@simon33 Scramble?
16L G40 simon33 (Allies +18) vs dawgoneit Axis
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 airfield, 1 bomber, 2 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 5 PUs;
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Persia to Trans-Jordan
2 mech_infantrys moved from British Somaliland to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Yunnan to Shan State
2 mech_infantrys moved from Northwest Persia to RostovCombat - British
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Rostov
British attack with 2 mech_infantrys
Italians defend with 1 mech_infantry
Italians win with 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for British: 2 mech_infantrysNon Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
1 aaGun and 4 infantry moved from Yunnan to Burma
4 infantry moved from India to BurmaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 bomber
EDIT: Adding units owned by British to Iraq: 1 bomber
EDIT: Turning off Edit Mode
1 airfield placed in Iraq
1 bomber placed in Persia
2 infantry placed in Egypt
1 transport placed in 98 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs total
Some Units in India change ownership: 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Rostov to Caucasus
1 fighter moved from Ukraine to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Caucasus from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Caucasus to RostovPlace Units - Italians
1 armour and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Iraq to Northwest Persia
1 carrier moved from 41 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 55 Sea Zone to 45 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 1 destroyer, 2 fighters, 7 infantry, 1 mech_infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Germans
2 fighters moved from Western Germany to Scotland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
1 fighter moved from Western Germany to Finland
1 infantry and 1 mech_infantry moved from Norway to Finland
1 artillery and 2 infantry moved from Novgorod to Vyborg
1 infantry and 3 mech_infantrys moved from Novgorod to Belarus
3 artilleries moved from Bryansk to Belarus
1 armour moved from Russia to Volgograd
Germans take Samara from Russians
Germans take Volgograd from Russians
1 artillery moved from Bryansk to Tambov
Germans take Tambov from Russians
1 artillery moved from Bryansk to Smolensk
Germans take Smolensk from Russians
3 mech_infantrys moved from Novgorod to Archangel
2 bombers moved from Bryansk to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Vyborg
1 mech_infantry moved from Novgorod to Karelia
Germans take Karelia from RussiansCombat - Germans
Battle in Scotland
Germans attack with 1 artillery, 2 fighters and 1 infantry
French defend with 1 infantry; British defend with 1 aaGun, 1 airfield and 2 infantry
British win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery, 1 fighter and 1 infantry
Casualties for British: 1 aaGun and 2 infantry
1 fighter owned by the Germans retreated
Battle in Belarus
Germans attack with 3 artilleries, 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery
Germans win, taking Finland from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Archangel
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 armour
Germans win, taking Vyborg from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armourNon Combat Move - Germans
1 fighter moved from Finland to Norway
2 bombers moved from Archangel to Russia
5 artilleries moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Vyborg to Novgorod
7 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Yugoslavia to Romania
1 fighter moved from Scotland to 111 Sea Zone
1 fighter moved from 111 Sea Zone to 112 Sea Zone
1 fighter moved from Norway to 112 Sea ZonePlace Units - Germans
1 armour, 1 artillery and 1 mech_infantry placed in Russia
1 artillery and 2 infantry placed in Novgorod
1 artillery, 1 bomber, 2 fighters and 5 infantry placed in Western Germany
1 destroyer placed in 112 Sea Zone
3 transports placed in 113 Sea Zone
Germans undo move 1.
Germans undo move 2.
1 armour, 1 infantry and 1 mech_infantry placed in Russia
Germans undo move 1.
3 infantry placed in Novgorod
3 artilleries, 1 bomber, 2 fighters and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 64 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Vologda to Samara
Russians take Samara from Germans
1 artillery moved from Vologda to NovosibirskCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 fighter and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 fighter moved from Shantung to Kiangsu
1 fighter and 1 tactical_bomber moved from Japan to 45 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
3 tactical_bombers moved from Philippines to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 bomber, 6 fighters and 2 tactical_bombers moved from French Indo China to 45 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Kwangsi
1 armour moved from Siam to Kwangsi
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 carrier moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in Kwangsi
Japanese attack with 1 armour and 1 artillery
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 4 carriers, 1 cruiser, 2 destroyers, 8 fighters and 7 tactical_bombers
Americans defend with 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 7 fighters, 3 submarines, 1 tactical_bomber and 4 transports; ANZAC defend with 1 carrier, 2 destroyers and 1 fighter
Units damaged: 3 carriers owned by the Americans, 1 carrier owned by the ANZAC and 1 battleship owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win with 2 battleships, 1 bomber, 1 cruiser and 2 tactical_bombers remaining. Battle score for attacker is 82
Casualties for ANZAC: 1 carrier, 2 destroyers and 1 fighter
Casualties for Americans: 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 7 fighters, 3 submarines, 1 tactical_bomber and 4 transports
Casualties for Japanese: 4 carriers, 2 destroyers, 8 fighters and 5 tactical_bombers
Battle in 16 Sea Zone
Japanese attack with 1 carrier and 1 destroyer
Americans defend with 1 destroyer
Units damaged: 1 carrier owned by the Japanese
Americans win with 1 destroyer remaining. Battle score for attacker is -24
Casualties for Japanese: 1 carrier and 1 destroyer
Battle in Yunnan
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese
1 infantry moved from Siam to French Indo China
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
1 fighter moved from Kiangsu to Shantung
1 bomber and 2 tactical_bombers moved from 45 Sea Zone to PhilippinesPlace Units - Japanese
2 artilleries and 1 infantry placed in Shantung
2 artilleries and 1 infantry placed in French Indo China
1 artillery, 1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
4 transports moved from 91 Sea Zone to 92 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 94 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
2 carriers, 3 destroyers and 4 fighters moved from 91 Sea Zone to 95 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 49 Sea Zone to 45 Sea Zone
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 32 Sea Zone to 26 Sea Zone
1 destroyer moved from 48 Sea Zone to 26 Sea ZoneCombat - Americans
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scramble any planes in sz95?
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No, don’t think so.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
4 transports moved from 91 Sea Zone to 92 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 94 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
2 carriers, 3 destroyers and 4 fighters moved from 91 Sea Zone to 95 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 49 Sea Zone to 45 Sea Zone
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 32 Sea Zone to 26 Sea Zone
1 destroyer moved from 48 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 2 battleships and 1 cruiser
Japanese win with 2 battleships and 1 cruiser remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in Northern ItalyNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier placed in 10 Sea Zone
1 destroyer and 2 fighters placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
4 transports moved from 91 Sea Zone to 92 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 94 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
2 carriers, 3 destroyers and 4 fighters moved from 91 Sea Zone to 95 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 49 Sea Zone to 45 Sea Zone
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 32 Sea Zone to 26 Sea Zone
1 destroyer moved from 48 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 2 battleships and 1 cruiser
Japanese win with 2 battleships and 1 cruiser remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in Northern ItalyNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier placed in 10 Sea Zone
1 destroyer and 2 fighters placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Java: 1 mech_infantry
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 43 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Borneo: 1 mech_infantry
EDIT: Changing ownership of Borneo from Japanese to UK_Pacific
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 fighter moved from Hopei to Chahar
1 infantry moved from Jehol to Anhwe
1 artillery and 3 infantry moved from Jehol to ChaharCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 1 infantry placed in Chahar
1 artillery and 3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery and 1 infantry moved from Shan State to Yunnan
8 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 bomber moved from Iraq to Southern Italy
1 bomber moved from Persia to Southern Italy
4 fighters moved from 98 Sea Zone to Southern Italy
2 armour, 3 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone
1 mech_infantry moved from Trans-Jordan to 98 Sea Zone
1 battleship moved from 98 Sea Zone to 95 Sea Zone
2 armour, 3 infantry, 2 mech_infantrys and 4 transports moved from 98 Sea Zone to 95 Sea Zone
2 mech_infantrys moved from Anglo Egyptian Sudan to AlexandriaCombat - British
Air Battle in Southern Italy -
intercept in Italian capital?
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No.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British repair damage of 18x factory_major; Remaining resources: 24 PUs;
British buy 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery and 1 infantry moved from Shan State to Yunnan
8 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 bomber moved from Iraq to Southern Italy
1 bomber moved from Persia to Southern Italy
4 fighters moved from 98 Sea Zone to Southern Italy
2 armour, 3 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone
1 mech_infantry moved from Trans-Jordan to 98 Sea Zone
1 battleship moved from 98 Sea Zone to 95 Sea Zone
2 armour, 3 infantry, 2 mech_infantrys and 4 transports moved from 98 Sea Zone to 95 Sea Zone
2 mech_infantrys moved from Anglo Egyptian Sudan to AlexandriaCombat - British
Air Battle in Southern Italy
British attacks with 6 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern Italy
Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Southern Italy rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern Italy causes 7 damage total. Damaged units is as follows: airfield = 4, factory_minor = 3
Cleaning up after air battlesNon Combat Move - British
4 fighters moved from Southern Italy to Northern Italy
2 bombers moved from Southern Italy to Northern Italy
2 armour, 3 infantry and 2 mech_infantrys moved from 95 Sea Zone to Northern Italy
1 aaGun moved from Burma to YunnanPlace Units - British
8 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians repair damage of 2x airfield, 3x factory_minor; Remaining resources: 9 PUs;
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Caucasus to Northwest Persia
1 fighter moved from Rostov to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 1 fighter and 1 mech_infantry
ANZAC defend with 2 infantry
Italians win, taking Northwest Persia from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
1 fighter moved from Northwest Persia to CaucasusPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs -
I thought those TTs in SZ19 were toast unless a Kamikaze hit.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
2 destroyers moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 3 destroyers
Japanese defend with 2 battleships and 1 cruiser
Japanese win with 2 battleships and 1 cruiser remaining. Battle score for attacker is -24
Casualties for ANZAC: 3 destroyersNon Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs