Private Panic Axis vs Surprise Attack Allies + 12


  • That is 5 hits, so you have been wiped out, leaving me with a damaged BB, 1 AC and 2 figs.

    Shall I edit that in and then get on with the Italian turn?


  • Yes and thanks
    I’m glad you know how to roll on the forum I’m not real comp literate.
    The second job sucks I’ve had to work 7 out of the last 8 Sundays when E.E. is on. I have to figure out how to watch it on my computer. The extra $ is nice and once the kids graduate I can do some traveling, I might even get over there and do some gaming and sight seeing at least once in my life. . .ooh mods to the Mustang, more war games,reno. this old house and so much more.
    Italy is up
    Kris


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 carrier and 2 fighters
                EDIT: Turning off Edit Mode
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 infantry moved from Iraq to Persia
                      Italians take Persia from British
                1 artillery moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                1 armour moved from Iraq to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 artillery moved from Trans-Jordan to Egypt
                1 fighter moved from Trans-Jordan to Egypt
                1 battleship moved from 95 Sea Zone to 96 Sea Zone
                1 bomber moved from Southern Italy to 99 Sea Zone
                1 fighter moved from Greece to 99 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern Poland to Baltic States

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                    British defend with 2 armour, 1 factory_minor and 1 harbour
                    Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for British: 2 armour
                Battle in Baltic States
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Baltic States from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 96 Sea Zone
                    Italians attack with 1 battleship
                    Americans defend with 1 cruiser
                    Units damaged: 1 battleship owned by the Italians
                    Italians win with 1 battleship remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber and 2 fighters
                    Americans defend with 1 destroyer
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                2 fighters moved from 99 Sea Zone to Southern Italy
                1 fighter moved from Egypt to Iraq
                1 bomber moved from 99 Sea Zone to Southern Italy
                1 mech_infantry moved from Southern Italy to Greater Southern Germany
                3 infantry moved from Southern Italy to 97 Sea Zone
                4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                3 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Syria to Iraq
                2 aaGuns moved from Eastern Poland to Western Ukraine

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 18 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 24 PUs

    triplea_38801_Ita4.tsvg


  • What is EE?

    Glad we got beyond that naval battle! At this rate we will still be playing this game when you get to travel over for a game!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 43 Sea Zone to 45 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from New South Wales to Queensland
                1 fighter moved from Burma to Java

    triplea_38801_ANZ4.tsvg


  • Eastenders
    OOL for sz 45


  • You watch EastEnders!!! Cor’ blimey!

    Fighter, then BB, then other fighter. Carrier last.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 43 Sea Zone to 45 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from New South Wales to Queensland
                1 fighter moved from Burma to Java

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 2 destroyers
                    Japanese defend with 1 battleship, 1 carrier and 2 fighters
                        ANZAC roll dice for 2 destroyers in 45 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 45 Sea Zone, round 2 :  2/4 hits
                        1 fighter owned by the Japanese and 2 destroyers owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 2 destroyers
                    Casualties for Japanese: 1 fighter

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Dice Statistics:

    Total
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    ANZAC Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_38801_ANZ4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                2 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from Algeria to Tunisia

    triplea_38801_Fre4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                2 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from Algeria to Tunisia

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    ANZAC Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_38801_Fre4.tsvg


  • Yea I’ve been a fan since the late 80’s, what we get here is from 08 going on 09. I have to gift myself a recorder then I can watch at my leisure.
    I had to work both jobs the last 2 days so I’m behind on my moves.
    I should log on when I wake up at 3 in the morn its 6 hrs different so it would be like 9 there and we could get some round done
    Kris


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 mech_infantrys moved from Poland to Novgorod
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                5 infantry moved from Finland to Karelia
                7 infantry moved from Western Ukraine to Bryansk
                10 artilleries moved from Western Ukraine to Bryansk
                3 armour and 6 mech_infantrys moved from Western Ukraine to Belarus
                2 armour and 2 mech_infantrys moved from Bessarabia to Ukraine
                4 armour moved from Western Ukraine to Bryansk
                1 armour and 1 mech_infantry moved from Bessarabia to Bryansk
                2 bombers moved from Western Germany to 93 Sea Zone
                3 infantry moved from France to Southern France
                1 bomber moved from Western Germany to Southern France
                2 bombers moved from Western Germany to Novgorod
                1 fighter moved from Eastern Poland to Ukraine

    Combat - Germans
                Germans creates battle in territory 113 Sea Zone
                Battle in 93 Sea Zone
                    Germans attack with 2 bombers
                    Americans defend with 1 destroyer and 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 bomber
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Southern France
                    Germans attack with 1 bomber and 3 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Southern France from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Novgorod
                    Germans attack with 2 bombers and 6 mech_infantrys
                    Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans win, taking Novgorod from Russians with 2 bombers and 6 mech_infantrys remaining. Battle score for attacker is 19
                    Casualties for Russians: 2 aaGuns and 3 infantry
                Battle in Karelia
                    Germans attack with 5 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Karelia from Russians with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 3 armour and 6 mech_infantrys
                    Russians defend with 1 armour, 1 artillery and 3 infantry
                    Germans win, taking Belarus from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 4 mech_infantrys
                    Casualties for Russians: 1 armour, 1 artillery and 3 infantry
                Battle in Bryansk
                    Germans attack with 5 armour, 10 artilleries, 7 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                    Germans win, taking Bryansk from Russians with 5 armour, 10 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Germans attack with 2 armour, 1 fighter and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Ukraine from Russians with 2 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 artilleries moved from Poland to Eastern Poland
                6 mech_infantrys moved from Germany to Eastern Poland
                4 infantry moved from Romania to Bessarabia
                1 fighter moved from Ukraine to Eastern Poland
                2 bombers moved from Novgorod to Eastern Poland
                2 mech_infantrys moved from Western Germany to Poland
                1 fighter and 1 tactical_bomber moved from Western Germany to Egypt
                2 fighters moved from Southern Italy to Egypt
                1 infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 bomber moved from Southern France to Southern Italy
                1 submarine moved from 113 Sea Zone to 124 Sea Zone

    Place Units - Germans
                2 infantry placed in Western Germany
                2 infantry placed in France
                1 fighter placed in Western Germany
                8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_38801_Ger5.tsvg


  • Get some sleep! Forgot playing at three in the morning!

    We have friends arriving from Italy later today, so I may be unable to look again until after they depart on Tuesday.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Smolensk
                1 armour and 1 mech_infantry moved from Vologda to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 artillery moved from Rostov to Bryansk
                2 infantry moved from Tambov to Bryansk
                3 artilleries and 10 infantry moved from Russia to Bryansk
                2 armour moved from Russia to Bryansk
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese

    triplea_38801_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Smolensk
                1 armour and 1 mech_infantry moved from Vologda to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 artillery moved from Rostov to Bryansk
                2 infantry moved from Tambov to Bryansk
                3 artilleries and 10 infantry moved from Russia to Bryansk
                2 armour moved from Russia to Bryansk
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 3 armour, 4 artilleries, 1 fighter, 12 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 5 armour, 10 artilleries, 7 infantry and 1 mech_infantry
                        Russians roll dice for 3 armour, 4 artilleries, 1 fighter, 12 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 :  9/22 hits
                        Germans roll dice for 5 armour, 10 artilleries, 7 infantry and 1 mech_infantry in Bryansk, round 2 :  5/23 hits
                        5 infantry owned by the Russians, 1 mech_infantry owned by the Germans, 7 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
                        Russians roll dice for 3 armour, 4 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 3 :  4/17 hits
                        Germans roll dice for 5 armour and 9 artilleries in Bryansk, round 3 :  5/14 hits
                        5 infantry owned by the Russians and 4 artilleries owned by the Germans lost in Bryansk
                        Russians roll dice for 3 armour, 4 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 4 :  5/12 hits
                        Germans roll dice for 5 armour and 5 artilleries in Bryansk, round 4 :  5/10 hits
                        2 infantry owned by the Russians, 2 artilleries owned by the Russians, 1 mech_infantry owned by the Russians and 5 artilleries owned by the Germans lost in Bryansk
                        Russians roll dice for 3 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in Bryansk, round 5 :  4/7 hits
                        Germans roll dice for 5 armour in Bryansk, round 5 :  2/5 hits
                        2 artilleries owned by the Russians and 4 armour owned by the Germans lost in Bryansk
                        Russians roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Bryansk, round 6 :  2/5 hits
                        Germans roll dice for 1 armour in Bryansk, round 6 :  0/1 hits
                        1 armour owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 39
                    Casualties for Germans: 5 armour, 10 artilleries, 7 infantry and 1 mech_infantry
                    Casualties for Russians: 4 artilleries, 12 infantry and 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Volgograd to Rostov
                1 aaGun moved from Yenisey to Timguska

    Place Units - Russians
                1 artillery and 1 infantry placed in Volgograd
                1 armour, 2 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2
                Russians collect 28 PUs (2 lost to blockades); end with 28 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs

    Dice Statistics:

    Total
                1 was rolled 19 times
                2 was rolled 17 times
                3 was rolled 14 times
                4 was rolled 22 times
                5 was rolled 19 times
                6 was rolled 27 times
            Average roll : 3.729
            Median : 4.000
            Variance : 0.872
            Standard Deviation : 0.934
            Total rolls : 118

    Null / Other
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 10 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 11 times
                5 was rolled 9 times
                6 was rolled 11 times
            Average roll : 3.698
            Median : 4.000
            Variance : 0.635
            Standard Deviation : 0.797
            Total rolls : 53

    Russians Combat
                1 was rolled 9 times
                2 was rolled 11 times
                3 was rolled 7 times
                4 was rolled 10 times
                5 was rolled 10 times
                6 was rolled 16 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.758
            Standard Deviation : 0.871
            Total rolls : 63

    triplea_38801_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 battleship moved from 45 Sea Zone to 35 Sea Zone
                1 carrier moved from 45 Sea Zone to 35 Sea Zone
                1 fighter moved from 45 Sea Zone to Philippines
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 battleship, 1 destroyer, 3 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from Japan to 35 Sea Zone
                3 infantry moved from Kwangtung to Kwangsi
                1 artillery and 3 infantry moved from French Indo China to Kwangsi
                3 fighters and 3 tactical_bombers moved from French Indo China to Kwangsi
                1 artillery and 2 infantry moved from Manchuria to Korea
                1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Jehol
                1 bomber moved from Kwangtung to Jehol
                1 bomber moved from Kwangtung to Korea
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 fighter moved from Japan to Korea

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 1 destroyer, 1 tactical_bomber and 3 transports
                    Americans defend with 1 transport
                    Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 1 carrier, 1 destroyer, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Korea
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Korea from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 4 fighters, 6 infantry and 4 tactical_bombers
                    British defend with 1 artillery and 1 infantry; Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 4 fighters, 6 infantry and 4 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Philippines to 35 Sea Zone
                1 fighter moved from Korea to Japan
                1 bomber moved from Korea to Japan
                1 bomber moved from Jehol to Japan

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 infantry placed in Kwangtung
                1 artillery, 1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1
                Japanese collect 33 PUs (3 lost to blockades); end with 35 PUs total

    triplea_38801_Jap5.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 battleship moved from 45 Sea Zone to 35 Sea Zone
                1 carrier moved from 45 Sea Zone to 35 Sea Zone
                1 fighter moved from 45 Sea Zone to Philippines
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 battleship, 1 destroyer, 3 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from Japan to 35 Sea Zone
                3 infantry moved from Kwangtung to Kwangsi
                1 artillery and 3 infantry moved from French Indo China to Kwangsi
                3 fighters and 3 tactical_bombers moved from French Indo China to Kwangsi
                1 artillery and 2 infantry moved from Manchuria to Korea
                1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Jehol
                1 bomber moved from Kwangtung to Jehol
                1 bomber moved from Kwangtung to Korea
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 fighter moved from Japan to Korea

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 1 destroyer, 1 tactical_bomber and 3 transports
                    Americans defend with 1 transport
                    Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 1 carrier, 1 destroyer, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Korea
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Korea from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 4 fighters, 6 infantry and 4 tactical_bombers
                    British defend with 1 artillery and 1 infantry; Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 4 fighters, 6 infantry and 4 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Philippines to 35 Sea Zone
                1 fighter moved from Korea to Japan
                1 bomber moved from Korea to Japan
                1 bomber moved from Jehol to Japan

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 infantry placed in Kwangtung
                1 artillery, 1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1
                Japanese collect 33 PUs (3 lost to blockades); end with 35 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Chahar: 1 aaGun
                EDIT: Adding units owned by Japanese to Jehol: 1 aaGun
                EDIT: Turning off Edit Mode

    triplea_38801_Jap5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 1 cruiser, 2 destroyers, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 94 Sea Zone to 96 Sea Zone
                1 destroyer and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from French West Africa to 87 Sea Zone
                2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                      Americans take 41 Sea Zone from Japanese
                1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 7 Sea Zone to 25 Sea Zone
                1 destroyer moved from 16 Sea Zone to 26 Sea Zone

    triplea_38801_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 1 cruiser, 2 destroyers, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 94 Sea Zone to 96 Sea Zone
                1 destroyer and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from French West Africa to 87 Sea Zone
                2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                      Americans take 41 Sea Zone from Japanese
                1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 7 Sea Zone to 25 Sea Zone
                1 destroyer moved from 16 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 96 Sea Zone
                    Americans attack with 1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport
                    Italians defend with 1 battleship
                        Americans roll dice for 1 submarine in 96 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the Italians lost in 96 Sea Zone
                    Americans win with 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 20
                    Casualties for Italians: 1 battleship
                Battle in Sumatra
                    Americans attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 cruiser in Sumatra, round 2 :  0/1 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Sumatra
                    Americans win, taking Sumatra from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                2 infantry moved from 92 Sea Zone to Algeria
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from 54 Sea Zone to Queensland
                1 mech_infantry moved from Alaska to Western United States
                1 mech_infantry moved from Western United States to Central United States

    Place Units - Americans
                1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                1 armour and 3 infantry placed in Eastern United States
                2 infantry placed in Western United States
                1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.800
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.750
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_38801_Ame5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery moved from Yunnan to Kwangsi
                1 artillery moved from Hunan to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Kiangsu to Kiangsi

    triplea_38801_Chi5.tsvg

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