TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 cruiser and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Malaya to Shan State
2 destroyers and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 carrier and 2 fighters moved from 54 Sea Zone to 37 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Shan State
ANZAC attack with 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 infantry and 1 mech_infantry in Shan State, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
ANZAC roll dice for 2 infantry and 1 mech_infantry in Shan State, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
ANZAC roll dice for 2 infantry and 1 mech_infantry in Shan State, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits
ANZAC roll dice for 2 infantry and 1 mech_infantry in Shan State, round 5 : 0/3 hits
Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits
ANZAC roll dice for 2 infantry and 1 mech_infantry in Shan State, round 6 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 6 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
ANZAC win, taking Shan State from Japanese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 armour placed in New South Wales
1 cruiser and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.850
Median : 4.000
Variance : 0.526
Standard Deviation : 0.725
Total rolls : 20
ANZAC Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.467
Median : 3.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15
Japanese Combat
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
triplea_38801_ANZ8.tsvg