Agreed it could have definitely been worse!
16L G40 BM 2.0 Giallo(axis) vs Patryn(allies and new)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Japanese win with 2 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Queensland to Philippines
2 fighters moved from Caroline Islands to 35 Sea Zone
1 fighter moved from Caroline Islands to 42 Sea Zone
1 infantry moved from Shan State to French Indo China
2 fighters moved from 35 Sea Zone to PhilippinesPlace Units - ANZAC
1 bomber and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 fighter and 3 infantry moved from Algeria to TunisiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Normandy Bordeaux
1 bomber moved from Eastern Poland to Holland Belgium
1 bomber moved from Germany to Normandy Bordeaux
2 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
1 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Novgorod to Ukraine
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Novgorod to 125 Sea Zone
1 tactical_bomber moved from Novgorod to Bryansk
1 fighter moved from Novgorod to 125 Sea Zone
1 bomber moved from Germany to Holland Belgium
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Holland Belgium
1 infantry moved from Greece to BulgariaCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans win, taking 125 Sea Zone from British with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Bryansk
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Ukraine to Eastern Poland
1 tactical_bomber moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Vyborg to Novgorod
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 bomber, 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 bombers and 1 fighter moved from Holland Belgium to Western Germany
1 armour and 9 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Western Ukraine to Ukraine
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
1 submarine placed in 113 Sea Zone
8 mech_infantrys placed in Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Vologda to Archangel
2 fighters moved from Russia to Archangel
3 infantry moved from Yakut S.S.R. to YeniseyCombat - Russians
Battle in Archangel
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
2 fighters moved from Archangel to Russia
3 infantry moved from Volgograd to Tambov
2 armour and 2 mech_infantrys moved from Iraq to CaucasusPlace Units - Russians
1 infantry placed in Volgograd
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 artillery moved from Anhwe to Hopei
1 mech_infantry moved from Chahar to Hopei
1 mech_infantry moved from Shantung to Chahar
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Hunan
4 armour and 9 mech_infantrys moved from Kweichow to Shensi
1 artillery and 1 mech_infantry moved from Kweichow to Yunnan
1 bomber moved from Shantung to Yunnan
1 bomber moved from Shantung to Hunan
1 tactical_bomber moved from Kiangsu to Hunan
1 tactical_bomber moved from Shantung to Hunan
1 tactical_bomber moved from Shantung to Hopei
1 tactical_bomber moved from Kiangsu to HopeiCombat - Japanese
Battle in Hunan
Japanese attack with 1 bomber, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Hopei from Chinese with 1 artillery, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 4 armour and 9 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 4 armour and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Yunnan to Kiangsu
1 bomber moved from Hunan to Shantung
1 tactical_bomber moved from Hunan to Kiangsu
1 tactical_bomber moved from Hunan to Kiangsu
2 tactical_bombers moved from Hopei to Shantung
1 aaGun moved from Anhwe to Kiangsu
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from 6 Sea Zone to Shantung
2 fighters moved from 6 Sea Zone to KiangsuPlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 infantry and 1 mech_infantry placed in Shantung
2 infantry and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5,1,6,5,5
Japanese collect 46 PUs (2 lost to blockades); end with 46 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Philippines to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
4 fighters moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from Philippines to 21 Sea Zone
1 bomber moved from Philippines to 21 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 artillery
Americans win, taking Holland Belgium from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Battle in Sumatra
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery
Americans win, taking Sumatra from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 20 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 bomber and 5 fighters
Japanese defend with 1 destroyer
Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber and 5 fighters moved from 21 Sea Zone to 35 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
2 bombers moved from 35 Sea Zone to Philippines
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 mech_infantry moved from New Guinea to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from 35 Sea Zone to Philippines
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 carriers, 4 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Holland Belgium to United KingdomPlace Units - Americans
2 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 artilleries and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 108 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Sikang to Szechwan
1 infantry moved from Suiyuyan to Kansu
1 fighter moved from Sikang to YunnanCombat - Chinese
Chinese creates battle in territory Kweichow
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 mech_infantry
