ACGTO TRS captain walker (axis) vs redrum

  • TripleA

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - British
                1 Infantry moved from W.Chunking to N.Chunking
                2 Tanks moved from Burma to N.Chunking
                1 EarlyFighter moved from Burma to N.Chunking
                5 Infantry moved from Burma to N.French I.
                1 Fighter moved from sz64 to N.French I.
                1 Artillery and 2 Infantry moved from Burma to Thailand
                1 EarlyFighter moved from sz64 to Thailand
                3 Infantry and 1 Marine moved from Calcutta to sz63
                1 B.Transport, 3 Infantry and 1 Marine moved from sz63 to sz66
                1 Artillery moved from Bengal to sz64
                1 Artillery moved from Burma to sz64
                2 Infantry moved from Bengal to sz64
                2 Artillerys, 2 Infantry and 2 Transports moved from sz64 to sz66
                2 Artillerys, 5 Infantry and 1 Marine moved from sz66 to Malaya
                1 EarlyFighter moved from sz64 to Malaya
                1 Tank moved from Burma to sz64
                1 Infantry moved from Burma to sz64
                1 Infantry moved from Bengal to sz64
                1 B.Transport, 2 Infantry and 1 Tank moved from sz64 to sz66
                2 Infantry and 1 Tank moved from sz66 to N.S
                2 Carriers, 2 Destroyers, 2 Submarines and 1 T.Boat moved from sz64 to sz66
                1 EarlyFighter moved from sz64 to N.S
                1 Carrier moved from sz63 to sz66
                2 Infantry moved from Wake to sz20
                2 Infantry and 1 Transport moved from sz20 to sz42
                2 Infantry moved from sz42 to Arawa
                1 Artillery moved from Choiseoul to Arawa

    Purchase Units - British
                Trigger BritishSpecial: British has their production frontier changed to: BritishFrontierSpecial
                British buy 1 B.Carrier, 1 B.Transport, 3 Fighters and 6 Infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in N.French I.
                    British attack with 1 Fighter and 5 Infantry
                    Hisaichi defend with 1 Artillery, 1 Infantry and 1 Tank
                    British win, taking N.French I. from Hisaichi with 1 Fighter and 2 Infantry remaining. Battle score for attacker is 5
                    Casualties for British: 3 Infantry
                    Casualties for Hisaichi: 1 Artillery, 1 Infantry and 1 Tank
                Battle in sz66
                    British attack with 2 B.Transports, 3 Carriers, 2 Destroyers, 2 Submarines, 1 T.Boat and 2 Transports
                    Hisaichi defend with 1 Submarine
                    British win with 2 B.Transports, 3 Carriers, 2 Destroyers, 2 Submarines, 1 T.Boat and 2 Transports remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Submarine
                Battle in N.S
                    British attack with 1 EarlyFighter, 2 Infantry and 1 Tank
                    Yamamoto defend with 1 Artillery and 1 Marine
                    British win, taking N.S from Yamamoto with 1 EarlyFighter, 2 Infantry and 1 Tank remaining. Battle score for attacker is 7
                    Casualties for Yamamoto: 1 Artillery and 1 Marine
                Battle in Thailand
                    British attack with 1 Artillery, 1 EarlyFighter and 2 Infantry
                    Hisaichi defend with 1 Artillery and 1 Infantry
                    British win, taking Thailand from Thai with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 Infantry
                    Casualties for Hisaichi: 1 Artillery and 1 Infantry
                Battle in N.Chunking
                    British attack with 1 EarlyFighter, 1 Infantry and 2 Tanks
                    Hisaichi defend with 1 Artillery and 1 Tank
                    British win, taking N.Chunking from Hisaichi with 1 EarlyFighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 9
                    Casualties for Hisaichi: 1 Artillery and 1 Tank
                Battle in Malaya
                    British attack with 2 Artillerys, 1 EarlyFighter, 5 Infantry and 1 Marine
                    Hisaichi defend with 1 Infantry and 2 Tanks; Yamamoto defend with 1 Artillery and 1 Elite
                    British win, taking Malaya from Yamamoto with 2 Artillerys, 1 EarlyFighter and 1 Marine remaining. Battle score for attacker is 10
                    Casualties for British: 5 Infantry
                    Casualties for Hisaichi: 1 Infantry and 2 Tanks
                    Casualties for Yamamoto: 1 Artillery and 1 Elite

    Non Combat Move - British
                1 EarlyFighter moved from N.S to sz66
                1 EarlyFighter moved from Malaya to sz66
                1 EarlyFighter moved from Thailand to sz66
                1 Fighter moved from N.French I. to sz66
                1 EarlyFighter moved from N.Chunking to Burma
                1 Mech.Inf moved from Bengal to Burma
                1 AAGun moved from Bengal to Burma
                1 Tank moved from Nepal to Burma
                3 Fighters moved from Dheli to Burma
                3 Infantry moved from Calcutta to C.India
                2 Infantry moved from Moresby to New Guinea
                1 AAGun and 3 Infantry moved from E.G to New Guinea
                1 AAGun moved from Anchorage to Alaska

    Place Units - British
                1 B.Carrier and 1 B.Transport placed in sz63
                3 Fighters placed in Dheli
                6 Infantry placed in Calcutta

    Turn Complete - British
                British collect 67 PUs; end with 67 PUs total

    Production/PUs Summary :

    Yamamoto : 60 / 68
        Chinese : 27 / 26
        Hisaichi : 59 / 64
        Dutch : 12 / 0
        Thai : 8 / 11
        British : 67 / 67
        Anzac : 26 / 26
        Americans : 93 / 95
        Masaharu : 35 / 39
        Russians : 23 / 28

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 12 times
                3 was rolled 14 times
                4 was rolled 17 times
                5 was rolled 13 times
                6 was rolled 10 times
            Average roll : 3.443
            Median : 4.000
            Variance : 0.346
            Standard Deviation : 0.588
            Total rolls : 79

    British Combat
                1 was rolled 8 times
                2 was rolled 8 times
                3 was rolled 12 times
                4 was rolled 13 times
                5 was rolled 9 times
                6 was rolled 7 times
            Average roll : 3.491
            Median : 4.000
            Variance : 0.554
            Standard Deviation : 0.744
            Total rolls : 57

    Hisaichi Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Yamamoto Combat
                1 was rolled 3 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Thai Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    triplea_38799_Bri4.tsvg

  • TripleA

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Anzac
                1 Battleship, 1 Submarine and 1 Transport moved from sz70 to sz68
                2 EarlyFighters moved from sz70 to sz68
                1 Infantry moved from Spralty to sz70
                1 Infantry and 1 Transport moved from sz70 to sz69
                1 Infantry moved from sz69 to Borneo
                      Anzac take Borneo from Hisaichi
                1 Infantry moved from Mindanao to sz70
                1 Infantry and 1 Transport moved from sz70 to sz59
                1 Infantry moved from sz59 to Java
                      Anzac take Java from Hisaichi

    Purchase Units - Anzac
                Trigger AnzacSpecial: Anzac has their production frontier changed to: AnzacFrontierSpecial
                Anzac buy 1 Destroyer, 3 Infantry, 1 Submarine and 1 Transport; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in sz68
                    Anzac attack with 1 Battleship, 2 EarlyFighters, 1 Submarine and 1 Transport
                    Hisaichi defend with 1 Destroyer; Yamamoto defend with 1 Destroyer and 1 Submarine
                    Units damaged: 1 Battleship owned by the Anzac
                    Anzac win with 1 Battleship, 2 EarlyFighters, 1 Submarine and 1 Transport remaining. Battle score for attacker is 22
                    Casualties for Hisaichi: 1 Destroyer
                    Casualties for Yamamoto: 1 Destroyer and 1 Submarine

    Non Combat Move - Anzac
                2 EarlyFighters moved from sz68 to sz70
                1 T.Boat moved from sz45 to sz70
                1 Infantry moved from Buala to sz46
                1 Infantry moved from Choiseoul to sz46
                2 Infantry and 1 Transport moved from sz46 to sz70
                1 Destroyer and 2 Submarines moved from sz46 to sz70
                1 T.Boat moved from sz47 to sz45
                2 Infantry moved from Melbourne to sz37
                1 Destroyer, 2 Infantry, 1 Submarine and 1 Transport moved from sz37 to sz46
                2 Infantry moved from sz46 to E.G
                2 Infantry moved from E.G to N.G
                2 Artillerys and 6 Infantry moved from N.G to Sarong
                2 Infantry moved from sz70 to Davao

