TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 56 Sea Zone to 64 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 4 transports moved from 13 Sea Zone to 14 Sea Zone
1 fighter moved from United Kingdom to 14 Sea Zone
1 carrier moved from 14 Sea Zone to 15 Sea Zone
1 fighter moved from 14 Sea Zone to 15 Sea Zone
4 transports moved from 14 Sea Zone to 15 Sea Zone
1 cruiser and 1 destroyer moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from Persia to Caucasus
2 bombers moved from United Kingdom to Caucasus
1 infantry moved from Szechwan to Kwangtung
Americans take Kwangtung from Japanese
Combat - Americans
Battle in 15 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transports
Germans defend with 1 destroyer and 2 transports
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transports in 15 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 destroyer and 2 transports in 15 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Germans, 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 15 Sea Zone
1 transport owned by the Germans lost in 15 Sea Zone
Americans win with 1 carrier, 1 cruiser, 1 destroyer and 4 transports remaining. Battle score for attacker is 12
Casualties for Germans: 1 destroyer and 2 transports
Casualties for Americans: 1 fighter
Battle in 64 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 transports
Americans roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 fighter in 64 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 transports in 64 Sea Zone, round 2 : 2/5 hits
Units damaged: 1 battleship owned by the Americans
2 destroyers owned by the Japanese and 1 submarine owned by the Americans lost in 64 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 fighter in 64 Sea Zone, round 3 : 1/4 hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 fighter and 3 transports in 64 Sea Zone, round 3 : 1/3 hits
1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 64 Sea Zone
Americans roll dice for 1 battleship, 1 carrier and 1 fighter in 64 Sea Zone, round 4 : 2/3 hits
Japanese roll dice for 1 cruiser, 1 fighter and 3 transports in 64 Sea Zone, round 4 : 1/2 hits
1 cruiser owned by the Japanese, 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 64 Sea Zone
3 transports owned by the Japanese lost in 64 Sea Zone
Americans win with 1 battleship and 1 carrier remaining. Battle score for attacker is 49
Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
Casualties for Japanese: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 transports
Battle in Caucasus
Americans attack with 2 bombers and 1 infantry
Germans defend with 1 factory; Japanese defend with 2 fighters
Americans roll dice for 2 bombers and 1 infantry in Caucasus, round 2 : 1/3 hits
Germans roll dice for 2 fighters in Caucasus, round 2 : 1/2 hits
1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Caucasus
Americans roll dice for 2 bombers in Caucasus, round 3 : 1/2 hits
Germans roll dice for 1 fighter in Caucasus, round 3 : 1/1 hits
1 bomber owned by the Americans and 1 fighter owned by the Japanese lost in Caucasus
Americans win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 bomber and 1 infantry
Casualties for Japanese: 2 fighters
Non Combat Move - Americans
1 bomber moved from Caucasus to Russia
2 artilleries and 6 infantry moved from Morocco to Algeria
2 infantry moved from Western United States to Western Canada
Place Units - Americans
3 artilleries, 1 bomber and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs total
1 unit repaired.
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