@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 artilleries, 1 carrier and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 bombers moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
3 fighters moved from United Kingdom to Normandy Bordeaux
1 armour moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 fighters and 1 tactical_bomber moved from Shan State to Hunan
3 infantry moved from Yunnan to Kwangsi
25 infantry moved from Yunnan to Hunan
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Normandy Bordeaux
British attack with 3 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
British win, taking Normandy Bordeaux from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Hunan
British attack with 2 fighters, 25 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Hunan from Japanese with 2 fighters, 25 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
British attack with 3 bombers, 1 fighter and 2 infantry
Italians defend with 2 infantry
British win, taking Holland Belgium from Germans with 3 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Belgian Congo
British attack with 1 armour and 1 mech_infantry
Italians defend with 2 armour
1 armour owned by the British retreated to Rhodesia
Italians win with 2 armour remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Non Combat Move - British
1 mech_infantry moved from Union of South Africa to Rhodesia
2 aaGuns moved from Yunnan to Hunan
1 aaGun, 2 artilleries and 2 infantry moved from Burma to Yunnan
3 artilleries and 4 infantry moved from Shan State to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
2 fighters moved from Hunan to Yunnan
4 infantry and 1 marine moved from India to Burma
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
3 bombers moved from Holland Belgium to United Kingdom
Place Units - British
2 artilleries placed in United Kingdom
3 infantry placed in Union of South Africa
1 carrier placed in 110 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
2 artilleries and 5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Some Units in India change ownership: 2 artilleries and 5 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 armour, 1 bomber and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Belgian Congo to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Belgian Congo
1 armour moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Tanganyika Territory to Belgian Congo
3 artilleries moved from Anglo Egyptian Sudan to Belgian Congo
3 mech_infantrys moved from Egypt to Belgian Congo
3 fighters moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Egypt to Union of South Africa
2 armour and 2 infantry moved from Bryansk to Rostov
Combat - Italians
Strategic bombing raid in Union of South Africa
Bombing raid in Union of South Africa rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Union of South Africa causes 3 damage total.
Battle in Rostov
Italians attack with 2 armour and 2 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Union of South Africa to Belgian Congo
1 fighter moved from Germany to Southern Italy
2 artilleries moved from Southern Italy to Northern Italy
1 fighter moved from Germany to Southern Italy
4 infantry moved from Northern Italy to France
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
2 mech_infantrys placed in Northern Italy
1 bomber placed in Southern Italy
2 armour and 1 mech_infantry placed in Egypt
Turn Complete - Italians
Italians collect 27 PUs; end with 28 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 carrier, 1 cruiser and 2 fighters moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to Philippines
1 fighter moved from New South Wales to Queensland
1 bomber moved from New South Wales to 35 Sea Zone
1 transport moved from 55 Sea Zone to 45 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to Kwangsi
Combat - ANZAC
Battle in Formosa
Non Combat Move - ANZAC
2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from 35 Sea Zone to Philippines
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 bomber and 1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 fighter moved from Morocco to United Kingdom
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Bryansk to Tambov
1 bomber moved from Bryansk to Tambov
1 bomber moved from Bryansk to Vologda
1 infantry moved from Archangel to Vologda
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Denmark
1 mech_infantry moved from Germany to Denmark
1 bomber and 1 fighter moved from Germany to Denmark
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Denmark
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Denmark
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Germans win, taking Denmark from Americans with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun and 9 armour moved from Belarus to Bryansk
3 infantry moved from Ukraine to Bryansk
1 bomber moved from Tambov to Germany
1 bomber moved from Vologda to Bryansk
1 artillery moved from Archangel to Belarus
1 aaGun moved from Archangel to Novgorod
1 tactical_bomber moved from Novgorod to Western Germany
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Denmark to Germany
1 bomber moved from Denmark to Western Germany
7 mech_infantrys moved from Germany to Baltic States
2 mech_infantrys moved from Eastern Poland to Novgorod
6 mech_infantrys moved from Eastern Poland to Bryansk
Place Units - Germans
3 artilleries placed in Ukraine
3 infantry placed in France
4 mech_infantrys placed in Germany
4 infantry placed in Western Germany
3 infantry placed in Germany
Germans undo move 5.
