Suprise Attack vs Stuck Tojo Allies +12


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 destroyer, 1 fighter, 10 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Germans
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 93 Sea Zone to 97 Sea Zone
                1 fighter moved from 93 Sea Zone to 91 Sea Zone
                3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
                2 infantry moved from Vologda to Russia
                1 artillery and 2 infantry moved from Smolensk to Russia
                1 armour and 1 mech_infantry moved from Archangel to Russia
                1 infantry moved from Volgograd to Rostov
                      Germans take Rostov from Russians
                1 artillery and 1 infantry moved from Volgograd to Caucasus
                1 artillery and 1 infantry moved from Kazakhstan to Caucasus
                1 mech_infantry moved from Slovakia Hungary to Bessarabia
                1 mech_infantry moved from Slovakia Hungary to Western Ukraine
                2 mech_infantrys moved from Germany to Eastern Poland
                3 infantry moved from Yugoslavia to Bulgaria
                1 artillery and 4 infantry moved from Germany to Slovakia Hungary

    triplea_38745_Ger19.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 destroyer, 1 fighter, 10 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Germans
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 93 Sea Zone to 97 Sea Zone
                1 fighter moved from 93 Sea Zone to 91 Sea Zone
                3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
                2 infantry moved from Vologda to Russia
                1 artillery and 2 infantry moved from Smolensk to Russia
                1 armour and 1 mech_infantry moved from Archangel to Russia
                1 infantry moved from Volgograd to Rostov
                      Germans take Rostov from Russians
                1 artillery and 1 infantry moved from Volgograd to Caucasus
                1 artillery and 1 infantry moved from Kazakhstan to Caucasus
                1 mech_infantry moved from Slovakia Hungary to Bessarabia
                1 mech_infantry moved from Slovakia Hungary to Western Ukraine
                2 mech_infantrys moved from Germany to Eastern Poland
                3 infantry moved from Yugoslavia to Bulgaria
                1 artillery and 4 infantry moved from Germany to Slovakia Hungary

    Combat - Germans
                Battle in 97 Sea Zone
                    Germans attack with 1 submarine and 1 tactical_bomber
                    Americans defend with 1 carrier
                        Germans roll dice for 1 submarine in 97 Sea Zone, round 2 :  1/1 hits
                        1 carrier owned by the Americans lost in 97 Sea Zone
                    Germans win, taking 97 Sea Zone from Neutral with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 carrier
                Battle in 91 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 4 submarines and 8 transports
                    4 submarines owned by the Americans Submerged
                        Germans roll dice for 1 fighter in 91 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Americans lost in 91 Sea Zone
                        7 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 56
                    Casualties for Americans: 8 transports
                Battle in 104 Sea Zone
                    Germans attack with 3 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in Russia
                    Germans attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                    Russians defend with 1 airfield, 1 factory_major, 3 fighters and 3 infantry
                        Germans roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Russia, round 2 :  3/7 hits
                        Russians roll dice for 3 fighters and 3 infantry in Russia, round 2 :  1/6 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
                        Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Russia, round 3 :  5/6 hits
                        Russians roll dice for 3 fighters in Russia, round 3 :  2/3 hits
                        3 fighters owned by the Russians and 2 infantry owned by the Germans lost in Russia
                    Germans captures 11PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 30
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 fighters and 3 infantry
                Battle in Caucasus
                    Germans attack with 2 artilleries and 2 infantry
                    British defend with 2 armour and 3 mech_infantrys; Americans defend with 3 fighters
                        Germans roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 :  2/4 hits
                        Russians roll dice for 2 armour, 3 fighters and 3 mech_infantrys in Caucasus, round 2 :  4/8 hits
                        2 mech_infantrys owned by the British, 2 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Caucasus
                    Russians win with 2 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - Germans
                1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                2 infantry moved from Archangel to Smolensk
                2 fighters and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 97 Sea Zone to 93 Sea Zone
                1 fighter moved from 91 Sea Zone to 93 Sea Zone
                2 infantry moved from Northern Italy to Southern France
                2 infantry moved from Northern Italy to France
                1 artillery moved from Northern Italy to France
                1 infantry moved from France to Normandy Bordeaux
                3 infantry moved from Finland to Karelia
                2 transports moved from 127 Sea Zone to 112 Sea Zone
                1 artillery moved from Western Germany to France
                2 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to Denmark
                1 infantry moved from Western Germany to France

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Novgorod
                3 infantry placed in Volgograd
                1 destroyer, 1 fighter and 1 submarine placed in 112 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Western Germany
                1 artillery and 2 infantry placed in France
                1 infantry placed in Southern France
                1 infantry placed in Normandy Bordeaux
                1 artillery and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 73 PUs; end with 84 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 10 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 9 times
            Average roll : 3.220
            Median : 2.000
            Variance : 1.875
            Standard Deviation : 1.369
            Total rolls : 41

    Germans Combat
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 2.783
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 23

    Americans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.941
            Median : 4.000
            Variance : 0.688
            Standard Deviation : 0.829
            Total rolls : 17

    triplea_38745_Ger19.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians

    Turn Complete - Russians

    triplea_38745_Rus19.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Yunnan to Shan State
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 armour and 1 mech_infantry moved from Jehol to Korea
                2 infantry moved from Jehol to Manchuria
                1 infantry moved from Shantung to Jehol
                1 mech_infantry moved from Kiangsu to Jehol
                1 submarine moved from 6 Sea Zone to 3 Sea Zone
                2 fighters moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                1 bomber moved from Kwangtung to Shan State

    triplea_38745_Jap19.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Yunnan to Shan State
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 armour and 1 mech_infantry moved from Jehol to Korea
                2 infantry moved from Jehol to Manchuria
                1 infantry moved from Shantung to Jehol
                1 mech_infantry moved from Kiangsu to Jehol
                1 submarine moved from 6 Sea Zone to 3 Sea Zone
                2 fighters moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                1 bomber moved from Kwangtung to Shan State

    Combat - Japanese
                Battle in 3 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 3 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 3 tactical_bombers
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 :  10/13 hits
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 submarine owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 bomber and 3 infantry
                    British defend with 1 armour
                        Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Shan State, round 2 :  0/5 hits
                        UK_Pacific roll dice for 1 armour in Shan State, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Shan State, round 3 :  1/5 hits
                        UK_Pacific roll dice for 1 armour in Shan State, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 infantry
                Battle in Korea
                    Japanese attack with 1 armour, 2 fighters and 1 mech_infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 fighters and 1 mech_infantry in Korea, round 2 :  2/4 hits
                        Americans roll dice for 1 infantry in Korea, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Korea
                    Japanese win, taking Korea from Americans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Kiangsu to Shantung
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                1 bomber moved from Shan State to Kwangtung
                2 fighters moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kwangtung
                1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
                1 infantry placed in Japan
                2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3
                Japanese collect 44 PUs (5 lost to blockades); end with 44 PUs total

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 11 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3.342
            Median : 3.000
            Variance : 1.081
            Standard Deviation : 1.040
            Total rolls : 38

    Null / Other
                1 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.333
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.333
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    UK_Pacific Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.593
            Standard Deviation : 0.770
            Total rolls : 28

    triplea_38745_Jap19.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Siberia to Amur
                1 infantry moved from Buryatia to Amur
                1 fighter moved from Sakha to Amur
                2 armour moved from Sakha to Yakut S.S.R.
                1 bomber moved from Sakha to Yakut S.S.R.
                1 fighter moved from Burma to Shan State
                4 fighters moved from 42 Sea Zone to Shan State
                1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
                1 bomber moved from Northwest Persia to Rostov
                1 fighter moved from Caucasus to Rostov
                2 fighters moved from Caucasus to Volgograd
                1 bomber moved from Northwest Persia to Volgograd
                2 bombers moved from Syria to Volgograd
                1 bomber moved from Gibraltar to France
                1 artillery and 9 infantry moved from Spain to Southern France

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone
                Strategic bombing raid in France
                    Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in France causes 5 damage total.
                Battle in Amur
                    Americans attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    retreated to Amur
                    Japanese win, taking 106 Sea Zone from Germans with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Americans: 2 infantry
                Battle in Yakut S.S.R.
                    Americans attack with 2 armour and 1 bomber
                    Japanese defend with 1 infantry
                    Americans win, taking Yakut S.S.R. from Japanese with 2 armour remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 bomber
                Battle in Malaya
                Battle in Southern France
                    Americans attack with 1 artillery and 9 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 5 infantry
                    1 artillery owned by the Americans and 5 infantry owned by the Americans retreated to Spain
                    Germans win, taking Malaya from Japanese with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 4 infantry
                Battle in Shan State
                    Americans attack with 5 fighters
                    Japanese defend with 1 artillery and 2 infantry
                    Americans win with 5 fighters remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Volgograd
                    Americans attack with 3 bombers and 2 fighters
                    Germans defend with 1 factory_minor and 3 infantry
                    Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 1 fighter
                Battle in Rostov
                    Americans attack with 1 bomber and 1 fighter
                    Germans defend with 1 infantry
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Volgograd to Caucasus
                1 fighter moved from Rostov to Caucasus
                1 infantry moved from Spain to Gibraltar
                1 artillery and 6 infantry moved from Portugal to Spain
                2 fighters moved from Eastern United States to Gibraltar
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                1 submarine moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Spain
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Spain
                1 carrier and 1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 artillery moved from Turkey to Greece
                1 fighter moved from Amur to Olgiy
                5 fighters moved from Shan State to 42 Sea Zone
                1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                1 bomber moved from Rostov to Turkey
                3 bombers moved from Volgograd to Turkey
                1 bomber moved from France to United Kingdom
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun moved from Gibraltar to Spain
                1 aaGun moved from Gibraltar to Spain
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                2 fighters moved from Caucasus to Turkey

    Place Units - Americans
                1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
                Americans undo move 1.
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 bomber and 2 fighters placed in Eastern United States
                Americans undo move 3.
                2 fighters placed in Eastern United States
                1 bomber placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5,5,6,3,6,4,4,2,3,5,1
                Americans collect 64 PUs (2 lost to blockades); end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    triplea_38745_Ame19.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs total

    triplea_38745_Chi19.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - British
                British buy 3 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 armour moved from Shan State to Yunnan
                2 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                2 fighters moved from Burma to Yunnan
                1 bomber moved from India to Kwangtung
                1 armour moved from Caucasus to Kazakhstan
                      British take Kazakhstan from Germans
                1 armour moved from Kazakhstan to Volgograd
                      British take Volgograd from Germans
                1 armour moved from Caucasus to Rostov
                      British take Rostov from Germans
                1 armour moved from Ukraine to Rostov
                1 mech_infantry moved from Caucasus to Rostov
                1 armour and 1 mech_infantry moved from Rostov to Bryansk
                2 armour moved from Ukraine to Bryansk
                1 bomber moved from Egypt to Northern Italy
                1 armour moved from Rostov to Tambov
                      British take Tambov from Germans
                1 mech_infantry moved from Persia to Turkey
                2 mech_infantrys moved from Persia to Caucasus
                1 armour and 2 mech_infantrys moved from Iraq to Caucasus
                1 infantry moved from Egypt to Trans-Jordan

    Combat - British
                Strategic bombing raid in Kwangtung
                    Bombing raid in Kwangtung rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Kwangtung causes 6 damage total.
                Strategic bombing raid in Northern Italy
                    Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 7 damage total.
                Battle in Yunnan
                    British attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery and 2 infantry
                    British win, taking Yunnan from Japanese with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 1 infantry
                Battle in Bryansk
                    British attack with 3 armour and 1 mech_infantry
                    Germans defend with 1 armour and 2 mech_infantrys
                    British win, taking Bryansk from Germans with 2 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for British: 1 armour and 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from Kwangtung to Burma
                2 infantry moved from India to Burma
                1 bomber moved from Northern Italy to Spain
                2 fighters moved from Yunnan to Burma
                2 fighters moved from Burma to India

    Place Units - British
                3 artilleries placed in Iraq
                3 armour placed in Persia
                3 mech_infantrys placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
                British collect 42 PUs (1 lost to blockades); end with 42 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs

    Place Units - UK_Pacific
                1 artillery, 2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry

    triplea_38745_UK_19.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Italians
                Italians repair damage of 1x factory_major; Remaining resources: 7 PUs;
                Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Albania to Greece

    triplea_38745_Ita19.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Italians
                Italians repair damage of 1x factory_major; Remaining resources: 7 PUs;
                Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Albania to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 infantry
                    Americans defend with 1 artillery
                        Italians roll dice for 1 infantry in Greece, round 2 :  0/1 hits
                        British roll dice for 1 artillery in Greece, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Greece
                    British win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 artillery and 3 infantry moved from Yugoslavia to Albania
                1 mech_infantry moved from Northern Italy to Albania
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 8 PUs; end with 8 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_38745_Ita19.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from Java to Kwangsi
                1 submarine moved from 37 Sea Zone to 20 Sea Zone
                      ANZAC take 36 Sea Zone from Japanese
                      ANZAC take 37 Sea Zone from Japanese
                      ANZAC take 20 Sea Zone from Japanese
                2 fighters moved from Java to Kwangsi
                1 tactical_bomber moved from 42 Sea Zone to Kwangsi

    Combat - ANZAC
                Battle in Kwangsi
                    ANZAC attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 artillery and 2 infantry
                    ANZAC win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for ANZAC: 2 fighters

    Non Combat Move - ANZAC
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Yunnan
                1 fighter moved from Java to 42 Sea Zone
                1 fighter moved from Queensland to Java
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 fighter and 1 infantry placed in Queensland
                1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_38745_ANZ19.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Combat Move - French

    Turn Complete - French

    triplea_38745_Fre19.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 99 PUs;
                Germans buy 4 armour, 2 artilleries, 1 destroyer, 7 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 infantry moved from Bulgaria to Greece
                1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                2 fighters moved from 112 Sea Zone to 104 Sea Zone
                1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
                1 carrier moved from 112 Sea Zone to 111 Sea Zone
                1 battleship moved from 112 Sea Zone to 111 Sea Zone
                1 artillery and 3 infantry moved from 111 Sea Zone to Scotland
                1 artillery and 1 infantry moved from Russia to Tambov
                2 infantry moved from Smolensk to Bryansk
                2 armour and 1 mech_infantry moved from Novgorod to Bryansk
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Western Ukraine to Ukraine
                1 armour and 1 mech_infantry moved from Russia to Volgograd
                1 mech_infantry moved from Bessarabia to Ukraine
                3 infantry moved from Karelia to Novgorod

    triplea_38745_Ger20.tsvg


  • Did you want to scramble from Gib.

  • '19 '17 '16

    @suprise:

    Did you want to scramble from Gib.

    Yes, please.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 99 PUs;
                Germans buy 4 armour, 2 artilleries, 1 destroyer, 7 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Russia to Tambov
                2 infantry moved from Smolensk to Bryansk
                2 armour and 1 mech_infantry moved from Novgorod to Bryansk
                1 armour and 1 mech_infantry moved from Russia to Volgograd
                1 mech_infantry moved from Bessarabia to Ukraine
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Western Ukraine to Ukraine
                3 infantry moved from Bulgaria to Greece
                1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Scotland
                2 fighters moved from 112 Sea Zone to 104 Sea Zone
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 carrier moved from 112 Sea Zone to 111 Sea Zone
                1 battleship moved from 112 Sea Zone to 111 Sea Zone
                1 artillery and 3 infantry moved from 111 Sea Zone to Scotland

    triplea_38745_Ger20.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 99 PUs;
                Germans buy 4 armour, 2 artilleries, 1 destroyer, 7 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Russia to Tambov
                2 infantry moved from Smolensk to Bryansk
                2 armour and 1 mech_infantry moved from Novgorod to Bryansk
                1 armour and 1 mech_infantry moved from Russia to Volgograd
                1 mech_infantry moved from Bessarabia to Ukraine
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Western Ukraine to Ukraine
                3 infantry moved from Bulgaria to Greece
                1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Scotland
                2 fighters moved from 112 Sea Zone to 104 Sea Zone
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 carrier moved from 112 Sea Zone to 111 Sea Zone
                1 battleship moved from 112 Sea Zone to 111 Sea Zone
                1 artillery and 3 infantry moved from 111 Sea Zone to Scotland

    Combat - Germans
                Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
                Battle in Greece
                    Germans attack with 3 infantry
                    Americans defend with 1 artillery
                        Germans roll dice for 3 infantry in Greece, round 2 :  1/3 hits
                        British roll dice for 1 artillery in Greece, round 2 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Greece
                    Germans win, taking Greece from British with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery
                Battle in Bryansk
                    Germans attack with 2 armour, 2 infantry and 1 mech_infantry
                    British defend with 2 armour
                        Germans roll dice for 2 armour, 2 infantry and 1 mech_infantry in Bryansk, round 2 :  1/5 hits
                        British roll dice for 2 armour in Bryansk, round 2 :  0/2 hits
                        1 armour owned by the British lost in Bryansk
                        Germans roll dice for 2 armour, 2 infantry and 1 mech_infantry in Bryansk, round 3 :  1/5 hits
                        British roll dice for 1 armour in Bryansk, round 3 :  0/1 hits
                        1 armour owned by the British lost in Bryansk
                    Germans win, taking Bryansk from British with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for British: 2 armour
                Battle in Ukraine
                    Germans attack with 4 mech_infantrys
                    British defend with 1 mech_infantry; Russians defend with 1 factory_minor
                        Germans roll dice for 4 mech_infantrys in Ukraine, round 2 :  0/4 hits
                        Russians roll dice for 1 mech_infantry in Ukraine, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 3 mech_infantrys in Ukraine, round 3 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Ukraine, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 mech_infantrys remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 mech_infantry
                Battle in Tambov
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 armour
                        Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  0/2 hits
                        British roll dice for 1 armour in Tambov, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Tambov, round 3 :  1/2 hits
                        British roll dice for 1 armour in Tambov, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 armour owned by the British lost in Tambov
                    Germans win, taking Tambov from British with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour
                Battle in Volgograd
                    Germans attack with 1 armour and 1 mech_infantry
                    British defend with 1 armour and 1 factory_minor
                        Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 :  1/2 hits
                        British roll dice for 1 armour in Volgograd, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Volgograd
                    Germans win, taking Volgograd from British with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour
                Battle in Scotland
                    Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 1 airfield; French defend with 2 infantry
                        Germans roll dice for 1 battleship in Scotland, round 2 :  1/1 hits
                        Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Scotland, round 2 :  3/6 hits
                        British roll dice for 2 infantry in Scotland, round 2 :  0/2 hits
                        2 infantry owned by the French lost in Scotland
                    Germans win, taking Scotland from British with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer, 2 fighters, 6 submarines and 3 transports
                    6 submarines owned by the Americans Submerged
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer, 2 fighters and 3 transports in 91 Sea Zone, round 2 :  1/3 hits
                        1 fighter owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 1 tactical_bomber in 91 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 2 fighters and 3 transports in 91 Sea Zone, round 3 :  1/2 hits
                        1 tactical_bomber owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone
                    Americans win with 1 fighter and 3 transports remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 destroyer and 1 fighter
                Battle in 104 Sea Zone
                    Germans attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar

    Non Combat Move - Germans
                2 fighters moved from 104 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Scotland to 111 Sea Zone
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                2 submarines moved from 93 Sea Zone to 91 Sea Zone
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 artillery and 4 infantry moved from Slovakia Hungary to Romania
                3 infantry moved from Karelia to Novgorod
                3 infantry moved from France to Southern France
                2 infantry moved from France to Normandy Bordeaux
                2 infantry moved from France to Southern France
                1 artillery moved from Western Germany to France

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Russia
                1 armour and 2 mech_infantrys placed in Novgorod
                1 armour placed in Germany
                1 artillery and 2 infantry placed in Western Germany
                3 infantry placed in France
                1 infantry placed in Southern France
                1 infantry placed in Normandy Bordeaux
                1 artillery placed in Western Germany
                2 mech_infantrys placed in Germany
                1 armour placed in Western Germany
                1 transport placed in 112 Sea Zone
                1 destroyer placed in 110 Sea Zone
                1 submarine placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 76 PUs; end with 77 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 10 times
                6 was rolled 11 times
            Average roll : 3.611
            Median : 4.000
            Variance : 0.415
            Standard Deviation : 0.644
            Total rolls : 54

    Germans Combat
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 8 times
            Average roll : 3.649
            Median : 4.000
            Variance : 0.472
            Standard Deviation : 0.687
            Total rolls : 37

    British Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.444
            Median : 4.000
            Variance : 1.875
            Standard Deviation : 1.369
            Total rolls : 9

    Americans Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.500
            Median : 5.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Russians Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    triplea_38745_Ger20.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Combat Move - Russians

    triplea_38745_Rus20.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Combat Move - Russians

    Combat - Russians

    Turn Complete - Russians

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 10 times
                6 was rolled 11 times
            Average roll : 3.611
            Median : 4.000
            Variance : 0.415
            Standard Deviation : 0.644
            Total rolls : 54

    Germans Combat
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 8 times
            Average roll : 3.649
            Median : 4.000
            Variance : 0.472
            Standard Deviation : 0.687
            Total rolls : 37

    British Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.444
            Median : 4.000
            Variance : 1.875
            Standard Deviation : 1.369
            Total rolls : 9

    Americans Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.500
            Median : 5.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Russians Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    triplea_38745_Rus20.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 38 PUs;
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                2 infantry moved from Manchuria to Amur
                1 armour and 1 mech_infantry moved from Korea to Amur
                1 mech_infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 mech_infantry moved from Jehol to Hunan
                1 infantry moved from Jehol to Manchuria
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Shantung to Anhwe
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                      Japanese take 43 Sea Zone from ANZAC
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
                1 submarine moved from 3 Sea Zone to 1 Sea Zone
                2 fighters moved from Philippines to Borneo
                1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 bomber moved from Kwangtung to 20 Sea Zone
                1 fighter moved from 6 Sea Zone to 20 Sea Zone
                1 armour moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Kweichow

    triplea_38745_Jap20.tsvg

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