@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
Suprise Attack vs Stuck Tojo Allies +12
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
4 infantry placed in Kansu
Chinese undo move 2.
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Kweichow
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 airfield, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from French Indo China to Kwangsi
1 mech_infantry moved from French Indo China to Malaya
2 mech_infantrys moved from Yunnan to Malaya
1 artillery moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Malaya
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Malaya
1 cruiser and 1 destroyer moved from 39 Sea Zone to 78 Sea Zone
2 armour and 3 mech_infantrys moved from Russia to Rostov
1 armour and 1 mech_infantry moved from Russia to Urals
1 mech_infantry moved from Russia to Rostov
2 fighters moved from Gibraltar to 94 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to Tobruk
1 bomber moved from Gibraltar to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 armour moved from Egypt to TobrukCombat - British
Battle in 78 Sea Zone
British attack with 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 94 Sea Zone
British attack with 2 fighters
Italians defend with 1 destroyer
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Malaya
British attack with 2 fighters and 3 mech_infantrys
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Malaya from Japanese with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kwangsi
British attack with 1 artillery and 4 infantry
Japanese defend with 1 armour and 1 artillery
British win, taking Kwangsi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 artillery
Casualties for British: 1 infantry
Battle in Urals
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 armour
British win, taking Urals from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Rostov
British attack with 2 armour and 4 mech_infantrys
Germans defend with 2 artilleries; Italians defend with 2 armour
British win, taking Rostov from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Casualties for British: 3 mech_infantrys
Casualties for Italians: 2 armour
Battle in Tobruk
British attack with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
retreated to Tobruk
Italians win with 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 3 infantryNon Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
3 mech_infantrys moved from Persia to Iraq
2 fighters moved from 94 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
2 fighters moved from Malaya to Yunnan
1 artillery and 1 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to French Indo China
1 artillery and 1 infantry moved from India to Burma
1 mech_infantry moved from India to Yunnan
1 transport moved from 83 Sea Zone to 91 Sea ZonePlace Units - British
1 airfield placed in Gibraltar
1 artillery, 1 infantry and 1 mech_infantry placed in Iraq
2 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,1,6
British collect 33 PUs (1 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Ukraine to Rostov
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from Tobruk to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Ukraine to Rostov
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from Tobruk to AlexandriaCombat - Italians
Battle in Rostov
Italians attack with 1 artillery and 2 infantry
British defend with 2 armour and 1 mech_infantry
Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits
Russians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 2/3 hits
1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Rostov
Italians roll dice for 1 artillery in Rostov, round 3 : 1/1 hits
Russians roll dice for 2 armour in Rostov, round 3 : 1/2 hits
1 artillery owned by the Italians and 1 armour owned by the British lost in Rostov
Russians win with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Alexandria
Italians attack with 1 artillery
ANZAC defend with 1 infantry
Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits
British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits
1 artillery owned by the Italians lost in Alexandria
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artilleryNon Combat Move - Italians
1 artillery and 3 infantry moved from 96 Sea Zone to Libya
1 carrier and 2 fighters moved from 95 Sea Zone to 96 Sea ZonePlace Units - Italians
2 infantry placed in Northern Italy
1 artillery placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsDice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 3.154
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Italians Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 2.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6British Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to 46 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in SumatraNon Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from 46 Sea Zone to Queensland
1 infantry moved from Alexandria to EgyptPlace Units - ANZAC
1 infantry placed in Queensland
1 destroyer and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 3 destroyers, 10 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Sikang
Germans take Kazakhstan from Russians
Germans take Sikang from Chinese
1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Volgograd to Vologda
5 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 armour and 1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Tambov
3 tactical_bombers moved from Ukraine to Tambov
1 artillery and 5 infantry moved from Bryansk to Tambov
1 artillery and 1 infantry moved from Ukraine to Rostov
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 armour and 1 mech_infantry moved from Volgograd to Sikang
3 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 3 destroyers, 10 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Sikang
Germans take Kazakhstan from Russians
Germans take Sikang from Chinese
1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Volgograd to Vologda
5 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 armour and 1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Tambov
3 tactical_bombers moved from Ukraine to Tambov
1 artillery and 5 infantry moved from Bryansk to Tambov
1 artillery and 1 infantry moved from Ukraine to Rostov
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 armour and 1 mech_infantry moved from Volgograd to Sikang
3 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
1 armour and 1 mech_infantry moved from Volgograd to Northwest PersiaCombat - Germans
Battle in Tsinghai
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 3 : 2/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tambov
Germans attack with 1 artillery, 5 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 5 infantry
Germans roll dice for 1 artillery, 5 infantry, 1 mech_infantry and 3 tactical_bombers in Tambov, round 2 : 2/10 hits
Russians roll dice for 5 infantry in Tambov, round 2 : 3/5 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Tambov, round 3 : 0/7 hits
Russians roll dice for 3 infantry in Tambov, round 3 : 0/3 hits
Germans roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Tambov, round 4 : 2/7 hits
Russians roll dice for 3 infantry in Tambov, round 4 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Tambov, round 5 : 2/6 hits
Russians roll dice for 1 infantry in Tambov, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 4 infantry
Casualties for Russians: 5 infantry
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/5 hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 110 Sea Zone
Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 : 2/5 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Rostov
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 armour
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Rostov, round 2 : 3/4 hits
Russians roll dice for 1 armour in Rostov, round 2 : 0/1 hits
1 armour owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Northwest Persia
Germans attack with 5 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour and 3 mech_infantrys in Northwest Persia, round 2 : 1/8 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from British with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 armour, 5 infantry and 2 mech_infantrys
Russians defend with 2 artilleries and 2 infantry
Germans roll dice for 1 armour, 5 infantry and 2 mech_infantrys in Vologda, round 2 : 2/8 hits
Russians roll dice for 2 artilleries and 2 infantry in Vologda, round 2 : 1/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 armour, 4 infantry and 2 mech_infantrys in Vologda, round 3 : 1/7 hits
Russians roll dice for 2 artilleries in Vologda, round 3 : 0/2 hits
1 artillery owned by the Russians lost in Vologda
Germans roll dice for 1 armour, 4 infantry and 2 mech_infantrys in Vologda, round 4 : 2/7 hits
Russians roll dice for 1 artillery in Vologda, round 4 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 2 infantryNon Combat Move - Germans
1 mech_infantry moved from Novgorod to Nenetsia
5 infantry moved from Belarus to Smolensk
5 infantry moved from Western Ukraine to Bryansk
3 tactical_bombers moved from Tambov to Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Novgorod to Belarus
1 artillery moved from Eastern Poland to Belarus
1 armour moved from Novgorod to Belarus
2 infantry moved from Karelia to Novgorod
2 infantry moved from Finland to Karelia
1 artillery and 1 infantry moved from Norway to Finland
2 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to Denmark
2 infantry moved from 112 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Germany to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Volgograd
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
2 infantry and 1 mech_infantry placed in Western Germany
2 infantry placed in France
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 93 Sea Zone
1 destroyer placed in 112 Sea Zone
1 submarine placed in 112 Sea Zone
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 70 PUs; end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUsDice Statistics:
Total
1 was rolled 12 times
2 was rolled 25 times
3 was rolled 16 times
4 was rolled 28 times
5 was rolled 31 times
6 was rolled 16 times
Average roll : 3.695
Median : 4.000
Variance : 2.331
Standard Deviation : 1.527
Total rolls : 128Null / Other
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 1 times
Average roll : 3.682
Median : 4.000
Variance : 1.524
Standard Deviation : 1.234
Total rolls : 22Germans Combat
1 was rolled 8 times
2 was rolled 14 times
3 was rolled 11 times
4 was rolled 15 times
5 was rolled 16 times
6 was rolled 14 times
Average roll : 3.756
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 78British Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 1 times
Average roll : 3.682
Median : 4.000
Variance : 1.524
Standard Deviation : 1.234
Total rolls : 22 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 armour moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Samara to Russia
1 artillery moved from Russia to Vologda
4 fighters and 1 tactical_bomber moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to Tambov
1 artillery and 2 infantry moved from Russia to Tambov
3 infantry moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour, 3 infantry and 2 mech_infantrys
Russians win, taking Vologda from Germans with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 armour, 3 infantry and 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Tambov
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians win, taking Tambov from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Vologda to RussiaPlace Units - Russians
2 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour and 2 mech_infantrys moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
2 bombers moved from Kiangsi to Central Mongolia
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 75 Sea Zone to 72 Sea Zone
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from Philippines to New Guinea
1 tactical_bomber moved from 35 Sea Zone to New Guinea
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangsi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour and 2 mech_infantrys moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
2 bombers moved from Kiangsi to Central Mongolia
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 75 Sea Zone to 72 Sea Zone
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from Philippines to New Guinea
1 tactical_bomber moved from 35 Sea Zone to New Guinea
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to KwangsiCombat - Japanese
Battle in Central Mongolia
Japanese attack with 2 bombers
Americans defend with 1 bomber
Japanese roll dice for 2 bombers in Central Mongolia, round 2 : 1/2 hits
Russians roll dice for 1 bomber in Central Mongolia, round 2 : 1/1 hits
1 bomber owned by the Americans and 1 bomber owned by the Japanese lost in Central Mongolia
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 bomber
Battle in New Guinea
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 2/3 hits
ANZAC roll dice for 1 artillery in New Guinea, round 2 : 1/1 hits
1 artillery owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 tactical_bomber
Battle in Hunan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/6 hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 3 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 4/8 hits
Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 2/4 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 3 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 artillery and 3 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in 71 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 71 Sea Zone
Japanese roll dice for 1 submarine in 71 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 71 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 cruiser and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 35 Sea Zone
1 fighter moved from New Guinea to Dutch New Guinea
2 fighters and 2 tactical_bombers moved from Hunan to Kiangsu
1 infantry moved from Kiangsu to Kiangsi
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 bomber moved from Central Mongolia to Kiangsu
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to KiangsuPlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery placed in Japan
2 destroyers, 2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 48 PUs; end with 49 PUs totalDice Statistics:
Total
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 2.868
Median : 2.500
Variance : 1.189
Standard Deviation : 1.090
Total rolls : 38ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Russians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.037
Median : 3.000
Variance : 0.731
Standard Deviation : 0.855
Total rolls : 27 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 3 fighters, 8 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Western United States to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
2 armour and 1 mech_infantry moved from Tunisia to Libya
1 bomber moved from Gibraltar to Libya
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from 91 Sea Zone to 110 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Hunan
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Libya
Americans attack with 2 armour, 1 bomber and 1 mech_infantry
Italians defend with 1 artillery and 3 infantry
retreated to Libya
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 2 infantry
Casualties for Americans: 2 armour and 1 mech_infantryNon Combat Move - Americans
1 bomber moved from Libya to Egypt
2 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
3 fighters moved from 110 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from 25 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Hunan to YunnanPlace Units - Americans
1 submarine placed in 101 Sea Zone
2 armour and 8 infantry placed in Eastern United States
1 submarine placed in 10 Sea Zone
Americans undo move 2.
3 fighters placed in Eastern United States
7 infantry placed in Eastern United States
2 armour and 1 infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1
Americans collect 58 PUs (1 lost to blockades); end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 artillery moved from Kweichow to YunnanPlace Units - Chinese
2 artilleries and 2 infantry placed in Yunnan
Chinese undo move 1.
2 artilleries and 2 infantry placed in Kansu
Chinese undo move 1.
