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.714
            Median : 4.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 7

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 28

    triplea_38801_Chi4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - British
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                2 fighters and 1 tactical_bomber moved from Persia to Egypt
                1 transport moved from 123 Sea Zone to 117 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
                1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
                1 transport moved from 117 Sea Zone to 106 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 infantry moved from West India to Eastern Persia
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 artillery and 1 infantry moved from Yunnan to Kwangsi
                1 artillery and 3 infantry moved from Burma to Yunnan
                2 infantry moved from Malaya to Shan State
                1 armour moved from India to Eastern Persia
                2 fighters moved from Malta to Egypt

    triplea_38801_Bri4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                2 fighters and 1 tactical_bomber moved from Persia to Egypt
                1 transport moved from 123 Sea Zone to 117 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
                1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
                1 transport moved from 117 Sea Zone to 106 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 infantry moved from West India to Eastern Persia
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 artillery and 1 infantry moved from Yunnan to Kwangsi
                1 artillery and 3 infantry moved from Burma to Yunnan
                2 infantry moved from Malaya to Shan State
                1 armour moved from India to Eastern Persia
                2 fighters moved from Malta to Egypt

    Combat - British
                Battle in Egypt
                    British attack with 2 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
                        British roll dice for 2 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 :  2/8 hits
                        Italians roll dice for 1 fighter and 2 infantry in Egypt, round 2 :  1/3 hits
                        1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                        British roll dice for 2 armour, 4 fighters and 1 tactical_bomber in Egypt, round 3 :  5/7 hits
                        Italians roll dice for 1 fighter in Egypt, round 3 :  0/1 hits
                        1 fighter owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 2 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 fighter and 2 infantry
                Battle in Iceland
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 airfield and 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Iceland, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Iceland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Iceland
                    British win, taking Iceland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                4 fighters and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 2 infantry moved from India to Burma

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 artillery and 1 infantry placed in Quebec
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in India change ownership: 4 infantry

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 12 times
                3 was rolled 15 times
                4 was rolled 16 times
                5 was rolled 7 times
                6 was rolled 12 times
            Average roll : 3.312
            Median : 3.000
            Variance : 0.776
            Standard Deviation : 0.881
            Total rolls : 77

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 8 times
                6 was rolled 1 times
            Average roll : 3.412
            Median : 4.000
            Variance : 3.188
            Standard Deviation : 1.785
            Total rolls : 17

    Americans Combat
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.278
            Standard Deviation : 1.130
            Total rolls : 19

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.714
            Median : 4.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 7

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 28

    triplea_38801_UK_4.tsvg

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