Lässt du deinen fig in UK aufsteigen ?
41931-oob-round-01-b-ita.tsvg
Suprise Attack vs Stuck Tojo Allies +12
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Libya to Tunisia
1 artillery and 3 infantry moved from Alexandria to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 artillery and 3 infantry
British defend with 1 armour, 1 artillery, 2 fighters, 1 harbour and 1 infantry; French defend with 1 infantry; ANZAC defend with 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Egypt, round 2 : 2/4 hits
British roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Egypt, round 2 : 4/7 hits
1 infantry owned by the ANZAC, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 infantry owned by the French lost in Egypt
British win with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 3 infantry
Casualties for French: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery and 3 infantry
British defend with 1 artillery
Italians roll dice for 1 artillery and 3 infantry in Tunisia, round 2 : 1/4 hits
Americans roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits
1 artillery owned by the British lost in Tunisia
Italians win, taking Tunisia from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 94 Sea ZonePlace Units - Italians
1 transport placed in 97 Sea Zone
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs totalDice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.938
Median : 3.000
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16Italians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Americans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
4 fighters moved from Java to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine
ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to Java
2 fighters moved from 37 Sea Zone to Burma
2 infantry moved from New South Wales to 62 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 infantry placed in New South Wales
1 infantry placed in Queensland
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 91 PUs;
Germans buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Kansu to Kazakhstan
1 artillery and 1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 tactical_bomber moved from Ukraine to Caucasus
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 artillery moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Tambov to Russia
1 artillery and 3 infantry moved from Samara to Russia
1 artillery and 3 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
2 destroyers moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 96 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 battleship and 1 carrier moved from 112 Sea Zone to 111 Sea Zone
1 fighter moved from 112 Sea Zone to 93 Sea Zone
1 fighter moved from Normandy Bordeaux to 93 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 91 PUs;
Germans buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Kansu to Kazakhstan
1 artillery and 1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 tactical_bomber moved from Ukraine to Caucasus
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 artillery moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Tambov to Russia
1 artillery and 3 infantry moved from Samara to Russia
1 artillery and 3 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
2 destroyers moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 96 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 battleship and 1 carrier moved from 112 Sea Zone to 111 Sea Zone
1 fighter moved from 112 Sea Zone to 93 Sea Zone
1 fighter moved from Normandy Bordeaux to 93 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 104 Sea ZoneCombat - Germans
Battle in 96 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Bryansk
Germans attack with 2 artilleries and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 artilleries and 1 infantry in Bryansk, round 2 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 2 artilleries and 1 infantry in Bryansk, round 3 : 1/3 hits
Russians roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Scotland
Battle in Kazakhstan
Germans attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 armour
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/3 hits
Russians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits
1 armour owned by the British lost in Kazakhstan
Germans win, taking Scotland from British, taking Kazakhstan from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 104 Sea Zone
Germans attack with 2 destroyers and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 2 destroyers and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 2 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Caucasus
Germans attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits
Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 2/3 hits
Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Russia
Germans attack with 3 artilleries and 9 infantry
British defend with 1 fighter; ANZAC defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 4 fighters, 4 infantry and 1 tactical_bomber
Germans roll dice for 3 artilleries and 9 infantry in Russia, round 2 : 6/12 hits
Russians roll dice for 4 aaGuns, 3 artilleries, 6 fighters, 4 infantry and 1 tactical_bomber in Russia, round 2 : 6/14 hits
2 infantry owned by the Russians, 4 aaGuns owned by the Russians and 6 infantry owned by the Germans lost in Russia
3 infantry owned by the Germans and 3 artilleries owned by the Germans retreated to Samara
Russians win with 3 artilleries, 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 6 infantry
Casualties for Russians: 4 aaGuns and 2 infantryNon Combat Move - Germans
1 infantry moved from Archangel to Smolensk
1 artillery and 3 infantry moved from Archangel to Vologda
1 artillery moved from Archangel to Smolensk
1 artillery and 4 infantry moved from Novgorod to Archangel
1 armour moved from Karelia to Archangel
1 tactical_bomber moved from Caucasus to Ukraine
1 artillery and 1 infantry moved from Karelia to Novgorod
1 infantry moved from Finland to Norway
1 tactical_bomber moved from 104 Sea Zone to 111 Sea Zone
1 fighter moved from 96 Sea Zone to Southern Italy
2 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to France
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from France to Southern France
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to FrancePlace Units - Germans
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
1 fighter placed in Western Germany
1 artillery placed in France
1 carrier, 1 destroyer and 1 submarine placed in 93 Sea Zone
1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 76 PUs; end with 76 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUsDice Statistics:
Total
1 was rolled 7 times
2 was rolled 10 times
3 was rolled 14 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 3.453
Median : 3.000
Variance : 1.288
Standard Deviation : 1.135
Total rolls : 53Germans Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 3.323
Median : 3.000
Variance : 0.767
Standard Deviation : 0.876
Total rolls : 31Americans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.667
Median : 3.000
Variance : 1.150
Standard Deviation : 1.072
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Bryansk
4 fighters and 1 tactical_bomber moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 artilleries
Russians win, taking Bryansk from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleriesNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 8 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 4 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Jehol to Amur
1 infantry moved from Jehol to Manchuria
1 infantry moved from Shantung to Jehol
1 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from Yunnan to Shan State
1 armour and 1 mech_infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
1 bomber moved from Japan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 4 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Jehol to Amur
1 infantry moved from Jehol to Manchuria
1 infantry moved from Shantung to Jehol
1 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from Yunnan to Shan State
1 armour and 1 mech_infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
1 bomber moved from Japan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
UK_Pacific defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Shan State, round 2 : 2/6 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the UK_Pacific lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for UK_Pacific: 1 infantry
Battle in 8 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 8 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from 37 Sea Zone to French Indo China
1 fighter moved from Philippines to 35 Sea Zone
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 artillery and 2 infantry moved from Kwangsi to French Indo China
1 artillery and 2 infantry moved from Kwangtung to KwangsiPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kwangtung
3 infantry placed in Kiangsu
2 destroyers, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
Japanese collect 50 PUs (1 lost to blockades); end with 50 PUs totalDice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.095
Median : 3.000
Variance : 0.550
Standard Deviation : 0.742
Total rolls : 21Null / Other
1 was rolled 2 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3ANZAC Combat
1 was rolled 2 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.231
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 2 destroyers, 1 infantry, 5 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
2 armour and 2 infantry moved from Algeria to Tunisia
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 submarine moved from 25 Sea Zone to 8 Sea Zone
1 fighter moved from Soviet Far East to 3 Sea Zone
1 fighter moved from 9 Sea Zone to 8 Sea Zone
1 armour moved from Sakha to Yakut S.S.R.
Russians take Buryatia from Japanese
Russians take Yakut S.S.R. from Japanese
1 armour moved from Soviet Far East to Amur
1 infantry moved from Siberia to Amur
1 bomber moved from Hawaiian Islands to Amur
1 submarine moved from 26 Sea Zone to 8 Sea Zone
7 fighters moved from 42 Sea Zone to Borneo
1 bomber moved from Eastern United States to 94 Sea Zone
5 fighters and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 101 Sea Zone to 104 Sea Zone
2 bombers moved from Eastern United States to 104 Sea Zone
1 bomber moved from Algeria to TunisiaCombat - Americans
Battle in 8 Sea Zone
Americans attack with 1 fighter and 2 submarines
Japanese defend with 1 destroyer
Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 3 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 94 Sea Zone
Americans attack with 1 bomber and 1 fighter
Italians defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 bomber