    Place Units - Anzac
                1 Destroyer, 1 Submarine and 1 Transport placed in sz37
                2 Infantry placed in Melbourne
                1 Infantry placed in Darwin

    Turn Complete - Anzac
                Anzac collect 31 PUs; end with 31 PUs total

    Production/PUs Summary :

    Yamamoto : 60 / 68
        Chinese : 27 / 26
        Hisaichi : 54 / 64
        Dutch : 12 / 0
        Thai : 8 / 11
        British : 67 / 67
        Anzac : 31 / 31
        Americans : 93 / 95
        Masaharu : 35 / 39
        Russians : 23 / 28

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 16 times
                3 was rolled 15 times
                4 was rolled 18 times
                5 was rolled 13 times
                6 was rolled 11 times
            Average roll : 3.407
            Median : 3.000
            Variance : 0.376
            Standard Deviation : 0.614
            Total rolls : 86

    British Combat
                1 was rolled 8 times
                2 was rolled 8 times
                3 was rolled 12 times
                4 was rolled 13 times
                5 was rolled 9 times
                6 was rolled 7 times
            Average roll : 3.491
            Median : 4.000
            Variance : 0.554
            Standard Deviation : 0.744
            Total rolls : 57

    Hisaichi Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Yamamoto Combat
                1 was rolled 3 times
                2 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.385
            Median : 4.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    Anzac Combat
                2 was rolled 3 times
                3 was rolled 1 times
            Average roll : 2.250
            Median : 2.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Thai Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    triplea_38799_Anz4.tsvg

  • TripleA

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Americans
                9 Battleships, 2 Carriers, 2 Destroyers, 4 EarlyFighters, 3 Submarines and 1 Transport moved from sz70 to sz60
                2 EarlyFighters moved from sz42 to sz60
                1 Infantry moved from Lasap to Weno
                1 Tank moved from Pula to Weno
                6 Infantry and 2 Tanks moved from Arawa to sz42
                1 Infantry, 1 Tank and 1 Transport moved from sz42 to sz70
                1 Infantry and 1 Tank moved from sz70 to Punay
                1 B.Transport, 1 Battleship, 1 Carrier, 1 Destroyer, 5 Infantry, 1 Tank and 1 Transport moved from sz42 to sz70
                5 Infantry and 1 Tank moved from sz70 to Davao

    Purchase Units - Americans
                Trigger AmericansSpecial: Americans has their production frontier changed to: AmericansFrontierSpecial
                Americans buy 4 Battleships, 1 S.Sub and 1 Transport; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Weno
                    Americans attack with 1 Infantry and 1 Tank
                    Yamamoto defend with 1 Infantry
                    Americans win, taking Weno from Yamamoto with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                Battle in Punay
                    Americans attack with 1 Infantry and 1 Tank
                    Yamamoto defend with 1 Artillery
                    Americans win, taking Punay from Yamamoto with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 1 Artillery
                Battle in sz60
                    Americans attack with 9 Battleships, 2 Carriers, 2 Destroyers, 6 EarlyFighters, 3 Submarines and 1 Transport
                    Hisaichi defend with 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 Submarine and 3 Transports; Yamamoto defend with 1 Battleship, 1 Carrier, 1 EarlyFighter, 1 Fighter and 3 Transports; Thai defend with 1 Destroyer and 2 Transports
                    Units damaged: 1 Battleship owned by the Yamamoto
                    Units damaged: 1 Battleship owned by the Hisaichi
                    Units damaged: 7 Battleships owned by the Americans
                    Units damaged: 2 Battleships owned by the Americans
                    Americans win with 9 Battleships, 2 Carriers, 1 Destroyer and 2 EarlyFighters remaining. Battle score for attacker is 122
                    Casualties for Hisaichi: 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 Submarine and 3 Transports
                    Casualties for Yamamoto: 1 Battleship, 1 Carrier, 1 EarlyFighter, 1 Fighter and 3 Transports
                    Casualties for Americans: 1 Destroyer, 4 EarlyFighters, 3 Submarines and 1 Transport
                    Casualties for Thai: 1 Destroyer and 2 Transports

    Non Combat Move - Americans
                1 Bomber moved from Wake to Davao
                2 Artillerys and 2 Infantry moved from Wake to sz20
                2 Artillerys, 2 Infantry and 2 Transports moved from sz20 to sz42
                2 Artillerys and 2 Infantry moved from sz42 to Arawa
                2 Infantry moved from Johnston to sz40
                1 Infantry moved from Majuru to sz40
                1 Infantry moved from Taka to sz40
                1 B.Transport and 4 Infantry moved from sz40 to sz45
                4 Infantry moved from sz45 to Lasap
                2 Artillerys, 5 Infantry and 1 Tank moved from Anchorage to Alaska
                1 Infantry moved from N.Canada to Anchorage
                4 Infantry moved from British Columbia to N.Canada
                2 Artillerys and 2 Infantry moved from Seattle to British Columbia
                1 AAGun moved from Portland to Seattle
                1 Infantry moved from Pearl Harbor to Kauai

    Place Units - Americans
                4 Battleships placed in sz70
                1 S.Sub and 1 Transport placed in sz40

    Turn Complete - Americans
                Americans collect 95 PUs; end with 95 PUs total

    Production/PUs Summary :

    Yamamoto : 58 / 68
        Chinese : 27 / 26
        Hisaichi : 54 / 64
        Dutch : 12 / 0
        Thai : 8 / 11
        British : 67 / 67
        Anzac : 31 / 31
        Americans : 95 / 95
        Masaharu : 35 / 39
        Russians : 23 / 28

    Dice Statistics:

    Total
                1 was rolled 30 times
                2 was rolled 28 times
                3 was rolled 30 times
                4 was rolled 45 times
                5 was rolled 33 times
                6 was rolled 30 times
            Average roll : 3.577
            Median : 4.000
            Variance : 1.015
            Standard Deviation : 1.008
            Total rolls : 196

    British Combat
                1 was rolled 8 times
                2 was rolled 8 times
                3 was rolled 12 times
                4 was rolled 13 times
                5 was rolled 9 times
                6 was rolled 7 times
            Average roll : 3.491
            Median : 4.000
            Variance : 0.554
            Standard Deviation : 0.744
            Total rolls : 57

    Hisaichi Combat
                1 was rolled 6 times
                2 was rolled 10 times
                3 was rolled 8 times
                4 was rolled 10 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 3.510
            Median : 4.000
            Variance : 0.271
            Standard Deviation : 0.520
            Total rolls : 49

    Yamamoto Combat
                1 was rolled 3 times
                2 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.533
            Median : 4.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    Americans Combat
                1 was rolled 13 times
                2 was rolled 3 times
                3 was rolled 9 times
                4 was rolled 18 times
                5 was rolled 11 times
                6 was rolled 13 times
            Average roll : 3.746
            Median : 4.000
            Variance : 1.894
            Standard Deviation : 1.376
            Total rolls : 67

    Anzac Combat
                2 was rolled 3 times
                3 was rolled 1 times
            Average roll : 2.250
            Median : 2.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Thai Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    triplea_38799_Ame4.tsvg

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Masaharu
                1 Elite moved from Magadan to sz2
                1 Elite moved from Amursk to sz1
                1 Cruiser and 1 Elite moved from sz2 to sz1
                2 Elites moved from sz1 to Ostrov
                1 Bomber moved from Amursk to Ostrov
                1 EarlyFighter and 1 Fighter moved from Vostok to Ostrov

    Purchase Units - Masaharu
                Trigger MasaharuSpecial: Masaharu has their production frontier changed to: MasaharuFrontierSpecial
                Masaharu buy 2 Artillerys, 1 Destroyer, 6 Infantry, 1 Mech.Inf and 1 Submarine; Remaining resources: 1 PUs;

    Combat - Masaharu
                Battle in Ostrov
                    Masaharu attack with 1 Bomber, 1 EarlyFighter, 2 Elites and 1 Fighter
                    Russians defend with 1 Bunker
                    Masaharu win, taking Ostrov from Russians with 1 Bomber, 1 EarlyFighter, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2
                    Casualties for Masaharu: 1 Elite
                    Casualties for Russians: 1 Bunker

