Let’s collect ourselves here! And have some fun. I prefer the Allies, but I am flexible.
Suprise Attack vs Stuck Tojo Allies +12
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians repair damage of 1x factory_major; Remaining resources: 7 PUs;
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Albania to GreeceCombat - Italians
Battle in Greece
Italians attack with 1 infantry
Americans defend with 1 artillery
Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits
British roll dice for 1 artillery in Greece, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Greece
British win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 artillery and 3 infantry moved from Yugoslavia to Albania
1 mech_infantry moved from Northern Italy to Albania
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 8 PUs; end with 8 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Java to Kwangsi
1 submarine moved from 37 Sea Zone to 20 Sea Zone
ANZAC take 36 Sea Zone from Japanese
ANZAC take 37 Sea Zone from Japanese
ANZAC take 20 Sea Zone from Japanese
2 fighters moved from Java to Kwangsi
1 tactical_bomber moved from 42 Sea Zone to KwangsiCombat - ANZAC
Battle in Kwangsi
ANZAC attack with 1 bomber, 2 fighters and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
ANZAC win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for ANZAC: 2 fightersNon Combat Move - ANZAC
1 tactical_bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Yunnan
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from Queensland to Java
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 99 PUs;
Germans buy 4 armour, 2 artilleries, 1 destroyer, 7 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
3 infantry moved from Bulgaria to Greece
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from 112 Sea Zone to 104 Sea Zone
1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 carrier moved from 112 Sea Zone to 111 Sea Zone
1 battleship moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 3 infantry moved from 111 Sea Zone to Scotland
1 artillery and 1 infantry moved from Russia to Tambov
2 infantry moved from Smolensk to Bryansk
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
2 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Russia to Volgograd
1 mech_infantry moved from Bessarabia to Ukraine
3 infantry moved from Karelia to Novgorod -
Did you want to scramble from Gib.
-
@suprise:
Did you want to scramble from Gib.
Yes, please.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 99 PUs;
Germans buy 4 armour, 2 artilleries, 1 destroyer, 7 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Russia to Tambov
2 infantry moved from Smolensk to Bryansk
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 armour and 1 mech_infantry moved from Russia to Volgograd
1 mech_infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
3 infantry moved from Bulgaria to Greece
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Scotland
2 fighters moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 carrier moved from 112 Sea Zone to 111 Sea Zone
1 battleship moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 3 infantry moved from 111 Sea Zone to Scotland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 99 PUs;
Germans buy 4 armour, 2 artilleries, 1 destroyer, 7 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Russia to Tambov
2 infantry moved from Smolensk to Bryansk
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 armour and 1 mech_infantry moved from Russia to Volgograd
1 mech_infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
3 infantry moved from Bulgaria to Greece
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Scotland
2 fighters moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 carrier moved from 112 Sea Zone to 111 Sea Zone
1 battleship moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 3 infantry moved from 111 Sea Zone to ScotlandCombat - Germans
Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Greece
Germans attack with 3 infantry
Americans defend with 1 artillery
Germans roll dice for 3 infantry in Greece, round 2 : 1/3 hits
British roll dice for 1 artillery in Greece, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Greece
Germans win, taking Greece from British with 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Bryansk
Germans attack with 2 armour, 2 infantry and 1 mech_infantry
British defend with 2 armour
Germans roll dice for 2 armour, 2 infantry and 1 mech_infantry in Bryansk, round 2 : 1/5 hits
British roll dice for 2 armour in Bryansk, round 2 : 0/2 hits
1 armour owned by the British lost in Bryansk
Germans roll dice for 2 armour, 2 infantry and 1 mech_infantry in Bryansk, round 3 : 1/5 hits
British roll dice for 1 armour in Bryansk, round 3 : 0/1 hits
1 armour owned by the British lost in Bryansk
Germans win, taking Bryansk from British with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for British: 2 armour
Battle in Ukraine
Germans attack with 4 mech_infantrys
British defend with 1 mech_infantry; Russians defend with 1 factory_minor
Germans roll dice for 4 mech_infantrys in Ukraine, round 2 : 0/4 hits
Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 3 mech_infantrys in Ukraine, round 3 : 1/3 hits
Russians roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Ukraine
Germans win, taking Ukraine from Russians with 2 mech_infantrys remaining. Battle score for attacker is -4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 mech_infantry
Battle in Tambov
Germans attack with 1 artillery and 1 infantry
British defend with 1 armour
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits
British roll dice for 1 armour in Tambov, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits
British roll dice for 1 armour in Tambov, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Tambov
Germans win, taking Tambov from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Volgograd
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 armour and 1 factory_minor
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits
British roll dice for 1 armour in Volgograd, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Scotland
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 airfield; French defend with 2 infantry
Germans roll dice for 1 battleship in Scotland, round 2 : 1/1 hits
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Scotland, round 2 : 3/6 hits
British roll dice for 2 infantry in Scotland, round 2 : 0/2 hits
2 infantry owned by the French lost in Scotland
Germans win, taking Scotland from British with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in 91 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer, 2 fighters, 6 submarines and 3 transports
6 submarines owned by the Americans Submerged
Germans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer, 2 fighters and 3 transports in 91 Sea Zone, round 2 : 1/3 hits
1 fighter owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 tactical_bomber in 91 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 2 fighters and 3 transports in 91 Sea Zone, round 3 : 1/2 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone
Americans win with 1 fighter and 3 transports remaining. Battle score for attacker is -3
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 destroyer and 1 fighter
Battle in 104 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Moving scrambled unit from 91 Sea Zone back to originating territory: GibraltarNon Combat Move - Germans
2 fighters moved from 104 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Scotland to 111 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 artillery and 4 infantry moved from Slovakia Hungary to Romania
3 infantry moved from Karelia to Novgorod
3 infantry moved from France to Southern France
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Southern France
1 artillery moved from Western Germany to FrancePlace Units - Germans
1 armour and 2 mech_infantrys placed in Russia
1 armour and 2 mech_infantrys placed in Novgorod
1 armour placed in Germany
1 artillery and 2 infantry placed in Western Germany
3 infantry placed in France
1 infantry placed in Southern France
1 infantry placed in Normandy Bordeaux
1 artillery placed in Western Germany
2 mech_infantrys placed in Germany
1 armour placed in Western Germany
1 transport placed in 112 Sea Zone
1 destroyer placed in 110 Sea Zone
1 submarine placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 76 PUs; end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUsDice Statistics:
Total
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 10 times
6 was rolled 11 times
Average roll : 3.611
Median : 4.000
Variance : 0.415
Standard Deviation : 0.644
Total rolls : 54Germans Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.649
Median : 4.000
Variance : 0.472
Standard Deviation : 0.687
Total rolls : 37British Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 3.444
Median : 4.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 9Americans Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Russians Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - Russians
Combat - Russians
Turn Complete - Russians
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 10 times
6 was rolled 11 times
Average roll : 3.611
Median : 4.000
Variance : 0.415
Standard Deviation : 0.644
Total rolls : 54Germans Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.649
Median : 4.000
Variance : 0.472
Standard Deviation : 0.687
Total rolls : 37British Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 3.444
Median : 4.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 9Americans Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Russians Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 38 PUs;
Japanese buy 1 armour, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
2 infantry moved from Manchuria to Amur
1 armour and 1 mech_infantry moved from Korea to Amur
1 mech_infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Jehol to Hunan
1 infantry moved from Jehol to Manchuria
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
Japanese take 43 Sea Zone from ANZAC
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
1 submarine moved from 3 Sea Zone to 1 Sea Zone