Battle in 93 Sea Zone
Americans attack with 1 cruiser, 6 fighters and 1 tactical_bomber
Germans defend with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
1 submarine owned by the Germans Submerged
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 carrier, 1 destroyer and 2 fighters
Casualties for Americans: 1 cruiser and 3 fighters
Battle in 104 Sea Zone
Americans attack with 2 bombers and 2 submarines
Germans defend with 2 destroyers
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 10
Casualties for Germans: 2 destroyers
Casualties for Americans: 1 submarine
Battle in Amur
Americans attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 1 armour and 1 mech_infantry
Americans win, taking Amur from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Borneo
Americans attack with 7 fighters
Japanese defend with 1 armour and 1 infantry
Americans win with 6 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Americans: 1 fighter
Battle in Tunisia
Americans attack with 2 armour, 1 bomber and 2 infantry
Italians defend with 1 artillery and 3 infantry
Americans win, taking Tunisia from Italians with 2 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 13
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - Americans
1 bomber moved from Tunisia to Egypt
3 carriers moved from 92 Sea Zone to 98 Sea Zone
3 fighters and 1 tactical_bomber moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Syria
8 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from 104 Sea Zone to Gibraltar
1 fighter moved from 3 Sea Zone to Siberia
3 infantry moved from Soviet Far East to Siberia
1 bomber moved from Amur to Siberia
1 fighter moved from 8 Sea Zone to 26 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 9 Sea Zone to 25 Sea Zone
1 carrier and 1 transport moved from 9 Sea Zone to 26 Sea Zone
6 fighters moved from Borneo to 42 Sea ZonePlace Units - Americans
1 destroyer and 4 submarines placed in 101 Sea Zone
1 bomber and 1 tactical_bomber placed in Eastern United States
1 armour and 1 infantry placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 2 armour, 1 artillery, 1 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 3 infantry moved from Burma to Shan State
3 mech_infantrys moved from Burma to Shan State
2 fighters moved from Burma to Shan State
1 bomber moved from Iraq to Shan State
2 mech_infantrys moved from Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Caucasus
1 armour moved from Iraq to Caucasus
2 armour moved from Iraq to Caucasus
1 armour moved from Northwest Persia to Caucasus
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Northwest Persia to Caucasus
2 artilleries and 2 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to ScotlandCombat - British
Battle in Shan State
British attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 3 mech_infantrys
Japanese defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British win, taking Shan State from Japanese with 1 artillery, 1 bomber, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Japanese: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Casualties for British: 3 infantry
Battle in Caucasus
British attack with 5 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour
British win, taking Caucasus from Germans with 5 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantry
Battle in Scotland
British attack with 2 artilleries and 3 infantry
Germans defend with 1 airfield and 2 infantry
British win, taking Scotland from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 armour moved from Egypt to Iraq
1 artillery moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Eastern Persia
1 armour moved from Persia to Eastern Persia
1 bomber moved from Shan State to Burma
2 fighters moved from Shan State to Burma
1 artillery and 3 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest PersiaPlace Units - British
1 artillery and 1 infantry placed in United Kingdom
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in IraqTurn Complete - British
British collect 34 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to MoroccoCombat - Italians
Battle in MoroccoNon Combat Move - Italians
Place Units - Italians
1 armour and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from Java to 42 Sea Zone
2 fighters moved from Burma to JavaPlace Units - ANZAC
1 submarine placed in 54 Sea Zone
1 fighter and 1 tactical_bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries and 3 infantry moved from Samara to Russia
1 artillery and 3 infantry moved from Vologda to Russia
1 artillery and 1 infantry moved from Smolensk to Russia
1 armour and 1 mech_infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Caucasus
1 armour and 1 artillery moved from Kazakhstan to Caucasus
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 infantry moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Ukraine to Caucasus
1 armour moved from Archangel to Russia
1 artillery and 3 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 111 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
1 fighter moved from Southern Italy to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries and 3 infantry moved from Samara to Russia
1 artillery and 3 infantry moved from Vologda to Russia
1 artillery and 1 infantry moved from Smolensk to Russia
1 armour and 1 mech_infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Caucasus