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
4 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 7 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 7 mech_infantrys
EDIT: Turning off Edit Mode
3 infantry placed in France
3 infantry placed in Western Germany
2 infantry placed in Germany
2 infantry placed in Western Germany
Germans undo move 5.
2 infantry placed in Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Germans undo move 3.
2 infantry placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
3 infantry moved from Timguska to Novosibirsk
2 fighters and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Russia to Vologda
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
1 armour moved from Olgiy to Timguska
1 mech_infantry moved from Yenisey to Timguska
1 armour and 1 mech_infantry moved from Tsinghai to Turkmenistan
Japanese take Kazakhstan from Russians
Japanese take Turkmenistan from Russians
1 mech_infantry moved from Tsinghai to Kansu
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Shantung to Anhwe
1 bomber moved from Kiangsu to Shensi
1 mech_infantry moved from Tsinghai to Shensi
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from Japan to 25 Sea Zone
1 armour and 1 mech_infantry moved from Tsinghai to Caucasus
1 armour and 4 mech_infantrys moved from Tsinghai to Novosibirsk
1 bomber moved from Shantung to Kansu
1 mech_infantry moved from Tsinghai to Kansu
1 armour moved from Tsinghai to Novosibirsk
Combat - Japanese
Battle in Kansu
Japanese attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Novosibirsk
Japanese attack with 2 armour and 4 mech_infantrys
Russians defend with 3 infantry
Japanese win, taking Novosibirsk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 3 infantry
Casualties for Japanese: 3 mech_infantrys
Battle in 25 Sea Zone
Japanese attack with 8 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Shensi to Shantung
8 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 aaGun moved from Yakut S.S.R. to Yenisey
1 bomber moved from Kansu to Yenisey
Place Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 41 PUs; end with 42 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 factory_minor, 4 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
6 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Holland Belgium
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 transports moved from 112 Sea Zone to 110 Sea Zone
4 fighters moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 20 Sea Zone
2 bombers moved from Philippines to 20 Sea Zone
Combat - Americans
Americans creates battle in territory 44 Sea Zone
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 8 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry and 1 mech_infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 20 Sea Zone
Americans attack with 2 bombers and 2 fighters
Japanese defend with 1 destroyer
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 armour moved from 54 Sea Zone to Queensland
4 fighters and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
2 bombers moved from 20 Sea Zone to Philippines
2 artilleries and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
3 carriers and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
6 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 90 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 90 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
4 infantry placed in Eastern United States
2 carriers and 4 fighters placed in 10 Sea Zone
1 factory_minor placed in Norway
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 108 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 113 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
1 infantry moved from Sikang to Shensi
1 fighter moved from Szechwan to Shensi
1 infantry moved from Szechwan to Shensi
3 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
2 artilleries and 2 infantry moved from Szechwan to Kweichow
Combat - Chinese
Chinese creates battle in territory Tsinghai
Battle in Kweichow
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Tsinghai from Japanese, taking Kweichow from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Hunan
Place Units - Chinese
1 artillery and 2 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British repair damage of 3x factory_minor; Remaining resources: 32 PUs;
British buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Morocco to Algeria
1 armour and 1 mech_infantry moved from Rhodesia to Union of South Africa
1 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Hunan to Anhwe
2 fighters moved from Yunnan to Anhwe
1 tactical_bomber moved from Yunnan to Anhwe
Combat - British
Battle in Anhwe
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Anhwe from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Anhwe to Kiangsi
1 tactical_bomber moved from Anhwe to Kiangsi
2 aaGuns and 23 infantry moved from Hunan to Kiangsi
3 infantry moved from Kwangsi to Kiangsi
1 aaGun, 5 artilleries and 6 infantry moved from Yunnan to Hunan
4 infantry and 1 marine moved from Burma to Yunnan
2 artilleries and 5 infantry moved from India to West India
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 armour and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
5 infantry placed in United Kingdom
1 artillery and 1 infantry placed in Quebec
Turn Complete - British
British collect 23 PUs; end with 23 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 26 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs
Place Units - UK_Pacific
9 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Some Units in India change ownership: 9 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour, 3 artilleries and 3 mech_infantrys moved from Belgian Congo to Rhodesia
1 bomber moved from Belgian Congo to Union of South Africa
1 mech_infantry moved from Egypt to Trans-Jordan
2 armour moved from Egypt to Trans-Jordan
1 infantry moved from Rostov to Tambov
Italians take Tambov from Russians
1 infantry moved from Rostov to Bryansk
1 armour moved from Rostov to Northwest Persia
Italians take Northwest Persia from Russians
1 armour moved from Rostov to Northwest Persia
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
4 infantry moved from France to Normandy Bordeaux
1 bomber and 2 fighters moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Battle in Rhodesia
Italians attack with 2 armour, 3 artilleries and 3 mech_infantrys
British defend with 1 infantry
Italians win, taking Rhodesia from British with 2 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 2 fighters, 4 infantry and 2 mech_infantrys
British defend with 2 aaGuns, 1 armour and 3 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
retreated to Normandy Bordeaux
Americans win with 1 armour and 1 artillery remaining. Battle score for attacker is -18
Casualties for Italians: 2 fighters, 4 infantry and 2 mech_infantrys
Casualties for British: 2 aaGuns and 3 infantry
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians win, taking Trans-Jordan from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Strategic bombing raid in Union of South Africa
Bombing raid in Union of South Africa rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Union of South Africa causes 3 damage total.
Non Combat Move - Italians
1 bomber moved from Union of South Africa to Belgian Congo
3 fighters moved from Egypt to Belgian Congo
1 bomber moved from Normandy Bordeaux to Southern Italy
2 artilleries and 2 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to France
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
2 mech_infantrys placed in Northern Italy
2 fighters placed in Southern Italy
Italians undo move 1.
1 artillery and 2 infantry placed in Southern France
Italians undo move 3.
1 artillery and 2 infantry placed in Egypt
Italians undo move 3.
1 artillery and 2 infantry placed in Southern France
Turn Complete - Italians
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 infantry moved from Kwangsi to Kiangsi
Combat - ANZAC
Battle in Okinawa
Non Combat Move - ANZAC
1 marine moved from New South Wales to 62 Sea Zone
1 marine and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 fighter moved from Queensland to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 bomber moved from New South Wales to Philippines
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
2 mech_infantrys moved from Novgorod to Finland
1 bomber moved from Western Germany to Finland
2 infantry moved from Western Germany to Holland Belgium
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from Russians
1 bomber moved from Germany to Normandy Bordeaux
1 artillery moved from Belarus to Bryansk
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 armour; Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 armour
Casualties for Americans: 1 artillery
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Finland
Germans attack with 1 bomber and 2 mech_infantrys
Americans defend with 1 infantry
Germans win, taking Finland from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
3 artilleries moved from Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Northwest Persia
1 bomber moved from Finland to Bryansk
1 bomber moved from Normandy Bordeaux to Germany
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 fighters and 2 tactical_bombers moved from Holland Belgium to Germany
1 mech_infantry moved from Denmark to Western Germany
1 fighter and 1 tactical_bomber moved from Germany to Western Germany
1 aaGun moved from Novgorod to Vyborg
Place Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
3 infantry placed in France
2 mech_infantrys placed in Western Germany
Germans undo move 4.
2 mech_infantrys placed in Western Germany
2 infantry placed in Western Germany
5 infantry placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Russia
2 armour moved from Iraq to Persia
Combat - Russians
Battle in Persia
Russians attack with 2 armour
Germans defend with 1 mech_infantry
Germans win with no units remaining. Battle score for attacker is -8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 armour
Non Combat Move - Russians
Place Units - Russians
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 11 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 8 infantry and 2 marines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
1 mech_infantry moved from Turkmenistan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Turkmenistan to Sikang
1 armour moved from Novosibirsk to Shensi
1 mech_infantry moved from Novosibirsk to Shensi
1 armour moved from Novosibirsk to Tsinghai
1 mech_infantry moved from Kansu to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Kansu to Shensi
1 infantry moved from Timguska to Kansu
1 armour and 1 mech_infantry moved from Timguska to Shensi
2 infantry moved from Shantung to Anhwe
1 bomber moved from Shantung to Anhwe
1 tactical_bomber moved from Kiangsu to 19 Sea Zone
7 infantry moved from Kiangsu to Shantung
2 fighters and 2 tactical_bombers moved from Kiangsu to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
2 fighters and 3 tactical_bombers moved from Shantung to Japan
1 bomber moved from Yenisey to Anhwe
Combat - Japanese
Battle in Tsinghai
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 2 bombers and 2 infantry
British defend with 2 infantry
Japanese win, taking Anhwe from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 2 armour and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Chahar to Suiyuyan
1 aaGun moved from Kiangsu to Shantung
1 bomber moved from Anhwe to Japan
1 bomber moved from Anhwe to Shantung
1 tactical_bomber moved from 19 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 aaGun moved from Yenisey to Olgiy
Place Units - Japanese
2 marines placed in Japan
1 destroyer placed in 6 Sea Zone
7 infantry placed in Japan
1 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Finland
1 artillery moved from Norway to Finland
2 artilleries and 6 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Philippines to 20 Sea Zone
1 bomber moved from Philippines to 21 Sea Zone
3 fighters moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 4 fighters and 5 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 4 fighters and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Americans attack with 1 artillery and 1 bomber
Germans defend with 1 mech_infantry
Americans win, taking Finland from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 20 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 21 Sea Zone
Americans attack with 1 bomber and 3 fighters
Japanese defend with 1 destroyer
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 20 Sea Zone to 35 Sea Zone
1 bomber moved from 21 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
3 fighters moved from 21 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
3 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
4 fighters moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Finland to Norway
4 carriers, 1 destroyer and 8 fighters moved from 10 Sea Zone to 89 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
Place Units - Americans
1 artillery and 2 infantry placed in Norway
1 carrier and 4 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
2 artilleries, 2 bombers and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 109 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 114 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 artillery and 4 infantry moved from Kiangsi to Anhwe
1 fighter moved from Hunan to Hopei
1 artillery moved from Kweichow to Hopei
1 infantry moved from Kweichow to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hopei from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 fighter moved from Hopei to Kweichow
Place Units - Chinese
1 infantry placed in Szechwan
1 artillery and 2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 27 PUs;
British buy 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 5 infantry moved from West India to Eastern Persia
9 infantry moved from India to West India
5 artilleries and 6 infantry moved from Hunan to Kweichow
Non Combat Move - British
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Algeria to Tunisia
1 aaGun moved from Hunan to Kweichow
4 infantry and 1 marine moved from Yunnan to Szechwan
2 fighters and 1 tactical_bomber moved from Kiangsi to Kweichow
2 aaGuns and 26 infantry moved from Kiangsi to Anhwe
Place Units - British
6 infantry placed in United Kingdom
1 infantry placed in United Kingdom
2 infantry placed in Quebec
Turn Complete - British
British collect 21 PUs; end with 21 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 24 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 27 PUs
Place Units - UK_Pacific
9 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Some Units in India change ownership: 9 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 artilleries, 1 carrier, 1 destroyer and 1 marine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tambov to Samara
Italians take Samara from Russians
2 armour moved from Northwest Persia to Iraq
Italians take Iraq from Russians
1 mech_infantry moved from Trans-Jordan to Alexandria
Italians take Alexandria from British
1 armour moved from Rhodesia to South West Africa
Italians take South West Africa from British
1 armour moved from South West Africa to Union of South Africa
1 armour, 3 artilleries and 3 mech_infantrys moved from Rhodesia to Union of South Africa
1 bomber and 3 fighters moved from Belgian Congo to Union of South Africa
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
1 bomber and 2 fighters moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Battle in Union of South Africa
Italians attack with 2 armour, 3 artilleries, 1 bomber, 3 fighters and 3 mech_infantrys
British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Italians win, taking Union of South Africa from British with 2 armour, 2 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 3 mech_infantrys
Casualties for British: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
Italians attack with 3 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 mech_infantrys
British defend with 1 artillery and 5 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
2 artilleries owned by the Italians retreated to France
Americans win with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15
Casualties for Italians: 1 artillery, 4 infantry and 2 mech_infantrys
Casualties for Americans: 3 infantry
Non Combat Move - Italians
2 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Southern Italy
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
1 armour moved from Trans-Jordan to Iraq
1 bomber moved from Union of South Africa to Egypt
3 fighters moved from Union of South Africa to Belgian Congo
Place Units - Italians
3 artilleries placed in Egypt
1 marine placed in Southern Italy
1 carrier and 1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 35 PUs; end with 35 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 49 PUs