2 fighters moved from Philippines to Borneo
1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Kwangtung to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 armour moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 38 PUs;
Japanese buy 1 armour, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
2 infantry moved from Manchuria to Amur
1 armour and 1 mech_infantry moved from Korea to Amur
1 mech_infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Jehol to Hunan
1 infantry moved from Jehol to Manchuria
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
Japanese take 43 Sea Zone from ANZAC
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
1 submarine moved from 3 Sea Zone to 1 Sea Zone
2 fighters moved from Philippines to Borneo
1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Kwangtung to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 armour moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to KweichowCombat - Japanese
Battle in Borneo
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/6 hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 cruiser, 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 cruiser owned by the Americans lost in 37 Sea Zone
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Americans: 1 cruiser, 1 submarine and 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 20 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
1 fighter moved from 6 Sea Zone to Amur
3 fighters and 1 tactical_bomber moved from Borneo to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to Philippines
1 bomber moved from 20 Sea Zone to PhilippinesPlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs; end with 51 PUs totalDice Statistics:
Total
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 8 times
4 was rolled 12 times
5 was rolled 16 times
6 was rolled 13 times
Average roll : 3.608
Median : 4.000
Variance : 0.466
Standard Deviation : 0.682
Total rolls : 74Germans Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.649
Median : 4.000
Variance : 0.472
Standard Deviation : 0.687
Total rolls : 37British Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 3.444
Median : 4.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 9Americans Combat
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8ANZAC Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.467
Median : 3.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 2 factory_minors, 3 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Western United States to 110 Sea Zone
1 bomber moved from United Kingdom to Southern France
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from Eastern United States to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
3 artilleries and 12 infantry moved from Spain to Normandy Bordeaux
1 fighter moved from Turkey to Ukraine
1 fighter moved from Turkey to Volgograd
2 bombers moved from Turkey to Ukraine
2 bombers moved from Turkey to Volgograd
1 armour moved from Yakut S.S.R. to Yenisey
Americans take Yenisey from Japanese
1 armour moved from Yenisey to Evenkiyskiy
Americans take Evenkiyskiy from Japanese
1 armour moved from Yakut S.S.R. to Timguska
Americans take Timguska from Germans
1 mech_infantry moved from Malaya to Siam
Americans take Siam from Japanese
1 fighter moved from 42 Sea Zone to 43 Sea Zone
4 fighters moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 1 Sea ZoneCombat - Americans
Americans creates battle in territory 71 Sea Zone
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in 1 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking 71 Sea Zone from Japanese, taking 1 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 110 Sea Zone
Americans attack with 1 bomber and 2 submarines
Germans defend with 1 destroyer
Americans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 4 submarines
Germans defend with 1 destroyer and 2 submarines
2 submarines owned by the Germans Submerged
Americans win with 3 submarines remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Volgograd
Americans attack with 2 bombers and 1 fighter
Germans defend with 1 armour and 1 factory_minor
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Ukraine
Americans attack with 2 bombers and 1 fighter
Germans defend with 1 factory_minor and 2 mech_infantrys
Americans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 fighter
Battle in Normandy Bordeaux
Americans attack with 3 artilleries and 12 infantry
Germans defend with 1 factory_minor, 1 harbour and 8 infantry
3 artilleries owned by the Americans and 9 infantry owned by the Americans retreated to Spain
Germans win with 6 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Americans: 3 infantryNon Combat Move - Americans
1 fighter moved from 92 Sea Zone to United Kingdom
2 fighters moved from 104 Sea Zone to Spain
1 carrier moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Malaya to Shan State
4 fighters moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 carrier and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 bomber moved from Southern France to Spain
1 bomber moved from 110 Sea Zone to United Kingdom
2 bombers and 1 fighter moved from Volgograd to Turkey
2 bombers moved from Ukraine to TurkeyPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Turkey: 1 bomber
EDIT: Adding units owned by Americans to Turkey: 1 fighter
EDIT: Turning off Edit Mode
1 factory_minor placed in Turkey
1 factory_minor placed in Spain
3 fighters and 6 infantry placed in Eastern United States
1 submarine placed in 101 Sea Zone
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,5,4,5,5,6
Americans collect 70 PUs; end with 70 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 45 PUs;
British buy 2 artilleries, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from French Indo China to Kwangsi
1 mech_infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 bomber moved from Burma to Kwangsi
2 fighters moved from India to Kwangsi
1 mech_infantry moved from Caucasus to Volgograd
British take Volgograd from Germans
1 mech_infantry moved from Caucasus to Ukraine
British take Ukraine from Germans
1 artillery and 1 mech_infantry moved from Turkey to Greece
1 mech_infantry moved from Caucasus to Turkey
1 mech_infantry moved from Turkey to Greece
1 armour moved from Caucasus to Tsinghai
Chinese take Tsinghai from Germans
1 mech_infantry moved from Caucasus to Rostov
3 artilleries and 3 infantry moved from United Kingdom to Scotland
1 bomber moved from Spain to ScotlandCombat - British
Battle in Kwangsi
British attack with 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 2 infantry
British win, taking Kwangsi from Japanese with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Battle in Greece
British attack with 1 artillery and 2 mech_infantrys
Germans defend with 2 infantry
British win, taking Greece from Germans with 1 artillery remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for British: 2 mech_infantrys
Battle in Scotland
British attack with 3 artilleries, 1 bomber and 3 infantry
Germans defend with 1 airfield, 1 artillery and 3 infantry
British win, taking Scotland from Germans with 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Scotland to Spain
3 artilleries moved from Iraq to Turkey
3 armour moved from Persia to Caucasus
3 mech_infantrys moved from Egypt to Iraq
1 bomber moved from Kwangsi to India
2 fighters moved from Kwangsi to Burma
2 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
1 artillery and 2 infantry moved from India to BurmaPlace Units - British
2 artilleries, 1 fighter and 1 infantry placed in United Kingdom
3 mech_infantrys placed in Persia
3 mech_infantrys placed in IraqTurn Complete - British
British collect 43 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsPlace Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Albania to Greece
1 mech_infantry moved from Albania to Greece
1 artillery and 3 infantry moved from Northern Italy to Yugoslavia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Albania to Greece
1 mech_infantry moved from Albania to Greece
1 artillery and 3 infantry moved from Northern Italy to YugoslaviaCombat - Italians
Battle in Greece
Italians attack with 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 artillery
Italians roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Greece, round 2 : 1/5 hits
British roll dice for 1 artillery in Greece, round 2 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from British with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artilleryNon Combat Move - Italians
Place Units - Italians
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Italians Combat
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.200
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 bomber moved from Yunnan to Kwangtung
1 tactical_bomber moved from Yunnan to Kweichow
3 fighters moved from 42 Sea Zone to Borneo
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Strategic bombing raid in Kwangtung
Bombing raid in Kwangtung rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Battle in Borneo
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Borneo from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Kweichow
ANZAC attack with 1 tactical_bomber
Japanese defend with 1 mech_infantry
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -11
Casualties for ANZAC: 1 tactical_bomberNon Combat Move - ANZAC
1 bomber moved from Kwangtung to India
3 fighters moved from Borneo to 42 Sea Zone
1 fighter moved from Queensland to Java
1 submarine moved from 54 Sea Zone to 42 Sea ZonePlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 91 PUs;
Germans buy 3 armour, 2 artilleries, 1 destroyer, 1 fighter, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Russia to Kazakhstan
Germans take Kazakhstan from British
1 artillery moved from Tambov to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Ukraine
1 armour moved from Bryansk to Ukraine
1 armour moved from Russia to Volgograd
1 armour moved from Bryansk to Rostov
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
3 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 111 Sea Zone to 112 Sea Zone
1 artillery and 4 infantry moved from Romania to Bulgaria
1 mech_infantry moved from Bryansk to Ukraine