1 armour and 1 artillery moved from Kazakhstan to Caucasus
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 infantry moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Ukraine to Caucasus
1 armour moved from Archangel to Russia
1 artillery and 3 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 111 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
1 fighter moved from Southern Italy to 91 Sea ZoneCombat - Germans
Battle in Bryansk
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 fighter, 2 submarines and 1 tactical_bomber
Americans defend with 1 carrier and 1 destroyer
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 carrier and 1 destroyer in 91 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 1/2 hits
1 carrier owned by the Americans lost in 91 Sea Zone
Germans win with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Americans: 1 carrier and 1 destroyer
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
1 submarine owned by the Americans Submerged
Germans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Battle in Russia
Germans attack with 1 armour, 5 artilleries and 7 infantry
British defend with 1 fighter; ANZAC defend with 1 fighter; Russians defend with 1 airfield, 4 artilleries, 1 factory_major, 4 fighters, 2 infantry and 1 tactical_bomber
Germans roll dice for 1 armour, 5 artilleries and 7 infantry in Russia, round 2 : 4/13 hits
Russians roll dice for 4 artilleries, 6 fighters, 2 infantry and 1 tactical_bomber in Russia, round 2 : 7/13 hits
2 infantry owned by the Russians, 2 artilleries owned by the Russians and 7 infantry owned by the Germans lost in Russia
Germans roll dice for 1 armour and 5 artilleries in Russia, round 3 : 3/6 hits
Russians roll dice for 2 artilleries, 6 fighters and 1 tactical_bomber in Russia, round 3 : 5/9 hits
2 artilleries owned by the Russians, 1 tactical_bomber owned by the Russians and 5 artilleries owned by the Germans lost in Russia
1 armour owned by the Germans retreated to Smolensk
Russians win with 6 fighters remaining. Battle score for attacker is -8
Casualties for Germans: 5 artilleries and 7 infantry
Casualties for Russians: 4 artilleries, 2 infantry and 1 tactical_bomber
Battle in Caucasus
Germans attack with 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 5 armour and 1 mech_infantry
Germans roll dice for 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/8 hits
Russians roll dice for 5 armour and 1 mech_infantry in Caucasus, round 2 : 3/6 hits
1 mech_infantry owned by the British, 3 infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
Germans roll dice for 1 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 3/5 hits
Russians roll dice for 4 armour in Caucasus, round 3 : 2/4 hits
1 mech_infantry owned by the Germans, 3 armour owned by the British and 1 artillery owned by the Germans lost in Caucasus
Germans roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Caucasus, round 4 : 2/3 hits
Russians roll dice for 1 armour in Caucasus, round 4 : 0/1 hits
1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 artillery, 3 infantry and 1 mech_infantry
Casualties for British: 5 armour and 1 mech_infantryNon Combat Move - Germans
1 tactical_bomber moved from Caucasus to Ukraine
1 artillery and 4 infantry moved from Novgorod to Archangel
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
2 infantry moved from Denmark to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 artillery moved from France to Western Germany
2 infantry moved from France to Western Germany
2 infantry moved from Southern France to France
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from France to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
1 destroyer and 1 transport placed in 112 Sea Zone
1 destroyer and 1 submarine placed in 93 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber placed in 112 Sea Zone
1 infantry placed in Normandy Bordeaux
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 74 PUs; end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUsDice Statistics:
Total
1 was rolled 16 times
2 was rolled 14 times
3 was rolled 15 times
4 was rolled 6 times
5 was rolled 14 times
6 was rolled 17 times
Average roll : 3.476
Median : 3.000
Variance : 0.988
Standard Deviation : 0.994
Total rolls : 82Germans Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 3.422
Median : 3.000
Variance : 0.705
Standard Deviation : 0.839
Total rolls : 45Americans Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.588
Median : 3.500
Variance : 0.788
Standard Deviation : 0.888
Total rolls : 34 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
4 fighters moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 4 fighters
Germans defend with 1 armour and 1 mech_infantry
Russians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 fighterNon Combat Move - Russians
3 fighters moved from Bryansk to RussiaPlace Units - Russians
2 artilleries placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Yenisey
1 infantry moved from Manchuria to Amur
1 infantry moved from Jehol to Manchuria
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
1 artillery and 2 infantry moved from French Indo China to Shan State
1 artillery and 2 infantry moved from Yunnan to Shan State
1 bomber moved from French Indo China to Shan State
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Borneo
1 fighter moved from Philippines to Borneo