1 artillery and 1 infantry placed in Kansu
1 artillery and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 1 artillery, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from French Indo China to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 mech_infantry moved from Yunnan to Kwangsi
2 fighters moved from Yunnan to Kwangsi
1 cruiser and 1 destroyer moved from 78 Sea Zone to 41 Sea Zone
2 infantry moved from Persia to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
5 artilleries moved from Iraq to Northwest Persia
2 mech_infantrys moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from Egypt to Northwest Persia
1 bomber moved from Egypt to Ukraine
2 fighters moved from Gibraltar to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea ZoneCombat - British
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.
Battle in 41 Sea Zone
British attack with 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
British win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Casualties for British: 1 cruiser
Battle in 93 Sea Zone
British attack with 3 fighters
Germans defend with 1 destroyer
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for British: 1 fighter
Battle in Kwangsi
British attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour and 1 mech_infantry
British win, taking Kwangsi from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Northwest Persia
British attack with 5 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 5 armour and 2 mech_infantrys
British win, taking Northwest Persia from Germans with 4 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Germans: 5 armour and 2 mech_infantrys
Casualties for British: 1 artillery and 4 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
1 mech_infantry moved from Iraq to Egypt
1 transport moved from 81 Sea Zone to 79 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 fighters moved from 93 Sea Zone to Gibraltar
2 fighters moved from Kwangsi to Yunnan
1 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from India to Burma
1 mech_infantry moved from India to Yunnan
3 mech_infantrys moved from Malaya to Yunnan
1 bomber moved from Ukraine to RussiaPlace Units - British
3 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
1 artillery and 1 infantry placed in QuebecTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,6,4
British collect 31 PUs (3 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 transports moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
4 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
2 fighters moved from 96 Sea Zone to Tunisia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 transports moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
4 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
2 fighters moved from 96 Sea Zone to TunisiaCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 2 infantry and 1 mech_infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Tunisia, round 2 : 3/4 hits
Americans roll dice for 2 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits
1 mech_infantry owned by the Americans, 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry and 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Tunisia to 96 Sea Zone
4 infantry moved from 96 Sea Zone to Tobruk
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
1 submarine moved from 98 Sea Zone to 94 Sea ZonePlace Units - Italians
1 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
1 infantry placed in Northern Italy
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.429
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Italians Combat
2 was rolled 3 times
3 was rolled 1 times
Average roll : 2.250
Median : 2.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to 54 Sea Zone
2 fighters moved from 42 Sea Zone to SumatraPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from Scotland to United KingdomTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 88 PUs;
Germans buy 2 armour, 3 artilleries, 2 destroyers, 8 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Tsinghai to Kansu
1 armour moved from Sikang to Shensi
1 armour moved from Sikang to Szechwan
1 mech_infantry moved from Sikang to Szechwan
1 armour moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Urals
1 mech_infantry moved from Nenetsia to Urals
4 infantry moved from Smolensk to Vologda
1 armour moved from Belarus to Vologda
4 infantry moved from Bryansk to Tambov
1 artillery and 1 infantry moved from Rostov to Tambov
1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Volgograd to Tambov
1 armour moved from Belarus to Tambov
2 tactical_bombers moved from Ukraine to Tambov
1 tactical_bomber moved from Ukraine to Tambov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 88 PUs;
Germans buy 2 armour, 3 artilleries, 2 destroyers, 8 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Tsinghai to Kansu
1 armour moved from Sikang to Shensi
1 armour moved from Sikang to Szechwan
1 mech_infantry moved from Sikang to Szechwan
1 armour moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Urals
1 mech_infantry moved from Nenetsia to Urals
4 infantry moved from Smolensk to Vologda
1 armour moved from Belarus to Vologda
4 infantry moved from Bryansk to Tambov
1 artillery and 1 infantry moved from Rostov to Tambov
