TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Sumatra to 41 Sea Zone
2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 carrier and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
2 infantry moved from Tunisia to Libya
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 5 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 5 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win, taking Normandy Bordeaux from Germans with no units remaining. Battle score for attacker is -6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Egypt
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 infantry; Italians defend with 1 armour, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
Americans roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits
Italians roll dice for 1 armour, 3 fighters and 4 infantry in Egypt, round 2 : 5/8 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Egypt
Italians win with 1 armour, 3 fighters and 4 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Shan State
Americans attack with 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 2 cruisers in Shan State, round 2 : 2/2 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Shan State
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Southern France
Non Combat Move - Americans
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 cruiser, 1 destroyer and 2 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
2 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 3 times
Average roll : 2.625
Median : 3.000
Variance : 1.652
Standard Deviation : 1.285
Total rolls : 24
Italians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 1 times
Average roll : 2.375
Median : 2.500
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 3.200
Median : 3.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10
Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
triplea_38801_Ame7.tsvg