    Non Combat Move - Masaharu
                1 Bomber moved from Ostrov to Amursk
                1 EarlyFighter and 1 Fighter moved from Ostrov to Vostok
                1 Artillery and 3 Infantry moved from Magadan to Yakutsk
                1 Artillery moved from Angarsk to Vostok
                1 Infantry moved from Vostok to Angarsk
                1 Mech.Inf moved from Amursk to Vostok
                1 Artillery and 2 Infantry moved from Belogorsk to Hsingan
                1 Transport moved from sz2 to sz7
                1 Artillery moved from Amursk to Belogorsk
                1 Transport moved from sz2 to sz7
                2 Infantry moved from N.Japan to sz7
                2 Transports moved from sz1 to sz15
                1 Artillery and 3 Infantry moved from Akina to sz15
                1 Artillery, 3 Infantry and 2 Transports moved from sz15 to sz1
                2 Infantry and 1 Transport moved from sz7 to sz1
                1 Infantry moved from N.Japan to sz7
                1 Infantry and 1 Transport moved from sz7 to sz1
                1 AAGun moved from Amursk to sz1
                1 AAGun, 1 Artillery and 6 Infantry moved from sz1 to Vostok
                1 Fighter moved from Akina to Vostok

    Place Units - Masaharu
                1 Destroyer and 1 Submarine placed in sz16
                1 Artillery, 1 Infantry and 1 Mech.Inf placed in Amursk
                1 Artillery and 5 Infantry placed in Akina

    Turn Complete - Masaharu
                Masaharu collect 36 PUs; end with 37 PUs total

    Production/PUs Summary :

    Yamamoto : 58 / 68
        Chinese : 27 / 26
        Hisaichi : 54 / 64
        Dutch : 12 / 0
        Thai : 8 / 11
        British : 67 / 67
        Anzac : 31 / 31
        Americans : 95 / 95
        Masaharu : 36 / 37
        Russians : 22 / 28

    triplea_38799_Mas4.tsvg

  • TripleA

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Russians
                1 EarlyFighter and 2 Fighters moved from Ulaan Ude to Quingdao
                4 Infantry moved from Irkutsk to Quingdao
                7 Infantry moved from Ulaan Ude to Jinan
                4 Tanks moved from Irkutsk to Jinan
                1 Submarine moved from sz20 to sz42

    Purchase Units - Russians
                Trigger RussiansSpecial: Russians has their production frontier changed to: RussiansFrontierSpecial
                Russians buy 5 Infantry, 1 Marine and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Quingdao
                    Russians attack with 1 EarlyFighter, 2 Fighters and 4 Infantry
                    Yamamoto defend with 1 Artillery, 2 Infantry and 1 Tank
                    Russians win, taking Quingdao from Yamamoto with 1 EarlyFighter, 2 Fighters and 2 Infantry remaining. Battle score for attacker is 9
                    Casualties for Yamamoto: 1 Artillery, 2 Infantry and 1 Tank
                    Casualties for Russians: 2 Infantry
                Battle in Jinan
                    Russians attack with 7 Infantry and 4 Tanks
                    Yamamoto defend with 1 Artillery and 1 Infantry
                    Russians win, taking Jinan from Yamamoto with 7 Infantry and 4 Tanks remaining. Battle score for attacker is 6
                    Casualties for Yamamoto: 1 Artillery and 1 Infantry

    Non Combat Move - Russians
                1 EarlyFighter and 2 Fighters moved from Quingdao to Ulaan Ude
                1 Artillery moved from Ustkut to Ulaan Ude
                1 AAGun moved from Ustkut to Ulaan Ude
                1 AAGun moved from Ulaan Ude to Jinan
                6 Infantry moved from Tulun to Ulaan Ude
                1 Infantry moved from Kyzal to Ulaan Ude
                5 Infantry and 1 Marine moved from Kaask to Tulun
                3 Tanks moved from Achinsk to Bratsk

    Place Units - Russians
                3 Tanks placed in Achinsk
                5 Infantry and 1 Marine placed in Kaask

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total

    Production/PUs Summary :

    Yamamoto : 53 / 68
        Chinese : 27 / 26
        Hisaichi : 54 / 64
        Dutch : 12 / 0
        Thai : 8 / 11
        British : 67 / 67
        Anzac : 31 / 31
        Americans : 95 / 95
        Masaharu : 36 / 37
        Russians : 27 / 27

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 3.575
            Median : 3.000
            Variance : 0.359
            Standard Deviation : 0.599
            Total rolls : 40

    Yamamoto Combat
                1 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.111
            Median : 5.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Russians Combat
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.419
            Median : 3.000
            Variance : 0.233
            Standard Deviation : 0.483
            Total rolls : 31

    triplea_38799_Rus4.tsvg

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 EarlyFighter moved from Phuket to sz68
                1 Bomber moved from Phuket to sz68
                1 Destroyer and 1 Submarine moved from sz78 to sz68
                2 EarlyFighters moved from sz74 to sz69
                1 Artillery, 1 Elite and 2 Infantry moved from Frenchindochina to Thailand
                2 Artillerys moved from Kwangsi to N.French I.
                1 Tank moved from Hanan to N.French I.
                4 EarlyFighters moved from sz74 to sz68
                1 EarlyFighter and 1 Fighter moved from sz78 to sz72
                1 Bomber moved from Amursk to sz68

    Purchase Units - Yamamoto
                Yamamoto buy 1 Destroyer, 1 Factory, 2 Fighters, 7 Infantry, 1 Submarine and 1 Tank; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Thailand
                    Yamamoto attack with 1 Artillery, 1 Elite and 2 Infantry
                    British defend with 1 Artillery and 1 Infantry
                    Yamamoto win, taking Thailand from British with 1 Artillery, 1 Elite and 2 Infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 Artillery and 1 Infantry
                Battle in N.French I.
                    Yamamoto attack with 2 Artillerys and 1 Tank
                    British defend with 2 Infantry
                    Yamamoto win, taking N.French I. from British with 1 Tank remaining. Battle score for attacker is -4
                    Casualties for British: 2 Infantry
                    Casualties for Yamamoto: 2 Artillerys
                Battle in sz72
                    Yamamoto attack with 1 EarlyFighter and 1 Fighter
                    Dutch defend with 1 Destroyer
                    Yamamoto win with 1 EarlyFighter and 1 Fighter remaining. Battle score for attacker is 8
                    Casualties for Dutch: 1 Destroyer
                Battle in sz68
                    Yamamoto attack with 2 Bombers, 1 Destroyer, 5 EarlyFighters and 1 Submarine
                    Anzac defend with 1 Battleship, 1 Submarine and 1 Transport
                    Yamamoto win with 2 Bombers, 1 Destroyer and 5 EarlyFighters remaining. Battle score for attacker is 26
                    Casualties for Yamamoto: 1 Submarine
                    Casualties for Anzac: 1 Battleship, 1 Submarine and 1 Transport
                Battle in sz69
                    Yamamoto attack with 2 EarlyFighters
                    Anzac defend with 1 Transport
                    Anzac win with no units remaining. Battle score for attacker is -10
                    Casualties for Yamamoto: 2 EarlyFighters
                    Casualties for Anzac: 1 Transport

    Non Combat Move - Yamamoto
                3 EarlyFighters moved from sz68 to sz74
                2 EarlyFighters moved from sz68 to sz74
                1 Bomber moved from sz68 to Tientsin
                1 Bomber moved from sz68 to S.Japan
                1 EarlyFighter and 1 Fighter moved from sz72 to sz78
                2 Infantry moved from Tientsin to Hsingan
                1 Artillery moved from Tientsin to Hsingan
                1 Tank moved from Tientsin to Hsingan
                1 Artillery, 2 Infantry and 1 Tank moved from Manchuria to Hsingan
                1 Transport moved from sz79 to sz15
                1 Tank moved from Japan to sz15
                1 Infantry moved from S.Japan to sz15
                1 Artillery and 1 Infantry moved from S.Japan to sz79
                1 Infantry, 1 Tank and 1 Transport moved from sz15 to sz79
                1 Artillery, 2 Infantry and 1 Tank moved from sz79 to Manchuria
                1 Transport moved from sz74 to sz79
                1 Artillery and 1 Infantry moved from S.Japan to sz79
                1 Transport moved from sz74 to sz79
                1 Infantry and 1 Tank moved from S.Japan to sz79
                1 Artillery, 2 Infantry, 1 Tank and 2 Transports moved from sz79 to sz74
                1 Artillery, 2 Infantry and 1 Tank moved from sz74 to Tientsin
                2 Transports moved from sz67 to sz78
                2 Artillerys moved from Tokyo to S.Japan
                2 Infantry moved from Tokyo to S.Japan
                2 Infantry moved from Tokyo to S.Japan
                1 Artillery and 1 Tank moved from Bonin to sz78
                1 Artillery and 1 Tank moved from sz78 to S.Japan