retreated to Yunnan
Japanese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
4 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 33 PUs;
British buy 1 armour, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 1 marine; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Kwangsi to Hunan
1 fighter moved from Shan State to Hunan
1 tactical_bomber moved from Shan State to Hunan
17 infantry moved from Burma to Yunnan
1 fighter and 11 infantry moved from Shan State to Yunnan
1 fighter moved from Yunnan to Hunan
3 artilleries and 4 infantry moved from Malaya to Shan State
2 artilleries and 2 infantry moved from India to Burma
1 battleship, 1 cruiser and 2 destroyers moved from 43 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian CongoCombat - British
Battle in Hunan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Hunan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
British attack with 28 infantry
Japanese defend with 1 artillery
British win, taking Yunnan from Japanese with 28 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Hunan to Shan State
2 aaGuns moved from Shan State to Yunnan
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 transport placed in 106 Sea Zone
1 transport placed in 110 Sea Zone
1 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 25 PUs; end with 27 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
4 infantry and 1 marine placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 4 infantry and 1 marine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Egypt to Iraq
2 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
2 armour moved from French Equatorial Africa to Belgian Congo
3 fighters moved from Egypt to Belgian Congo
3 artilleries moved from Egypt to Anglo Egyptian Sudan
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from France to Holland Belgium
2 fighters moved from Southern Italy to Holland Belgium
1 armour moved from Belarus to Bryansk
2 infantry moved from Western Ukraine to Bryansk
1 armour moved from Eastern Poland to BryanskCombat - Italians
Battle in Belgian Congo
Italians attack with 2 armour and 3 fighters
British defend with 2 mech_infantrys; French defend with 1 infantry
Italians win, taking Belgian Congo from British with 2 armour and 3 fighters remaining. Battle score for attacker is 11
Casualties for British: 2 mech_infantrys
Casualties for French: 1 infantry
Battle in Holland Belgium
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Italians win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bryansk
Italians attack with 2 armour and 2 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians win, taking Iraq from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Iraq to Egypt
3 fighters moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters moved from Holland Belgium to GermanyPlace Units - Italians
6 infantry placed in Northern Italy
3 mech_infantrys placed in EgyptTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 transport moved from 43 Sea Zone to 55 Sea Zone
1 carrier moved from 42 Sea Zone to 43 Sea Zone
2 fighters moved from 42 Sea Zone to Borneo
1 fighter moved from New South Wales to Queensland
1 bomber moved from New South Wales to PhilippinesCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 infantry
ANZAC win, taking Borneo from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
2 fighters moved from Borneo to 43 Sea ZonePlace Units - ANZAC
1 bomber and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 fighter moved from Tunisia to Morocco
1 destroyer moved from 43 Sea Zone to 35 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 10 artilleries, 16 infantry and 8 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Ukraine to Rostov
1 infantry moved from Western Ukraine to Bryansk
4 mech_infantrys moved from Western Ukraine to Bryansk
5 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
9 armour moved from Karelia to Belarus
1 armour moved from Ukraine to Bryansk
5 mech_infantrys moved from Ukraine to Bryansk
1 bomber moved from Western Germany to Rostov
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
4 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Belarus to Vologda
1 tactical_bomber moved from Belarus to Vologda
1 infantry moved from Belarus to Smolensk
1 bomber moved from Western Germany to Smolensk
1 bomber moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Ukraine to RostovCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 4 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 infantry
Casualties for Americans: 1 infantry
Battle in Rostov
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
retreated to Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Vologda
Germans attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Vologda to Novgorod
1 bomber moved from Smolensk to Bryansk
1 artillery and 1 infantry moved from Novgorod to Archangel
1 aaGun moved from Belarus to Archangel
1 aaGun moved from Belarus to Bryansk
1 bomber moved from Rostov to Bryansk
1 tactical_bomber moved from Eastern Poland to Western Germany
1 bomber, 4 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
8 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 infantry placed in Ukraine
3 infantry placed in France
1 infantry and 2 mech_infantrys placed in Western Germany
6 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 fighter
EDIT: Turning off Edit Mode
Germans undo move 3.
1 infantry and 1 mech_infantry placed in Western Germany
1 mech_infantry placed in Germany
Germans undo move 2.
2 infantry placed in France
Germans undo move 3.
2 infantry placed in Western Germany
1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 10 artilleries, 16 infantry and 8 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Ukraine to Rostov
1 infantry moved from Western Ukraine to Bryansk
4 mech_infantrys moved from Western Ukraine to Bryansk
5 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
9 armour moved from Karelia to Belarus
1 armour moved from Ukraine to Bryansk
5 mech_infantrys moved from Ukraine to Bryansk
1 bomber moved from Western Germany to Rostov
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
4 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Belarus to Vologda
1 tactical_bomber moved from Belarus to Vologda
1 infantry moved from Belarus to Smolensk
1 bomber moved from Western Germany to Smolensk
1 bomber moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Ukraine to RostovCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 4 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 infantry
Casualties for Americans: 1 infantry
Battle in Rostov
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
retreated to Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Vologda
Germans attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Vologda to Novgorod
1 bomber moved from Smolensk to Bryansk
1 artillery and 1 infantry moved from Novgorod to Archangel
1 aaGun moved from Belarus to Archangel
1 aaGun moved from Belarus to Bryansk
1 bomber moved from Rostov to Bryansk
1 tactical_bomber moved from Eastern Poland to Western Germany
1 bomber, 4 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
8 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 infantry placed in Ukraine
3 infantry placed in France
1 infantry and 2 mech_infantrys placed in Western Germany
6 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 fighter
EDIT: Turning off Edit Mode
Germans undo move 3.
1 infantry and 1 mech_infantry placed in Western Germany
1 mech_infantry placed in Germany
Germans undo move 2.
2 infantry placed in France
Germans undo move 3.
2 infantry placed in Western Germany
1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 bomber
EDIT: Adding units owned by Germans to Germany: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Caucasus to Iraq
1 armour and 1 mech_infantry moved from Caucasus to Iraq
1 infantry moved from Volgograd to Rostov
1 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Caucasus to Rostov
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to VologdaCombat - Russians
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Russians attack with 2 armour and 2 mech_infantrys
Italians defend with 1 infantry
Russians win, taking Iraq from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 infantry moved from Tambov to Russia
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Smolensk to Russia
3 infantry moved from Yenisey to TimguskaPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 destroyers and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Kiangsu to Kwangtung
1 armour moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Dzavhan to Yenisey
Japanese take Yenisey from Russians
2 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Chahar to Suiyuyan
1 bomber moved from Shantung to Suiyuyan
4 armour and 9 mech_infantrys moved from Shensi to Tsinghai
1 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
1 bomber moved from Kiangsu to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
1 artillery moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Shantung to Kweichow
1 tactical_bomber moved from Kiangsu to Hunan
1 tactical_bomber moved from Shantung to Hunan
1 fighter and 1 tactical_bomber moved from Shantung to KweichowCombat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Tsinghai
Japanese attack with 4 armour and 9 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 4 armour and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Suiyuyan to Shantung
1 mech_infantry moved from Shantung to Chahar
1 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Buyant-Uhaa to Chahar
1 aaGun moved from Buryatia to Yakut S.S.R.
2 fighters and 2 tactical_bombers moved from Kweichow to Shantung
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsu
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
1 tactical_bomber moved from Hunan to Kiangsu
1 tactical_bomber moved from Hunan to Shantung
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea ZonePlace Units - Japanese
2 destroyers and 5 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 1 destroyer, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Philippines to 20 Sea Zone
1 bomber moved from Philippines to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Denmark
2 carriers and 4 fighters moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea ZoneCombat - Americans
-
Scram 112?
-
no
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 1 destroyer, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Philippines to 20 Sea Zone
1 bomber moved from Philippines to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Denmark
2 carriers and 4 fighters moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea ZoneCombat - Americans
Battle in Norway
Battle in 20 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Norway from Germans with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 bomber and 4 fighters
Japanese defend with 1 destroyer
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in DenmarkNon Combat Move - Americans
1 bomber, 2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 bomber and 4 fighters moved from 21 Sea Zone to 35 Sea Zone
2 bombers moved from 35 Sea Zone to Philippines
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from Brazil to British Guiana
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 112 Sea Zone to United Kingdom
2 artilleries, 1 infantry and 2 transports moved from 41 Sea Zone to 44 Sea Zone
2 artilleries and 1 infantry moved from 44 Sea Zone to CelebesPlace Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
4 fighters placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 103 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Burma to Kweichow
4 infantry moved from Kwangsi to KwangtungCombat - Chinese
Chinese creates battle in territory Shensi
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Shensi from Japanese with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Kwangtung
Chinese attack with 4 infantry
Japanese defend with 1 harbour and 1 mech_infantry
Chinese win, taking Kwangtung from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
3 infantry moved from Sikang to Szechwan
1 fighter moved from Kweichow to SzechwanPlace Units - Chinese
2 artilleries placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs