@dawgoneit pretty good opening for Germany…
Florida Gaytors Club
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TripleA Move Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 2 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 carrier moved from 52 Sea Zone to 60 Sea Zone
1 submarine moved from 52 Sea Zone to 60 Sea Zone
1 cruiser moved from 52 Sea Zone to 60 Sea Zone
1 battleship moved from 52 Sea Zone to 60 Sea Zone
1 fighter moved from 52 Sea Zone to 60 Sea Zone
1 bomber moved from Manchuria to Russia -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 2 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 carrier moved from 52 Sea Zone to 60 Sea Zone
1 submarine moved from 52 Sea Zone to 60 Sea Zone
1 cruiser moved from 52 Sea Zone to 60 Sea Zone
1 battleship moved from 52 Sea Zone to 60 Sea Zone
1 fighter moved from 52 Sea Zone to 60 Sea Zone
1 bomber moved from Manchuria to RussiaCombat - Japanese
Battle in 60 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine
Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.Non Combat Move - Japanese
1 carrier moved from 35 Sea Zone to 49 Sea Zone
1 battleship moved from 35 Sea Zone to 49 Sea Zone
1 fighter moved from French Indochina to 49 Sea Zone
1 fighter moved from Manchuria to Yakut S.S.R.
1 fighter moved from Yakut S.S.R. to ManchuriaPlace Units - Japanese
1 artillery and 2 infantry placed in Manchuria
3 transports placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Eastern United States to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
2 infantry moved from Central United States to 10 Sea Zone
1 infantry moved from Western United States to Central United States
1 armour, 1 artillery, 4 infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 cruiser moved from 10 Sea Zone to 8 Sea Zone
1 battleship moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to United Kingdom
2 infantry moved from 8 Sea Zone to United Kingdom
1 armour moved from 8 Sea Zone to United Kingdom
1 artillery moved from 8 Sea Zone to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from United Kingdom to Southern Europe
1 fighter moved from United Kingdom to Russia
1 fighter moved from India to Caucasus
1 infantry moved from Kwantung to French Indochina
Americans take French Indochina from Japanese
1 submarine moved from 60 Sea Zone to 56 Sea Zone
1 battleship moved from 20 Sea Zone to 55 Sea Zone
1 transport moved from 20 Sea Zone to 10 Sea Zone
1 infantry moved from Western United States to Central United StatesCombat - Americans
Strategic bombing raid in Southern Europe
Bombing raid in Southern Europe rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Southern Europe causes 5 damage total.Non Combat Move - Americans
1 bomber moved from Southern Europe to United KingdomPlace Units - Americans
1 battleship, 1 carrier and 1 transport placed in 55 Sea Zone
1 artillery placed in Western United StatesTurn Complete - Americans
Americans collect 48 PUs; end with 48 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Persia to Trans-Jordan
2 infantry moved from Novosibirsk to Yakut S.S.R.
3 infantry moved from Evenki National Okrug to Yakut S.S.R.
2 armour moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.
3 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from West Russia to Ukraine S.S.R.
1 armour moved from West Russia to Ukraine S.S.R.
6 infantry moved from West Russia to Ukraine S.S.R.
3 infantry moved from Russia to Archangel
1 fighter moved from India to Ukraine S.S.R.Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 5 infantry in Yakut S.S.R., round 2 : 0/5 hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits
Russians roll dice for 5 infantry in Yakut S.S.R., round 3 : 2/5 hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Archangel, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Archangel, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 2 infantry in Archangel, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine S.S.R.
Russians attack with 3 armour, 1 artillery, 2 fighters and 9 infantry
Germans defend with 5 armour, 1 artillery, 2 fighters and 2 infantry
Russians roll dice for 3 armour, 1 artillery, 2 fighters and 9 infantry in Ukraine S.S.R., round 2 : 5/15 hits
Germans roll dice for 5 armour, 1 artillery, 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 4/10 hits
4 infantry owned by the Russians, 2 infantry owned by the Germans, 1 artillery owned by the Germans and 2 armour owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 3 armour, 1 artillery, 2 fighters and 5 infantry in Ukraine S.S.R., round 3 : 8/11 hits
Germans roll dice for 3 armour and 2 fighters in Ukraine S.S.R., round 3 : 2/5 hits
2 infantry owned by the Russians, 2 fighters owned by the Germans and 3 armour owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 3 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 37
Casualties for Germans: 5 armour, 1 artillery, 2 fighters and 2 infantry
Casualties for Russians: 6 infantryNon Combat Move - Russians
2 fighters moved from Ukraine S.S.R. to Caucasus
2 infantry moved from Russia to West RussiaPlace Units - Russians
1 armour and 3 infantry placed in Caucasus
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - Germans
Germans repair damage of 5x factory, 5x factory; Remaining resources: 37 PUs;
Germans buy 5 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Kenya to Union of South Africa
Germans take Union of South Africa from British
7 armour moved from Germany to Ukraine S.S.R.
2 fighters moved from Karelia S.S.R. to Ukraine S.S.R.
1 infantry moved from Belorussia to Ukraine S.S.R.
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Norway to Karelia S.S.R.
3 infantry moved from Germany to Eastern EuropeCombat - Germans
Battle in Ukraine S.S.R.
Germans attack with 7 armour, 2 fighters and 1 infantry
Russians defend with 3 armour, 1 artillery and 3 infantry
Germans roll dice for 7 armour, 2 fighters and 1 infantry in Ukraine S.S.R., round 2 : 6/10 hits
Russians roll dice for 3 armour, 1 artillery and 3 infantry in Ukraine S.S.R., round 2 : 2/7 hits
3 infantry owned by the Russians, 1 artillery owned by the Russians, 2 armour owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine S.S.R.
Germans roll dice for 6 armour and 2 fighters in Ukraine S.S.R., round 3 : 3/8 hits
Russians roll dice for 1 armour in Ukraine S.S.R., round 3 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 5 armour and 2 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 2 armour and 1 infantry
Casualties for Russians: 3 armour, 1 artillery and 3 infantryNon Combat Move - Germans
2 fighters moved from Ukraine S.S.R. to GermanyPlace Units - Germans
5 armour and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - British
British buy 3 armour and 1 fighter; Remaining resources: 2 PUs;Combat Move - British
2 infantry moved from Brazil to 22 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 22 Sea Zone to 12 Sea Zone
2 infantry moved from 12 Sea Zone to Algeria
British take Algeria from Germans
1 bomber moved from United Kingdom to GermanyCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Germany causes 2 damage total.Non Combat Move - British
1 bomber moved from Germany to United Kingdom
1 carrier, 1 destroyer, 1 fighter and 2 transports moved from 8 Sea Zone to 3 Sea Zone
1 transport moved from 27 Sea Zone to 33 Sea ZonePlace Units - British
3 armour placed in India
1 fighter placed in 3 Sea ZoneTurn Complete - British
British collect 24 PUs; end with 26 PUs total -
TripleA Move Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Kwantung
Japanese take Kwantung from Americans
1 infantry moved from 59 Sea Zone to Kwantung
1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
1 battleship moved from 49 Sea Zone to 36 Sea Zone
1 fighter moved from 49 Sea Zone to French Indochina
1 carrier moved from 49 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indochina
1 infantry moved from 36 Sea Zone to French Indochina
1 cruiser moved from 60 Sea Zone to 36 Sea Zone -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Kwantung
Japanese take Kwantung from Americans
1 infantry moved from 59 Sea Zone to Kwantung
1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
1 battleship moved from 49 Sea Zone to 36 Sea Zone
1 fighter moved from 49 Sea Zone to French Indochina
1 carrier moved from 49 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indochina
1 infantry moved from 36 Sea Zone to French Indochina
1 cruiser moved from 60 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in French Indochina
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Japanese win, taking French Indochina from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 artillery moved from Manchuria to Buryatia S.S.R.