1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Volgograd to Tambov
1 armour moved from Belarus to Tambov
2 tactical_bombers moved from Ukraine to Tambov
1 tactical_bomber moved from Ukraine to TambovCombat - Germans
Battle in Kansu
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits
Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 1/2 hits
1 mech_infantry owned by the Germans lost in Kansu
Germans roll dice for 1 armour in Kansu, round 3 : 1/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 3 : 0/2 hits
1 infantry owned by the Chinese lost in Kansu
Germans roll dice for 1 armour in Kansu, round 4 : 1/1 hits
Chinese roll dice for 1 artillery in Kansu, round 4 : 0/1 hits
1 artillery owned by the Chinese lost in Kansu
Germans win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Szechwan
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Szechwan, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the British lost in Szechwan
Germans win, taking Szechwan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Urals
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 1/2 hits
Russians roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 0/2 hits
1 mech_infantry owned by the British lost in Urals
Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 3 : 0/2 hits
Russians roll dice for 1 armour in Urals, round 3 : 1/1 hits
1 mech_infantry owned by the Germans lost in Urals
Germans roll dice for 1 armour in Urals, round 4 : 1/1 hits
Russians roll dice for 1 armour in Urals, round 4 : 1/1 hits
1 armour owned by the British and 1 armour owned by the Germans lost in Urals
Russians win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Tambov
Germans attack with 1 armour, 2 artilleries, 5 infantry and 3 tactical_bombers
Russians defend with 2 artilleries and 3 infantry
Germans roll dice for 1 armour, 2 artilleries, 5 infantry and 3 tactical_bombers in Tambov, round 2 : 5/11 hits
Russians roll dice for 2 artilleries and 3 infantry in Tambov, round 2 : 1/5 hits
3 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 armour, 2 artilleries, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 3 infantry
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 110 Sea Zone
Germans win with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shensi
Germans attack with 1 armour
Chinese defend with 1 infantry
Germans roll dice for 1 armour in Shensi, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 armour owned by the Germans lost in Shensi
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Chinese: 1 infantry
Battle in Vologda
Germans attack with 1 armour and 4 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour and 4 infantry in Vologda, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 2/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 armour and 2 infantry in Vologda, round 3 : 0/3 hits
Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 armour and 1 infantry in Vologda, round 4 : 0/2 hits
Russians roll dice for 1 artillery in Vologda, round 4 : 1/1 hits
1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 armour in Vologda, round 5 : 1/1 hits
Russians roll dice for 1 artillery in Vologda, round 5 : 1/1 hits
1 artillery owned by the Russians and 1 armour owned by the Germans lost in Vologda
Russians win with no units remaining. Battle score for attacker is -11
Casualties for Germans: 1 armour and 4 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
3 infantry moved from Belarus to Smolensk
3 infantry moved from Western Ukraine to Bryansk
3 tactical_bombers moved from Tambov to Rostov
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 armour and 1 mech_infantry moved from Rostov to Volgograd
1 artillery and 1 infantry moved from Ukraine to Rostov
4 infantry moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
2 infantry moved from Karelia to Novgorod
3 artilleries moved from Western Ukraine to Ukraine
1 artillery and 1 infantry moved from Finland to Karelia
2 infantry moved from Norway to Finland
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Western Germany to Denmark
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western GermanyPlace Units - Germans
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
1 destroyer and 1 submarine placed in 93 Sea Zone
1 destroyer and 1 submarine placed in 112 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Western Germany
1 artillery and 1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 70 PUs (1 lost to blockades); end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUsDice Statistics:
Total
1 was rolled 13 times
2 was rolled 18 times
3 was rolled 15 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 12 times
Average roll : 3.260
Median : 3.000
Variance : 0.776
Standard Deviation : 0.881
Total rolls : 77Null / Other
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.062
Median : 3.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 16Germans Combat
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.243
Median : 3.000
Variance : 0.639
Standard Deviation : 0.799
Total rolls : 37Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.125
Median : 4.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Russians Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.062
Median : 3.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 16