    Place Units - Yamamoto
                1 Factory placed in S.Japan
                1 Destroyer and 1 Submarine placed in sz78
                5 Infantry and 1 Tank placed in Hongkong
                2 Fighters and 2 Infantry placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 56 PUs; end with 56 PUs total

    Production/PUs Summary :

    Yamamoto : 56 / 56
        Chinese : 27 / 26
        Hisaichi : 54 / 64
        Dutch : 12 / 0
        Thai : 11 / 11
        British : 61 / 67
        Anzac : 31 / 31
        Americans : 95 / 95
        Masaharu : 36 / 37
        Russians : 27 / 27

    triplea_38799_Yam5.tsvg

  • TripleA

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Combat Move - Chinese
                1 Infantry moved from Sikang to W.Sian
                1 Mech.Inf moved from Tsingnan to W.Sian
                2 Infantry moved from Gansu to Szechwan
                2 Mech.Infs and 4 Tanks moved from N.Shangsi to Shangsi
                1 Infantry moved from Gansu to N.Shangsi
                1 Artillery, 4 Infantry and 1 Marine moved from Gansu to Shangsi
                1 Mech.Inf moved from Tsingnan to Shangsi
                2 EarlyFighters and 1 Fighter moved from Gansu to Szechwan
                1 EarlyFighter and 1 Fighter moved from Gansu to W.Sian

    Purchase Units - Chinese
                Chinese buy 8 Infantry and 2 Mech.Infs; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 2 EarlyFighters, 1 Fighter and 2 Infantry
                    Hisaichi defend with 1 Artillery and 1 Infantry
                    Chinese win, taking Szechwan from Hisaichi with 2 EarlyFighters, 1 Fighter and 2 Infantry remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Artillery and 1 Infantry
                Battle in Shangsi
                    Chinese attack with 1 Artillery, 4 Infantry, 1 Marine, 3 Mech.Infs and 4 Tanks
                    Hisaichi defend with 1 Infantry
                    Chinese win, taking Shangsi from Hisaichi with 1 Artillery, 3 Infantry, 1 Marine, 3 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in W.Sian
                    Chinese attack with 1 EarlyFighter, 1 Fighter, 1 Infantry and 1 Mech.Inf
                    Hisaichi defend with 1 Artillery and 1 Infantry
                    Chinese win, taking W.Sian from Hisaichi with 1 EarlyFighter, 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Artillery and 1 Infantry
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Chinese
                1 EarlyFighter and 1 Fighter moved from W.Sian to Gansu
                2 EarlyFighters and 1 Fighter moved from Szechwan to Gansu
                1 AAGun moved from Gansu to Shangsi
                1 AAGun moved from Tsingnan to Gansu
                6 Infantry moved from Tsingnan to Gansu
                6 Infantry moved from Xining to Tsingnan
                1 Infantry moved from Quyan to Gobi
                3 Mech.Infs moved from Urumal to Tsingnan
                1 Infantry moved from Urumal to Quyan

    Place Units - Chinese
                6 Infantry placed in Xining
                2 Infantry and 2 Mech.Infs placed in Urumal

    Turn Complete - Chinese
                Chinese collect 30 PUs; end with 30 PUs total

    Production/PUs Summary :

    Yamamoto : 56 / 56
        Chinese : 30 / 30
        Hisaichi : 51 / 64
        Dutch : 12 / 0
        Thai : 11 / 11
        British : 61 / 67
        Anzac : 31 / 31
        Americans : 95 / 95
        Masaharu : 36 / 37
        Russians : 27 / 27

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 9 times
                6 was rolled 6 times
            Average roll : 3.605
            Median : 3.500
            Variance : 0.432
            Standard Deviation : 0.658
            Total rolls : 38

    Hisaichi Combat
                1 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.767
            Median : 4.000
            Variance : 0.966
            Standard Deviation : 0.983
            Total rolls : 30

    triplea_38799_Chi5.tsvg

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Combat Move - Hisaichi
                1 Infantry moved from N.B to Borneo
                1 Infantry moved from Bali to Java
                1 Bomber moved from S.Borneo to Borneo
                1 EarlyFighter moved from S.Borneo to Borneo
                1 Bomber moved from S.Borneo to Java
                1 EarlyFighter moved from S.Borneo to Java
                1 Marine moved from E.Borneo to Borneo
                1 Infantry moved from Chunking to W.Chunking
                      Hisaichi take W.Chunking from Chinese
                2 Tanks moved from Hanan to N.Chunking
                3 Tanks moved from Sian to N.Chunking

    Purchase Units - Hisaichi
                Hisaichi buy 2 Artillerys, 1 Battleship, 1 Destroyer, 6 Infantry, 1 L.Fighter and 1 Mech.Inf; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in N.Chunking
                    Hisaichi attack with 5 Tanks
                    British defend with 1 Infantry and 2 Tanks
                    Hisaichi win, taking N.Chunking from Chinese with 4 Tanks remaining. Battle score for attacker is 7
                    Casualties for Hisaichi: 1 Tank
                    Casualties for British: 1 Infantry and 2 Tanks
                Battle in Borneo
                    Hisaichi attack with 1 Bomber, 1 EarlyFighter, 1 Infantry and 1 Marine
                    Anzac defend with 1 Infantry
                    Hisaichi win, taking Borneo from Anzac with 1 Bomber, 1 EarlyFighter, 1 Infantry and 1 Marine remaining. Battle score for attacker is 2
                    Casualties for Anzac: 1 Infantry
                Battle in Java
                    Hisaichi attack with 1 Bomber, 1 EarlyFighter and 1 Infantry
                    Anzac defend with 1 Infantry
                    Hisaichi win, taking Java from Anzac with 1 Bomber, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Anzac: 1 Infantry

    Non Combat Move - Hisaichi
                1 EarlyFighter moved from Java to S.Borneo
                1 EarlyFighter moved from Borneo to S.Borneo
                1 Bomber moved from Java to Hongkong
                1 Bomber moved from Borneo to Tientsin
                1 Infantry moved from E.Shansi to Shansi
                1 Infantry moved from Peking to E.Shansi
                3 EarlyFighters moved from Sian to sz74
                2 Destroyers moved from sz79 to sz74
                1 B.Carrier moved from sz79 to sz74
                1 Artillery moved from Tientsin to Peking
                2 Infantry moved from Tientsin to Peking
                1 B.Transport moved from sz74 to sz79
                1 Artillery and 1 Infantry moved from Seoul to sz79
                1 Artillery, 1 Infantry and 1 Transport moved from sz79 to sz74
                1 Artillery and 1 Infantry moved from sz74 to Shantung
                1 Tank moved from Seoul to sz79
                2 Infantry moved from Seoul to sz79
                1 B.Transport, 2 Infantry and 1 Tank moved from sz79 to sz74
                2 Infantry and 1 Tank moved from sz74 to Shantung
                1 Artillery moved from Seoul to Korea
                1 EarlyFighter moved from Manila to S.Borneo

    Place Units - Hisaichi
                4 Infantry placed in S.Borneo
                1 Destroyer placed in sz79
                1 Battleship placed in sz74
                1 Artillery and 1 Infantry placed in Tientsin
                1 Artillery, 1 Infantry, 1 L.Fighter and 1 Mech.Inf placed in Seoul

    Turn Complete - Hisaichi
                Hisaichi collect 59 PUs; end with 59 PUs total

    Production/PUs Summary :

    Yamamoto : 56 / 56
        Chinese : 27 / 30
        Hisaichi : 59 / 59
        Dutch : 12 / 0
        Thai : 11 / 11
        British : 61 / 67
        Anzac : 26 / 31
        Americans : 95 / 95
        Masaharu : 36 / 37
        Russians : 27 / 27

    triplea_38799_His5.tsvg

  • TripleA

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Combat Move - Dutch
                1 Transport moved from sz70 to sz58
                1 Artillery moved from Flores to sz58
                1 Artillery and 1 Transport moved from sz58 to sz70
                1 Artillery moved from sz70 to Davao
                1 Infantry moved from Lambok to Bali
                      Dutch take Bali from Hisaichi
                1 T.Boat moved from sz48 to sz70
                1 T.Boat moved from sz81 to sz58

    Combat - Dutch

    Non Combat Move - Dutch

    Turn Complete - Dutch

    Production/PUs Summary :

    Yamamoto : 56 / 56
        Chinese : 27 / 30
        Hisaichi : 58 / 59
        Dutch : 13 / 0
        Thai : 11 / 11
        British : 61 / 67
        Anzac : 26 / 31
        Americans : 95 / 95
        Masaharu : 36 / 37
        Russians : 27 / 27

    triplea_38799_Dut5.tsvg

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Combat Move - Thai
                2 Artillerys moved from Phuket to Malaya
                1 Infantry and 1 Marine moved from Phuket to Malaya

    Purchase Units - Thai
                Thai buy 4 Infantry and 1 Marine; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in Malaya
                    Thai attack with 2 Artillerys, 1 Infantry and 1 Marine
                    British defend with 2 Artillerys and 1 Marine
                    Thai win, taking Malaya from British with 1 Artillery and 1 Marine remaining. Battle score for attacker is 5
                    Casualties for British: 2 Artillerys and 1 Marine
                    Casualties for Thai: 1 Artillery and 1 Infantry

    Non Combat Move - Thai

    Place Units - Thai
                4 Infantry and 1 Marine placed in Phuket

    Turn Complete - Thai
                Thai collect 17 PUs; end with 17 PUs total

    Production/PUs Summary :

    Yamamoto : 56 / 56
        Chinese : 27 / 30
        Hisaichi : 58 / 59
        Dutch : 13 / 0
        Thai : 17 / 17
        British : 55 / 67
        Anzac : 26 / 31
        Americans : 95 / 95
        Masaharu : 36 / 37
        Russians : 27 / 27

    triplea_38799_Tha5.tsvg

  • TripleA

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Combat Move - British
                1 Mech.Inf moved from Burma to Kiangsi
                      Chinese take Chunking from Yamamoto
                      British take Kwangsi from Yamamoto
                      Chinese take Kiangsi from Yamamoto
                1 Tank moved from Burma to N.French I.
                1 Fighter moved from Burma to N.French I.
                4 Infantry moved from Calcutta to sz63
                1 B.Transport and 4 Infantry moved from sz63 to sz64
                4 Infantry moved from sz64 to Thailand
                1 EarlyFighter and 2 Fighters moved from Burma to Thailand
                1 Fighter moved from sz66 to Thailand
                1 Infantry and 1 Tank moved from N.S to Sumatra
                1 EarlyFighter moved from sz66 to Sumatra
                1 Artillery moved from S.A to sz66
                1 Infantry moved from N.S to sz66
                1 Artillery and 1 Infantry moved from sz66 to Malaya
                2 EarlyFighters moved from sz66 to Malaya

    Purchase Units - British
                British buy 2 Artillerys, 2 Bunkers, 3 Fighters and 9 Infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in N.French I.
                    British attack with 1 Fighter and 1 Tank
                    Yamamoto defend with 1 Tank
                    British win with 1 Fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 Tank
                    Casualties for Yamamoto: 1 Tank
                Battle in Sumatra
                    British attack with 1 EarlyFighter, 1 Infantry and 1 Tank
                    Thai defend with 1 Artillery
                    British win, taking Sumatra from Thai with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry
                    Casualties for Thai: 1 Artillery
                Battle in Thailand
                    British attack with 1 EarlyFighter, 3 Fighters and 4 Infantry
                    Yamamoto defend with 1 Artillery, 1 Elite and 2 Infantry
                    British win, taking Thailand from Thai with 1 EarlyFighter, 3 Fighters and 2 Infantry remaining. Battle score for attacker is 8
                    Casualties for British: 2 Infantry
                    Casualties for Yamamoto: 1 Artillery, 1 Elite and 2 Infantry
                Battle in Malaya
                    British attack with 1 Artillery, 2 EarlyFighters and 1 Infantry
                    Thai defend with 1 Artillery and 1 Marine
                    British win, taking Malaya from Thai with 1 Artillery and 2 EarlyFighters remaining. Battle score for attacker is 5
                    Casualties for British: 1 Infantry
                    Casualties for Thai: 1 Artillery and 1 Marine

    Non Combat Move - British
                1 B.Carrier moved from sz63 to sz64
                2 B.Transports moved from sz66 to sz63
                1 Transport moved from sz66 to sz63
                2 Infantry moved from Calcutta to sz63
                2 Infantry moved from sz63 to E.India
                1 AAGun and 3 Infantry moved from C.India to E.India
                3 Fighters moved from Dheli to Bengal
                1 AAGun moved from Burma to Bengal
                1 EarlyFighter moved from Thailand to Bengal
                1 Fighter moved from N.French I. to Bengal
                1 Fighter moved from Thailand to sz64
                2 EarlyFighters moved from Malaya to sz66
                2 Fighters moved from Thailand to sz66
                1 EarlyFighter moved from Sumatra to sz66
                1 AAGun and 6 Infantry moved from New Guinea to Sarong
                1 Artillery and 1 Infantry moved from Arawa to sz42
                1 Artillery, 1 Infantry and 1 Transport moved from sz42 to sz70
                1 Artillery and 1 Infantry moved from sz70 to Davao
                1 Fighter moved from sz66 to sz64

    Place Units - British
                1 Bunker placed in Burma
                1 Bunker placed in Bengal
                3 Fighters placed in Dheli
                2 Artillerys and 6 Infantry placed in Calcutta
                3 Infantry placed in Moresby

    Turn Complete - British
                British collect 69 PUs; end with 69 PUs total

    Production/PUs Summary :

    Yamamoto : 51 / 56
        Chinese : 29 / 30
        Hisaichi : 58 / 59
        Dutch : 13 / 0
        Thai : 6 / 17
        British : 69 / 69
        Anzac : 26 / 31
        Americans : 95 / 95
        Masaharu : 36 / 37
        Russians : 27 / 27

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 3.526
            Median : 3.000
            Variance : 0.324
            Standard Deviation : 0.569
            Total rolls : 38

    British Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.630
            Median : 3.000
            Variance : 0.577
            Standard Deviation : 0.760
            Total rolls : 27

    Yamamoto Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Thai Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    triplea_38799_Bri5.tsvg

  • TripleA

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Combat Move - Anzac
                1 Carrier, 1 Destroyer and 2 Submarines moved from sz70 to sz68
                1 Infantry moved from Davao to sz70
                1 Infantry and 1 T.Boat moved from sz70 to sz68
                1 Infantry moved from sz68 to Mindor
                3 Infantry and 3 Tanks moved from Davao to sz70
                1 Infantry, 1 Tank and 1 Transport moved from sz70 to sz68
                1 Infantry and 1 Tank moved from sz68 to N.B
                2 Infantry, 2 Tanks and 2 Transports moved from sz70 to sz68
                2 Infantry and 2 Tanks moved from sz68 to W.Borneo
                2 EarlyFighters moved from sz70 to sz67

    Purchase Units - Anzac
                Anzac buy 1 Destroyer, 1 Infantry, 1 Marine, 1 Submarine and 2 Transports; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in sz67
                    Anzac attack with 2 EarlyFighters
                    Hisaichi defend with 1 B.Transport
                    1 B.Transport owned by the Hisaichi lost in sz67
                    Anzac win with 2 EarlyFighters remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 1 B.Transport
                Battle in sz68
                    Anzac attack with 1 Carrier, 1 Destroyer, 2 Submarines, 1 T.Boat and 3 Transports
                    Yamamoto defend with 1 Destroyer
                    Anzac win with 1 Carrier, 1 Destroyer, 1 Submarine, 1 T.Boat and 3 Transports remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Destroyer
                    Casualties for Anzac: 1 Submarine
                Battle in N.B
                Battle in W.Borneo
                Battle in Mindor

    Non Combat Move - Anzac
                2 EarlyFighters moved from sz67 to sz68
                1 Transport moved from sz59 to sz48
                1 Infantry moved from N.Australia to sz46
                1 Infantry moved from E.G to sz46
                2 Infantry and 1 Transport moved from sz46 to sz70
                2 Infantry moved from sz70 to Davao
                1 Destroyer and 1 Submarine moved from sz46 to sz70
                2 Infantry moved from Melbourne to sz37
                1 Destroyer, 2 Infantry, 1 Submarine and 1 Transport moved from sz37 to sz46
                2 Infantry moved from sz46 to E.G
                1 Infantry moved from E.G to N.G
                2 Infantry moved from N.G to Sarong

    Place Units - Anzac
                1 Destroyer, 1 Submarine and 2 Transports placed in sz37
                1 Infantry and 1 Marine placed in Melbourne

    Turn Complete - Anzac
                Anzac collect 26 PUs; end with 26 PUs total

    Production/PUs Summary :

    Yamamoto : 50 / 56
        Chinese : 29 / 30
        Hisaichi : 54 / 59
        Dutch : 13 / 0
        Thai : 6 / 17
        British : 73 / 69
        Anzac : 26 / 26
        Americans : 96 / 95
        Masaharu : 36 / 37
        Russians : 27 / 27

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 8 times
                3 was rolled 10 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 8 times
            Average roll : 3.409
            Median : 3.000
            Variance : 0.372
            Standard Deviation : 0.610
            Total rolls : 44

    British Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.630
            Median : 3.000
            Variance : 0.577
            Standard Deviation : 0.760
            Total rolls : 27

    Hisaichi Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Yamamoto Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Anzac Combat
                1 was rolled 1 times
                2 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.500
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Thai Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    triplea_38799_Anz5.tsvg

  • TripleA

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Combat Move - Americans
                9 units repaired.
                2 Infantry and 2 Tanks moved from Davao to sz70
                1 Infantry, 1 Tank and 1 Transport moved from sz70 to sz68
                1 Infantry and 1 Tank moved from sz68 to Manila
                1 Infantry, 1 Tank and 1 Transport moved from sz70 to sz68
                1 Infantry and 1 Tank moved from sz68 to Borneo
                4 Infantry moved from Lasap to sz45
                1 B.Transport and 4 Infantry moved from sz45 to sz68
                4 Infantry moved from sz68 to W.Borneo
                4 Infantry moved from Davao to sz70
                1 B.Transport and 4 Infantry moved from sz70 to sz68
                4 Infantry moved from sz68 to W.Borneo
                9 Battleships, 2 Carriers and 1 Destroyer moved from sz60 to sz68
                5 Battleships and 1 Destroyer moved from sz70 to sz68
                2 EarlyFighters moved from sz60 to sz73
                1 Bomber moved from Davao to sz73
                1 Carrier moved from sz70 to sz68
                2 Artillerys and 2 Infantry moved from Arawa to sz42
                2 Artillerys, 2 Infantry and 2 Transports moved from sz42 to sz70
                2 Artillerys and 2 Infantry moved from sz70 to Davao
                1 S.Sub moved from sz40 to sz70
                1 Transport moved from sz40 to sz45
                1 Infantry moved from Anchorage to Alaska
                4 Infantry moved from N.Canada to Anchorage
                2 Artillerys and 2 Infantry moved from British Columbia to N.Canada

    Purchase Units - Americans
                Americans buy 4 Battleships, 1 S.Sub and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Borneo
                    Americans attack with 1 Infantry and 1 Tank
                    Hisaichi defend with 1 Infantry and 1 Marine
                    Americans win, taking Borneo from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
                    Casualties for Hisaichi: 1 Infantry and 1 Marine
                Battle in sz73
                    Americans attack with 1 Bomber and 2 EarlyFighters
                    Hisaichi defend with 1 Transport; Thai defend with 1 T.Boat
                    Americans win with 1 Bomber remaining. Battle score for attacker is -5
                    Casualties for Hisaichi: 1 Transport
                    Casualties for Americans: 2 EarlyFighters
                    Casualties for Thai: 1 T.Boat
                Battle in Manila
                    Americans attack with 1 Infantry and 1 Tank
                    Yamamoto defend with 2 Infantry
                    Americans win, taking Manila from Yamamoto with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 2 Infantry

    Non Combat Move - Americans
                1 Bomber moved from sz73 to Davao
                1 Tank moved from Weno to Lasap
                1 Infantry moved from Weno to Lasap
                1 AAGun moved from Seattle to British Columbia

    Place Units - Americans
                4 Battleships placed in sz70
                1 S.Sub and 1 Submarine placed in sz40

    Turn Complete - Americans
                Americans collect 102 PUs; end with 102 PUs total

    Production/PUs Summary :

    Yamamoto : 47 / 56
        Chinese : 29 / 30
        Hisaichi : 51 / 59
        Dutch : 13 / 0
        Thai : 6 / 17
        British : 73 / 69
        Anzac : 26 / 26
        Americans : 102 / 102
        Masaharu : 36 / 37
        Russians : 27 / 27

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 13 times
                3 was rolled 13 times
                4 was rolled 8 times
                5 was rolled 12 times
                6 was rolled 11 times
            Average roll : 3.478
            Median : 3.000
            Variance : 0.288
            Standard Deviation : 0.537
            Total rolls : 67

    British Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.630
            Median : 3.000
            Variance : 0.577
            Standard Deviation : 0.760
            Total rolls : 27

    Hisaichi Combat
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Yamamoto Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.737
            Median : 4.000
            Variance : 0.722
            Standard Deviation : 0.850
            Total rolls : 19

    Anzac Combat
                1 was rolled 1 times
                2 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.500
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Thai Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    triplea_38799_Ame5.tsvg

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Combat Move - Masaharu
                1 Artillery moved from Belogorsk to Quingdao
                2 Infantry moved from Vostok to Quingdao
                2 Fighters moved from Vostok to Quingdao
                1 Artillery, 1 EarlyFighter and 2 Infantry moved from Vostok to Irkutsk
                1 Bomber moved from Amursk to Irkutsk
                1 Infantry moved from Vostok to Irkutsk

    Purchase Units - Masaharu
                Masaharu buy 2 Artillerys, 1 Destroyer, 1 Fighter, 3 Infantry and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in Quingdao
                    Masaharu attack with 1 Artillery, 2 Fighters and 2 Infantry
                    Russians defend with 2 Infantry
                    Masaharu win, taking Quingdao from Russians with 1 Artillery, 2 Fighters and 2 Infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 2 Infantry
                Battle in Irkutsk
                    Masaharu attack with 1 Artillery, 1 Bomber, 1 EarlyFighter and 3 Infantry
                    Russians defend with 2 Artillerys and 1 Infantry
                    Masaharu win, taking Irkutsk from Russians with 1 Artillery, 1 Bomber, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 6
                    Casualties for Masaharu: 2 Infantry
                    Casualties for Russians: 2 Artillerys and 1 Infantry

    Non Combat Move - Masaharu
                2 Fighters moved from Quingdao to Manchuria
                1 EarlyFighter moved from Irkutsk to Vostok
                1 Bomber moved from Irkutsk to Amursk
                1 Artillery and 1 Infantry moved from Amursk to Belogorsk
                1 Artillery and 3 Infantry moved from Yakutsk to Angarsk
                1 Elite moved from Ostrov to sz1
                1 Elite moved from sz1 to Vostok
                1 T.Boat moved from sz1 to sz15
                1 Destroyer moved from sz1 to sz15
                1 Destroyer and 1 Submarine moved from sz16 to sz74
                4 Transports moved from sz1 to sz15
                1 Artillery and 7 Infantry moved from Akina to sz15
                1 Artillery, 7 Infantry and 4 Transports moved from sz15 to sz1
                1 Mech.Inf moved from Amursk to Vostok
                1 Artillery and 7 Infantry moved from sz1 to Vostok

    Place Units - Masaharu
                1 Destroyer and 1 Submarine placed in sz15
                1 Fighter placed in Akina
                1 Artillery and 2 Infantry placed in Amursk
                1 Artillery and 1 Infantry placed in Akina

    Turn Complete - Masaharu
                Masaharu collect 40 PUs; end with 40 PUs total

    Production/PUs Summary :

    Yamamoto : 47 / 56
        Chinese : 29 / 30
        Hisaichi : 51 / 59
        Dutch : 13 / 0
        Thai : 6 / 17
        British : 73 / 69
        Anzac : 26 / 26
        Americans : 102 / 102
        Masaharu : 40 / 40
        Russians : 23 / 27

    triplea_38799_Mas5.tsvg

  • TripleA

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Combat Move - Russians
                7 Infantry and 4 Tanks moved from Jinan to Hsingan
                1 EarlyFighter and 2 Fighters moved from Ulaan Ude to Hsingan

