@Martin
Game History
Combat Hit Differential Summary :
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Japanese
1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Russians
4 infantry moved from Korea to Amur
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery moved from Kiangsu to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 fighter moved from Okinawa to Kwangsi
1 fighter moved from Kiangsu to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
1 fighter moved from Korea to Kiangsi
2 fighters moved from Manchuria to Hunan
2 tactical_bombers moved from Manchuria to Hunan
1 fighter moved from Formosa to Hunan
1 tactical_bomber moved from 33 Sea Zone to Kwangsi
1 fighter moved from 33 Sea Zone to Kwangsi
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 carrier moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
2 fighters moved from 6 Sea Zone to Kwangsi
2 tactical_bombers moved from 6 Sea Zone to Kwangsi
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 aaGun moved from Manchuria to Amur
2 infantry moved from 6 Sea Zone to Korea
2 artilleries moved from 6 Sea Zone to Korea
2 fighters moved from Japan to Kwangsi
2 tactical_bombers moved from Japan to Kwangsi
Place Units - Japanese
1 factory_minor placed in Korea
1 infantry and 1 mech_infantry placed in Japan
1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 armour, 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Kiangsi: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
5 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
5 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
1 infantry moved from Kweichow to Shensi
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
2 infantry placed in Szechwan
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Territory Summary for Chinese :
Shensi : 1 fighter and 6 infantry
Yunnan : 5 infantry
Szechwan : 3 infantry
Production/PUs Summary :
Germans : 41 / 70
Russians : 36 / 37
Japanese : 30 / 41
Americans : 52 / 52
Chinese : 9 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 fighter moved from Scotland to 111 Sea Zone
1 bomber moved from United Kingdom to 111 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
dice continue to kill me…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 fighter moved from Scotland to 111 Sea Zone
1 bomber moved from United Kingdom to 111 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British win with 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 destroyer and 1 transport
Battle in 111 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 battleship and 1 submarine
1 submarine owned by the Germans Submerged
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 10
Casualties for Germans: 1 battleship
Casualties for British: 1 fighter
Battle in Italian Somaliland
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Italian Somaliland from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 aaGun, 1 fighter, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 battleship and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from 111 Sea Zone to Gibraltar
1 bomber moved from 111 Sea Zone to United Kingdom
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 fighter moved from United Kingdom to Gibraltar
1 fighter and 1 tactical_bomber moved from India to Tanganyika Territory
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 2 infantry moved from Burma to India
3 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from Ontario to Quebec
Place Units - British
1 airfield placed in Gibraltar
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,2,2,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,3,1
British collect 19 PUs (9 lost to blockades); end with 19 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 22 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 25 PUs
Place Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Territory Summary for British and UK_Pacific :
Shan State : 3 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
39 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Alexandria : 1 infantry
Gibraltar : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Rhodesia : 2 infantry
Tanganyika Territory : 1 fighter and 1 tactical_bomber
Italian Somaliland : 1 flag, 1 artillery
76 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
92 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 1 transport
Eastern Persia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 41 / 70
Russians : 36 / 37
Japanese : 30 / 41
Americans : 52 / 52
Chinese : 9 / 12
British : 28 / 25
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy nothing; Remaining resources: 10 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
2 infantry moved from Albania to Yugoslavia
1 armour moved from Albania to Romania
1 armour moved from Northern Italy to Romania
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
Combat - Italians
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
Non Combat Move - Italians
2 aaGuns and 1 bomber moved from Northern Italy to Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 22 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
76 Sea Zone : 1 destroyer
92 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 41 / 70
Russians : 36 / 37
Japanese : 30 / 41
Americans : 52 / 52
Chinese : 9 / 12
British : 26 / 25
UK_Pacific : 17 / 17
Italians : 12 / 22
ANZAC : 14 / 14
French : 1 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 14 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 bombers, 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 submarine moved from 106 Sea Zone to 103 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 111 Sea Zone to 105 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
2 artilleries and 8 infantry moved from Yugoslavia to Romania
2 artilleries and 17 infantry moved from Germany to Poland
1 artillery moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Norway to Finland
2 bombers moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
2 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter moved from Southern Italy to Greece
1 tactical_bomber moved from Western Germany to Alexandria
1 fighter moved from Western Germany to Alexandria
1 fighter moved from Western Germany to Trans-Jordan
2 artilleries moved from France to Western Germany
5 armour moved from France to Germany
3 mech_infantrys moved from France to Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Normandy Bordeaux to Western Germany
scramble over london?
scramble over london?
no thanks and remind me again, 1st dice is tac and the last 2 are for bombers?
yes
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 bombers, 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 submarine moved from 106 Sea Zone to 103 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 111 Sea Zone to 105 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
2 artilleries and 8 infantry moved from Yugoslavia to Romania
2 artilleries and 17 infantry moved from Germany to Poland
1 artillery moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Norway to Finland
2 bombers moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
2 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter moved from Southern Italy to Greece
1 tactical_bomber moved from Western Germany to Alexandria
1 fighter moved from Western Germany to Alexandria
1 fighter moved from Western Germany to Trans-Jordan
2 artilleries moved from France to Western Germany
5 armour moved from France to Germany
3 mech_infantrys moved from France to Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Normandy Bordeaux to Western Germany
Combat - Germans
Battle in Greece
Germans attack with 3 armour, 1 fighter and 5 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: airfield
Bombing raid in United Kingdom causes 13 damage total. Damaged units is as follows: factory_major = 11, airfield = 2
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
2 bombers moved from United Kingdom to Western Germany
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Greece to Trans-Jordan
1 aaGun moved from Holland Belgium to Western Germany
3 aaGuns moved from Germany to Poland
Place Units - Germans
2 bombers, 1 infantry and 1 mech_infantry placed in Western Germany
4 artilleries and 5 infantry placed in Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Buryatia to Ulaanbaatar
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
6 infantry moved from Yakut S.S.R. to Ulaanbaatar
1 infantry moved from Dzavhan to Ulaanbaatar
2 infantry moved from Olgiy to Dzavhan
3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Belarus to Western Ukraine
2 fighters and 1 tactical_bomber moved from Novgorod to Ukraine
6 infantry moved from Russia to Bryansk
1 aaGun moved from Belarus to Bryansk
7 infantry moved from Belarus to Bryansk
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 111 Sea Zone to 109 Sea Zone
Place Units - Russians
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
4 artilleries placed in Russia
Russians undo move 3.
3 artilleries placed in Volgograd
Russians undo move 2.
2 artilleries and 1 infantry placed in Novgorod
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Territory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag, 2 infantry
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 2 aaGuns and 22 infantry
Tsagaan Olom : 1 flag
Bryansk : 1 aaGun and 13 infantry
Bessarabia : 5 infantry
Russia : 1 airfield, 1 factory_major and 1 infantry
Ukraine : 2 artilleries, 1 factory_minor, 2 fighters, 3 infantry and 1 tactical_bomber
Western Ukraine : 2 aaGuns, 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
Volgograd : 3 artilleries and 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 14 infantry
109 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 43 / 53
Russians : 36 / 36
Japanese : 30 / 41
Americans : 52 / 52
Chinese : 9 / 12
British : 26 / 25
UK_Pacific : 17 / 17
Italians : 12 / 22
ANZAC : 14 / 14
French : 1 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 14 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 infantry, 1 marine, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
2 artilleries and 2 infantry moved from Korea to Amur
2 artilleries and 6 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Chahar to Anhwe
1 artillery and 3 infantry moved from Hunan to Yunnan
1 armour moved from Kiangsi to Yunnan
1 infantry moved from Kiangsi to Hunan
6 tactical_bombers moved from Kwangsi to Szechwan
2 bombers moved from Kwangsi to Szechwan
2 fighters moved from Kwangsi to Szechwan
1 fighter moved from Kiangsi to Yunnan
8 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 transport moved from 6 Sea Zone to 33 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 20 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Szechwan
Japanese attack with 2 bombers, 2 fighters and 6 tactical_bombers
Chinese defend with 3 infantry
Japanese win with 2 bombers, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 9 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 5 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 9 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 5 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from Yunnan to 36 Sea Zone
7 fighters moved from Yunnan to Kwangsi
2 fighters moved from Yunnan to Kwangsi
2 bombers, 2 fighters and 5 tactical_bombers moved from Szechwan to Kwangsi
4 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from 6 Sea Zone to Korea
4 fighters moved from Kwangsi to 36 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Korea
2 artilleries, 2 infantry and 1 marine placed in Japan
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 34 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
1 bomber moved from United Kingdom to 94 Sea Zone
2 fighters moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from Gibraltar to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to 98 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to French Madagascar
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Neutral_Axis
sorry Von Alba, I can’t go on, I need a break, the dice have just been too much lately….sorry about this.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 airfield and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 94 Sea Zone
2 fighters moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from Gibraltar to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to 98 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to French Madagascar
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Neutral_Axis
Combat - British
Battle in French Madagascar
Battle in 98 Sea Zone
British attack with 5 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers, 1 submarine and 2 transports
1 submarine owned by the Italians Submerged
Units damaged: 1 battleship owned by the Italians
British win, taking French Madagascar from Neutral_Axis with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 4 fighters
Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
Battle in 94 Sea Zone
British attack with 1 bomber
Italians defend with 1 destroyer
Italians win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for British: 1 bomber
Non Combat Move - British
1 tactical_bomber could not land in 98 Sea Zone and was removed
1 fighter moved from 98 Sea Zone to Egypt
Place Units - British
1 airfield placed in Egypt
1 fighter placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
British collect 24 PUs (3 lost to blockades); end with 24 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 27 PUs
Place Units - UK_Pacific
1 artillery, 1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Egypt
1 artillery moved from Trans-Jordan to Egypt
2 infantry moved from Trans-Jordan to Egypt
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 artillery and 3 infantry moved from Yugoslavia to Slovakia Hungary
2 armour moved from Romania to Slovakia Hungary
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry
British defend with 1 airfield, 1 armour, 2 artilleries, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
1 armour owned by the Italians retreated to Alexandria
British win with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -19
Casualties for Italians: 3 artilleries, 5 infantry and 1 mech_infantry
Casualties for British: 2 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
2 fighters moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
you surrender?! ok :-(
see you next