This is what we do in game. Each neutral has a territory value and some kind of army and a few ships. You can attack them if you want. But u need to capture each neutral territory to get icp income.
If you lose battle then just that lone neutral joins other side.
But we also have a cost to try and influence a strict neutral to your side and you receive the territory value towards income and what is there for the ground troops and a possible ship. Nothing stronger than a Destroyer.
Not all countries can influence the same neutrals. We roll a d20 and a 4 or less u get neutral.
This is just an idea u may look at.
Spain and Turkey have the biggest Amy but cost more for those 2 to try and get.
Neutral Italy on Turn 1 (1914)
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This is a house rule question, but wanted to post here because it is just 1914.
Would like some feedback on how people play a neutral Italy (on turn 1).
Specifically, does anyone allow free movement (no mines) for AH through SZ17 turn 1? (If yes, aren’t the UK ships in SZ19 at risk?)
Can Italy still occupy Albania turn 1?
Does CP have option to still attack Italy on turn 1?Thanks in advance.
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One option is to randomise when Italy declares war, e.g. toss a coin at the start of each Italian turn. This might deter an Austrian attack, since it may never have to fight Italy at all.
Maybe give Italy the option of regarding sea movement of Austrian navy as hostile and intercept.
Situation of Albania in 1914 is complicated, I wouldn’t say it was an Italian colony at this stage:
https://en.wikipedia.org/wiki/Italian_protectorate_over_Albania
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For a neutral Italy rule (which would then allow AH a mine free move) putting UK SZ19 forces at risk, one of the following 3 should be done…
- change UK setup to move 1 CA from SZ29 to SZ19;
- move UK CA/TR from SZ19 to SZ28;
- create new SZ31 by splitting SZ17 in half at a point on border between SZ16 and SZ17 below Sicily and extending to point where Albania borders Greece.