    Purchase Units - Russians
                Russians buy 1 Factory and 6 Infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Hsingan
                    Russians attack with 1 EarlyFighter, 2 Fighters, 7 Infantry and 4 Tanks
                    Masaharu defend with 1 Artillery and 2 Infantry; Yamamoto defend with 2 Artillerys, 4 Infantry and 2 Tanks
                    4 Tanks retreated to Jinan
                    Masaharu win with 3 Artillerys, 4 Infantry and 2 Tanks remaining. Battle score for attacker is -10
                    Casualties for Masaharu: 2 Infantry
                    Casualties for Russians: 7 Infantry

    Non Combat Move - Russians
                1 EarlyFighter and 2 Fighters moved from Hsingan to Jinan
                1 Artillery and 7 Infantry moved from Ulaan Ude to Jinan
                5 Infantry and 1 Marine moved from Tulun to Ulaan Ude
                3 Tanks moved from Bratsk to Ulaan Ude
                5 Infantry and 1 Marine moved from Kaask to Tulun
                3 Tanks moved from Achinsk to Bratsk

    Place Units - Russians
                6 Infantry placed in Kaask
                1 Factory placed in Jinan

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total

    Production/PUs Summary :

    Yamamoto : 47 / 56
        Chinese : 29 / 30
        Hisaichi : 51 / 59
        Dutch : 13 / 0
        Thai : 6 / 17
        British : 73 / 69
        Anzac : 26 / 26
        Americans : 102 / 102
        Masaharu : 40 / 40
        Russians : 23 / 23

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.320
            Median : 3.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 25

    Masaharu Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.818
            Median : 2.000
            Variance : 1.900
            Standard Deviation : 1.378
            Total rolls : 11

    Russians Combat
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 7 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.714
            Median : 4.000
            Variance : 2.462
            Standard Deviation : 1.569
            Total rolls : 14

    triplea_38799_Rus5.tsvg

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 Infantry moved from Hanan to Kwangsi
                      Yamamoto take Kwangsi from British
                1 Tank moved from Hongkong to Kiangsi
                1 Artillery moved from Hanan to Kiangsi
                1 Artillery and 1 Infantry moved from Naha to sz74
                1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz73
                1 Artillery and 1 Infantry moved from sz73 to Malaya
                1 EarlyFighter moved from sz78 to Manila
                1 Fighter moved from sz78 to Manila
                1 Artillery moved from S.Japan to sz78
                1 Infantry moved from Bonin to sz78
                1 Artillery, 1 Infantry and 1 Transport moved from sz78 to sz71
                1 Artillery and 1 Infantry moved from sz71 to Manila
                1 Bomber moved from S.Japan to Manila
                1 Artillery moved from S.Japan to sz78
                1 Infantry moved from Bonin to sz78
                1 Artillery, 1 Infantry and 1 Transport moved from sz78 to sz75
                1 Artillery and 1 Infantry moved from sz75 to Manila
                1 Bomber moved from Tientsin to Malaya

    Purchase Units - Yamamoto
                Yamamoto buy 2 Bunkers, 2 Fighters, 7 Infantry and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Malaya
                    Yamamoto attack with 1 Artillery, 1 Bomber and 1 Infantry
                    British defend with 1 Artillery
                    Yamamoto win, taking Malaya from British with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 Artillery
                    Casualties for Yamamoto: 1 Infantry
                Battle in Manila
                    Yamamoto attack with 2 Artillerys, 1 Bomber, 1 EarlyFighter, 1 Fighter and 2 Infantry
                    Americans defend with 1 Infantry and 1 Tank
                    Yamamoto win, taking Manila from Americans with 2 Artillerys, 1 Bomber, 1 EarlyFighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Americans: 1 Infantry and 1 Tank
                Battle in Kiangsi
                    Yamamoto attack with 1 Artillery and 1 Tank
                    British defend with 1 Mech.Inf
                    1 Mech.Inf owned by the British lost in Kiangsi
                    Yamamoto win, taking Kiangsi from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 5
                    Casualties for British: 1 Mech.Inf

    Non Combat Move - Yamamoto
                1 Destroyer moved from sz78 to sz67
                1 Artillery, 2 Infantry and 1 Tank moved from Tientsin to Hsingan
                1 Artillery and 2 Infantry moved from Manchuria to Hsingan
                1 Tank moved from Manchuria to Hsingan
                1 Fighter moved from Manila to sz74
                1 Bomber moved from Manila to Tokyo
                1 Bomber moved from Malaya to Phuket
                1 Destroyer moved from sz78 to sz74
                1 EarlyFighter moved from Manila to sz78
                1 Fighter moved from Tokyo to sz78
                1 Fighter moved from Tokyo to S.Japan
                4 Infantry moved from Tokyo to S.Japan
                1 Infantry moved from Hongkong to Kwangtung
                1 Infantry moved from Hongkong to Macau

    Place Units - Yamamoto
                1 Bunker, 3 Infantry and 1 Tank placed in S.Japan
                1 Bunker, 2 Fighters, 4 Infantry and 1 Tank placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 60 PUs; end with 60 PUs total

    Production/PUs Summary :

    Yamamoto : 60 / 60
        Chinese : 28 / 30
        Hisaichi : 51 / 59
        Dutch : 13 / 0
        Thai : 6 / 17
        British : 64 / 69
        Anzac : 26 / 26
        Americans : 99 / 102
        Masaharu : 40 / 40
        Russians : 23 / 23

    triplea_38799_Yam6.tsvg

  • TripleA

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Chinese
                1 Mech.Inf moved from W.Sian to Kichedung
                      Chinese take Hanan from Hisaichi
                      Chinese take Hankou from Hisaichi
                      Chinese take Kichedung from Hisaichi
                3 EarlyFighters moved from Gansu to N.Chunking
                3 Mech.Infs moved from Tsingnan to N.Chunking
                3 Mech.Infs moved from Shangsi to N.Chunking
                1 Infantry moved from N.Shangsi to E.Shansi
                1 Infantry moved from Shangsi to E.Shansi
                2 Infantry moved from Shangsi to Shansi
                1 Fighter moved from Gansu to E.Shansi
                1 Fighter moved from Gansu to Shansi
                2 Infantry moved from Szechwan to Sian
                1 Artillery, 1 Marine and 4 Tanks moved from Shangsi to Sian

    Purchase Units - Chinese
                Chinese buy 5 Infantry, 1 Marine, 2 Mech.Infs and 2 Tankettes; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Shansi
                    Chinese attack with 1 Fighter and 2 Infantry
                    Hisaichi defend with 1 Infantry
                    Chinese win, taking Shansi from Hisaichi with 1 Fighter and 2 Infantry remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Sian
                    Chinese attack with 1 Artillery, 2 Infantry, 1 Marine and 4 Tanks
                    Hisaichi defend with 1 Artillery and 1 Infantry
                    Chinese win, taking Sian from Hisaichi with 1 Artillery, 1 Infantry, 1 Marine and 4 Tanks remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Artillery and 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in E.Shansi
                    Chinese attack with 1 Fighter and 2 Infantry
                    Hisaichi defend with 1 Infantry
                    retreated to E.Shansi
                    Hisaichi win with 1 Infantry remaining. Battle score for attacker is -4
                    Casualties for Chinese: 2 Infantry
                Battle in N.Chunking
                    Chinese attack with 3 EarlyFighters and 6 Mech.Infs
                    Hisaichi defend with 4 Tanks
                    Chinese win, taking N.Chunking from Hisaichi with 3 EarlyFighters and 6 Mech.Infs remaining. Battle score for attacker is 20
                    Casualties for Hisaichi: 4 Tanks

    Non Combat Move - Chinese
                2 EarlyFighters moved from N.Chunking to W.Sian
                1 EarlyFighter moved from N.Chunking to W.Sian
                1 Fighter moved from E.Shansi to Shangsi
                1 Fighter moved from Shansi to Shangsi
                1 Infantry moved from Gansu to N.Shangsi
                5 Infantry moved from Gansu to Shangsi
                1 AAGun moved from Shangsi to Sian
                1 AAGun moved from Gansu to Shangsi
                6 Infantry moved from Tsingnan to Gansu
                6 Infantry moved from Xining to Tsingnan
                1 Infantry moved from Gobi to Tsingnan
                1 Infantry moved from Quyan to Gobi
                2 Mech.Infs moved from Urumal to Tsingnan
                2 Infantry moved from Urumal to Quyan

