@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
16L BM2 Patryn (Allies) vs Simon33 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 48 PUs;
Germans buy 1 artillery, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Ukraine to Novgorod
2 mech_infantrys moved from Baltic States to Novgorod
1 artillery moved from Bryansk to Belarus
3 mech_infantrys moved from Eastern Poland to Belarus
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
Germans take Tambov from Russians
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 tactical_bomber moved from Ukraine to Volgograd
3 bombers and 2 fighters moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland BelgiumCombat - Germans
Battle in Novgorod
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 3 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Holland Belgium
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Volgograd
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 bombers and 1 fighter moved from Russia to Bryansk
1 fighter moved from Novgorod to Baltic States
3 mech_infantrys moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
4 artilleries and 4 infantry moved from Germany to Poland
1 marine moved from Northern Italy to Western Germany
1 artillery moved from France to Western Germany
1 fighter moved from Russia to BryanskPlace Units - Germans
3 fighters and 1 infantry placed in Western Germany
1 artillery, 1 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 31 PUs;
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
2 mech_infantrys moved from Novosibirsk to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantryNon Combat Move - Russians
2 fighters moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
2 armour moved from Novosibirsk to Russia
2 aaGuns, 4 artilleries and 9 infantry moved from Norway to FinlandPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 carrier, 2 destroyers, 1 factory_minor, 5 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 4 fighters, 5 submarines and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone
2 bombers moved from Japan to 33 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Timguska
Japanese take Yenisey from Russians
Japanese take Timguska from Russians
1 fighter moved from Anhwe to Yunnan
1 fighter moved from Shantung to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from ChineseCombat - Japanese
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Scramble all fighters and Max defense for OOL
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 carrier, 2 destroyers, 1 factory_minor, 5 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 4 fighters, 5 submarines and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone
2 bombers moved from Japan to 33 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Timguska
Japanese take Yenisey from Russians
Japanese take Timguska from Russians
1 fighter moved from Anhwe to Yunnan
1 fighter moved from Shantung to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from ChineseCombat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 42 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking Celebes from Americans with 1 artillery remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 5 submarines and 5 tactical_bombers
ANZAC defend with 2 fighters and 2 transports; Americans defend with 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 10 fighters and 1 tactical_bomber
Units damaged: 4 carriers owned by the Americans and 1 battleship owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win with 2 bombers remaining. Battle score for attacker is -6
Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 10 fighters and 1 tactical_bomber
Casualties for ANZAC: 2 fighters and 2 transports
Casualties for Japanese: 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 5 submarines and 5 tactical_bombers
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 artillery and 1 mech_infantry moved from Hopei to Anhwe
1 fighter moved from Yunnan to Anhwe
1 fighter moved from Yunnan to French Indo China
1 artillery moved from Shan State to Burma
1 artillery moved from French Indo China to Shan State
1 bomber moved from 42 Sea Zone to French Indo China
2 bombers moved from 33 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to French Indo China
2 infantry and 1 mech_infantry moved from Shantung to Anhwe
1 infantry moved from Anhwe to Chahar
1 armour moved from Buryatia to Yenisey
2 tactical_bombers moved from Amur to Anhwe
1 infantry moved from Amur to Manchuria
1 fighter moved from Japan to AnhwePlace Units - Japanese
1 factory_minor placed in Malaya
1 carrier, 1 destroyer and 1 transport placed in 19 Sea Zone
1 destroyer placed in 36 Sea Zone
Japanese undo move 2.
Japanese undo move 2.
1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 4 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Caroline Islands to Philippines
1 artillery moved from Normandy Bordeaux to Southern France
Americans take Southern France from Neutral_Axis
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to Holland Belgium
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone -
Scramble SZ 112?
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No.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 4 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Caroline Islands to Philippines
1 artillery moved from Normandy Bordeaux to Southern France
Americans take Southern France from Neutral_Axis
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to Holland Belgium
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery and 1 bomber
Germans defend with 1 infantry
Americans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Philippines
Americans attack with 2 bombers
Japanese defend with 1 airfield, 2 bombers and 1 harbour
Americans win with 2 bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 2 bombers
Battle in DenmarkNon Combat Move - Americans
1 bomber moved from Holland Belgium to United Kingdom
2 bombers moved from Philippines to Dutch New Guinea
1 bomber moved from Western United States to Hawaiian Islands
2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone
2 aaGuns, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 transports moved from 110 Sea Zone to 102 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
2 carriers and 2 transports placed in 10 Sea Zone
4 fighters placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
13 infantry moved from Kweichow to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 13 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 12 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 11 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 7 PUs;
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 infantry moved from Algeria to Tunisia
1 artillery moved from Algeria to Tunisia
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
7 infantry moved from United Kingdom to 110 Sea Zone
8 infantry and 4 transports moved from 110 Sea Zone to 114 Sea Zone
2 fighters moved from 110 Sea Zone to Germany
8 infantry moved from 114 Sea Zone to Germany
1 carrier moved from 110 Sea Zone to 114 Sea Zone
1 destroyer moved from 110 Sea Zone to 114 Sea Zone
2 bombers moved from United Kingdom to Germany
1 fighter moved from United Kingdom to France
6 infantry moved from Normandy Bordeaux to France
1 fighter moved from Iceland to United KingdomCombat - British
Battle in Germany
British attack with 2 bombers, 2 fighters and 8 infantry
Germans defend with 1 artillery, 1 factory_major, 1 infantry and 2 mech_infantrys
British captures 61PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 2 bombers, 2 fighters and 8 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 artillery, 1 infantry and 2 mech_infantrys
Battle in Tunisia
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Tunisia from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in France
British attack with 1 fighter and 6 infantry
Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 artillery and 2 infantry
British win, taking France from Germans, taking Morocco from Americans, taking Normandy Bordeaux from Americans, taking Algeria from Americans, taking Southern France from Americans, taking Tunisia from British with 1 fighter and 2 infantry remaining. Battle score for attacker is -2
Casualties for British: 4 infantry
Casualties for Italians: 1 artillery and 2 infantry
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in France
Trigger British Liberation France Liberated French Central Africa 3 Infantry Place: French has 1 infantry placed in French Central Africa
Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3
Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3
Trigger British Liberation France Liberated French West Africa 3: French captures territory French West Africa
Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3
Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3
Trigger British Liberation France Liberated French Central Africa 3 Infantry Place activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3 Infantry Remove
Trigger British Liberation France Liberated French Central Africa 3 Infantry Remove: has removed 1 infantry owned by Neutral_Axis in French Central Africa
Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3
Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3
Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3
Trigger British Liberation France Liberated French Central Africa 3: French captures territory French Central Africa
Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3
Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3
Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3
Trigger British Liberation France Liberated French Madagascar 3: French captures territory French MadagascarNon Combat Move - British
1 armour moved from Belgian Congo to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
2 fighters moved from Germany to 114 Sea Zone
2 bombers moved from Germany to Normandy Bordeaux
1 fighter moved from France to Normandy BordeauxPlace Units - British
6 infantry placed in United Kingdom
3 infantry placed in Egypt
2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
British collect 37 PUs (1 lost to blockades); end with 98 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 101 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 6 artilleries and 5 infantry; Remaining resources: 2 PUs;Combat Move - Italians
3 artilleries, 2 infantry and 1 mech_infantry moved from Northern Italy to France
1 fighter moved from Southern Italy to France
1 bomber moved from Trans-Jordan to Volgograd
1 infantry moved from Rostov to Volgograd
1 infantry moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 infantry moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 artillery moved from Rostov to VolgogradCombat - Italians
Battle in France
Italians attack with 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
French defend with 1 airfield, 1 factory_minor and 4 infantry; British defend with 2 infantry
Italians destroys 0PUs while taking French capital
Italians win, taking France from French with 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for French: 4 infantry
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Volgograd
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 factory_minor and 2 mech_infantrys
Italians win, taking Volgograd from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 5
Casualties for Russians: 2 mech_infantrys
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Volgograd to Northwest Persia
1 artillery and 1 infantry moved from Persia to Iraq
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 cruiser and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from France to Southern ItalyPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Rostov: 5 infantry
EDIT: Adding units owned by Italians to Rostov: 1 artillery, 7 infantry and 1 mech_infantry
EDIT: Removing units owned by Italians from Ukraine: 1 artillery, 2 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Persia
2 artilleries and 3 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns
EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 32 PUs; end with 34 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 42 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 bomber moved from Caroline Islands to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 bomber moved from 44 Sea Zone to Northern Territory
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - French
1 cruiser moved from 110 Sea Zone to 114 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 artillery and 2 mech_infantrys moved from Belarus to Archangel
Germans take Archangel from Russians
2 bombers and 2 fighters moved from Bryansk to Russia
1 infantry and 1 tactical_bomber moved from Bryansk to Smolensk
1 fighter moved from Baltic States to 114 Sea Zone
5 fighters and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
4 artilleries and 4 infantry moved from Poland to Germany
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
3 artilleries and 1 marine moved from Western Germany to GermanyCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Germany
Germans attack with 7 artilleries, 4 infantry and 1 marine
British defend with 1 factory_minor and 8 infantry
Germans win, taking Germany from British with 4 artilleries remaining. Battle score for attacker is -5
Casualties for Germans: 3 artilleries, 4 infantry and 1 marine
Casualties for British: 8 infantry
Battle in 114 Sea Zone
Germans attack with 6 fighters and 1 tactical_bomber
French defend with 1 cruiser; British defend with 1 carrier, 1 destroyer, 2 fighters and 4 transports -
OOL in SZ114?
I assumed no intercept in Moscow. -
No intercept.
Carrier, Carrier, Fighter, Fighter, Cruiser
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 artillery and 2 mech_infantrys moved from Belarus to Archangel
Germans take Archangel from Russians
2 bombers and 2 fighters moved from Bryansk to Russia
1 infantry and 1 tactical_bomber moved from Bryansk to Smolensk
1 fighter moved from Baltic States to 114 Sea Zone
5 fighters and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
4 artilleries and 4 infantry moved from Poland to Germany
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
3 artilleries and 1 marine moved from Western Germany to GermanyCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Germany
Germans attack with 7 artilleries, 4 infantry and 1 marine
British defend with 1 factory_minor and 8 infantry
Germans win, taking Germany from British with 4 artilleries remaining. Battle score for attacker is -5
Casualties for Germans: 3 artilleries, 4 infantry and 1 marine
Casualties for British: 8 infantry
Battle in 114 Sea Zone
Germans attack with 6 fighters and 1 tactical_bomber
French defend with 1 cruiser; British defend with 1 carrier, 1 destroyer, 2 fighters and 4 transports
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for French: 1 cruiser
Casualties for Germans: 4 fighters
Casualties for British: 1 carrier, 1 destroyer, 2 fighters and 4 transports
Battle in Smolensk
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 bomber and 2 fighters moved from Russia to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
2 aaGuns moved from Western Germany to GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 37 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Volgograd
2 fighters moved from Russia to Volgograd
1 tactical_bomber moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 factory_minor
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artilleryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
2 aaGuns, 4 artilleries and 9 infantry moved from Finland to KareliaPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 25 PUs