1 battleship moved from 60 Sea Zone to 36 Sea Zone
1 fighter moved from French Indochina to 36 Sea Zone
1 fighter moved from 60 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 armour placed in Manchuria
1 destroyer and 1 transport placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 cruiser, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser moved from 8 Sea Zone to 7 Sea Zone
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
1 battleship moved from 8 Sea Zone to 7 Sea Zone
2 bombers moved from United Kingdom to 7 Sea Zone
3 transports moved from 8 Sea Zone to 3 Sea Zone
1 armour moved from United Kingdom to 3 Sea Zone
1 artillery moved from United Kingdom to 3 Sea Zone
4 infantry moved from United Kingdom to 3 Sea Zone
4 infantry moved from 3 Sea Zone to Norway
1 artillery moved from 3 Sea Zone to Norway
1 armour moved from 3 Sea Zone to Norway
2 infantry moved from Central United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
2 infantry moved from 12 Sea Zone to Algeria
1 infantry moved from Western United States to 55 Sea Zone
1 artillery moved from Western United States to 55 Sea Zone
1 submarine moved from 56 Sea Zone to 51 Sea Zone
1 battleship moved from 55 Sea Zone to 51 Sea Zone
1 battleship moved from 55 Sea Zone to 51 Sea Zone
1 carrier moved from 55 Sea Zone to 51 Sea Zone
2 fighters moved from Western United States to 51 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 51 Sea Zone
1 infantry moved from 51 Sea Zone to Wake Island
1 artillery moved from 51 Sea Zone to Wake Island
1 fighter moved from Russia to CaucasusCombat - Americans
Battle in 7 Sea Zone
Americans attack with 1 battleship, 2 bombers, 1 cruiser and 1 destroyer
Germans defend with 1 battleship and 2 submarines
Units damaged: 1 battleship owned by the Germans
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 2 bombers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 32
Casualties for Germans: 1 battleship and 2 submarines
Battle in Norway
Americans attack with 1 armour, 1 artillery and 4 infantry
Germans defend with 1 infantry
Americans win, taking Norway from Germans with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Wake Island
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Americans
2 bombers moved from 7 Sea Zone to United KingdomPlace Units - Americans
3 artilleries, 1 fighter and 3 infantry placed in Eastern United States
1 armour placed in Western United States
1 cruiser placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 45 PUs; end with 45 PUs total
1 unit repaired. -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
2 infantry moved from West Russia to Ukraine S.S.R.
2 fighters moved from Caucasus to Ukraine S.S.R.
1 submarine moved from 2 Sea Zone to 7 Sea ZoneCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 armour, 2 fighters and 5 infantry
Germans defend with 5 armour
Russians roll dice for 1 armour, 2 fighters and 5 infantry in Ukraine S.S.R., round 2 : 1/8 hits
Germans roll dice for 5 armour in Ukraine S.S.R., round 2 : 2/5 hits
2 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 armour, 2 fighters and 3 infantry in Ukraine S.S.R., round 3 : 1/6 hits
Germans roll dice for 4 armour in Ukraine S.S.R., round 3 : 3/4 hits
3 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine S.S.R.
1 armour owned by the Russians retreated to Caucasus
Germans win with 3 armour remaining. Battle score for attacker is -5
Casualties for Germans: 2 armour
Casualties for Russians: 5 infantryNon Combat Move - Russians
3 infantry moved from Russia to West Russia
2 fighters moved from Ukraine S.S.R. to CaucasusPlace Units - Russians
2 artilleries and 2 infantry placed in Caucasus
1 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
TripleA Manual Gamesave Post for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - British
-
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - Germans
Germans repair damage of 2x factory; Remaining resources: 45 PUs;
Germans buy 4 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Non Combat Move - Germans
1 infantry moved from Belorussia to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Karelia S.S.R. to Eastern Europe
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
1 fighter moved from Germany to Ukraine S.S.R.