    Place Units - Chinese
                5 Infantry and 1 Marine placed in Xining
                2 Mech.Infs and 2 Tankettes placed in Urumal

    Turn Complete - Chinese
                Chinese collect 40 PUs; end with 40 PUs total

    Production/PUs Summary :

    Yamamoto : 60 / 60
        Chinese : 40 / 40
        Hisaichi : 39 / 59
        Dutch : 13 / 0
        Thai : 6 / 17
        British : 64 / 69
        Anzac : 26 / 26
        Americans : 99 / 102
        Masaharu : 40 / 40
        Russians : 23 / 23

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 10 times
                5 was rolled 17 times
                6 was rolled 8 times
            Average roll : 3.980
            Median : 4.500
            Variance : 2.571
            Standard Deviation : 1.604
            Total rolls : 50

    Hisaichi Combat
                1 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 3.917
            Median : 5.000
            Variance : 2.364
            Standard Deviation : 1.537
            Total rolls : 12

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 8 times
                5 was rolled 11 times
                6 was rolled 7 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.514
            Standard Deviation : 1.230
            Total rolls : 38

    triplea_38799_Chi6.tsvg

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Hisaichi
                1 Bomber moved from Hongkong to W.Borneo
                3 EarlyFighters moved from S.Borneo to W.Borneo
                1 Tank moved from S.Borneo to W.Borneo
                2 Artillerys, 7 Infantry and 1 Marine moved from S.Borneo to W.Borneo
                1 Tank moved from Shantung to Nanking
                1 Tank moved from Nanking to Hankou
                      Hisaichi take Hankou from Chinese
                1 Mech.Inf moved from Hopeh to Nanking
                1 Mech.Inf moved from Nanking to Hanan
                      Hisaichi take Hanan from Chinese
                1 Transport moved from sz74 to sz79
                1 Artillery and 1 Infantry moved from Seoul to sz79
                1 Artillery, 1 Infantry and 1 Transport moved from sz79 to sz74
                1 Artillery and 1 Infantry moved from sz74 to Kichedung
                2 EarlyFighters moved from sz74 to Kichedung
                3 EarlyFighters moved from sz74 to Shansi
                1 Artillery and 2 Infantry moved from Shantung to Shansi
                1 Infantry moved from E.Shansi to N.Shangsi
                1 Bomber moved from Tientsin to N.Shangsi

    Purchase Units - Hisaichi
                Hisaichi buy 2 Artillerys, 1 Bunker, 2 Destroyers, 7 Infantry, 2 Marines and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in N.Shangsi
                    Hisaichi attack with 1 Bomber and 1 Infantry
                    Chinese defend with 1 Infantry
                    Hisaichi win with 1 Bomber remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in W.Borneo
                    Hisaichi attack with 2 Artillerys, 1 Bomber, 3 EarlyFighters, 7 Infantry, 1 Marine and 1 Tank
                    Americans defend with 8 Infantry; Anzac defend with 2 Infantry and 2 Tanks
                    2 Artillerys, 2 Infantry, 1 Marine and 1 Tank retreated to S.Borneo
                    British win with 3 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 5 Infantry
                    Casualties for Americans: 5 Infantry
                    Casualties for Anzac: 2 Infantry
                Battle in Kichedung
                    Hisaichi attack with 1 Artillery, 2 EarlyFighters and 1 Infantry
                    Chinese defend with 1 Mech.Inf
                    1 Mech.Inf owned by the Chinese lost in Kichedung
                    Hisaichi win, taking Kichedung from Chinese with 1 Artillery, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 5
                    Casualties for Chinese: 1 Mech.Inf
                Battle in Shansi
                    Hisaichi attack with 1 Artillery, 3 EarlyFighters and 2 Infantry
                    Chinese defend with 2 Infantry
                    Hisaichi win, taking Shansi from Chinese with 1 Artillery, 3 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 2 Infantry

    Non Combat Move - Hisaichi
                3 EarlyFighters moved from Shansi to sz74
                1 Bomber moved from N.Shangsi to Tientsin
                2 EarlyFighters moved from Kichedung to sz74
                1 Bomber moved from W.Borneo to Tientsin
                3 EarlyFighters moved from W.Borneo to S.Borneo
                1 Infantry moved from E.Borneo to S.Borneo
                4 Artillerys and 5 Infantry moved from Peking to E.Shansi
                3 Infantry moved from Hopeh to E.Shansi
                1 Artillery and 1 Marine moved from Hopeh to E.Shansi
                1 Artillery and 1 Infantry moved from Tientsin to Peking
                1 Artillery moved from Korea to Tientsin
                1 Mech.Inf moved from Seoul to Hopeh
                1 Infantry moved from Shantung to Nanking
                1 Destroyer moved from sz79 to sz74
                1 L.Fighter moved from Seoul to Tientsin

    Place Units - Hisaichi
                1 Bunker, 3 Infantry and 1 Tank placed in S.Borneo
                2 Infantry and 1 Tank placed in Tientsin
                2 Destroyers placed in sz79
                2 Artillerys, 2 Infantry and 2 Marines placed in Seoul

    Turn Complete - Hisaichi
                Hisaichi collect 46 PUs; end with 46 PUs total

    Production/PUs Summary :

    Yamamoto : 60 / 60
        Chinese : 33 / 40
        Hisaichi : 46 / 46
        Dutch : 13 / 0
        Thai : 6 / 17
        British : 64 / 69
        Anzac : 26 / 26
        Americans : 99 / 102
        Masaharu : 40 / 40
        Russians : 23 / 23

    triplea_38799_His6.tsvg

  • TripleA

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Dutch
                1 EarlyFighter moved from Davao to sz71
                1 T.Boat moved from sz70 to sz71
                1 Artillery moved from Davao to sz70
                1 Infantry moved from Halma to sz70
                1 Artillery, 1 Infantry and 1 Transport moved from sz70 to sz60
                1 Artillery and 1 Infantry moved from sz60 to Malaya

    Combat - Dutch
                Battle in sz71
                    Dutch attack with 1 EarlyFighter and 1 T.Boat
                    Yamamoto defend with 1 Transport
                    Dutch win with 1 EarlyFighter and 1 T.Boat remaining. Battle score for attacker is 6
                    Casualties for Yamamoto: 1 Transport
                Battle in Malaya
                    Dutch attack with 1 Artillery and 1 Infantry
                    Yamamoto defend with 1 Artillery
                    Dutch win, taking Malaya from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 1 Artillery

    Non Combat Move - Dutch
                1 T.Boat moved from sz58 to sz70
                1 EarlyFighter moved from sz71 to Davao

    Turn Complete - Dutch

    Production/PUs Summary :

    Yamamoto : 54 / 60
        Chinese : 33 / 40
        Hisaichi : 46 / 46
        Dutch : 13 / 0
        Thai : 6 / 17
        British : 70 / 69
        Anzac : 26 / 26
        Americans : 99 / 102
        Masaharu : 40 / 40
        Russians : 23 / 23

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.556
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Yamamoto Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Dutch Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    triplea_38799_Dut6.tsvg

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Thai
                1 Infantry and 1 Marine moved from Phuket to Malaya
                1 Tank moved from Phuket to Malaya

    Purchase Units - Thai
                Thai buy 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in Malaya
                    Thai attack with 1 Infantry, 1 Marine and 1 Tank
                    Dutch defend with 1 Artillery and 1 Infantry
                    Thai win, taking Malaya from British with 1 Marine and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Thai: 1 Infantry
                    Casualties for Dutch: 1 Artillery and 1 Infantry

    Non Combat Move - Thai

    Place Units - Thai
                2 Artillerys, 1 Infantry, 1 Marine and 1 Tank placed in Phuket

    Turn Complete - Thai
                Thai collect 12 PUs; end with 12 PUs total

    Production/PUs Summary :

    Yamamoto : 54 / 60
        Chinese : 33 / 40
        Hisaichi : 46 / 46
        Dutch : 13 / 0
        Thai : 12 / 12
        British : 64 / 69
        Anzac : 26 / 26
        Americans : 99 / 102
        Masaharu : 40 / 40
        Russians : 23 / 23

    triplea_38799_Tha6.tsvg

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