Agreed it could have definitely been worse!
16L G40 StuckTojo(axis) vs Patryn(allies +19)
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3 kamis each on two of your cruisers, please.
Full scramble!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters, 4 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 artilleries, 5 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
1 bomber moved from Queensland to 34 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
2 fighters moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 mech_infantry moved from Algeria to Tunisia
4 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6,4,4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3,3,6
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 5 carriers, 3 cruisers, 4 destroyers, 11 fighters, 1 submarine, 1 tactical_bomber and 4 transports
Japanese defend with 2 battleships, 4 carriers, 3 cruisers, 6 fighters, 4 submarines and 3 tactical_bombers
Units damaged: 2 battleships owned by the Japanese and 4 carriers owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 3 cruisers, 2 fighters, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 49
Casualties for Americans: 5 carriers, 4 destroyers, 9 fighters and 1 submarine
Casualties for Japanese: 2 battleships, 4 carriers, 3 cruisers, 6 fighters, 4 submarines and 3 tactical_bombers
Battle in Japan
Americans attack with 2 artilleries, 5 infantry and 1 mech_infantry
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Americans captures 49PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 3 aaGuns
Battle in Holland Belgium
Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry and 1 mech_infantry
Americans win, taking Holland Belgium from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Americans attack with 1 bomber and 2 fighters
Italians defend with 1 cruiser
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 cruiser
Casualties for Americans: 1 fighter
Battle in 34 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 carrier moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from 6 Sea Zone to 7 Sea Zone
1 bomber moved from 6 Sea Zone to Amur
1 bomber moved from 34 Sea Zone to Caroline Islands
2 fighters moved from 10 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to Algeria
1 bomber moved from 92 Sea Zone to Morocco
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Southeast Mexico to Central United States
1 mech_infantry moved from 91 Sea Zone to Morocco
4 fighters moved from Holland Belgium to 110 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
5 infantry placed in Eastern United States
1 fighter could not land in 6 Sea Zone and was removedTurn Complete - Americans
Americans collect 64 PUs; end with 113 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 118 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 123 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 133 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to Szechwan
5 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 carrier and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 carrier, 1 fighter and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Morocco to Normandy Bordeaux
9 infantry moved from United Kingdom to 110 Sea Zone
9 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
6 fighters moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 artillery and 5 infantry moved from Morocco to Algeria
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Iraq to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to EgyptCombat - British
Battle in Normandy Bordeaux
British attack with 2 bombers, 1 fighter and 9 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
British win, taking Normandy Bordeaux from Germans with 2 bombers, 1 fighter and 9 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
4 fighters moved from 110 Sea Zone to United Kingdom
2 bombers moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from India to Trans-Jordan
1 fighter moved from India to Trans-JordanPlace Units - British
1 carrier placed in 110 Sea Zone
8 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3
UK_Pacific collect 5 PUs (7 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
Yikes. I really sh*t the bed in this one.
Nice game; well played.
Let me know if you’re up for a re-match. I’ll post the results.
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Thank you! I enjoyed the game and would be happy to play another one. Let me know if you want to rebid or just swap sides with the same bid.