Private Panic Axis vs Surprise Attack Allies + 12


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Yunnan
                3 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 4 infantry
                    Japanese defend with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Yunnan, round 2 :  4/9 hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese win with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is -9
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Kweichow
                1 infantry placed in Shensi
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 10 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 12 times
                6 was rolled 8 times
            Average roll : 3.453
            Median : 3.000
            Variance : 0.558
            Standard Deviation : 0.747
            Total rolls : 53

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.556
            Median : 4.000
            Variance : 0.885
            Standard Deviation : 0.941
            Total rolls : 27

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.750
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16

    triplea_38801_Chi8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Tunisia to Libya
                1 fighter moved from Belgian Congo to Tobruk
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone

    triplea_38801_Bri8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Tunisia to Libya
                1 fighter moved from Belgian Congo to Tobruk
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 :  0/3 hits
                        2 infantry owned by the Germans lost in Normandy Bordeaux
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 :  2/4 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Cleaning up during movement phase
                2 fighters moved from Normandy Bordeaux to United Kingdom
                EDIT: 5 infantry moved from Burma to Yunnan
                EDIT: 2 armour moved from India to Yunnan

    Place Units - British
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Yunnan: 2 armour and 5 infantry
                EDIT: Adding units owned by UK_Pacific to Burma: 2 armour and 5 infantry
                EDIT: Removing units owned by UK_Pacific from Burma: 2 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from West India: 1 infantry
                EDIT: Adding units owned by British to Eastern Persia: 1 infantry
                EDIT: Adding units owned by British to Eastern Persia: 1 armour
                EDIT: Adding units owned by UK_Pacific to India: 1 armour
                EDIT: Turning off Edit Mode
                1 destroyer placed in 110 Sea Zone
                1 armour and 2 mech_infantrys placed in Union of South Africa
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 armour and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Units Change Ownership
                    Some Units in Burma change ownership: 5 infantry
                    Some Units in India change ownership: 2 armour and 3 infantry

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 10 times
                3 was rolled 8 times
                4 was rolled 9 times
                5 was rolled 15 times
                6 was rolled 10 times
            Average roll : 3.508
            Median : 4.000
            Variance : 0.609
            Standard Deviation : 0.781
            Total rolls : 65

    Germans Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    British Combat
                1 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.125
            Median : 3.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Americans Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.556
            Median : 4.000
            Variance : 0.885
            Standard Deviation : 0.941
            Total rolls : 27

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.750
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16

    triplea_38801_UK_8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                5 infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Russians
                1 armour moved from Northwest Persia to Persia
                      Italians take Persia from British
                1 armour moved from Novosibirsk to Kansu
                      Italians take Kansu from Chinese
                1 armour moved from Kansu to Tsinghai
                      Italians take Tsinghai from Chinese
                1 mech_infantry moved from Rostov to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                2 fighters moved from Egypt to Anglo Egyptian Sudan
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Alexandria
                2 fighters moved from Southern Italy to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 2 fighters and 2 infantry
                    Americans defend with 1 armour
                    Italians win, taking Alexandria from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Battle in Anglo Egyptian Sudan
                    Italians attack with 3 fighters and 5 infantry
                    British defend with 2 armour and 1 mech_infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 3 fighters and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 2 armour and 1 mech_infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                3 fighters moved from Anglo Egyptian Sudan to Egypt
                2 fighters moved from Alexandria to Egypt
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 artillery and 2 infantry placed in Egypt
                2 submarines and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs

    triplea_38801_Ita8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                5 infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Russians
                1 armour moved from Northwest Persia to Persia
                      Italians take Persia from British
                1 armour moved from Novosibirsk to Kansu
                      Italians take Kansu from Chinese
                1 armour moved from Kansu to Tsinghai
                      Italians take Tsinghai from Chinese
                1 mech_infantry moved from Rostov to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                2 fighters moved from Egypt to Anglo Egyptian Sudan
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Alexandria
                2 fighters moved from Southern Italy to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 2 fighters and 2 infantry
                    Americans defend with 1 armour
                    Italians win, taking Alexandria from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Battle in Anglo Egyptian Sudan
                    Italians attack with 3 fighters and 5 infantry
                    British defend with 2 armour and 1 mech_infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 3 fighters and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 2 armour and 1 mech_infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                3 fighters moved from Anglo Egyptian Sudan to Egypt
                2 fighters moved from Alexandria to Egypt
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 artillery and 2 infantry placed in Egypt
                2 submarines and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Rostov: 2 aaGuns, 1 artillery and 1 infantry
                EDIT: Adding units owned by Italians to Caucasus: 2 aaGuns, 1 artillery and 1 infantry
                EDIT: Removing units owned by Italians from Tambov: 1 infantry
                EDIT: Adding units owned by Italians to Volgograd: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_38801_Ita8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 cruiser and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
                1 infantry moved from Malaya to Shan State
                2 destroyers and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 43 Sea Zone to 35 Sea Zone
                1 carrier and 2 fighters moved from 54 Sea Zone to 37 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    triplea_38801_ANZ8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 cruiser and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
                1 infantry moved from Malaya to Shan State
                2 destroyers and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 43 Sea Zone to 35 Sea Zone
                1 carrier and 2 fighters moved from 54 Sea Zone to 37 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Shan State
                    ANZAC attack with 2 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 2 infantry and 1 mech_infantry in Shan State, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        ANZAC roll dice for 2 infantry and 1 mech_infantry in Shan State, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        ANZAC roll dice for 2 infantry and 1 mech_infantry in Shan State, round 4 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 4 :  0/1 hits
                        ANZAC roll dice for 2 infantry and 1 mech_infantry in Shan State, round 5 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 5 :  0/1 hits
                        ANZAC roll dice for 2 infantry and 1 mech_infantry in Shan State, round 6 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 6 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    ANZAC win, taking Shan State from Japanese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 armour placed in New South Wales
                1 cruiser and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.850
            Median : 4.000
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.467
            Median : 3.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    Japanese Combat
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    triplea_38801_ANZ8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.850
            Median : 4.000
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.467
            Median : 3.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    Japanese Combat
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    triplea_38801_Fre8.tsvg


  • Victory!

    I love the way you kept going to the bitter end. Not sure you could do anything about it for the last turn or two.

    Nothing to post as immediately I say done on Anzac I get the victory message.

    Thanks Kris. I enjoy all our games. You had me worried for a bit in the Pacific (after that sea battle we replayed with forum dice) but that became irrelevant as G & It swept all before them.

    This was supposed to be the last of our 2016 games I think? But instead it is the first of our 2017 games. Happy to turn that into a best of three for 2017 by committing to another two if you wish. But already have a list of other players to whom I have made commitments, starting with wittmann who went on temporary hold when I started against Shin Ji in the playoffs. I cannot manage more than 3 league games on top of the 3 team games I am involved in.

    Would you like to start our second game of three this year when I get a space?

    Cheers
    Adam


  • Absolutely
    I have a tourney set of games with Dawg.  I hope I can pull off a victory but its B.M. and I have not played but just the one game we had.
    Where and how did you download the B.M. game? I’m not real comp literate and a saved file of Germany 1 before the purchase phase would be sweet
    I enjoyed all our games and look forward to more
    A Friend Always
    Kris


  • Hi Kris

    Are you on Triple A version 1.8 or the new one 1.9? You need a different BM file depending on which you are using. Let me know and I will upload the relevant file to this thread for you.

    Cheers
    Adam


  • I’m on 1809
    Cheers a bunch
    Kris


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Germans

    triplea_38801_Ger1.tsvg


  • There you go Kris - see above.

    Good luck!


  • Cheers and Thanks, I owe you one
    AFA Kris

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