1 fighter moved from Germany to Ukraine S.S.R.
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western EuropePlace Units - Germans
4 armour, 1 fighter and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - British
British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to Germany
2 infantry moved from Algeria to Libya
British take Libya from Germans
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Trans-Jordan to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Kenya
British take Kenya from Germans
2 infantry moved from India to French Indochina
2 fighters moved from Caucasus to French IndochinaCombat - British
Battle in French Indochina
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in French Indochina, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in French Indochina, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in French Indochina
British win, taking French Indochina from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Germany causes 1 damage total.Non Combat Move - British
1 bomber moved from Germany to United Kingdom
1 carrier, 1 destroyer and 2 transports moved from 3 Sea Zone to 6 Sea Zone
2 armour and 2 infantry moved from United Kingdom to 6 Sea Zone
2 armour and 2 infantry moved from 6 Sea Zone to Norway
1 submarine and 1 transport moved from 12 Sea Zone to 6 Sea Zone
1 artillery moved from United Kingdom to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Norway
2 fighters moved from French Indochina to India
1 fighter moved from 3 Sea Zone to 6 Sea Zone
1 fighter moved from 3 Sea Zone to CaucasusPlace Units - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 infantry placed in India
2 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs total -
TripleA Move Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 artillery moved from Buryatia S.S.R. to Yakut S.S.R.
4 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
3 armour moved from Manchuria to French Indochina
2 infantry moved from Kwantung to French Indochina
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
1 transport moved from 59 Sea Zone to 49 Sea Zone
2 infantry moved from Philipine Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
1 artillery moved from Japan to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 2 transports moved from 60 Sea Zone to 36 Sea Zone
2 fighters moved from 36 Sea Zone to French Indochina
1 artillery moved from 36 Sea Zone to French Indochina
1 infantry moved from 36 Sea Zone to French Indochina
1 armour moved from 36 Sea Zone to French Indochina
1 fighter moved from Manchuria to Yakut S.S.R.
1 fighter moved from Manchuria to Yakut S.S.R. -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 artillery moved from Buryatia S.S.R. to Yakut S.S.R.
4 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
3 armour moved from Manchuria to French Indochina
2 infantry moved from Kwantung to French Indochina
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
1 transport moved from 59 Sea Zone to 49 Sea Zone
2 infantry moved from Philipine Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
1 artillery moved from Japan to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 2 transports moved from 60 Sea Zone to 36 Sea Zone
2 fighters moved from 36 Sea Zone to French Indochina
1 artillery moved from 36 Sea Zone to French Indochina
1 infantry moved from 36 Sea Zone to French Indochina
1 armour moved from 36 Sea Zone to French Indochina
1 fighter moved from Manchuria to Yakut S.S.R.
1 fighter moved from Manchuria to Yakut S.S.R.Combat - Japanese
Battle in French Indochina
Japanese attack with 4 armour, 1 artillery, 2 fighters and 7 infantry
British defend with 2 infantry
Japanese win, taking French Indochina from British with 4 armour, 1 artillery, 2 fighters and 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 artillery, 2 fighters and 5 infantry
Russians defend with 5 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 5 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Japanese
1 fighter moved from Manchuria to Kwantung
2 fighters moved from Yakut S.S.R. to Manchuria
1 fighter moved from French Indochina to Kwantung
1 fighter moved from French Indochina to KwantungPlace Units - Japanese
3 armour placed in Manchuria
1 artillery, 1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 factory, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 51 Sea Zone to Kwantung
3 infantry moved from China to Kwantung
2 battleships, 1 carrier, 1 submarine and 1 transport moved from 51 Sea Zone to 52 Sea Zone
2 infantry moved from Hawaiian Islands to 52 Sea Zone
2 battleships, 1 carrier, 2 infantry, 1 submarine and 1 transport moved from 52 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Solomon Islands
1 armour moved from Western United States to Alaska
3 infantry moved from Eastern United States to Eastern Canada
3 artilleries moved from Eastern United States to Eastern Canada
1 fighter moved from Eastern United States to United Kingdom
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Southern Europe
1 armour moved from Norway to Karelia S.S.R.
Russians take Karelia S.S.R. from Germans
1 armour moved from Karelia S.S.R. to Eastern Europe
2 fighters moved from Caucasus to Eastern Europe
1 artillery and 4 infantry moved from Norway to Karelia S.S.R.
3 transports moved from 3 Sea Zone to 1 Sea Zone
2 infantry moved from Algeria to 12 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 cruiser moved from 7 Sea Zone to 6 Sea Zone
1 battleship moved from 7 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 12 Sea Zone to 23 Sea Zone
2 infantry moved from 23 Sea Zone to Belgian Congo
British take Belgian Congo from GermansCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Germany causes 1 damage total.
Strategic bombing raid in Southern Europe
Bombing raid in Southern Europe rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Southern Europe causes 1 damage total.
Battle in Kwantung
Americans attack with 2 fighters and 3 infantry
Japanese defend with 3 fighters
Americans win, taking Kwantung from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 24
Casualties for Japanese: 3 fighters
Casualties for Americans: 2 infantry
Battle in Eastern Europe
Americans attack with 1 armour and 2 fighters
Germans defend with 1 infantry
Americans win, taking Eastern Europe from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Solomon Islands
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans win, taking Solomon Islands from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 fighters moved from Kwantung to China
1 bomber moved from Germany to United Kingdom
1 bomber moved from Southern Europe to United Kingdom
2 fighters moved from Eastern Europe to CaucasusPlace Units - Americans
1 factory placed in Norway
1 artillery, 1 fighter and 3 infantry placed in Eastern United States
1 transport placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 5
Research Technology - Russians
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from West Russia to Belorussia
Russians take Belorussia from Germans
2 infantry moved from West Russia to Caucasus
2 infantry moved from Russia to Evenki National Okrug
1 armour moved from Russia to Evenki National Okrug
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 infantry moved from Archangel to West RussiaCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Russia to CaucasusPlace Units - Russians
2 artilleries and 2 infantry placed in Caucasus
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 5
Purchase Units - Germans
Germans repair damage of 1x factory, 2x factory; Remaining resources: 40 PUs;
Germans buy 3 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Germany to Eastern Europe
1 armour moved from Union of South Africa to KenyaCombat - Germans
Battle in Kenya
Germans attack with 1 armour
British defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour
Battle in Eastern Europe
Germans attack with 5 infantry
Americans defend with 1 armour
Germans win, taking Eastern Europe from Americans with 3 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armourNon Combat Move - Germans
1 fighter moved from Germany to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
3 armour moved from Germany to Ukraine S.S.R.Place Units - Germans
3 armour, 1 fighter and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 36 PUs; end with 36 PUs total -
TripleA Manual Gamesave Post for game: World War II v4, version: 2.8
Game History
Round: 5
Purchase Units - Japanese
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TripleA Move Summary for game: World War II v4, version: 2.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 fighters moved from Manchuria to Evenki National Okrug
1 artillery moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
3 armour moved from Manchuria to China
3 armour moved from French Indochina to China
1 artillery moved from French Indochina to Kwantung
1 infantry moved from French Indochina to Kwantung
2 infantry moved from French Indochina to China
1 transport moved from 36 Sea Zone to 61 Sea Zone
1 transport moved from 36 Sea Zone to 61 Sea Zone
1 artillery moved from Japan to 61 Sea Zone
1 infantry moved from Japan to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Manchuria
1 armour moved from French Indochina to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 50 Sea Zone
1 armour, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 36 Sea Zone to 48 Sea Zone
1 infantry moved from Borneo to 48 Sea Zone
1 armour, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 48 Sea Zone to 47 Sea Zone
1 armour and 1 infantry moved from 47 Sea Zone to New Guinea
1 fighter moved from Japan to Kwantung